EmulationStation/core/src/guis/GuiMsgBox.h
Aloshi 98120f9ecd Split into subprojects (external, core, es).
Removed relative paths in #includes.
Changed ViewController to a singleton, removing it from the Window class.
2014-06-20 01:40:36 -05:00

34 lines
962 B
C++

#pragma once
#include "GuiComponent.h"
#include "components/NinePatchComponent.h"
#include "components/ComponentGrid.h"
class TextComponent;
class ButtonComponent;
class GuiMsgBox : public GuiComponent
{
public:
GuiMsgBox(Window* window, const std::string& text,
const std::string& name1 = "OK", const std::function<void()>& func1 = nullptr,
const std::string& name2 = "", const std::function<void()>& func2 = nullptr,
const std::string& name3 = "", const std::function<void()>& func3 = nullptr);
bool input(InputConfig* config, Input input) override;
void onSizeChanged() override;
std::vector<HelpPrompt> getHelpPrompts() override;
private:
void deleteMeAndCall(const std::function<void()>& func);
NinePatchComponent mBackground;
ComponentGrid mGrid;
std::shared_ptr<TextComponent> mMsg;
std::vector< std::shared_ptr<ButtonComponent> > mButtons;
std::shared_ptr<ComponentGrid> mButtonGrid;
std::function<void()> mAcceleratorFunc;
};