HDNes/hdnes/hdnes.cbp
mkwong98 0d16e29669
2017-06-17 12:30:55 +08:00

201 lines
7.4 KiB
XML

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<Option title="hdnes" />
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<Build>
<Target title="Debug Win32">
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<Option type="0" />
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<Add option="-D__WXDEBUG__" />
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<Add library="wxmsw28ud_core.lib" />
<Add library="wxbase28ud.lib" />
<Add library="Shlwapi.lib" />
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<Add library="wxpngd.lib" />
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<Add library="wxzlibd.lib" />
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<Target title="Release Win32">
<Option output="hdnes" prefix_auto="1" extension_auto="1" />
<Option type="0" />
<Option compiler="gcc" />
<Compiler>
<Add option="-DNDEBUG" />
<Add option="-DWIN32" />
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<Add directory="C:/SourceCode/Libraries/wxWidgets2.8/contrib/include" />
<Add directory="C:/SourceCode/Libraries/wxWidgets2.8/include" />
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<Add library="sdl2.lib" />
<Add library="sdl2main.lib" />
<Add library="opengl32.lib" />
<Add library="glew32.lib" />
<Add library="glu32.lib" />
<Add library="kernel32.lib" />
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<Add library="rpcrt4.lib" />
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<Add library="wxmsw28u_core.lib" />
<Add library="wxbase28u.lib" />
<Add library="Shlwapi.lib" />
<Add library="SDL2_image.lib" />
<Add library="wxpngd.lib" />
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</Build>
<Unit filename="../wxwidget/formHDNes.cpp" />
<Unit filename="../wxwidget/formHDNes.h" />
<Unit filename="ReadMe.txt" />
<Unit filename="apu.cpp" />
<Unit filename="apu.h" />
<Unit filename="audio.cpp" />
<Unit filename="audio.h" />
<Unit filename="batchMapImp.cpp" />
<Unit filename="batchMapImp.h" />
<Unit filename="cart.cpp" />
<Unit filename="cart.h" />
<Unit filename="commonUtil.cpp" />
<Unit filename="commonUtil.h" />
<Unit filename="cpu.cpp" />
<Unit filename="cpu.h" />
<Unit filename="fraHDNesImp.cpp" />
<Unit filename="fraHDNesImp.h" />
<Unit filename="gameManager.cpp" />
<Unit filename="gameManager.h" />
<Unit filename="globalConst.h" />
<Unit filename="input.cpp" />
<Unit filename="input.h" />
<Unit filename="mainApp.cpp" />
<Unit filename="mainApp.h" />
<Unit filename="mapper.cpp" />
<Unit filename="mapper.h" />
<Unit filename="mapper0.cpp" />
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<Unit filename="mapper10.cpp" />
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<Unit filename="mapper16.cpp" />
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<Unit filename="mapper9.cpp" />
<Unit filename="mapper9.h" />
<Unit filename="mapperList.h" />
<Unit filename="memory.cpp" />
<Unit filename="memory.h" />
<Unit filename="paletteDialogImp.cpp" />
<Unit filename="paletteDialogImp.h" />
<Unit filename="ppu.cpp" />
<Unit filename="ppu.h" />
<Unit filename="stdafx.cpp" />
<Unit filename="stdafx.h" />
<Unit filename="sysSetting.cpp" />
<Unit filename="sysSetting.h" />
<Unit filename="sysState.cpp" />
<Unit filename="sysState.h" />
<Unit filename="targetver.h" />
<Unit filename="video.cpp" />
<Unit filename="video.h" />
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