EmulationStation-retropie/es-core/src/platform.cpp

95 lines
1.8 KiB
C++

#include "platform.h"
#include <SDL_events.h>
#ifdef WIN32
#include <codecvt>
#else
#include <unistd.h>
#endif
#include <fcntl.h>
#include "Log.h"
int runShutdownCommand()
{
#ifdef WIN32 // windows
return system("shutdown -s -t 0");
#else // osx / linux
return system("sudo shutdown -h now");
#endif
}
int runRestartCommand()
{
#ifdef WIN32 // windows
return system("shutdown -r -t 0");
#else // osx / linux
return system("sudo shutdown -r now");
#endif
}
int runSystemCommand(const std::string& cmd_utf8)
{
#ifdef WIN32
// on Windows we use _wsystem to support non-ASCII paths
// which requires converting from utf8 to a wstring
typedef std::codecvt_utf8<wchar_t> convert_type;
std::wstring_convert<convert_type, wchar_t> converter;
std::wstring wchar_str = converter.from_bytes(cmd_utf8);
return _wsystem(wchar_str.c_str());
#else
return system(cmd_utf8.c_str());
#endif
}
QuitMode quitMode = QuitMode::QUIT;
int quitES(QuitMode mode)
{
quitMode = mode;
SDL_Event *quit = new SDL_Event();
quit->type = SDL_QUIT;
SDL_PushEvent(quit);
return 0;
}
void touch(const std::string& filename)
{
#ifdef WIN32
FILE* fp = fopen(filename.c_str(), "ab+");
if (fp != NULL)
fclose(fp);
#else
int fd = open(filename.c_str(), O_CREAT|O_WRONLY, 0644);
if (fd >= 0)
close(fd);
#endif
}
void processQuitMode()
{
switch (quitMode)
{
case QuitMode::RESTART:
LOG(LogInfo) << "Restarting EmulationStation";
touch("/tmp/es-restart");
break;
case QuitMode::REBOOT:
LOG(LogInfo) << "Rebooting system";
touch("/tmp/es-sysrestart");
runRestartCommand();
break;
case QuitMode::SHUTDOWN:
LOG(LogInfo) << "Shutting system down";
touch("/tmp/es-shutdown");
runShutdownCommand();
break;
default:
// No-op to prevent compiler warnings
// If we reach here, it is not a RESTART, REBOOT,
// or SHUTDOWN. Basically a normal exit.
break;
}
}