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cloudSync off when multiplayer
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@ -945,11 +945,14 @@ function emulatorInit(){
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netplaySetIP
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else
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setSetting netplayCMD "' '"
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cloud_sync_downloadEmu "$emuName" && cloud_sync_startService
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fi
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source $HOME/.config/EmuDeck/backend/functions/all.sh
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fi
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cloud_sync_downloadEmu "$emuName" && cloud_sync_startService
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if [ "$emuName" != 'retroarch' ]; then
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cloud_sync_downloadEmu "$emuName" && cloud_sync_startService
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fi
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}
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function jsonToBashVars(){
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