mirror of
https://github.com/mkwong98/HDNes.git
synced 2024-06-02 11:28:03 -04:00
Able to import screen data generated from Mesen
This commit is contained in:
parent
490ee88613
commit
044ec65311
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@ -45,6 +45,9 @@ void coreData::initPath(string rPath, string pPath){
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if(projectPath != ""){
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loadProjectData();
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}
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else{
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loadScreenData();
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}
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main::mForm->dataChanged();
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if(!notSaved){
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main::mForm->dataSaved();
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@ -196,6 +199,120 @@ void coreData::loadPackData(){
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loadPalette();
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}
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void coreData::loadScreenData(){
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string idxPath;
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idxPath = packPath + string("\\tileIndex.csv");
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fstream fs;
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string line;
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string lastScreenId;
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string currScreenId;
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lastScreenId = "";
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fs.open(idxPath, fstream::in);
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if(fs.is_open()){
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main::mForm->addScreenGameObjectFolder();
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while(getline(fs, line)){
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if(line.substr(0, 1) != "T"){
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line = line.substr(0, line.length() - 1);
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size_t found = line.find_last_of(",");
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if(found!=string::npos){
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currScreenId = line.substr(found + 1);
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if(currScreenId != lastScreenId){
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readScreen(currScreenId);
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lastScreenId = currScreenId;
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}
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}
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}
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}
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}
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fs.close();
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}
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void coreData::readScreen(string screenId){
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string screenPath;
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screenPath = packPath + string("\\screen_") + screenId + string(".csv");
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fstream fs;
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string line;
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string token;
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bool isSprite;
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size_t found;
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gameTile t;
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int idx;
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gameObjNode* sp = new gameObjNode();
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sp->isSprite = true;
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sp->nodeType = GAME_OBJ_NODE_TYPE_OBJECT;
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sp->nodeName = screenId + string("sp");
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gameObjNode* bg = new gameObjNode();
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bg->isSprite = false;
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bg->nodeType = GAME_OBJ_NODE_TYPE_OBJECT;
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bg->nodeName = screenId + string("bg");
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fs.open(screenPath, fstream::in);
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if(fs.is_open()){
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while(getline(fs, line)){
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if(line.substr(0, 1) != "T"){
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for(idx = 0; idx < 9; idx++){
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found = line.find_first_of(",");
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if(found!=string::npos){
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token = line.substr(0, found);
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line = line.substr(found + 1);
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switch(idx){
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case 0:
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isSprite = (token != "Background");
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break;
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case 1:
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t.objCoordX = atoi(token.c_str());
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break;
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case 2:
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t.objCoordY = atoi(token.c_str());
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break;
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case 3:
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t.id.readID(token, true);
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break;
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case 4:
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t.id.readPalette(token);
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break;
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case 6:
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t.hFlip = (token == "Y");
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break;
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case 7:
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t.vFlip = (token == "Y");
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break;
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}
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}
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}
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if(isSprite){
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sp->addTile(t);
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}
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else{
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bg->addTile(t);
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if(bg->tiles.size() == 1){
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bg->bgColour = t.id.palette[0];
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}
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}
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}
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}
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}
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fs.close();
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if(bg->tiles.size() > 0){
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main::mForm->addScreenGameObject(bg);
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}
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else{
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delete(bg);
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}
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if(sp->tiles.size() > 0){
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main::mForm->addScreenGameObject(sp);
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}
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else{
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delete(sp);
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}
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}
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void coreData::loadRom(){
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fstream romfile;
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Uint8 fileType[4];
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@ -57,6 +57,8 @@ class coreData
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void loadPalette();
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void genPalette();
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string getTileID(int tileIndex);
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void loadScreenData();
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void readScreen(string screenId);
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void addImage(string path);
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void removeImage(int index);
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@ -10,15 +10,18 @@
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#define GAME_OBJ_NODE_TYPE_OBJECT 2
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#define GAME_OBJ_NODE_TYPE_BGIMAGE 3
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#define GAME_OBJ_NODE_MENU_ADD_FOLDER 1
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#define GAME_OBJ_NODE_MENU_ADD_OBJECT 2
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#define GAME_OBJ_NODE_MENU_ADD_BGIMAGE 3
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#define GAME_OBJ_NODE_MENU_DEL 4
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#define GAME_OBJ_NODE_MENU_MOVE_UP 5
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#define GAME_OBJ_NODE_MENU_MOVE_DOWN 6
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#define GAME_OBJ_NODE_MENU_ADD_FOLDER 1
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#define GAME_OBJ_NODE_MENU_ADD_OBJECT 2
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#define GAME_OBJ_NODE_MENU_ADD_BGIMAGE 3
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#define GAME_OBJ_NODE_MENU_DEL 4
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#define GAME_OBJ_NODE_MENU_MOVE_UP 5
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#define GAME_OBJ_NODE_MENU_MOVE_DOWN 6
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#define GAME_OBJ_NODE_MENU_MOVE_TO_FOLDER 7
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#define GAME_OBJ_NODE_MENU_MOVE_HERE 8
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#define GAME_OBJ_NODE_MENU_CLONE_OBJECT 9
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#define GAME_OBJ_NODE_MENU_MOVE_HERE 8
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#define GAME_OBJ_NODE_MENU_CLONE_OBJECT 9
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#define GAME_OBJ_NODE_MENU_REMOVE_REDUNDANT 10
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#define GAME_OBJ_NODE_MENU_REREAD_SCREEN 11
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struct frameRange{
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int frameID;
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@ -5488,7 +5488,7 @@
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1605194127 d:\work\hdnes\trunk\hdnespackeditor\tilereference.h
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"common.h"
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1561782682 d:\work\hdnes\trunk\hdnespackeditor\coredata.h
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1608807147 d:\work\hdnes\trunk\hdnespackeditor\coredata.h
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"common.h"
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"classList.h"
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<wx/wx.h>
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@ -7233,7 +7233,7 @@
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<wx\wx.h>
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<SDL2\SDL.h>
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1561782682 source:d:\work\hdnes\trunk\hdnespackeditor\coredata.cpp
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1608916353 source:d:\work\hdnes\trunk\hdnespackeditor\coredata.cpp
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"common.h"
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"coreData.h"
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"image.h"
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@ -7245,7 +7245,7 @@
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1561782682 d:\work\hdnes\trunk\hdnespackeditor\image.h
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"common.h"
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1606277968 d:\work\hdnes\trunk\hdnespackeditor\hdnespackeditormainform.h
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1608983034 d:\work\hdnes\trunk\hdnespackeditor\hdnespackeditormainform.h
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"common.h"
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"mainForm.h"
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"colourDialogClient.h"
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@ -7512,7 +7512,7 @@
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1561782682 d:\work\hdnes\trunk\hdnespackeditor\colourdialogclient.h
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1606271178 d:\work\hdnes\trunk\hdnespackeditor\gameobjnode.h
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1608923406 d:\work\hdnes\trunk\hdnespackeditor\gameobjnode.h
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"common.h"
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"gameTile.h"
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<wx/treebase.h>
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@ -7575,7 +7575,7 @@
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"wx/gdicmn.h"
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"wx/dialog.h"
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1606284449 source:d:\work\hdnes\trunk\hdnespackeditor\hdnespackeditormainform.cpp
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1608981258 source:d:\work\hdnes\trunk\hdnespackeditor\hdnespackeditormainform.cpp
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"hdnesPackEditormainForm.h"
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"hdnesPackEditornewProjectDialog.h"
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"hdnesPackEditorcolourSelectDialog.h"
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@ -2,80 +2,301 @@
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<CodeBlocks_layout_file>
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<FileVersion major="1" minor="0" />
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<ActiveTarget name="Release" />
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<File name="coreData.h" open="1" top="0" tabpos="21" split="0" active="1" splitpos="0" zoom_1="0" zoom_2="0">
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<File name="paletteSwap.cpp" open="0" top="0" tabpos="19" split="0" active="1" splitpos="0" zoom_1="0" zoom_2="0">
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<Cursor>
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<Cursor1 position="875" topLine="0" />
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<Cursor1 position="2412" topLine="0" />
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</Cursor>
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<Folding>
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<Collapse line="8" />
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<Collapse line="4" />
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<Collapse line="11" />
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<Collapse line="75" />
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</Folding>
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</File>
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<File name="gameTile.h" open="1" top="0" tabpos="26" split="0" active="1" splitpos="0" zoom_1="0" zoom_2="0">
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<File name="hdnesPackEditorcolourSelectDialog.h" open="0" top="0" tabpos="3" split="0" active="1" splitpos="0" zoom_1="0" zoom_2="0">
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<Cursor>
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<Cursor1 position="235" topLine="0" />
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</Cursor>
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</File>
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<File name="image.cpp" open="0" top="0" tabpos="18" split="0" active="1" splitpos="0" zoom_1="0" zoom_2="0">
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<Cursor>
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<Cursor1 position="359" topLine="0" />
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</Cursor>
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<Folding>
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<Collapse line="4" />
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<Collapse line="9" />
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<Collapse line="12" />
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<Collapse line="17" />
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</Folding>
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</File>
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<File name="hdnesPackEditormainForm.cpp" open="1" top="1" tabpos="2" split="0" active="1" splitpos="0" zoom_1="0" zoom_2="0">
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<Cursor>
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<Cursor1 position="39381" topLine="788" />
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</Cursor>
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<Folding>
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<Collapse line="49" />
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<Collapse line="72" />
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<Collapse line="87" />
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<Collapse line="90" />
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<Collapse line="3364" />
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<Collapse line="3374" />
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<Collapse line="3381" />
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<Collapse line="3414" />
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<Collapse line="3436" />
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<Collapse line="3485" />
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</Folding>
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</File>
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<File name="gameObjNode.h" open="1" top="0" tabpos="7" split="0" active="1" splitpos="0" zoom_1="0" zoom_2="0">
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<Cursor>
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<Cursor1 position="163" topLine="2" />
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</Cursor>
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</File>
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<File name="mainForm.cpp" open="0" top="0" tabpos="5" split="0" active="1" splitpos="0" zoom_1="0" zoom_2="0">
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<Cursor>
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<Cursor1 position="120372" topLine="8" />
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</Cursor>
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</File>
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<File name="hdnesPackEditornewProjectDialog.h" open="0" top="0" tabpos="7" split="0" active="1" splitpos="0" zoom_1="0" zoom_2="0">
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<Cursor>
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<Cursor1 position="254" topLine="0" />
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</Cursor>
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</File>
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<File name="tileReference.cpp" open="1" top="0" tabpos="5" split="0" active="1" splitpos="0" zoom_1="0" zoom_2="0">
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<Cursor>
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<Cursor1 position="263" topLine="0" />
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</Cursor>
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<Folding>
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<Collapse line="5" />
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<Collapse line="10" />
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<Collapse line="29" />
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<Collapse line="73" />
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</Folding>
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</File>
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<File name="gameTile.h" open="1" top="0" tabpos="9" split="0" active="1" splitpos="0" zoom_1="0" zoom_2="0">
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<Cursor>
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<Cursor1 position="736" topLine="0" />
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</Cursor>
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<Folding>
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<Collapse line="8" />
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<Collapse line="18" />
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</Folding>
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</File>
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<File name="common.h" open="1" top="0" tabpos="15" split="0" active="1" splitpos="0" zoom_1="0" zoom_2="0">
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<File name="hdnesPackEditorcolourSelectDialog.cpp" open="0" top="0" tabpos="12" split="0" active="1" splitpos="0" zoom_1="0" zoom_2="0">
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<Cursor>
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<Cursor1 position="218" topLine="0" />
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</Cursor>
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</File>
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<File name="coreData.cpp" open="1" top="0" tabpos="22" split="0" active="1" splitpos="0" zoom_1="0" zoom_2="0">
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<Cursor>
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<Cursor1 position="13427" topLine="9" />
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<Cursor1 position="3275" topLine="0" />
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</Cursor>
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<Folding>
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<Collapse line="11" />
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<Collapse line="22" />
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<Collapse line="28" />
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<Collapse line="32" />
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<Collapse line="81" />
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<Collapse line="325" />
|
||||
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|
||||
<File name="hdnesPackEditornewProjectDialog.cpp" open="1" top="0" tabpos="11" split="0" active="1" splitpos="0" zoom_1="0" zoom_2="0">
|
||||
<File name="hdnesPackEditornewProjectDialog.cpp" open="0" top="0" tabpos="2" split="0" active="1" splitpos="0" zoom_1="0" zoom_2="0">
|
||||
<Cursor>
|
||||
<Cursor1 position="742" topLine="0" />
|
||||
</Cursor>
|
||||
<Folding>
|
||||
<Collapse line="10" />
|
||||
<Collapse line="16" />
|
||||
</Folding>
|
||||
</File>
|
||||
<File name="hdnesPackEditorpaletteDialog.cpp" open="1" top="0" tabpos="9" split="0" active="1" splitpos="0" zoom_1="0" zoom_2="0">
|
||||
<Cursor>
|
||||
<Cursor1 position="3375" topLine="2" />
|
||||
</Cursor>
|
||||
<Folding>
|
||||
<Collapse line="7" />
|
||||
<Collapse line="12" />
|
||||
<Collapse line="19" />
|
||||
<Collapse line="24" />
|
||||
<Collapse line="29" />
|
||||
<Collapse line="33" />
|
||||
<Collapse line="43" />
|
||||
<Collapse line="49" />
|
||||
<Collapse line="95" />
|
||||
<Collapse line="100" />
|
||||
<Collapse line="105" />
|
||||
<Collapse line="114" />
|
||||
<Collapse line="124" />
|
||||
</Folding>
|
||||
</File>
|
||||
<File name="hdnesPackEditornewProjectDialog.h" open="1" top="0" tabpos="7" split="0" active="1" splitpos="0" zoom_1="0" zoom_2="0">
|
||||
<Cursor>
|
||||
<Cursor1 position="254" topLine="0" />
|
||||
</Cursor>
|
||||
<Folding>
|
||||
<Collapse line="3" />
|
||||
<Collapse line="14" />
|
||||
</Folding>
|
||||
</File>
|
||||
<File name="hdnesPackEditorcolourSelectDialog.cpp" open="1" top="0" tabpos="12" split="0" active="1" splitpos="0" zoom_1="0" zoom_2="0">
|
||||
<Cursor>
|
||||
<Cursor1 position="3275" topLine="0" />
|
||||
</Cursor>
|
||||
<Folding>
|
||||
<Collapse line="89" />
|
||||
<Collapse line="98" />
|
||||
<Collapse line="114" />
|
||||
</Folding>
|
||||
</File>
|
||||
<File name="paletteSwap.h" open="1" top="0" tabpos="18" split="0" active="1" splitpos="0" zoom_1="0" zoom_2="0">
|
||||
<Cursor>
|
||||
<Cursor1 position="230" topLine="0" />
|
||||
</Cursor>
|
||||
<Folding>
|
||||
<Collapse line="6" />
|
||||
</Folding>
|
||||
</File>
|
||||
<File name="hdnesPackEditorpaletteDialog.h" open="1" top="0" tabpos="8" split="0" active="1" splitpos="0" zoom_1="0" zoom_2="0">
|
||||
<Cursor>
|
||||
<Cursor1 position="271" topLine="0" />
|
||||
</Cursor>
|
||||
<Folding>
|
||||
<Collapse line="3" />
|
||||
<Collapse line="18" />
|
||||
</Folding>
|
||||
</File>
|
||||
<File name="hdnesPackEditorreplacementDialog.h" open="1" top="0" tabpos="13" split="0" active="1" splitpos="0" zoom_1="0" zoom_2="0">
|
||||
<Cursor>
|
||||
<Cursor1 position="808" topLine="0" />
|
||||
</Cursor>
|
||||
</File>
|
||||
<File name="image.cpp" open="0" top="0" tabpos="18" split="0" active="1" splitpos="0" zoom_1="0" zoom_2="0">
|
||||
<Cursor>
|
||||
<Cursor1 position="359" topLine="0" />
|
||||
</Cursor>
|
||||
<Folding>
|
||||
<Collapse line="4" />
|
||||
<Collapse line="9" />
|
||||
<Collapse line="12" />
|
||||
<Collapse line="17" />
|
||||
</Folding>
|
||||
</File>
|
||||
<File name="tileReference.cpp" open="0" top="0" tabpos="16" split="0" active="1" splitpos="0" zoom_1="0" zoom_2="0">
|
||||
<Cursor>
|
||||
<Cursor1 position="2617" topLine="0" />
|
||||
</Cursor>
|
||||
<Folding>
|
||||
<Collapse line="5" />
|
||||
<Collapse line="10" />
|
||||
<Collapse line="14" />
|
||||
<Collapse line="29" />
|
||||
<Collapse line="73" />
|
||||
</Folding>
|
||||
</File>
|
||||
<File name="condition.cpp" open="1" top="0" tabpos="2" split="0" active="1" splitpos="0" zoom_1="0" zoom_2="0">
|
||||
<Cursor>
|
||||
<Cursor1 position="45" topLine="0" />
|
||||
</Cursor>
|
||||
<Folding>
|
||||
<Collapse line="15" />
|
||||
<Collapse line="53" />
|
||||
<Collapse line="108" />
|
||||
<Collapse line="126" />
|
||||
<Collapse line="161" />
|
||||
<Collapse line="178" />
|
||||
</Folding>
|
||||
</File>
|
||||
<File name="hdnesPackEditorimageDialog.h" open="1" top="0" tabpos="27" split="0" active="1" splitpos="0" zoom_1="0" zoom_2="0">
|
||||
<File name="hdnesPackEditorimageDialog.h" open="0" top="0" tabpos="27" split="0" active="1" splitpos="0" zoom_1="0" zoom_2="0">
|
||||
<Cursor>
|
||||
<Cursor1 position="625" topLine="0" />
|
||||
</Cursor>
|
||||
<Folding>
|
||||
<Collapse line="15" />
|
||||
<Collapse line="3" />
|
||||
</Folding>
|
||||
</File>
|
||||
<File name="image.h" open="1" top="0" tabpos="24" split="0" active="1" splitpos="0" zoom_1="0" zoom_2="0">
|
||||
<File name="hdnesPackEditormainForm.h" open="1" top="0" tabpos="4" split="0" active="1" splitpos="0" zoom_1="0" zoom_2="0">
|
||||
<Cursor>
|
||||
<Cursor1 position="158" topLine="0" />
|
||||
<Cursor1 position="8156" topLine="202" />
|
||||
</Cursor>
|
||||
<Folding>
|
||||
<Collapse line="6" />
|
||||
<Collapse line="34" />
|
||||
</Folding>
|
||||
</File>
|
||||
<File name="colourDialogClient.h" open="1" top="0" tabpos="4" split="0" active="1" splitpos="0" zoom_1="0" zoom_2="0">
|
||||
<File name="mainForm.h" open="0" top="0" tabpos="6" split="0" active="1" splitpos="0" zoom_1="0" zoom_2="0">
|
||||
<Cursor>
|
||||
<Cursor1 position="64" topLine="0" />
|
||||
<Cursor1 position="18664" topLine="42" />
|
||||
</Cursor>
|
||||
<Folding>
|
||||
<Collapse line="5" />
|
||||
</Folding>
|
||||
</File>
|
||||
<File name="paletteDialogClient.h" open="1" top="0" tabpos="23" split="0" active="1" splitpos="0" zoom_1="0" zoom_2="0">
|
||||
<File name="paletteDialogClient.h" open="0" top="0" tabpos="23" split="0" active="1" splitpos="0" zoom_1="0" zoom_2="0">
|
||||
<Cursor>
|
||||
<Cursor1 position="140" topLine="0" />
|
||||
</Cursor>
|
||||
<Folding>
|
||||
<Collapse line="4" />
|
||||
</Folding>
|
||||
</File>
|
||||
<File name="imageDialogClient.h" open="1" top="0" tabpos="28" split="0" active="1" splitpos="0" zoom_1="0" zoom_2="0">
|
||||
<File name="hdnesPackEditorimageDialog.cpp" open="0" top="0" tabpos="29" split="0" active="1" splitpos="0" zoom_1="0" zoom_2="0">
|
||||
<Cursor>
|
||||
<Cursor1 position="157" topLine="0" />
|
||||
<Cursor1 position="297" topLine="0" />
|
||||
</Cursor>
|
||||
<Folding>
|
||||
<Collapse line="4" />
|
||||
</Folding>
|
||||
</File>
|
||||
</CodeBlocks_layout_file>
|
||||
|
|
|
@ -677,6 +677,7 @@ void hdnesPackEditormainForm::initGameObjs(){
|
|||
clearGameObj();
|
||||
gameObjClicked = false;
|
||||
editCondition = false;
|
||||
hasScreenFolder = false;
|
||||
conditionCounter = 0;
|
||||
gameObjRawImageDisplay = wxImage(pnlGameObjRaw->GetSize().x, pnlGameObjRaw->GetSize().y);
|
||||
gameObjNewImageDisplay = wxImage(pnlGameObjNew->GetSize().x, pnlGameObjNew->GetSize().y);
|
||||
|
@ -813,6 +814,10 @@ void hdnesPackEditormainForm::gameObjTItemOpenMenu( wxTreeEvent& event ){
|
|||
if(data->nodeType == GAME_OBJ_NODE_TYPE_OBJECT){
|
||||
menu.Append(GAME_OBJ_NODE_MENU_CLONE_OBJECT, wxT("Clone"));
|
||||
}
|
||||
if(tItmGameObjMenu == tItmGameObjScreen){
|
||||
menu.Append(GAME_OBJ_NODE_MENU_REMOVE_REDUNDANT, wxT("Remove redundant screens"));
|
||||
}
|
||||
menu.Append(GAME_OBJ_NODE_MENU_REREAD_SCREEN, wxT("Reload screens from files"));
|
||||
menu.Connect( wxEVT_MENU, wxCommandEventHandler(hdnesPackEditormainForm::gameObjsTreeMenu), NULL, this );
|
||||
treeGameObjs->PopupMenu(&menu, event.GetPoint());
|
||||
}
|
||||
|
@ -862,7 +867,11 @@ void hdnesPackEditormainForm::gameObjsTreeMenu( wxCommandEvent& event ){
|
|||
coreData::cData->dataChanged();
|
||||
break;
|
||||
case GAME_OBJ_NODE_MENU_DEL:
|
||||
if(tItmGameObjScreen == tItmGameObjMenu){
|
||||
|
||||
}
|
||||
treeGameObjs->Delete(tItmGameObjMenu);
|
||||
|
||||
coreData::cData->dataChanged();
|
||||
break;
|
||||
case GAME_OBJ_NODE_MENU_MOVE_UP:
|
||||
|
@ -889,20 +898,143 @@ void hdnesPackEditormainForm::gameObjsTreeMenu( wxCommandEvent& event ){
|
|||
coreData::cData->dataChanged();
|
||||
break;
|
||||
case GAME_OBJ_NODE_MENU_CLONE_OBJECT:
|
||||
gameObjNode* data = (gameObjNode*)(treeGameObjs->GetItemData(tItmGameObjMenu));
|
||||
{
|
||||
gameObjNode* data = (gameObjNode*)(treeGameObjs->GetItemData(tItmGameObjMenu));
|
||||
|
||||
node = data->clone();
|
||||
node = data->clone();
|
||||
|
||||
newItm = treeGameObjs->AppendItem(treeGameObjs->GetItemParent(tItmGameObjMenu), wxString(node->nodeName), -1, -1, node);
|
||||
treeGameObjs->Expand(newItm);
|
||||
treeGameObjs->EditLabel(newItm);
|
||||
treeGameObjs->SetFocusedItem(newItm);
|
||||
tItmGameObjMenu = newItm;
|
||||
renameChildGameObjItemConditions(tItmGameObjMenu);
|
||||
gameObjSelectedTiles.clear();
|
||||
refreshNode();
|
||||
newItm = treeGameObjs->AppendItem(treeGameObjs->GetItemParent(tItmGameObjMenu), wxString(node->nodeName), -1, -1, node);
|
||||
treeGameObjs->Expand(newItm);
|
||||
treeGameObjs->EditLabel(newItm);
|
||||
treeGameObjs->SetFocusedItem(newItm);
|
||||
tItmGameObjMenu = newItm;
|
||||
renameChildGameObjItemConditions(tItmGameObjMenu);
|
||||
gameObjSelectedTiles.clear();
|
||||
refreshNode();
|
||||
|
||||
coreData::cData->dataChanged();
|
||||
coreData::cData->dataChanged();
|
||||
}
|
||||
break;
|
||||
case GAME_OBJ_NODE_MENU_REMOVE_REDUNDANT:
|
||||
{
|
||||
wxTreeItemId checkItem;
|
||||
wxTreeItemId checkItem2;
|
||||
wxTreeItemId checkedItem;
|
||||
wxTreeItemId checkedItem2;
|
||||
wxTreeItemId lookInItem;
|
||||
gameObjNode* node2;
|
||||
bool hasSameScreen;
|
||||
bool noUnique;
|
||||
bool noUnique2;
|
||||
bool tileIsUnique;
|
||||
string name;
|
||||
string name2;
|
||||
string name3;
|
||||
|
||||
wxTreeItemIdValue cookie = 0;
|
||||
//get first screen
|
||||
checkItem = treeGameObjs->GetFirstChild(tItmGameObjScreen, cookie);
|
||||
while(checkItem.IsOk()){
|
||||
name = treeGameObjs->GetItemText(checkItem).ToStdString();
|
||||
|
||||
//get second screen to see if it belongs to the same screen
|
||||
hasSameScreen = false;
|
||||
noUnique = true;
|
||||
noUnique2 = true;
|
||||
checkItem2 = treeGameObjs->GetNextSibling(checkItem);
|
||||
if(checkItem2.IsOk()){
|
||||
name2 = treeGameObjs->GetItemText(checkItem2).ToStdString();
|
||||
if(name.substr(0, name.length() - 2) == name2.substr(0, name2.length() - 2)){
|
||||
hasSameScreen = true;
|
||||
}
|
||||
}
|
||||
|
||||
node = (gameObjNode*)(treeGameObjs->GetItemData(checkItem));
|
||||
for(int i = 0; i < node->tiles.size() && noUnique; i++){
|
||||
tileIsUnique = true;
|
||||
lookInItem = treeGameObjs->GetFirstChild(tItmGameObjScreen, cookie);
|
||||
while(lookInItem.IsOk() && tileIsUnique){
|
||||
name3 = treeGameObjs->GetItemText(lookInItem).ToStdString();
|
||||
if(name.substr(0, name.length() - 2) != name3.substr(0, name3.length() - 2)){
|
||||
node2 = (gameObjNode*)(treeGameObjs->GetItemData(lookInItem));
|
||||
for(int j = 0; j < node2->tiles.size(); j++){
|
||||
if(node->tiles[i].id.compareEqual(node2->tiles[j].id)){
|
||||
tileIsUnique = false;
|
||||
}
|
||||
}
|
||||
}
|
||||
lookInItem = treeGameObjs->GetNextSibling(lookInItem);
|
||||
}
|
||||
if(tileIsUnique){
|
||||
noUnique = false;
|
||||
}
|
||||
}
|
||||
|
||||
if(hasSameScreen){
|
||||
node = (gameObjNode*)(treeGameObjs->GetItemData(checkItem2));
|
||||
for(int i = 0; i < node->tiles.size() && noUnique2; i++){
|
||||
tileIsUnique = true;
|
||||
lookInItem = treeGameObjs->GetFirstChild(tItmGameObjScreen, cookie);
|
||||
while(lookInItem.IsOk() && tileIsUnique){
|
||||
name3 = treeGameObjs->GetItemText(lookInItem).ToStdString();
|
||||
if(name2.substr(0, name2.length() - 2) != name3.substr(0, name3.length() - 2)){
|
||||
node2 = (gameObjNode*)(treeGameObjs->GetItemData(lookInItem));
|
||||
for(int j = 0; j < node2->tiles.size(); j++){
|
||||
if(node->tiles[i].id.compareEqual(node2->tiles[j].id)){
|
||||
tileIsUnique = false;
|
||||
}
|
||||
}
|
||||
}
|
||||
lookInItem = treeGameObjs->GetNextSibling(lookInItem);
|
||||
}
|
||||
if(tileIsUnique){
|
||||
noUnique2 = false;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
if(noUnique && noUnique2){
|
||||
//keep reference to original
|
||||
checkedItem = checkItem;
|
||||
checkedItem2 = checkItem2;
|
||||
|
||||
//move to next screen
|
||||
if(hasSameScreen){
|
||||
checkItem = treeGameObjs->GetNextSibling(checkItem2);
|
||||
}
|
||||
else{
|
||||
checkItem = treeGameObjs->GetNextSibling(checkItem);
|
||||
}
|
||||
|
||||
//delete original
|
||||
treeGameObjs->Delete(checkedItem);
|
||||
if(hasSameScreen){
|
||||
treeGameObjs->Delete(checkedItem2);
|
||||
}
|
||||
}
|
||||
else{
|
||||
//move to next screen
|
||||
if(hasSameScreen){
|
||||
checkItem = treeGameObjs->GetNextSibling(checkItem2);
|
||||
}
|
||||
else{
|
||||
checkItem = treeGameObjs->GetNextSibling(checkItem);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
coreData::cData->dataChanged();
|
||||
}
|
||||
break;
|
||||
case GAME_OBJ_NODE_MENU_REREAD_SCREEN:
|
||||
{
|
||||
if(hasScreenFolder){
|
||||
treeGameObjs->Delete(tItmGameObjScreen);
|
||||
hasScreenFolder = false;
|
||||
}
|
||||
coreData::cData->loadScreenData();
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
@ -2267,6 +2399,10 @@ void hdnesPackEditormainForm::loadGameObjItem(fstream& file, wxTreeItemId item,
|
|||
node->load(file, newItm);
|
||||
treeGameObjs->SetItemData(newItm, node);
|
||||
if(node->nodeType == GAME_OBJ_NODE_TYPE_GROUP){
|
||||
if(node->nodeName == "Screen Data"){
|
||||
tItmGameObjScreen = newItm;
|
||||
hasScreenFolder = true;
|
||||
}
|
||||
treeGameObjs->SetItemText(newItm, wxString(node->nodeName + "\\"));
|
||||
}
|
||||
else{
|
||||
|
@ -2301,6 +2437,24 @@ void hdnesPackEditormainForm::saveChildGameObjs(fstream& file, wxTreeItemId item
|
|||
}
|
||||
}
|
||||
|
||||
void hdnesPackEditormainForm::addScreenGameObjectFolder(){
|
||||
if(hasScreenFolder) return;
|
||||
|
||||
wxTreeItemId root = treeGameObjs->GetRootItem();
|
||||
gameObjNode* node = new gameObjNode();
|
||||
|
||||
tItmGameObjScreen = treeGameObjs->InsertItem(root, treeGameObjs->GetLastChild(root), "Screen Data\\");
|
||||
node->nodeType = GAME_OBJ_NODE_TYPE_GROUP;
|
||||
node->nodeName = "Screen Data";
|
||||
treeGameObjs->SetItemData(tItmGameObjScreen, node);
|
||||
hasScreenFolder = true;
|
||||
}
|
||||
|
||||
void hdnesPackEditormainForm::addScreenGameObject(gameObjNode* n){
|
||||
wxTreeItemId screenNode = treeGameObjs->InsertItem(tItmGameObjScreen, treeGameObjs->GetLastChild(tItmGameObjScreen), n->nodeName);
|
||||
treeGameObjs->SetItemData(screenNode, n);
|
||||
}
|
||||
|
||||
void hdnesPackEditormainForm::renameGameObjConditions(){
|
||||
conditionCounter = 0;
|
||||
renameChildGameObjItemConditions(tItmGameObjRoot);
|
||||
|
|
|
@ -209,6 +209,8 @@ class hdnesPackEditormainForm : public mainForm, public colourDialogClient, publ
|
|||
wxTreeItemId tItmGameObjMenu;
|
||||
bool gameObjectTreeWillMove;
|
||||
wxTreeItemId tItmGameObjMove;
|
||||
wxTreeItemId tItmGameObjScreen;
|
||||
bool hasScreenFolder;
|
||||
|
||||
int gameObjTileSize;
|
||||
wxImage gameObjRawImage;
|
||||
|
@ -266,6 +268,8 @@ class hdnesPackEditormainForm : public mainForm, public colourDialogClient, publ
|
|||
void loadGameObjs(fstream& file);
|
||||
void loadChildGameObjs(fstream& file, wxTreeItemId item);
|
||||
void loadGameObjItem(fstream& file, wxTreeItemId item, bool isRoot);
|
||||
void addScreenGameObjectFolder();
|
||||
void addScreenGameObject(gameObjNode* n);
|
||||
void saveGameObjs(fstream& file);
|
||||
void saveChildGameObjs(fstream& file, wxTreeItemId item);
|
||||
void saveGameObjItem(fstream& file, wxTreeItemId item);
|
||||
|
|
Loading…
Reference in a new issue