diff --git a/DotN64.Desktop/SDL/Window.cs b/DotN64.Desktop/SDL/Window.cs index c2a1268..2eec9a8 100644 --- a/DotN64.Desktop/SDL/Window.cs +++ b/DotN64.Desktop/SDL/Window.cs @@ -126,7 +126,7 @@ namespace DotN64.Desktop.SDL if (frame.Size <= ControlRegister.PixelSize.Reserved || frame.Width <= 0 || frame.Height <= 0) // Do nothing on Blank or Reserved frame. { - // Might want to clear the screen. + SDL_RenderClear(renderer); SDL_RenderPresent(renderer); return; } diff --git a/DotN64/Nintendo64.cs b/DotN64/Nintendo64.cs index 8bcd62d..2f17f4e 100644 --- a/DotN64/Nintendo64.cs +++ b/DotN64/Nintendo64.cs @@ -91,7 +91,8 @@ namespace DotN64 Debugger.Run(true); PowerOff(); } - }); + }) + { Name = nameof(VR4300) }; cpuThread.Start(); if (VideoOutput != null)