EmuDeck/functions/EmuScripts/emuDeckBigPEmu.sh
Griffin d5e8a36b40
BigPEmu Jaguar Emulator (#775)
* test proton launch for bigpemu

* continue working on config

* continue with configs

* update proton launch with new proton versions

* update from old CEMU stuff to be specific to BigPEmu

* begin saves and storage config

* testing on deck

* typo

* change proton to 7

only worked for a tester on 7 will figure out updating later.

* add ESDE config

* update SRM from new update

* idk why the rebase didnt delete the file

* add jaguarcd to parser

* add jaguarcd to esde

* update readme

* add to all functions

* typo and remove vblank

* consistency with casing

* typo

* update order in esde

* typo

* update esde config script

* move esde xml script to config file

* unique command letters

* lack of sleep typos

* woooo typos

* fix xml

* typo

* convert bigpemu script to curl

* nyi set folder

* fix after pulling from upstream

* additional spacing fixes

* fix wget and add if statements

* missing a space

* add review changes

* local data

* local data

* BigPEmu Tidying
* Added hotkeys
* Added bigpemu.sh to Applications folder
* Cleaned up emuDeckBigPEmu.sh
* Added icon
* Added BigPEmu to binupdate

* Add missing fi in binupdate

---------

Co-authored-by: Dragoon Dorise <rodrigosedano@me.com>
Co-authored-by: rawdatafeel <108900299+rawdatafeel@users.noreply.github.com>
2024-02-04 23:55:20 +01:00

174 lines
6 KiB
Bash

#!/bin/bash
#variables
BigPEmu_emuName="BigPEmu (Proton)"
BigPEmu_emuType="$emuDeckEmuTypeWindows"
BigPEmu_emuPath="$HOME/Applications/BigPEmu/BigPEmu.exe"
BigPEmu_appData="$HOME/Applications/BigPEmu/UserData"
BigPEmu_BigPEmuSettings="$HOME/Applications/BigPEmu/UserData/BigPEmuConfig.bigpcfg"
#cleanupOlderThings
BigPEmu_cleanup(){
echo "NYI"
}
#Install
BigPEmu_install(){
setMSG "Installing $BigPEmu_emuName"
mkdir -p "$HOME/Applications/BigPEmu"
downloadBigPEmu=$(wget -m -nd -A "BigPEmu_*.zip" -O "$HOME/Applications/BigPEmu/BigPEmu.zip" "https://www.richwhitehouse.com/jaguar/index.php?content=download" -R "BigPEmu_*-DEV.zip")
local showProgress="$1"
if $downloadBigPEmu; then
unzip -o "$HOME/Applications/BigPEmu/BigPEmu.zip" -d "$HOME/Applications/BigPEmu"
rm -f "$HOME/Applications/BigPEmu/BigPEmu.zip"
else
return 1
fi
cp "$EMUDECKGIT/tools/launchers/bigpemu.sh" "$toolsPath/launchers/bigpemu.sh"
# So users can still open it from the ~/Applications folder.
cp "$EMUDECKGIT/tools/launchers/bigpemu.sh" "$HOME/Applications/BigPEmu/bigpemu.sh"
chmod +x "${toolsPath}/launchers/bigpemu.sh"
createDesktopShortcut "$HOME/.local/share/applications/BigPEmu (Proton).desktop" \
"BigPEmu (Proton)" \
"${toolsPath}/launchers/bigpemu.sh -w" \
"False"
}
#ApplyInitialSettings
BigPEmu_init(){
setMSG "Initializing $BigPEmu_emuName settings."
rsync -avhp "$EMUDECKGIT/configs/bigpemu/" "$BigPEmu_appData" --backup --suffix=.bak
if [ -e "$BigPEmu_BigPEmuSettings.bak" ]; then
mv -f "$BigPEmu_BigPEmuSettings.bak" "$BigPEmu_BigPEmuSettings" #retain BigPEmuSettings
fi
BigPEmu_addESConfig
BigPEmu_setEmulationFolder
BigPEmu_setupSaves
}
BigPEmu_addESConfig(){
if [[ $(grep -rnw "$es_systemsFile" -e 'atarijaguar') == "" ]]; then
xmlstarlet ed -S --inplace --subnode '/systemList' --type elem --name 'system' \
--var newSystem '$prev' \
--subnode '$newSystem' --type elem --name 'name' -v 'atarijaguar' \
--subnode '$newSystem' --type elem --name 'fullname' -v 'Atari Jaguar' \
--subnode '$newSystem' --type elem --name 'path' -v '%ROMPATH%/atarijaguar' \
--subnode '$newSystem' --type elem --name 'extension' -v '.abs .ABS .bin .BIN .cdi .CDI .cof .COF .cue .CUE .j64 .J64 .jag .JAG .prg .PRG .rom .ROM .7z .7Z .zip .ZIP' \
--subnode '$newSystem' --type elem --name 'commandB' -v "/usr/bin/bash ${toolsPath}/launchers/bigpemu.sh %ROM%" \
--insert '$newSystem/commandB' --type attr --name 'label' --value "BigPEmu (Proton)" \
--subnode '$newSystem' --type elem --name 'commandV' -v "%EMULATOR_RETROARCH% -L %CORE_RETROARCH%/virtualjaguar_libretro.so %ROM%" \
--insert '$newSystem/commandV' --type attr --name 'label' --value "Virtual Jaguar" \
--subnode '$newSystem' --type elem --name 'commandM' -v "%STARTDIR%=~/.mame %EMULATOR_MAME% -rompath %GAMEDIR%\;%ROMPATH%/atarijaguar jaguar -cart %ROM%" \
--insert '$newSystem/commandM' --type attr --name 'label' --value "MAME (Standalone)" \
--subnode '$newSystem' --type elem --name 'platform' -v 'atarijaguar' \
--subnode '$newSystem' --type elem --name 'theme' -v 'atarijaguar' \
-r 'systemList/system/commandB' -v 'command' \
-r 'systemList/system/commandV' -v 'command' \
-r 'systemList/system/commandM' -v 'command' \
"$es_systemsFile"
xmlstarlet ed -S --inplace --subnode '/systemList' --type elem --name 'system' \
--var newSystem '$prev' \
--subnode '$newSystem' --type elem --name 'name' -v 'atarijaguarcd' \
--subnode '$newSystem' --type elem --name 'fullname' -v 'Atari Jaguar CD' \
--subnode '$newSystem' --type elem --name 'path' -v '%ROMPATH%/atarijaguarcd' \
--subnode '$newSystem' --type elem --name 'extension' -v '.abs .ABS .bin .BIN .cdi .CDI .cof .COF .cue .CUE .j64 .J64 .jag .JAG .prg .PRG .rom .ROM .7z .7Z .zip .ZIP' \
--subnode '$newSystem' --type elem --name 'commandB' -v "/usr/bin/bash ${toolsPath}/launchers/bigpemu.sh %ROM%" \
--insert '$newSystem/commandB' --type attr --name 'label' --value "BigPEmu (Proton)" \
--subnode '$newSystem' --type elem --name 'platform' -v 'atarijaguarcd' \
--subnode '$newSystem' --type elem --name 'theme' -v 'atarijaguarcd' \
-r 'systemList/system/commandB' -v 'command' \
"$es_systemsFile"
#format doc to make it look nice
xmlstarlet fo "$es_systemsFile" > "$es_systemsFile".tmp && mv "$es_systemsFile".tmp "$es_systemsFile"
fi
#Custom Systems config end
}
#update
BigPEmu_update(){
setMSG "Updating $BigPEmu_emuName settings."
rsync -avhp "$EMUDECKGIT/configs/bigpemu/" "$BigPEmu_appData" --ignore-existing
BigPEmu_setEmulationFolder
BigPEmu_setupSaves
}
#ConfigurePaths
BigPEmu_setEmulationFolder(){
setMSG "Setting $BigPEmu_emuName Emulation Folder"
echo "NYI"
}
#SetupSaves
BigPEmu_setupSaves(){
if [ -e "${savesPath}/BigPEmu/saves" ]; then
unlink "${savesPath}/BigPEmu/saves"
fi
linkToSaveFolder BigPEmu saves "${BigPEmu_appData}"
if [ -e "${savesPath}/BigPEmu/states" ]; then
unlink "${savesPath}/BigPEmu/states"
fi
linkToSaveFolder BigPEmu states "${BigPEmu_appData}"
}
#SetupStorage
BigPEmu_setupStorage(){
unlink "${storagePath}/BigPEmu/screenshots"
linkToStorageFolder BigPEmu screenshots "${BigPEmu_appData}"
}
#WipeSettings
BigPEmu_wipeSettings(){
rm -rf $BigPEmu_BigPEmuSettings
}
#Uninstall
BigPEmu_uninstall(){
setMSG "Uninstalling $BigPEmu_emuName."
rm -rf "${BigPEmu_emuPath}"
rm -rf "$HOME/.local/share/applications/BigPEmu (Proton).desktop"
BigPEmu_wipeSettings
}
#setABXYstyle
BigPEmu_setABXYstyle(){
echo "NYI"
}
#finalExec - Extra stuff
BigPEmu_finalize(){
BigPEmu_cleanup
}
BigPEmu_IsInstalled(){
if [ -e "$BigPEmu_emuPath" ]; then
echo "true"
else
echo "false"
fi
}
BigPEmu_resetConfig(){
mv "$BigPEmu_BigPEmuSettings" "$BigPEmu_BigPEmuSettings.bak" &>/dev/null
BigPEmu_init &>/dev/null && echo "true" || echo "false"
}
BigPEmu_addSteamInputProfile(){
echo "NYI"
# addSteamInputCustomIcons
# setMSG "Adding $BigPEmu_emuName Steam Input Profile."
# rsync -r "$EMUDECKGIT/configs/steam-input/BigPEmu_controller_config.vdf" "$HOME/.steam/steam/controller_base/templates/"
}