EmulationStation/core/src/AudioManager.h
Aloshi 98120f9ecd Split into subprojects (external, core, es).
Removed relative paths in #includes.
Changed ViewController to a singleton, removing it from the Window class.
2014-06-20 01:40:36 -05:00

38 lines
648 B
C++

#ifndef _AUDIOMANAGER_H_
#define _AUDIOMANAGER_H_
#include <vector>
#include <memory>
#include "SDL_audio.h"
#include "Sound.h"
class AudioManager
{
static SDL_AudioSpec sAudioFormat;
static std::vector<std::shared_ptr<Sound>> sSoundVector;
static std::shared_ptr<AudioManager> sInstance;
static void mixAudio(void *unused, Uint8 *stream, int len);
AudioManager();
public:
static std::shared_ptr<AudioManager> & getInstance();
void init();
void deinit();
void registerSound(std::shared_ptr<Sound> & sound);
void unregisterSound(std::shared_ptr<Sound> & sound);
void play();
void stop();
virtual ~AudioManager();
};
#endif