Mesen-S/Core/GbNoiseChannel.cpp

193 lines
4.3 KiB
C++

#include "stdafx.h"
#include "GbNoiseChannel.h"
#include "GbApu.h"
GbNoiseChannel::GbNoiseChannel(GbApu* apu)
{
_apu = apu;
}
GbNoiseState GbNoiseChannel::GetState()
{
return _state;
}
bool GbNoiseChannel::Enabled()
{
return _state.Enabled;
}
void GbNoiseChannel::Disable()
{
uint8_t len = _state.Length;
_state = {};
_state.Length = len;
}
void GbNoiseChannel::ClockLengthCounter()
{
if(_state.LengthEnabled && _state.Length > 0) {
_state.Length--;
if(_state.Length == 0) {
//"Length becoming 0 should clear status"
_state.Enabled = false;
}
}
}
void GbNoiseChannel::ClockEnvelope()
{
if(_state.EnvTimer > 0) {
_state.EnvTimer--;
if(_state.EnvTimer == 0) {
if(_state.EnvRaiseVolume && _state.Volume < 0x0F) {
_state.Volume++;
} else if(!_state.EnvRaiseVolume && _state.Volume > 0) {
_state.Volume--;
}
_state.EnvTimer = _state.EnvPeriod;
}
}
}
uint8_t GbNoiseChannel::GetOutput()
{
return _state.Output;
}
uint32_t GbNoiseChannel::GetPeriod()
{
if(_state.Divisor == 0) {
return 8 << _state.PeriodShift;
} else {
return (16 * _state.Divisor) << _state.PeriodShift;
}
}
void GbNoiseChannel::Exec(uint32_t clocksToRun)
{
if(_state.PeriodShift >= 14) {
//Using a noise channel clock shift of 14 or 15 results in the LFSR receiving no clocks.
return;
}
_state.Timer -= clocksToRun;
if(_state.Enabled) {
_state.Output = ((_state.ShiftRegister & 0x01) ^ 0x01) * _state.Volume;
} else {
_state.Output = 0;
}
if(_state.Timer == 0) {
_state.Timer = GetPeriod();
//When clocked by the frequency timer, the low two bits (0 and 1) are XORed, all bits are shifted right by one,
//and the result of the XOR is put into the now-empty high bit.
uint16_t shiftedValue = _state.ShiftRegister >> 1;
uint8_t xorResult = (_state.ShiftRegister & 0x01) ^ (shiftedValue & 0x01);
_state.ShiftRegister = (xorResult << 14) | shiftedValue;
if(_state.ShortWidthMode) {
//If width mode is 1 (NR43), the XOR result is ALSO put into bit 6 AFTER the shift, resulting in a 7-bit LFSR.
_state.ShiftRegister &= ~0x40;
_state.ShiftRegister |= (xorResult << 6);
}
}
}
uint8_t GbNoiseChannel::Read(uint16_t addr)
{
constexpr uint8_t openBusBits[5] = { 0xFF, 0xFF, 0x00, 0x00, 0xBF };
uint8_t value = 0;
switch(addr) {
case 2:
value = (
(_state.EnvVolume << 4) |
(_state.EnvRaiseVolume ? 0x08 : 0) |
_state.EnvPeriod
);
break;
case 3:
value = (
(_state.PeriodShift << 4) |
(_state.ShortWidthMode ? 0x08 : 0) |
_state.Divisor
);
break;
case 4: value = _state.LengthEnabled ? 0x40 : 0; break;
}
return value | openBusBits[addr];
}
void GbNoiseChannel::Write(uint16_t addr, uint8_t value)
{
switch(addr) {
case 0: break;
case 1:
_state.Length = 64 - (value & 0x3F);
break;
case 2:
_state.EnvPeriod = value & 0x07;
_state.EnvRaiseVolume = (value & 0x08) != 0;
_state.EnvVolume = (value & 0xF0) >> 4;
if(!(value & 0xF8)) {
_state.Enabled = false;
}
break;
case 3:
_state.PeriodShift = (value & 0xF0) >> 4;
_state.ShortWidthMode = (value & 0x08) != 0;
_state.Divisor = value & 0x07;
break;
case 4: {
if(value & 0x80) {
//Writing a value to NRx4 with bit 7 set causes the following things to occur :
//Channel is enabled, if volume is not 0 or raise volume flag is set
_state.Enabled = _state.EnvRaiseVolume || _state.EnvVolume > 0;
//Frequency timer is reloaded with period.
_state.Timer = GetPeriod();
//Noise channel's LFSR bits are all set to 1.
_state.ShiftRegister = 0x7FFF;
//If length counter is zero, it is set to 64 (256 for wave channel).
if(_state.Length == 0) {
_state.Length = 64;
_state.LengthEnabled = false;
}
//Volume envelope timer is reloaded with period.
_state.EnvTimer = _state.EnvPeriod;
//Channel volume is reloaded from NRx2.
_state.Volume = _state.EnvVolume;
}
_apu->ProcessLengthEnableFlag(value, _state.Length, _state.LengthEnabled, _state.Enabled);
break;
}
}
}
void GbNoiseChannel::Serialize(Serializer& s)
{
s.Stream(
_state.Volume, _state.EnvVolume, _state.EnvRaiseVolume, _state.EnvPeriod, _state.EnvTimer,
_state.ShiftRegister, _state.PeriodShift, _state.Divisor, _state.ShortWidthMode,
_state.Length, _state.LengthEnabled, _state.Enabled, _state.Timer, _state.Output
);
}