merge latest master

This commit is contained in:
Rodolfo Bogado 2015-03-14 18:16:23 -03:00
parent 797dab4fb7
commit 83a5eab40e
2123 changed files with 23724 additions and 16243 deletions

View file

@ -2,6 +2,7 @@
# General setup
#
cmake_minimum_required(VERSION 2.8.8)
project(dolphin-emu)
option(USE_EGL "Enables EGL OpenGL Interface" OFF)
option(TRY_X11 "Enables X11 Support" ON)
@ -20,6 +21,9 @@ option(ENCODE_FRAMEDUMPS "Encode framedumps in AVI format" ON)
option(FASTLOG "Enable all logs" OFF)
option(OPROFILING "Enable profiling" OFF)
option(GDBSTUB "Enable gdb stub for remote debugging." OFF)
if(${CMAKE_SYSTEM_NAME} STREQUAL "Linux")
option(VTUNE "Enable Intel VTune integration for JIT symbols." OFF)
endif()
if(APPLE)
option(SKIP_POSTPROCESS_BUNDLE "Skip postprocessing bundle for redistributability" OFF)
@ -45,7 +49,6 @@ if (APPLE)
endif()
endif()
endif()
project(dolphin-emu)
set(CMAKE_MODULE_PATH ${CMAKE_MODULE_PATH} ${CMAKE_SOURCE_DIR}/CMakeTests)
set(DOLPHIN_IS_STABLE FALSE)
# Libraries to link
@ -335,6 +338,22 @@ if(GDBSTUB)
add_definitions(-DUSE_GDBSTUB)
endif(GDBSTUB)
if(VTUNE)
if(EXISTS "$ENV{VTUNE_AMPLIFIER_XE_2015_DIR}")
set(VTUNE_DIR "$ENV{VTUNE_AMPLIFIER_XE_2015_DIR}")
elseif(EXISTS "$ENV{VTUNE_AMPLIFIER_XE_2013_DIR}")
set(VTUNE_DIR "$ENV{VTUNE_AMPLIFIER_XE_2013_DIR}")
else()
message(ERROR "Could find neither VTUNE_AMPLIFIER_XE_2015_DIR nor VTUNE_AMPLIFIER_XE_2013_DIR.")
endif()
add_definitions(-DUSE_VTUNE)
include_directories("${VTUNE_DIR}/include")
set(VTUNE_LIBRARIES
"${VTUNE_DIR}/lib64/libjitprofiling.a"
"${VTUNE_DIR}/lib64/libittnotify.a"
)
endif(VTUNE)
if(ANDROID)
message("Building for Android")
add_definitions(-DANDROID)
@ -471,6 +490,7 @@ if(NOT ANDROID)
int main(int argc, char **argv)
{ if(Pa_GetVersion() >= 1890) return 0; else return 1; }"
PORTAUDIO)
unset(CMAKE_REQUIRED_LIBRARIES)
if(PORTAUDIO)
message("PortAudio found, enabling mic support")
add_definitions(-DHAVE_PORTAUDIO=1)
@ -516,6 +536,18 @@ include_directories(Source/Core)
add_subdirectory(Externals/Bochs_disasm)
include_directories(Externals/Bochs_disasm)
if(NOT APPLE AND NOT ANDROID)
check_lib(ENET enet enet/enet.h QUIET)
endif()
if (ENET_FOUND)
message("Using shared enet")
else()
message("Using static enet from Externals")
include_directories(Externals/enet/include)
add_subdirectory(Externals/enet)
endif()
LIST(APPEND LIBS enet)
if(NOT XXHASH_FOUND)
message("Using static xxhash from Externals")
add_subdirectory(Externals/xxhash)

View file

@ -55,17 +55,17 @@ endmacro()
macro(check_libav)
if(PKG_CONFIG_FOUND)
pkg_check_modules(LIBAV libavcodec>=53.35.0 libavformat>=53.21.0
libswscale>=2.1.0 libavutil>=51.22.1)
pkg_check_modules(LIBAV libavcodec>=54.35.0 libavformat>=54.20.4
libswscale>=2.1.1 libavutil>=52.3.0)
else()
message("pkg-config is required to check for libav")
message("pkg-config is required to check for libav/ffmpeg")
endif()
if(LIBAV_FOUND)
message("libav found, enabling AVI frame dumps")
message("libav/ffmpeg found, enabling AVI frame dumps")
add_definitions(-DHAVE_LIBAV)
include_directories(${LIBAV_INCLUDE_DIRS})
else()
message("libav not found, disabling AVI frame dumps")
message("libav/ffmpeg not found, disabling AVI frame dumps")
endif()
endmacro()

View file

@ -128,7 +128,7 @@ IF (NOT MINIUPNPC_VERSION_1_7_OR_HIGHER)
static struct IGDdatas data;
int main()
{
char externalIP[16] = "";
char externalIP[16] = \"\";
UPNP_GetExternalIPAddress(urls.controlURL, data.first.servicetype, externalIP);
return 0;
@ -148,7 +148,7 @@ IF (NOT MINIUPNPC_VERSION_1_7_OR_HIGHER)
static struct IGDdatas data;
int main()
{
char externalIP[16] = "";
char externalIP[16] = \"\";
UPNP_GetExternalIPAddress(urls.controlURL, data.servicetype, externalIP);
return 0;

View file

@ -6,14 +6,20 @@
# POLARSSL_WORKS, this is true if polarssl is found and contains the methods
# needed by dolphin-emu
if(POLARSSL_INCLUDE_DIR AND POLARSSL_LIBRARY)
# Already in cache, be silent
# validate cached values (but use them as hints)
set(POLARSSL_INCLUDE_DIR_HINT POLARSSL_INCLUDE_DIR)
set(POLARSSL_LIBRARY_HINT POLARSSL_LIBRARY)
unset(POLARSSL_INCLUDE_DIR CACHE)
unset(POLARSSL_LIBRARY CACHE)
find_path(POLARSSL_INCLUDE_DIR polarssl/ssl.h HINTS ${POLARSSL_INCLUDE_DIR_HINT})
find_library(POLARSSL_LIBRARY polarssl HINTS ${POLARSSL_LIBRARY_HINT})
if(POLARSSL_INCLUDE_DIR STREQUAL POLARSSL_INCLUDE_DIR_HINT AND
POLARSSL_LIBRARY STREQUAL POLARSSL_LIBRARY_HINT)
# using cached values, be silent
set(POLARSSL_FIND_QUIETLY TRUE)
endif()
find_path(POLARSSL_INCLUDE_DIR polarssl/ssl.h)
find_library(POLARSSL_LIBRARY polarssl)
if (POLARSSL_INCLUDE_DIR AND POLARSSL_LIBRARY)
set (POLARSSL_FOUND TRUE)
endif ()
@ -24,36 +30,53 @@ if (POLARSSL_FOUND)
message (STATUS "Found the polarssl headers at ${POLARSSL_INCLUDE_DIR}")
endif (NOT POLARSSL_FIND_QUIETLY)
message(STATUS "Checking to see if system version contains necessary methods")
set(CMAKE_REQUIRED_INCLUDES ${POLARSSL_INCLUDE_DIR})
set(CMAKE_REQUIRED_LIBRARIES ${POLARSSL_LIBRARY})
unset(POLARSSL_WORKS CACHE)
check_cxx_source_compiles("
#include <polarssl/ctr_drbg.h>
#include <polarssl/entropy.h>
#include <polarssl/net.h>
#include <polarssl/ssl.h>
#include <polarssl/havege.h>
#include <polarssl/version.h>
#if POLARSSL_VERSION_NUMBER < 0x01030000
#error \"Shared PolarSSL version is too old\"
#endif
int main()
{
ssl_context ctx;
ssl_session session;
havege_state hs;
ssl_context ctx;
ssl_session session;
entropy_context entropy;
ctr_drbg_context ctr_drbg;
x509_crt cacert;
x509_crt clicert;
pk_context pk;
ssl_init(&ctx);
havege_init(&hs);
ssl_set_rng(&ctx, havege_random, &hs);
ssl_set_session(&ctx, &session);
ssl_init(&ctx);
entropy_init(&entropy);
ssl_close_notify(&ctx);
ssl_session_free(&session);
ssl_free(&ctx);
const char* pers = \"dolphin-emu\";
ctr_drbg_init(&ctr_drbg, entropy_func,
&entropy,
(const unsigned char*)pers,
strlen(pers));
ssl_set_rng(&ctx, ctr_drbg_random, &ctr_drbg);
ssl_set_session(&ctx, &session);
return 0;
ssl_close_notify(&ctx);
ssl_session_free(&session);
ssl_free(&ctx);
entropy_free(&entropy);
return 0;
}"
POLARSSL_WORKS)
else ()
message (STATUS "Could not find polarssl")
endif ()
MARK_AS_ADVANCED(POLARSSL_INCLUDE_DIR POLARSSL_LIBRARY)
mark_as_advanced(POLARSSL_INCLUDE_DIR POLARSSL_LIBRARY)

View file

@ -1,7 +1,7 @@
# 301E01 - GameCube Service Disc
[Core]
# Values set here will override the main dolphin settings.
# Values set here will override the main Dolphin settings.
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.

View file

@ -0,0 +1,22 @@
# D43E01, D43J01, D43P01, D43U01 - ZELDA OCARINA MULTI PACK
[Core]
# Values set here will override the main Dolphin settings.
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4
EmulationIssues =
[OnLoad]
# Add memory patches to be loaded once on boot here.
[OnFrame]
# Add memory patches to be applied every frame here.
[ActionReplay]
# Add action replay cheats here.
[Video]
ProjectionHack = 0

View file

@ -1,27 +0,0 @@
# D43E01 - ZELDA OCARINA MULTI PACK
[Core]
# Values set here will override the main dolphin settings.
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4
EmulationIssues = Minor video glitches when pausing
[OnLoad]
# Add memory patches to be loaded once on boot here.
[OnFrame]
# Add memory patches to be applied every frame here.
[ActionReplay]
# Add action replay cheats here.
[Video]
ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =

View file

@ -1,7 +1,7 @@
# D43J01 - ZELDA OCARINA MULTI PACK
[Core]
# Values set here will override the main dolphin settings.
# Values set here will override the main Dolphin settings.
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.

View file

@ -1,22 +0,0 @@
# D43P01 - The Legend of Zelda: Ocarina of Time
[Core]
# Values set here will override the main dolphin settings.
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4
EmulationIssues =
[OnLoad]
# Add memory patches to be loaded once on boot here.
[OnFrame]
# Add memory patches to be applied every frame here.
[ActionReplay]
# Add action replay cheats here.
[Video]
ProjectionHack = 0

View file

@ -1,22 +0,0 @@
# D43U01 - ZELDA OCARINA MULTI PACK
[Core]
# Values set here will override the main dolphin settings.
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4
EmulationIssues =
[OnLoad]
# Add memory patches to be loaded once on boot here.
[OnFrame]
# Add memory patches to be applied every frame here.
[ActionReplay]
# Add action replay cheats here.
[Video]
ProjectionHack = 0

View file

@ -1,7 +1,7 @@
# D85E01 - Multi Game Demo Disk 12
[Core]
# Values set here will override the main dolphin settings.
# Values set here will override the main Dolphin settings.
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.

View file

@ -1,12 +1,12 @@
# RDSE70 - Dragon Ball Z Budokai Tenkaichi 3
# DD2P41 - Just Dance 2 (Demo)
[Core]
# Values set here will override the main dolphin settings.
# Values set here will override the main Dolphin settings.
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationIssues =
EmulationStateId = 5
EmulationIssues =
[OnLoad]
# Add memory patches to be loaded once on boot here.
@ -26,5 +26,9 @@ PH_ZNear =
PH_ZFar =
[Video_Settings]
EFBScale = -1
SafeTextureCacheColorSamples = 512
[Video_Enhancements]
MaxAnisotropy = 0
ForceFiltering = False

View file

@ -1,7 +1,7 @@
# DLSE64, DLSP64 - Star Wars: Rogue Squadron III: Rebel Strike: Limited Edition Bonus Disc (Demo)
[Core]
# Values set here will override the main dolphin settings.
# Values set here will override the main Dolphin settings.
MMU = 1
[EmuState]
@ -27,4 +27,3 @@ SafeTextureCacheColorSamples = 512
[Video_Hacks]
EFBToTextureEnable = False
EFBCopyEnable = True

View file

@ -1,7 +1,7 @@
# DTLX01 - ACTION REPLAY
[Core]
# Values set here will override the main dolphin settings.
# Values set here will override the main Dolphin settings.
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.

View file

@ -1,7 +1,7 @@
# FA6E01, FA6P01 - Donkey Kong Jr. Math
[Core]
# Values set here will override the main dolphin settings.
# Values set here will override the main Dolphin settings.
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
@ -26,7 +26,6 @@ EFBScale = 2
[Video_Hacks]
EFBToTextureEnable = False
EFBCopyEnable = True
[Video_Enhancements]
MaxAnisotropy = 0

View file

@ -1,7 +1,7 @@
# FA7E01, FA7P01 - Yoshi
[Core]
# Values set here will override the main dolphin settings.
# Values set here will override the main Dolphin settings.
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
@ -26,7 +26,6 @@ EFBScale = 2
[Video_Hacks]
EFBToTextureEnable = False
EFBCopyEnable = True
[Video_Enhancements]
MaxAnisotropy = 0

View file

@ -1,7 +1,7 @@
# FA8E01, FA8F01, FA8P01 - Kirby's Adventure [NES]
[Core]
# Values set here will override the main dolphin settings.
# Values set here will override the main Dolphin settings.
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
@ -26,7 +26,6 @@ EFBScale = 2
[Video_Hacks]
EFBToTextureEnable = False
EFBCopyEnable = True
[Video_Enhancements]
MaxAnisotropy = 0

View file

@ -1,12 +1,12 @@
# FAQL01 - Ninja JaJaMaru-kun
# FA9E01, FA9P01 - Zelda II: The Adventure of Link
[Core]
# Values set here will override the main dolphin settings.
# Values set here will override the main Dolphin settings.
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationIssues = Texture filtering will cause glitches.
EmulationStateId = 4
EmulationIssues = Texture filtering will cause glitches.
[OnLoad]
# Add memory patches to be loaded once on boot here.
@ -26,7 +26,6 @@ EFBScale = 2
[Video_Hacks]
EFBToTextureEnable = False
EFBCopyEnable = True
[Video_Enhancements]
MaxAnisotropy = 0

View file

@ -1,33 +0,0 @@
# FA9E01 - Zelda II: The Adventure of Link
[Core]
# Values set here will override the main dolphin settings.
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4
EmulationIssues = Texture filtering will cause glitches.
[OnLoad]
# Add memory patches to be loaded once on boot here.
[OnFrame]
# Add memory patches to be applied every frame here.
[ActionReplay]
# Add action replay cheats here.
[Video]
ProjectionHack = 0
[Video_Settings]
SafeTextureCacheColorSamples = 0
EFBScale = 2
[Video_Hacks]
EFBToTextureEnable = False
EFBCopyEnable = True
[Video_Enhancements]
MaxAnisotropy = 0
ForceFiltering = False

View file

@ -1,33 +0,0 @@
# FA9P01 - Zelda II: The Adventure of Link
[Core]
# Values set here will override the main dolphin settings.
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationIssues = Texture filtering will cause glitches.
EmulationStateId = 4
[OnLoad]
# Add memory patches to be loaded once on boot here.
[OnFrame]
# Add memory patches to be applied every frame here.
[ActionReplay]
# Add action replay cheats here.
[Video]
ProjectionHack = 0
[Video_Settings]
SafeTextureCacheColorSamples = 0
EFBScale = 2
[Video_Hacks]
EFBToTextureEnable = False
EFBCopyEnable = True
[Video_Enhancements]
MaxAnisotropy = 0
ForceFiltering = False

View file

@ -1,7 +1,7 @@
# FAAE01, FAAP01 - Donkey Kong
[Core]
# Values set here will override the main dolphin settings.
# Values set here will override the main Dolphin settings.
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.

View file

@ -1,7 +1,7 @@
# FABE01, FABP01 - Donkey Kong Jr.
[Core]
# Values set here will override the main dolphin settings.
# Values set here will override the main Dolphin settings.
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.

View file

@ -1,7 +1,7 @@
# FAGE01, FAGP01 - Super Mario Bros.
[Core]
# Values set here will override the main dolphin settings.
# Values set here will override the main Dolphin settings.
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.

View file

@ -1,12 +1,12 @@
# FAHP01 - Tennis
# FAHE01, FAHP01 - Tennis
[Core]
# Values set here will override the main dolphin settings.
# Values set here will override the main Dolphin settings.
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationIssues = Texture filtering will cause glitches.
EmulationStateId = 4
EmulationIssues = Texture filtering will cause glitches.
[OnLoad]
# Add memory patches to be loaded once on boot here.

View file

@ -1,29 +0,0 @@
# FAHE01 - Tennis
[Core]
# Values set here will override the main dolphin settings.
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4
EmulationIssues = Texture filtering will cause glitches.
[OnLoad]
# Add memory patches to be loaded once on boot here.
[OnFrame]
# Add memory patches to be applied every frame here.
[ActionReplay]
# Add action replay cheats here.
[Video]
ProjectionHack = 0
[Video_Settings]
SafeTextureCacheColorSamples = 512
EFBScale = 2
[Video_Enhancements]
MaxAnisotropy = 0
ForceFiltering = False

View file

@ -1,7 +1,7 @@
# FAKE01, FAKP01 - The Legend of Zelda
[Core]
# Values set here will override the main dolphin settings.
# Values set here will override the main Dolphin settings.
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.

View file

@ -1,7 +1,7 @@
# FALE01, FALP01 - Baseball
[Core]
# Values set here will override the main dolphin settings.
# Values set here will override the main Dolphin settings.
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.

View file

@ -1,7 +1,7 @@
# FANE01 - Urban Champion
# FANE01, FANP01 - Urban Champion
[Core]
# Values set here will override the main dolphin settings.
# Values set here will override the main Dolphin settings.
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.

View file

@ -1,29 +0,0 @@
# FANP01 - Urban Champion
[Core]
# Values set here will override the main dolphin settings.
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationIssues = Texture filtering will cause glitches.
EmulationStateId = 4
[OnLoad]
# Add memory patches to be loaded once on boot here.
[OnFrame]
# Add memory patches to be applied every frame here.
[ActionReplay]
# Add action replay cheats here.
[Video]
ProjectionHack = 0
[Video_Settings]
SafeTextureCacheColorSamples = 512
EFBScale = 2
[Video_Enhancements]
MaxAnisotropy = 0
ForceFiltering = False

View file

@ -1,7 +1,7 @@
# FAOE01, FAOP01 - Solomon's Key
[Core]
# Values set here will override the main dolphin settings.
# Values set here will override the main Dolphin settings.
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.

View file

@ -1,7 +1,7 @@
# FAPE01, FAPP01 - NES Open Tour. Golf
[Core]
# Values set here will override the main dolphin settings.
# Values set here will override the main Dolphin settings.
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
@ -26,7 +26,6 @@ EFBScale = 2
[Video_Hacks]
EFBToTextureEnable = False
EFBCopyEnable = True
[Video_Enhancements]
MaxAnisotropy = 0

View file

@ -1,12 +1,12 @@
# FBZE01 - Metroid
# FAQL01, FAQN01 - Ninja JaJaMaru-kun
[Core]
# Values set here will override the main dolphin settings.
# Values set here will override the main Dolphin settings.
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4
EmulationIssues = Texture filtering will cause glitches.
EmulationStateId = 4
[OnLoad]
# Add memory patches to be loaded once on boot here.
@ -26,7 +26,6 @@ EFBScale = 2
[Video_Hacks]
EFBToTextureEnable = False
EFBCopyEnable = True
[Video_Enhancements]
MaxAnisotropy = 0

View file

@ -1,33 +0,0 @@
# FAQN01 - Ninja JaJaMaru-kun
[Core]
# Values set here will override the main dolphin settings.
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4
EmulationIssues = Texture filtering will cause glitches.
[OnLoad]
# Add memory patches to be loaded once on boot here.
[OnFrame]
# Add memory patches to be applied every frame here.
[ActionReplay]
# Add action replay cheats here.
[Video]
ProjectionHack = 0
[Video_Settings]
SafeTextureCacheColorSamples = 0
EFBScale = 2
[Video_Hacks]
EFBToTextureEnable = False
EFBCopyEnable = True
[Video_Enhancements]
MaxAnisotropy = 0
ForceFiltering = False

View file

@ -1,7 +1,7 @@
# FASE01, FASP01 - Xevious
[Core]
# Values set here will override the main dolphin settings.
# Values set here will override the main Dolphin settings.
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.

View file

@ -1,7 +1,7 @@
# FATE01 - THE LEGEND OF KAGE
[Core]
# Values set here will override the main dolphin settings.
# Values set here will override the main Dolphin settings.
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
@ -26,7 +26,6 @@ EFBScale = 2
[Video_Hacks]
EFBToTextureEnable = False
EFBCopyEnable = True
[Video_Enhancements]
MaxAnisotropy = 0

View file

@ -1,7 +1,7 @@
# FAVE01 - TECMO BOWL
[Core]
# Values set here will override the main dolphin settings.
# Values set here will override the main Dolphin settings.
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
@ -26,7 +26,6 @@ EFBScale = 2
[Video_Hacks]
EFBToTextureEnable = False
EFBCopyEnable = True
[Video_Enhancements]
MaxAnisotropy = 0

View file

@ -1,7 +1,7 @@
# FAWE01 - ELEVATOR ACTION
[Core]
# Values set here will override the main dolphin settings.
# Values set here will override the main Dolphin settings.
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
@ -26,7 +26,6 @@ EFBScale = 2
[Video_Hacks]
EFBToTextureEnable = False
EFBCopyEnable = True
[Video_Enhancements]
MaxAnisotropy = 0

View file

@ -1,7 +1,7 @@
# FAXE01, FAXP01 - Pac-Man
[Core]
# Values set here will override the main dolphin settings.
# Values set here will override the main Dolphin settings.
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
@ -26,7 +26,6 @@ EFBScale = 2
[Video_Hacks]
EFBToTextureEnable = False
EFBCopyEnable = True
[Video_Enhancements]
MaxAnisotropy = 0

View file

@ -1,7 +1,7 @@
# FB4E01, FB4P01 - Lunar Pool
[Core]
# Values set here will override the main dolphin settings.
# Values set here will override the main Dolphin settings.
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
@ -26,7 +26,6 @@ EFBScale = 2
[Video_Hacks]
EFBToTextureEnable = False
EFBCopyEnable = True
[Video_Enhancements]
MaxAnisotropy = 0

View file

@ -1,7 +1,7 @@
# FB5E01 - ZANAC
[Core]
# Values set here will override the main dolphin settings.
# Values set here will override the main Dolphin settings.
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
@ -26,7 +26,6 @@ EFBScale = 2
[Video_Hacks]
EFBToTextureEnable = False
EFBCopyEnable = True
[Video_Enhancements]
MaxAnisotropy = 0

View file

@ -1,7 +1,7 @@
# FBBE01, FBBP01 - Mach Rider
[Core]
# Values set here will override the main dolphin settings.
# Values set here will override the main Dolphin settings.
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
@ -26,7 +26,6 @@ EFBScale = 2
[Video_Hacks]
EFBToTextureEnable = False
EFBCopyEnable = True
[Video_Enhancements]
MaxAnisotropy = 0

View file

@ -1,12 +1,12 @@
# FBZP01 - Metroid
# FBCE01, FBCP01 - Excitebike
[Core]
# Values set here will override the main dolphin settings.
# Values set here will override the main Dolphin settings.
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationIssues = Texture filtering will cause glitches.
EmulationStateId = 4
EmulationIssues = Texture filtering will cause glitches.
[OnLoad]
# Add memory patches to be loaded once on boot here.
@ -26,7 +26,6 @@ EFBScale = 2
[Video_Hacks]
EFBToTextureEnable = False
EFBCopyEnable = True
[Video_Enhancements]
MaxAnisotropy = 0

View file

@ -1,33 +0,0 @@
# FBCE01 - Excitebike
[Core]
# Values set here will override the main dolphin settings.
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4
EmulationIssues = Texture filtering will cause glitches.
[OnLoad]
# Add memory patches to be loaded once on boot here.
[OnFrame]
# Add memory patches to be applied every frame here.
[ActionReplay]
# Add action replay cheats here.
[Video]
ProjectionHack = 0
[Video_Settings]
SafeTextureCacheColorSamples = 0
EFBScale = 2
[Video_Hacks]
EFBToTextureEnable = False
EFBCopyEnable = True
[Video_Enhancements]
MaxAnisotropy = 0
ForceFiltering = False

View file

@ -1,33 +0,0 @@
# FBCP01 - Excitebike
[Core]
# Values set here will override the main dolphin settings.
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationIssues = Texture filtering will cause glitches.
EmulationStateId = 4
[OnLoad]
# Add memory patches to be loaded once on boot here.
[OnFrame]
# Add memory patches to be applied every frame here.
[ActionReplay]
# Add action replay cheats here.
[Video]
ProjectionHack = 0
[Video_Settings]
SafeTextureCacheColorSamples = 0
EFBScale = 2
[Video_Hacks]
EFBToTextureEnable = False
EFBCopyEnable = True
[Video_Enhancements]
MaxAnisotropy = 0
ForceFiltering = False

View file

@ -1,7 +1,7 @@
# FBDE01, FBDP01 - Kid Icarus
[Core]
# Values set here will override the main dolphin settings.
# Values set here will override the main Dolphin settings.
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
@ -26,7 +26,6 @@ EFBScale = 2
[Video_Hacks]
EFBToTextureEnable = False
EFBCopyEnable = True
[Video_Enhancements]
MaxAnisotropy = 0

View file

@ -1,7 +1,7 @@
# FBEE01, FBEP01 - Ice Climber
[Core]
# Values set here will override the main dolphin settings.
# Values set here will override the main Dolphin settings.
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
@ -26,7 +26,6 @@ EFBScale = 2
[Video_Hacks]
EFBToTextureEnable = False
EFBCopyEnable = True
[Video_Enhancements]
MaxAnisotropy = 0

View file

@ -1,7 +1,7 @@
# FBHE01, FBHJ01, FBHP01 - Castlevania
[Core]
# Values set here will override the main dolphin settings.
# Values set here will override the main Dolphin settings.
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
@ -26,7 +26,6 @@ EFBScale = 2
[Video_Hacks]
EFBToTextureEnable = False
EFBCopyEnable = True
[Video_Enhancements]
MaxAnisotropy = 0

View file

@ -1,7 +1,7 @@
# FBIE01, FBIP01 - Punch-Out!!
[Core]
# Values set here will override the main dolphin settings.
# Values set here will override the main Dolphin settings.
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
@ -26,7 +26,6 @@ EFBScale = 2
[Video_Hacks]
EFBToTextureEnable = False
EFBCopyEnable = True
[Video_Enhancements]
MaxAnisotropy = 0

View file

@ -1,7 +1,7 @@
# FBJE01, FBJP01 - Mighty Bomb Jack
[Core]
# Values set here will override the main dolphin settings.
# Values set here will override the main Dolphin settings.
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
@ -26,7 +26,6 @@ EFBScale = 2
[Video_Hacks]
EFBToTextureEnable = False
EFBCopyEnable = True
[Video_Enhancements]
MaxAnisotropy = 0

View file

@ -1,7 +1,7 @@
# FBLE01, FBLM01 - Lode Runner
[Core]
# Values set here will override the main dolphin settings.
# Values set here will override the main Dolphin settings.
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
@ -26,7 +26,6 @@ EFBScale = 2
[Video_Hacks]
EFBToTextureEnable = False
EFBCopyEnable = True
[Video_Enhancements]
MaxAnisotropy = 0

View file

@ -0,0 +1,32 @@
# FBNE01, FBNM01 - Ninja Gaiden
[Core]
# Values set here will override the main Dolphin settings.
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4
EmulationIssues = Texture filtering will cause glitches.
[OnLoad]
# Add memory patches to be loaded once on boot here.
[OnFrame]
# Add memory patches to be applied every frame here.
[ActionReplay]
# Add action replay cheats here.
[Video]
ProjectionHack = 0
[Video_Settings]
SafeTextureCacheColorSamples = 0
EFBScale = 2
[Video_Hacks]
EFBToTextureEnable = False
[Video_Enhancements]
MaxAnisotropy = 0
ForceFiltering = False

View file

@ -1,33 +0,0 @@
# FBNE01 - Ninja Gaiden
[Core]
# Values set here will override the main dolphin settings.
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4
EmulationIssues = Texture filtering will cause glitches.
[OnLoad]
# Add memory patches to be loaded once on boot here.
[OnFrame]
# Add memory patches to be applied every frame here.
[ActionReplay]
# Add action replay cheats here.
[Video]
ProjectionHack = 0
[Video_Settings]
SafeTextureCacheColorSamples = 0
EFBScale = 2
[Video_Hacks]
EFBToTextureEnable = False
EFBCopyEnable = True
[Video_Enhancements]
MaxAnisotropy = 0
ForceFiltering = False

View file

@ -1,33 +0,0 @@
# FBNM01 - Ninja Gaiden
[Core]
# Values set here will override the main dolphin settings.
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationIssues = Texture filtering will cause glitches.
EmulationStateId = 4
[OnLoad]
# Add memory patches to be loaded once on boot here.
[OnFrame]
# Add memory patches to be applied every frame here.
[ActionReplay]
# Add action replay cheats here.
[Video]
ProjectionHack = 0
[Video_Settings]
SafeTextureCacheColorSamples = 0
EFBScale = 2
[Video_Hacks]
EFBToTextureEnable = False
EFBCopyEnable = True
[Video_Enhancements]
MaxAnisotropy = 0
ForceFiltering = False

View file

@ -1,7 +1,7 @@
# FBRE01, FBRJ01, FBRP01 - Galaga
[Core]
# Values set here will override the main dolphin settings.
# Values set here will override the main Dolphin settings.
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
@ -26,7 +26,6 @@ EFBScale = 2
[Video_Hacks]
EFBToTextureEnable = False
EFBCopyEnable = True
[Video_Enhancements]
MaxAnisotropy = 0

View file

@ -1,7 +1,7 @@
# FBSE01, FBSM01 - Milon's Secret Castle
[Core]
# Values set here will override the main dolphin settings.
# Values set here will override the main Dolphin settings.
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
@ -26,7 +26,6 @@ EFBScale = 2
[Video_Hacks]
EFBToTextureEnable = False
EFBCopyEnable = True
[Video_Enhancements]
MaxAnisotropy = 0

View file

@ -1,7 +1,7 @@
# FBUE01, FBUP01 - Adventures of Lolo
[Core]
# Values set here will override the main dolphin settings.
# Values set here will override the main Dolphin settings.
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
@ -26,7 +26,6 @@ EFBScale = 2
[Video_Hacks]
EFBToTextureEnable = False
EFBCopyEnable = True
[Video_Enhancements]
MaxAnisotropy = 0

View file

@ -1,7 +1,7 @@
# FBYE01 - Super Mario Bros. 2
# FBYE01, FBYP01 - Super Mario Bros. 2
[Core]
# Values set here will override the main dolphin settings.
# Values set here will override the main Dolphin settings.
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
@ -26,7 +26,6 @@ EFBScale = 2
[Video_Hacks]
EFBToTextureEnable = False
EFBCopyEnable = True
[Video_Enhancements]
MaxAnisotropy = 0

View file

@ -1,33 +0,0 @@
# FBYP01 - Super Mario Bros. 2
[Core]
# Values set here will override the main dolphin settings.
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4
EmulationIssues = Texture filtering will cause glitches.
[OnLoad]
# Add memory patches to be loaded once on boot here.
[OnFrame]
# Add memory patches to be applied every frame here.
[ActionReplay]
# Add action replay cheats here.
[Video]
ProjectionHack = 0
[Video_Settings]
SafeTextureCacheColorSamples = 512
EFBScale = 2
[Video_Hacks]
EFBToTextureEnable = False
EFBCopyEnable = True
[Video_Enhancements]
MaxAnisotropy = 0
ForceFiltering = False

View file

@ -0,0 +1,32 @@
# FBZE01, FBZP01 - Metroid
[Core]
# Values set here will override the main Dolphin settings.
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4
EmulationIssues = Texture filtering will cause glitches.
[OnLoad]
# Add memory patches to be loaded once on boot here.
[OnFrame]
# Add memory patches to be applied every frame here.
[ActionReplay]
# Add action replay cheats here.
[Video]
ProjectionHack = 0
[Video_Settings]
SafeTextureCacheColorSamples = 0
EFBScale = 2
[Video_Hacks]
EFBToTextureEnable = False
[Video_Enhancements]
MaxAnisotropy = 0
ForceFiltering = False

View file

@ -1,7 +1,7 @@
# FC3E01, FC3P01 - Bubble Bobble
[Core]
# Values set here will override the main dolphin settings.
# Values set here will override the main Dolphin settings.
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
@ -26,7 +26,6 @@ EFBScale = 2
[Video_Hacks]
EFBToTextureEnable = False
EFBCopyEnable = True
[Video_Enhancements]
MaxAnisotropy = 0

View file

@ -1,7 +1,7 @@
# FC6E01, FC6P01 - StarTropics
[Core]
# Values set here will override the main dolphin settings.
# Values set here will override the main Dolphin settings.
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
@ -26,7 +26,6 @@ EFBScale = 2
[Video_Hacks]
EFBToTextureEnable = False
EFBCopyEnable = True
[Video_Enhancements]
MaxAnisotropy = 0

View file

@ -1,7 +1,7 @@
# FC7E01 - Play Action Football
[Core]
# Values set here will override the main dolphin settings.
# Values set here will override the main Dolphin settings.
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
@ -26,7 +26,6 @@ EFBScale = 2
[Video_Hacks]
EFBToTextureEnable = False
EFBCopyEnable = True
[Video_Enhancements]
MaxAnisotropy = 0

View file

@ -1,7 +1,7 @@
# FC8E01, FC8J01, FC8P01 - Castlevania II
[Core]
# Values set here will override the main dolphin settings.
# Values set here will override the main Dolphin settings.
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
@ -26,7 +26,6 @@ EFBScale = 2
[Video_Hacks]
EFBToTextureEnable = False
EFBCopyEnable = True
[Video_Enhancements]
MaxAnisotropy = 0

View file

@ -1,7 +1,7 @@
# FCAE01 - Star Soldier
[Core]
# Values set here will override the main dolphin settings.
# Values set here will override the main Dolphin settings.
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
@ -26,7 +26,6 @@ EFBScale = 2
[Video_Hacks]
EFBToTextureEnable = False
EFBCopyEnable = True
[Video_Enhancements]
MaxAnisotropy = 0

View file

@ -1,7 +1,7 @@
# FCPE01, FCPP01 - Balloon Fight
[Core]
# Values set here will override the main dolphin settings.
# Values set here will override the main Dolphin settings.
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
@ -26,7 +26,6 @@ EFBScale = 2
[Video_Hacks]
EFBToTextureEnable = False
EFBCopyEnable = True
[Video_Enhancements]
MaxAnisotropy = 0

View file

@ -1,7 +1,7 @@
# FCQE01 - Ninja Gaiden II
[Core]
# Values set here will override the main dolphin settings.
# Values set here will override the main Dolphin settings.
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
@ -26,7 +26,6 @@ EFBScale = 2
[Video_Hacks]
EFBToTextureEnable = False
EFBCopyEnable = True
[Video_Enhancements]
MaxAnisotropy = 0

View file

@ -1,7 +1,7 @@
# FCRE01, FCRP01 - Adventure Island
[Core]
# Values set here will override the main dolphin settings.
# Values set here will override the main Dolphin settings.
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
@ -26,7 +26,6 @@ EFBScale = 2
[Video_Hacks]
EFBToTextureEnable = False
EFBCopyEnable = True
[Video_Enhancements]
MaxAnisotropy = 0

View file

@ -1,7 +1,7 @@
# FCSE01, FCSP01 - Super C
[Core]
# Values set here will override the main dolphin settings.
# Values set here will override the main Dolphin settings.
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
@ -26,7 +26,6 @@ EFBScale = 2
[Video_Hacks]
EFBToTextureEnable = False
EFBCopyEnable = True
[Video_Enhancements]
MaxAnisotropy = 0

View file

@ -1,7 +1,7 @@
# FCTE01, FCTJ01, FCTP01 - Mega Man
[Core]
# Values set here will override the main dolphin settings.
# Values set here will override the main Dolphin settings.
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
@ -26,7 +26,6 @@ EFBScale = 2
[Video_Hacks]
EFBToTextureEnable = False
EFBCopyEnable = True
[Video_Enhancements]
MaxAnisotropy = 0

View file

@ -1,7 +1,7 @@
# FCUE01, FCUP01 - Volleyball
[Core]
# Values set here will override the main dolphin settings.
# Values set here will override the main Dolphin settings.
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
@ -26,7 +26,6 @@ EFBScale = 2
[Video_Hacks]
EFBToTextureEnable = False
EFBCopyEnable = True
[Video_Enhancements]
MaxAnisotropy = 0

View file

@ -1,7 +1,7 @@
# FCVE01, FCVP01 - Wrecking Crew
[Core]
# Values set here will override the main dolphin settings.
# Values set here will override the main Dolphin settings.
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
@ -26,7 +26,6 @@ EFBScale = 2
[Video_Hacks]
EFBToTextureEnable = False
EFBCopyEnable = True
[Video_Enhancements]
MaxAnisotropy = 0

View file

@ -1,7 +1,7 @@
# FCWE01, FCWP01 - Super Mario Bros. 3
[Core]
# Values set here will override the main dolphin settings.
# Values set here will override the main Dolphin settings.
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
@ -26,7 +26,6 @@ EFBScale = 2
[Video_Hacks]
EFBToTextureEnable = False
EFBCopyEnable = True
[Video_Enhancements]
MaxAnisotropy = 0

View file

@ -1,7 +1,7 @@
# FCYE01, FCYP01 - Yoshi's Cookie
[Core]
# Values set here will override the main dolphin settings.
# Values set here will override the main Dolphin settings.
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
@ -26,7 +26,6 @@ EFBScale = 2
[Video_Hacks]
EFBToTextureEnable = False
EFBCopyEnable = True
[Video_Enhancements]
MaxAnisotropy = 0

View file

@ -1,7 +1,7 @@
# FCZE01 - KING'S KNIGHT
[Core]
# Values set here will override the main dolphin settings.
# Values set here will override the main Dolphin settings.
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
@ -26,7 +26,6 @@ EFBScale = 2
[Video_Hacks]
EFBToTextureEnable = False
EFBCopyEnable = True
[Video_Enhancements]
MaxAnisotropy = 0

View file

@ -1,7 +1,7 @@
# FD2E01, FD2P01 - Double Dragon
[Core]
# Values set here will override the main dolphin settings.
# Values set here will override the main Dolphin settings.
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
@ -26,7 +26,6 @@ EFBScale = 2
[Video_Hacks]
EFBToTextureEnable = False
EFBCopyEnable = True
[Video_Enhancements]
MaxAnisotropy = 0

View file

@ -0,0 +1,32 @@
# FD6E01, FD6P01 - ADVENTURES OF LOLO 2
[Core]
# Values set here will override the main Dolphin settings.
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4
EmulationIssues = Texture filtering will cause glitches.
[OnLoad]
# Add memory patches to be loaded once on boot here.
[OnFrame]
# Add memory patches to be applied every frame here.
[ActionReplay]
# Add action replay cheats here.
[Video]
ProjectionHack = 0
[Video_Settings]
SafeTextureCacheColorSamples = 0
EFBScale = 2
[Video_Hacks]
EFBToTextureEnable = False
[Video_Enhancements]
MaxAnisotropy = 0
ForceFiltering = False

View file

@ -1,33 +0,0 @@
# FD6E01 - ADVENTURES OF LOLO 2
[Core]
# Values set here will override the main dolphin settings.
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4
EmulationIssues = Texture filtering will cause glitches.
[OnLoad]
# Add memory patches to be loaded once on boot here.
[OnFrame]
# Add memory patches to be applied every frame here.
[ActionReplay]
# Add action replay cheats here.
[Video]
ProjectionHack = 0
[Video_Settings]
SafeTextureCacheColorSamples = 0
EFBScale = 2
[Video_Hacks]
EFBToTextureEnable = False
EFBCopyEnable = True
[Video_Enhancements]
MaxAnisotropy = 0
ForceFiltering = False

View file

@ -1,33 +0,0 @@
# FD6P01 - ADVENTURES OF LOLO 2
[Core]
# Values set here will override the main dolphin settings.
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationIssues = Texture filtering will cause glitches.
EmulationStateId = 4
[OnLoad]
# Add memory patches to be loaded once on boot here.
[OnFrame]
# Add memory patches to be applied every frame here.
[ActionReplay]
# Add action replay cheats here.
[Video]
ProjectionHack = 0
[Video_Settings]
SafeTextureCacheColorSamples = 0
EFBScale = 2
[Video_Hacks]
EFBToTextureEnable = False
EFBCopyEnable = True
[Video_Enhancements]
MaxAnisotropy = 0
ForceFiltering = False

View file

@ -1,7 +1,7 @@
# FD7E01, FD7J01, FD7P01 - Mega Man 3
[Core]
# Values set here will override the main dolphin settings.
# Values set here will override the main Dolphin settings.
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
@ -26,7 +26,6 @@ EFBScale = 2
[Video_Hacks]
EFBToTextureEnable = False
EFBCopyEnable = True
[Video_Enhancements]
MaxAnisotropy = 0

View file

@ -1,7 +1,7 @@
# FDAE01, FDAM01 - Spelunker
[Core]
# Values set here will override the main dolphin settings.
# Values set here will override the main Dolphin settings.
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
@ -26,7 +26,6 @@ EFBScale = 2
[Video_Hacks]
EFBToTextureEnable = False
EFBCopyEnable = True
[Video_Enhancements]
MaxAnisotropy = 0

View file

@ -1,7 +1,7 @@
# FDFE01 - Bases Loaded
[Core]
# Values set here will override the main dolphin settings.
# Values set here will override the main Dolphin settings.
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
@ -26,7 +26,6 @@ EFBScale = 2
[Video_Hacks]
EFBToTextureEnable = False
EFBCopyEnable = True
[Video_Enhancements]
MaxAnisotropy = 0

View file

@ -0,0 +1,32 @@
# FDGE01, FDGP01 - Ghosts'n Goblins
[Core]
# Values set here will override the main Dolphin settings.
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4
EmulationIssues = Texture filtering will cause glitches.
[OnLoad]
# Add memory patches to be loaded once on boot here.
[OnFrame]
# Add memory patches to be applied every frame here.
[ActionReplay]
# Add action replay cheats here.
[Video]
ProjectionHack = 0
[Video_Settings]
SafeTextureCacheColorSamples = 0
EFBScale = 2
[Video_Hacks]
EFBToTextureEnable = False
[Video_Enhancements]
MaxAnisotropy = 0
ForceFiltering = False

View file

@ -1,33 +0,0 @@
# FDGE01 - Ghosts'n Goblins
[Core]
# Values set here will override the main dolphin settings.
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4
EmulationIssues = Texture filtering will cause glitches.
[OnLoad]
# Add memory patches to be loaded once on boot here.
[OnFrame]
# Add memory patches to be applied every frame here.
[ActionReplay]
# Add action replay cheats here.
[Video]
ProjectionHack = 0
[Video_Settings]
SafeTextureCacheColorSamples = 0
EFBScale = 2
[Video_Hacks]
EFBToTextureEnable = False
EFBCopyEnable = True
[Video_Enhancements]
MaxAnisotropy = 0
ForceFiltering = False

View file

@ -1,33 +0,0 @@
# FDGP01 - Ghosts'n Goblins
[Core]
# Values set here will override the main dolphin settings.
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationIssues = Texture filtering will cause glitches.
EmulationStateId = 4
[OnLoad]
# Add memory patches to be loaded once on boot here.
[OnFrame]
# Add memory patches to be applied every frame here.
[ActionReplay]
# Add action replay cheats here.
[Video]
ProjectionHack = 0
[Video_Settings]
SafeTextureCacheColorSamples = 0
EFBScale = 2
[Video_Hacks]
EFBToTextureEnable = False
EFBCopyEnable = True
[Video_Enhancements]
MaxAnisotropy = 0
ForceFiltering = False

View file

@ -1,7 +1,7 @@
# FDLE01 - Ninja Gaiden III: The Ancient Ship of Doom
[Core]
# Values set here will override the main dolphin settings.
# Values set here will override the main Dolphin settings.
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
@ -26,7 +26,6 @@ EFBScale = 2
[Video_Hacks]
EFBToTextureEnable = False
EFBCopyEnable = True
[Video_Enhancements]
MaxAnisotropy = 0

View file

@ -0,0 +1,32 @@
# FDNE01, FDNP01, FDNJ01 - Mega Man 2
[Core]
# Values set here will override the main Dolphin settings.
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4
EmulationIssues = Texture filtering will cause glitches.
[OnLoad]
# Add memory patches to be loaded once on boot here.
[OnFrame]
# Add memory patches to be applied every frame here.
[ActionReplay]
# Add action replay cheats here.
[Video]
ProjectionHack = 0
[Video_Settings]
SafeTextureCacheColorSamples = 0
EFBScale = 2
[Video_Hacks]
EFBToTextureEnable = False
[Video_Enhancements]
MaxAnisotropy = 0
ForceFiltering = False

View file

@ -1,33 +0,0 @@
# FDNE01 - Mega Man 2
[Core]
# Values set here will override the main dolphin settings.
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4
EmulationIssues = Texture filtering will cause glitches.
[OnLoad]
# Add memory patches to be loaded once on boot here.
[OnFrame]
# Add memory patches to be applied every frame here.
[ActionReplay]
# Add action replay cheats here.
[Video]
ProjectionHack = 0
[Video_Settings]
SafeTextureCacheColorSamples = 0
EFBScale = 2
[Video_Hacks]
EFBToTextureEnable = False
EFBCopyEnable = True
[Video_Enhancements]
MaxAnisotropy = 0
ForceFiltering = False

View file

@ -1,33 +0,0 @@
# FDNJ01 - Mega Man 2
[Core]
# Values set here will override the main dolphin settings.
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationIssues = Texture filtering will cause glitches.
EmulationStateId = 4
[OnLoad]
# Add memory patches to be loaded once on boot here.
[OnFrame]
# Add memory patches to be applied every frame here.
[ActionReplay]
# Add action replay cheats here.
[Video]
ProjectionHack = 0
[Video_Settings]
SafeTextureCacheColorSamples = 0
EFBScale = 2
[Video_Hacks]
EFBToTextureEnable = False
EFBCopyEnable = True
[Video_Enhancements]
MaxAnisotropy = 0
ForceFiltering = False

View file

@ -1,33 +0,0 @@
# FDNP01 - Mega Man 2
[Core]
# Values set here will override the main dolphin settings.
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationIssues = Texture filtering will cause glitches.
EmulationStateId = 4
[OnLoad]
# Add memory patches to be loaded once on boot here.
[OnFrame]
# Add memory patches to be applied every frame here.
[ActionReplay]
# Add action replay cheats here.
[Video]
ProjectionHack = 0
[Video_Settings]
SafeTextureCacheColorSamples = 0
EFBScale = 2
[Video_Hacks]
EFBToTextureEnable = False
EFBCopyEnable = True
[Video_Enhancements]
MaxAnisotropy = 0
ForceFiltering = False

View file

@ -0,0 +1,32 @@
# FDOE01, FDOP01 - OPERATION WOLF
[Core]
# Values set here will override the main Dolphin settings.
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4
EmulationIssues = Texture filtering will cause glitches.
[OnLoad]
# Add memory patches to be loaded once on boot here.
[OnFrame]
# Add memory patches to be applied every frame here.
[ActionReplay]
# Add action replay cheats here.
[Video]
ProjectionHack = 0
[Video_Settings]
SafeTextureCacheColorSamples = 0
EFBScale = 2
[Video_Hacks]
EFBToTextureEnable = False
[Video_Enhancements]
MaxAnisotropy = 0
ForceFiltering = False

View file

@ -1,33 +0,0 @@
# FDOE01 - OPERATION WOLF
[Core]
# Values set here will override the main dolphin settings.
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4
EmulationIssues = Texture filtering will cause glitches.
[OnLoad]
# Add memory patches to be loaded once on boot here.
[OnFrame]
# Add memory patches to be applied every frame here.
[ActionReplay]
# Add action replay cheats here.
[Video]
ProjectionHack = 0
[Video_Settings]
SafeTextureCacheColorSamples = 0
EFBScale = 2
[Video_Hacks]
EFBToTextureEnable = False
EFBCopyEnable = True
[Video_Enhancements]
MaxAnisotropy = 0
ForceFiltering = False

View file

@ -1,33 +0,0 @@
# FDOP01 - OPERATION WOLF
[Core]
# Values set here will override the main dolphin settings.
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationIssues = Texture filtering will cause glitches.
EmulationStateId = 4
[OnLoad]
# Add memory patches to be loaded once on boot here.
[OnFrame]
# Add memory patches to be applied every frame here.
[ActionReplay]
# Add action replay cheats here.
[Video]
ProjectionHack = 0
[Video_Settings]
SafeTextureCacheColorSamples = 0
EFBScale = 2
[Video_Hacks]
EFBToTextureEnable = False
EFBCopyEnable = True
[Video_Enhancements]
MaxAnisotropy = 0
ForceFiltering = False

View file

@ -1,7 +1,7 @@
# FDPE01, FDPP01 - Blades of Steel
[Core]
# Values set here will override the main dolphin settings.
# Values set here will override the main Dolphin settings.
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
@ -26,7 +26,6 @@ EFBScale = 2
[Video_Hacks]
EFBToTextureEnable = False
EFBCopyEnable = True
[Video_Enhancements]
MaxAnisotropy = 0

View file

@ -0,0 +1,32 @@
# FDQE01, FDQP01 - DOUBLE DRIBBLE
[Core]
# Values set here will override the main Dolphin settings.
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4
EmulationIssues = Texture filtering will cause glitches.
[OnLoad]
# Add memory patches to be loaded once on boot here.
[OnFrame]
# Add memory patches to be applied every frame here.
[ActionReplay]
# Add action replay cheats here.
[Video]
ProjectionHack = 0
[Video_Settings]
SafeTextureCacheColorSamples = 0
EFBScale = 2
[Video_Hacks]
EFBToTextureEnable = False
[Video_Enhancements]
MaxAnisotropy = 0
ForceFiltering = False

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