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https://github.com/dragoonDorise/EmuDeck.git
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Model 2: bbilford83 tweaks (#1097)
* Set WideScreenWindow to 1 (16:9) * Some graphical issues on 16:10 * Update launcher to disable/enable DrawCross based on game launched * Switched to frontend profile so trackpad uses left click instead of R3 * Renamed launcher in SRM
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@ -30,7 +30,7 @@ GammaR=1.0 ;Per Component Gamma correction (1.0 = no correction). Red
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GammaG=1.0 ;Green
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GammaB=1.0 ;Blue
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WideScreenWindow=0 ;Set widescreen in windows mode: 0 - 4:3, 1 - 16:9, 2 - 16:10
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WideScreenWindow=1 ;Set widescreen in windows mode: 0 - 4:3, 1 - 16:9, 2 - 16:10
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FSAA=1 ;Enable full screen antialiasing in Direct3D
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@ -5787,7 +5787,7 @@
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"specifiedAccounts": ""
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},
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"executable": {
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"path": "/run/media/mmcblk0p1/Emulation/tools/launchers/model2.sh",
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"path": "/run/media/mmcblk0p1/Emulation/tools/launchers/model-2-emulator.sh",
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"shortcutPassthrough": false,
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"appendArgsToExecutable": true
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},
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@ -5808,8 +5808,8 @@
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"controllers": {
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"switch_pro": null,
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"neptune": {
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"title": "Gamepad with Mouse Trackpad",
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"mappingId": "controller_neptune_gamepad+mouse.vdf",
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"title": "EmuDeck - Steam Deck Frontend",
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"mappingId": "emudeck_frontend_controller_steamdeck.vdf",
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"profileType": "template"
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},
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"ps4": null,
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@ -8,6 +8,8 @@ EXE="$romsPath/model2/EMULATOR.EXE"
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Model2Launcher="${toolsPath}/launchers/model-2-emulator.sh"
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Model2ConfigFile="$romsPath/model2/EMULATOR.INI"
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#In case the user deletes it, will allow loading bar to pop up again.
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mkdir -p "$romsPath/model2/pfx"
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@ -23,8 +25,21 @@ done
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# Must launch ROMs from the same directory as EMULATOR.EXE.
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cd $romsPath/model2
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# $Model2_ProtonGEVersion is assigned in emuDeckModel2.sh
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WINEPREFIX=$romsPath/model2/pfx/ GAMEID=ulwgl-model2 PROTONPATH="$HOME/.steam/steam/compatibilitytools.d/ULWGL-Proton-$Model2_ProtonGEVersion" $GAMELAUNCHER $EXE "${@}"
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if [[ "${*}" == "bel" || "${*}" == "gunblade" || "${*}" == "rchase2" ]]; then
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# Disables cursor
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sed -i 's/DrawCross=1/DrawCross=0/' "$Model2ConfigFile"
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# $Model2_ProtonGEVersion is assigned in emuDeckModel2.sh
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WINEPREFIX=$romsPath/model2/pfx/ GAMEID=ulwgl-model2 PROTONPATH="$HOME/.steam/steam/compatibilitytools.d/ULWGL-Proton-$Model2_ProtonGEVersion" $GAMELAUNCHER $EXE "${@}"
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else
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# Enables cursor for lightgun games (and everything else)
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sed -i 's/DrawCross=0/DrawCross=1/' "$Model2ConfigFile"
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# $Model2_ProtonGEVersion is assigned in emuDeckModel2.sh
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WINEPREFIX=$romsPath/model2/pfx/ GAMEID=ulwgl-model2 PROTONPATH="$HOME/.steam/steam/compatibilitytools.d/ULWGL-Proton-$Model2_ProtonGEVersion" $GAMELAUNCHER $EXE "${@}"
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fi
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