GPCS4/.gitignore
Asuka 7b63be14fe ignore Directory.build.props
this is just a temporary solution, we don't really need this if microsoft update clang verison
2022-05-10 18:07:10 +08:00

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## Ignore Visual Studio temporary files, build results
# GPCS4
GPCS4/Graphics/Sce/Shaders/*.h
# GLFW
glfw.dir/
# 3rdParty built libs
*.lib
# Build project files
Directory.build.props
# User-specific files
*.rsuser
*.suo
*.user
*.userosscache
*.sln.docstates
# Build results
[Dd]ebug/
[Dd]ebugPublic/
[Rr]elease/
[Rr]eleases/
x64/
x86/
[Aa][Rr][Mm]/
[Aa][Rr][Mm]64/
bld/
[Bb]in/
[Oo]bj/
[Ll]og/
# Visual Studio 2015/2017 cache/options directory
.vs/
.vscode/
# Visual Studio 2017 auto generated files
Generated\ Files/
# Files built by Visual Studio
*.ilk
*.meta
*.obj
*.iobj
*.pch
*.pdb
*.ipdb
*.pgc
*.pgd
*.rsp
*.sbr
*.tlb
*.tli
*.tlh
*.tmp
*.tmp_proj
*_wpftmp.csproj
*.log
*.vspscc
*.vssscc
.builds
*.pidb
*.svclog
*.scc
# Chutzpah Test files
_Chutzpah*
# Visual C++ cache files
ipch/
*.aps
*.ncb
*.opendb
*.opensdf
*.sdf
*.cachefile
*.VC.db
*.VC.VC.opendb
# Visual Studio profiler
*.psess
*.vsp
*.vspx
*.sap