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Merge pull request #322 from refractionpcsx2/gs_reg_addr_fix
GS: Mask write64 properly Fixes Online Network Configurator in games
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commit
67dcae090d
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@ -780,7 +780,7 @@ void GraphicsSynthesizerThread::write64(uint32_t addr, uint64_t value)
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{
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if (reg.write64(addr, value))
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return;
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addr &= 0xFFFF;
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addr &= 0x7F;
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switch (addr)
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{
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case 0x0000:
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