mirror of
https://github.com/Inori/GPCS4.git
synced 2024-05-20 05:00:52 -04:00
update readme and usefullllinks
This commit is contained in:
parent
3d7f1cc4ca
commit
929edf7f0f
|
@ -46,6 +46,9 @@ https://github.com/pearlxcore/PS4-PKG-Tool
|
|||
Flipping the Vulkan viewport
|
||||
https://www.saschawillems.de/blog/2019/03/29/flipping-the-vulkan-viewport/
|
||||
|
||||
Rendering a fullscreen quad without buffers
|
||||
https://www.saschawillems.de/blog/2016/08/13/vulkan-tutorial-on-rendering-a-fullscreen-quad-without-buffers/
|
||||
|
||||
Barriers In Vulkan : They Are Not That Difficult
|
||||
https://cpp-rendering.io/barriers-vulkan-not-difficult/
|
||||
|
||||
|
|
|
@ -68,7 +68,7 @@ Tencent QQ/TIM Group Number: <a target="_blank" href="//shang.qq.com/wpa/qunwpa?
|
|||
|
||||
|
||||
## Build
|
||||
To run or develop GPCS4, a CPU supporting AVX instruction set as well as a graphics card supporting Vulkan are required.
|
||||
To run or develop GPCS4, a CPU supporting AVX instruction set as well as a graphics card supporting Vulkan 1.3 are required.
|
||||
Currently, only Windows build is supported.
|
||||
|
||||
For more details, see the [Developer's Guide](https://github.com/Inori/GPCS4/blob/master/Doc/DeveloperGuide.md)
|
||||
|
|
Loading…
Reference in a new issue