mirror of
https://github.com/JetSetIlly/Gopher2600.git
synced 2024-06-02 03:58:02 -04:00
685bf7ccc7
added properties package ROM select window display property information
520 lines
13 KiB
Go
520 lines
13 KiB
Go
// This file is part of Gopher2600.
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//
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// Gopher2600 is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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//
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// Gopher2600 is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with Gopher2600. If not, see <https://www.gnu.org/licenses/>.
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package sdlimgui
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import (
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"fmt"
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"image"
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"os"
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"path/filepath"
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"strings"
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"golang.org/x/image/draw"
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"github.com/inkyblackness/imgui-go/v4"
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"github.com/jetsetilly/gopher2600/cartridgeloader"
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"github.com/jetsetilly/gopher2600/hardware/television/specification"
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"github.com/jetsetilly/gopher2600/logger"
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"github.com/jetsetilly/gopher2600/properties"
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"github.com/jetsetilly/gopher2600/thumbnailer"
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)
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const winSelectROMID = "Select ROM"
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type winSelectROM struct {
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playmodeWin
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debuggerWin
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img *SdlImgui
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currPath string
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entries []os.DirEntry
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err error
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selectedFile string
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selectedFileBase string
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loader cartridgeloader.Loader
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properties properties.Entry
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propertiesOpen bool
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showAllFiles bool
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showHidden bool
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scrollToTop bool
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centreOnFile bool
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// height of options line at bottom of window. valid after first frame
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controlHeight float32
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thmb *thumbnailer.Anim
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thmbTexture texture
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thmbImage *image.RGBA
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thmbDimensions image.Point
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// the return channel from the emulation goroutine for the property lookup
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// for the selected cartridge
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propertyResult chan properties.Entry
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}
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func newSelectROM(img *SdlImgui) (window, error) {
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win := &winSelectROM{
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img: img,
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showAllFiles: false,
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showHidden: false,
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scrollToTop: true,
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centreOnFile: true,
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propertyResult: make(chan properties.Entry, 1),
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}
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win.debuggerGeom.noFousTracking = true
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var err error
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// it is assumed in the polling routines that if the file rom selector is
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// open then the thumbnailer is open. if we ever decide that the thumbnailer
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// should be optional we should change this - we don't want the polling to
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// be high if there is no reason
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win.thmb, err = thumbnailer.NewAnim(win.img.dbg.VCS().Env.Prefs)
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if err != nil {
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return nil, fmt.Errorf("debugger: %w", err)
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}
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win.thmbTexture = img.rnd.addTexture(textureColor, true, true)
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win.thmbImage = image.NewRGBA(image.Rect(0, 0, specification.ClksVisible, specification.AbsoluteMaxScanlines))
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win.thmbDimensions = win.thmbImage.Bounds().Size()
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return win, nil
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}
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func (win *winSelectROM) init() {
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}
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func (win winSelectROM) id() string {
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return winSelectROMID
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}
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func (win *winSelectROM) setOpen(open bool) {
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if open {
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var err error
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var p string
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// open at the most recently selected ROM
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f := win.img.dbg.Prefs.RecentROM.String()
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if f == "" {
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p, err = os.Getwd()
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if err != nil {
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logger.Logf("sdlimgui", err.Error())
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}
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} else {
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p = filepath.Dir(f)
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}
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// set path and selected file
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err = win.setPath(p)
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if err != nil {
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logger.Logf("sdlimgui", "error setting path (%s)", p)
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}
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win.setSelectedFile(f)
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return
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}
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// end thumbnail emulation
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win.thmb.EndCreation()
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}
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func (win *winSelectROM) playmodeSetOpen(open bool) {
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win.playmodeWin.playmodeSetOpen(open)
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win.centreOnFile = true
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win.setOpen(open)
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// set centreOnFile to true, ready for next time window is open
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if !open {
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win.centreOnFile = true
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}
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}
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func (win *winSelectROM) playmodeDraw() bool {
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win.render()
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if !win.playmodeOpen {
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return false
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}
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posFlgs := imgui.ConditionAppearing
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winFlgs := imgui.WindowFlagsNoSavedSettings | imgui.WindowFlagsAlwaysAutoResize
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imgui.SetNextWindowPosV(imgui.Vec2{75, 75}, posFlgs, imgui.Vec2{0, 0})
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if imgui.BeginV(win.playmodeID(win.id()), &win.playmodeOpen, winFlgs) {
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win.draw()
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}
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win.playmodeWin.playmodeGeom.update()
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imgui.End()
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return true
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}
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func (win *winSelectROM) debuggerSetOpen(open bool) {
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win.debuggerWin.debuggerSetOpen(open)
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win.centreOnFile = true
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win.setOpen(open)
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// set centreOnFile to true, ready for next time window is open
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if !open {
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win.centreOnFile = true
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}
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}
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func (win *winSelectROM) debuggerDraw() bool {
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win.render()
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if !win.debuggerOpen {
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return false
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}
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posFlgs := imgui.ConditionFirstUseEver
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winFlgs := imgui.WindowFlagsAlwaysAutoResize
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imgui.SetNextWindowPosV(imgui.Vec2{75, 75}, posFlgs, imgui.Vec2{0, 0})
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if imgui.BeginV(win.debuggerID(win.id()), &win.debuggerOpen, winFlgs) {
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win.draw()
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}
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win.debuggerWin.debuggerGeom.update()
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imgui.End()
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return true
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}
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func (win *winSelectROM) render() {
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// receive new thumbnail data and copy to texture
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select {
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case newImage := <-win.thmb.Render:
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if newImage != nil {
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// clear image
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for i := 0; i < len(win.thmbImage.Pix); i += 4 {
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s := win.thmbImage.Pix[i : i+4 : i+4]
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s[0] = 10
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s[1] = 10
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s[2] = 10
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s[3] = 255
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}
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// copy new image so that it is centred in the thumbnail image
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sz := newImage.Bounds().Size()
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y := ((win.thmbDimensions.Y - sz.Y) / 2)
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draw.Copy(win.thmbImage, image.Point{X: 0, Y: y},
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newImage, newImage.Bounds(), draw.Over, nil)
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// render image
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win.thmbTexture.render(win.thmbImage)
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}
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default:
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}
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}
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func (win *winSelectROM) draw() {
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// check for new property information
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select {
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case win.properties = <-win.propertyResult:
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default:
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}
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// reset centreOnFile at end of draw
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defer func() {
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win.centreOnFile = false
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}()
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if imgui.Button("Parent") {
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d := filepath.Dir(win.currPath)
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err := win.setPath(d)
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if err != nil {
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logger.Logf("sdlimgui", "error setting path (%s)", d)
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}
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win.scrollToTop = true
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}
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imgui.SameLine()
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imgui.Text(win.currPath)
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if imgui.BeginTable("romSelector", 2) {
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imgui.TableSetupColumnV("filelist", imgui.TableColumnFlagsWidthStretch, -1, 0)
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imgui.TableSetupColumnV("thumbnail", imgui.TableColumnFlagsWidthStretch, -1, 1)
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imgui.TableNextRow()
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imgui.TableNextColumn()
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height := imgui.WindowHeight() - imgui.CursorPosY() - win.controlHeight - imgui.CurrentStyle().FramePadding().Y*2 - imgui.CurrentStyle().ItemInnerSpacing().Y
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imgui.BeginChildV("##selector", imgui.Vec2{X: 300, Y: height}, true, 0)
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if win.scrollToTop {
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imgui.SetScrollY(0)
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win.scrollToTop = false
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}
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// list directories
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imgui.PushStyleColor(imgui.StyleColorText, win.img.cols.ROMSelectDir)
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for _, f := range win.entries {
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// ignore dot files
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if !win.showHidden && f.Name()[0] == '.' {
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continue
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}
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fi, err := os.Stat(filepath.Join(win.currPath, f.Name()))
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if err != nil {
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continue
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}
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if fi.Mode().IsDir() {
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s := strings.Builder{}
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s.WriteString(f.Name())
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s.WriteString(" [dir]")
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if imgui.Selectable(s.String()) {
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d := filepath.Join(win.currPath, f.Name())
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err = win.setPath(d)
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if err != nil {
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logger.Logf("sdlimgui", "error setting path (%s)", d)
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}
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win.scrollToTop = true
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}
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}
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}
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imgui.PopStyleColor()
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// list files
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imgui.PushStyleColor(imgui.StyleColorText, win.img.cols.ROMSelectFile)
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for _, f := range win.entries {
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// ignore dot files
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if !win.showHidden && f.Name()[0] == '.' {
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continue
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}
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fi, err := os.Stat(filepath.Join(win.currPath, f.Name()))
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if err != nil {
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continue
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}
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// ignore invalid file extensions unless showAllFiles flags is set
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ext := strings.ToUpper(filepath.Ext(fi.Name()))
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if !win.showAllFiles {
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hasExt := false
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for _, e := range cartridgeloader.FileExtensions {
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if e == ext {
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hasExt = true
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break
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}
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}
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if !hasExt {
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continue // to next file
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}
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}
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if fi.Mode().IsRegular() {
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selected := f.Name() == win.selectedFileBase
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if selected && win.centreOnFile {
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imgui.SetScrollHereY(0.0)
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}
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if imgui.SelectableV(f.Name(), selected, 0, imgui.Vec2{0, 0}) {
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win.setSelectedFile(filepath.Join(win.currPath, f.Name()))
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}
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if imgui.IsItemHovered() && imgui.IsMouseDoubleClicked(0) {
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win.insertCartridge()
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}
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}
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}
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imgui.PopStyleColor()
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imgui.EndChild()
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imgui.TableNextColumn()
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imgui.Image(imgui.TextureID(win.thmbTexture.getID()),
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imgui.Vec2{float32(win.thmbDimensions.X) * 2, float32(win.thmbDimensions.Y)})
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imgui.EndTable()
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}
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// control buttons. start controlHeight measurement
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win.controlHeight = imguiMeasureHeight(func() {
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func() {
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if !win.thmb.IsEmulating() {
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imgui.PushItemFlag(imgui.ItemFlagsDisabled, true)
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imgui.PushStyleVarFloat(imgui.StyleVarAlpha, disabledAlpha)
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defer imgui.PopItemFlag()
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defer imgui.PopStyleVar()
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}
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imgui.SetNextItemOpen(win.propertiesOpen, imgui.ConditionAlways)
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if !imgui.CollapsingHeaderV(win.selectedFileBase, imgui.TreeNodeFlagsNone) {
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win.propertiesOpen = false
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} else {
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win.propertiesOpen = true
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if win.properties.IsValid() {
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if imgui.BeginTable("#properties", 2) {
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imgui.TableSetupColumnV("#category", imgui.TableColumnFlagsWidthFixed, -1, 0)
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imgui.TableSetupColumnV("#detail", imgui.TableColumnFlagsWidthFixed, -1, 1)
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imgui.TableNextRow()
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imgui.TableNextColumn()
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imgui.Text("Name")
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imgui.TableNextColumn()
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imgui.Text(win.properties.Name)
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if win.properties.Manufacturer != "" {
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imgui.TableNextRow()
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imgui.TableNextColumn()
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imgui.Text("Manufacturer")
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imgui.TableNextColumn()
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imgui.Text(win.properties.Manufacturer)
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}
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if win.properties.Rarity != "" {
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imgui.TableNextRow()
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imgui.TableNextColumn()
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imgui.Text("Rarity")
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imgui.TableNextColumn()
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imgui.Text(win.properties.Rarity)
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}
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if win.properties.Model != "" {
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imgui.TableNextRow()
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imgui.TableNextColumn()
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imgui.Text("Model")
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imgui.TableNextColumn()
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imgui.Text(win.properties.Model)
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}
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if win.properties.Note != "" {
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imgui.TableNextRow()
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imgui.TableNextColumn()
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imgui.Text("Note")
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imgui.TableNextColumn()
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imgui.Text(win.properties.Note)
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}
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imgui.EndTable()
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}
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} else {
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imgui.Text("No information")
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}
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}
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}()
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imguiSeparator()
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// imgui.Checkbox("Show all files", &win.showAllFiles)
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// imgui.SameLine()
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// imgui.Checkbox("Show hidden files", &win.showHidden)
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// imgui.Spacing()
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if imgui.Button("Cancel") {
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// close rom selected in both the debugger and playmode
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win.debuggerSetOpen(false)
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win.playmodeSetOpen(false)
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}
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if win.selectedFile != "" {
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var s string
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// load or reload button
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if win.selectedFile == win.img.cache.VCS.Mem.Cart.Filename {
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s = fmt.Sprintf("Reload %s", win.selectedFileBase)
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} else {
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s = fmt.Sprintf("Load %s", win.selectedFileBase)
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}
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// only show load cartridge button if the file is being
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// emulated by the thumbnailer. if it's not then that's a good
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// sign that the file isn't supported
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if win.thmb.IsEmulating() {
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imgui.SameLine()
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if imgui.Button(s) {
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win.insertCartridge()
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}
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}
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}
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})
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}
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func (win *winSelectROM) insertCartridge() {
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// do not try to load cartridge if the file is not being emulated by the
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// thumbnailer. if it's not then that's a good sign that the file isn't
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// supported
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if !win.thmb.IsEmulating() {
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return
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}
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win.img.dbg.InsertCartridge(win.selectedFile)
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// close rom selected in both the debugger and playmode
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win.debuggerSetOpen(false)
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win.playmodeSetOpen(false)
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// tell thumbnailer to stop emulating
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win.thmb.EndCreation()
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}
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func (win *winSelectROM) setPath(path string) error {
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var err error
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win.currPath = filepath.Clean(path)
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win.entries, err = os.ReadDir(win.currPath)
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if err != nil {
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return err
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}
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win.setSelectedFile("")
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return nil
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}
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func (win *winSelectROM) setSelectedFile(filename string) {
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// do nothing if this file has already been selected
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if win.selectedFile == filename {
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return
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}
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// update selected file. return immediately if the filename is empty
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win.selectedFile = filename
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if filename == "" {
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win.selectedFileBase = ""
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return
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}
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// base filename for presentation purposes
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win.selectedFileBase = filepath.Base(filename)
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var err error
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// create cartridge loader and start thumbnail emulation
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win.loader, err = cartridgeloader.NewLoader(filename, "AUTO")
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if err != nil {
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logger.Logf("ROM Select", err.Error())
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return
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}
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// push function to emulation goroutine. result will be checked for in
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// draw() function
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if err := win.loader.Load(); err == nil {
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win.img.dbg.PushPropertyLookup(win.loader.HashMD5, win.propertyResult)
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}
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// create thumbnail animation
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win.thmb.Create(win.loader, thumbnailer.UndefinedNumFrames)
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}
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