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update readme and usefullllinks
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@ -46,6 +46,9 @@ https://github.com/pearlxcore/PS4-PKG-Tool
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Flipping the Vulkan viewport
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Flipping the Vulkan viewport
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https://www.saschawillems.de/blog/2019/03/29/flipping-the-vulkan-viewport/
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https://www.saschawillems.de/blog/2019/03/29/flipping-the-vulkan-viewport/
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Rendering a fullscreen quad without buffers
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https://www.saschawillems.de/blog/2016/08/13/vulkan-tutorial-on-rendering-a-fullscreen-quad-without-buffers/
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Barriers In Vulkan : They Are Not That Difficult
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Barriers In Vulkan : They Are Not That Difficult
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https://cpp-rendering.io/barriers-vulkan-not-difficult/
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https://cpp-rendering.io/barriers-vulkan-not-difficult/
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@ -68,7 +68,7 @@ Tencent QQ/TIM Group Number: <a target="_blank" href="//shang.qq.com/wpa/qunwpa?
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## Build
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## Build
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To run or develop GPCS4, a CPU supporting AVX instruction set as well as a graphics card supporting Vulkan are required.
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To run or develop GPCS4, a CPU supporting AVX instruction set as well as a graphics card supporting Vulkan 1.3 are required.
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Currently, only Windows build is supported.
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Currently, only Windows build is supported.
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For more details, see the [Developer's Guide](https://github.com/Inori/GPCS4/blob/master/Doc/DeveloperGuide.md)
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For more details, see the [Developer's Guide](https://github.com/Inori/GPCS4/blob/master/Doc/DeveloperGuide.md)
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