Debugger: Lua - Added (configurable) script timeout to prevent infinite loops from locking up the emulator

This commit is contained in:
Sour 2018-09-02 15:37:13 -04:00
parent db1b689161
commit 80c80181ba
13 changed files with 421 additions and 21 deletions

View file

@ -36,29 +36,39 @@ void DebugHud::Draw(uint32_t* argbBuffer, OverscanDimensions overscan, uint32_t
void DebugHud::DrawPixel(int x, int y, int color, int frameCount, int startFrame)
{
auto lock = _commandLock.AcquireSafe();
_commands.push_back(unique_ptr<DrawPixelCommand>(new DrawPixelCommand(x, y, color, frameCount, startFrame)));
if(_commands.size() < DebugHud::MaxCommandCount) {
_commands.push_back(unique_ptr<DrawPixelCommand>(new DrawPixelCommand(x, y, color, frameCount, startFrame)));
}
}
void DebugHud::DrawLine(int x, int y, int x2, int y2, int color, int frameCount, int startFrame)
{
auto lock = _commandLock.AcquireSafe();
_commands.push_back(unique_ptr<DrawLineCommand>(new DrawLineCommand(x, y, x2, y2, color, frameCount, startFrame)));
if(_commands.size() < DebugHud::MaxCommandCount) {
_commands.push_back(unique_ptr<DrawLineCommand>(new DrawLineCommand(x, y, x2, y2, color, frameCount, startFrame)));
}
}
void DebugHud::DrawRectangle(int x, int y, int width, int height, int color, bool fill, int frameCount, int startFrame)
{
auto lock = _commandLock.AcquireSafe();
_commands.push_back(unique_ptr<DrawRectangleCommand>(new DrawRectangleCommand(x, y, width, height, color, fill, frameCount, startFrame)));
if(_commands.size() < DebugHud::MaxCommandCount) {
_commands.push_back(unique_ptr<DrawRectangleCommand>(new DrawRectangleCommand(x, y, width, height, color, fill, frameCount, startFrame)));
}
}
void DebugHud::DrawScreenBuffer(uint32_t* screenBuffer, int startFrame)
{
auto lock = _commandLock.AcquireSafe();
_commands.push_back(unique_ptr<DrawScreenBufferCommand>(new DrawScreenBufferCommand(screenBuffer, startFrame)));
if(_commands.size() < DebugHud::MaxCommandCount) {
_commands.push_back(unique_ptr<DrawScreenBufferCommand>(new DrawScreenBufferCommand(screenBuffer, startFrame)));
}
}
void DebugHud::DrawString(int x, int y, string text, int color, int backColor, int frameCount, int startFrame)
{
auto lock = _commandLock.AcquireSafe();
_commands.push_back(unique_ptr<DrawStringCommand>(new DrawStringCommand(x, y, text, color, backColor, frameCount, startFrame)));
if(_commands.size() < DebugHud::MaxCommandCount) {
_commands.push_back(unique_ptr<DrawStringCommand>(new DrawStringCommand(x, y, text, color, backColor, frameCount, startFrame)));
}
}

View file

@ -8,6 +8,7 @@ class DrawCommand;
class DebugHud
{
private:
static constexpr size_t MaxCommandCount = 500000;
vector<unique_ptr<DrawCommand>> _commands;
SimpleLock _commandLock;

View file

@ -6,6 +6,9 @@
#include "DebuggerTypes.h"
#include "Debugger.h"
LuaScriptingContext* LuaScriptingContext::_context = nullptr;
uint32_t LuaScriptingContext::_timeout = 1000;
LuaScriptingContext::LuaScriptingContext(Debugger* debugger) : ScriptingContext(debugger)
{
}
@ -38,18 +41,34 @@ LuaScriptingContext::~LuaScriptingContext()
}
}
void LuaScriptingContext::SetScriptTimeout(uint32_t timeout)
{
_timeout = timeout;
}
void LuaScriptingContext::ExecutionCountHook(lua_State *lua, lua_Debug *ar)
{
if(_context->_timer.GetElapsedMS() > _timeout) {
luaL_error(lua, (std::string("Maximum execution time (") + std::to_string(_timeout) + " ms) exceeded.").c_str());
}
}
bool LuaScriptingContext::LoadScript(string scriptName, string scriptContent, Debugger* debugger)
{
_scriptName = scriptName;
int iErr = 0;
_lua = luaL_newstate();
_context = this;
LuaApi::SetContext(this);
luaL_openlibs(_lua);
luaL_requiref(_lua, "emu", LuaApi::GetLibrary, 1);
Log("Loading script...");
if((iErr = luaL_loadbufferx(_lua, scriptContent.c_str(), scriptContent.size(), ("@" + scriptName).c_str(), nullptr)) == 0) {
_timer.Reset();
lua_sethook(_lua, LuaScriptingContext::ExecutionCountHook, LUA_MASKCOUNT, 1000);
if((iErr = lua_pcall(_lua, 0, LUA_MULTRET, 0)) == 0) {
//Script loaded properly
Log("Script loaded successfully.");
@ -77,12 +96,19 @@ void LuaScriptingContext::UnregisterEventCallback(EventType type, int reference)
void LuaScriptingContext::InternalCallMemoryCallback(uint16_t addr, uint8_t &value, CallbackType type)
{
if(_callbacks[(int)type][addr].empty()) {
return;
}
_timer.Reset();
_context = this;
lua_sethook(_lua, LuaScriptingContext::ExecutionCountHook, LUA_MASKCOUNT, 1000);
LuaApi::SetContext(this);
for(int &ref : _callbacks[(int)type][addr]) {
int top = lua_gettop(_lua);
lua_rawgeti(_lua, LUA_REGISTRYINDEX, ref);
lua_pushinteger(_lua, addr);
lua_pushinteger(_lua, value);
lua_pushinteger(_lua, value);
if(lua_pcall(_lua, 2, LUA_MULTRET, 0) != 0) {
Log(lua_tostring(_lua, -1));
} else {
@ -98,6 +124,13 @@ void LuaScriptingContext::InternalCallMemoryCallback(uint16_t addr, uint8_t &val
int LuaScriptingContext::InternalCallEventCallback(EventType type)
{
if(_eventCallbacks[(int)type].empty()) {
return 0;
}
_timer.Reset();
_context = this;
lua_sethook(_lua, LuaScriptingContext::ExecutionCountHook, LUA_MASKCOUNT, 1000);
LuaApi::SetContext(this);
LuaCallHelper l(_lua);
for(int &ref : _eventCallbacks[(int)type]) {

View file

@ -1,14 +1,21 @@
#pragma once
#include "stdafx.h"
#include "ScriptingContext.h"
#include "../Utilities/Timer.h"
struct lua_State;
struct lua_Debug;
class Debugger;
class LuaScriptingContext : public ScriptingContext
{
private:
static LuaScriptingContext* _context;
static uint32_t _timeout;
lua_State* _lua = nullptr;
Timer _timer;
static void ExecutionCountHook(lua_State* lua, lua_Debug* ar);
protected:
void InternalCallMemoryCallback(uint16_t addr, uint8_t &value, CallbackType type) override;
@ -18,6 +25,8 @@ public:
LuaScriptingContext(Debugger* debugger);
virtual ~LuaScriptingContext();
static void SetScriptTimeout(uint32_t timeout);
bool LoadScript(string scriptName, string scriptContent, Debugger* debugger) override;
void UnregisterMemoryCallback(CallbackType type, int startAddr, int endAddr, int reference) override;

View file

@ -321,6 +321,7 @@ namespace Mesen.GUI.Config
public FontStyle ScriptFontStyle = FontStyle.Regular;
public float ScriptFontSize = BaseControl.DefaultFontSize;
public int ScriptZoom = 100;
public UInt32 ScriptTimeout = 1000;
public bool AssemblerCodeHighlighting = true;
public XmlColor AssemblerOpcodeColor = Color.FromArgb(22, 37, 37);
@ -369,6 +370,7 @@ namespace Mesen.GUI.Config
static public void ApplyConfig()
{
InteropEmu.SetFlag(EmulationFlags.BreakOnCrash, ConfigManager.Config.DebugInfo.BreakOnCrash);
InteropEmu.DebugSetScriptTimeout(ConfigManager.Config.DebugInfo.ScriptTimeout);
}
public void AddRecentScript(string scriptFile)

View file

@ -62,6 +62,8 @@
this.mnuBlankWindow = new System.Windows.Forms.ToolStripMenuItem();
this.mnuTutorialScript = new System.Windows.Forms.ToolStripMenuItem();
this.mnuAutoLoadLastScript = new System.Windows.Forms.ToolStripMenuItem();
this.mnuHelp = new System.Windows.Forms.ToolStripMenuItem();
this.mnuApiReference = new System.Windows.Forms.ToolStripMenuItem();
this.tsToolbar = new Mesen.GUI.Controls.ctrlMesenToolStrip();
this.txtScriptContent = new FastColoredTextBoxNS.FastColoredTextBox();
this.contextMenu = new System.Windows.Forms.ContextMenuStrip(this.components);
@ -76,8 +78,8 @@
this.statusStrip1 = new System.Windows.Forms.StatusStrip();
this.toolStripStatusLabel1 = new System.Windows.Forms.ToolStripStatusLabel();
this.lblScriptActive = new System.Windows.Forms.ToolStripStatusLabel();
this.mnuHelp = new System.Windows.Forms.ToolStripMenuItem();
this.mnuApiReference = new System.Windows.Forms.ToolStripMenuItem();
this.mnuSetScriptTimeout = new System.Windows.Forms.ToolStripMenuItem();
this.toolStripMenuItem7 = new System.Windows.Forms.ToolStripSeparator();
this.mnuMain.SuspendLayout();
((System.ComponentModel.ISupportInitialize)(this.txtScriptContent)).BeginInit();
this.contextMenu.SuspendLayout();
@ -257,6 +259,8 @@
this.scriptToolStripMenuItem.DropDownItems.AddRange(new System.Windows.Forms.ToolStripItem[] {
this.mnuRun,
this.mnuStop,
this.toolStripMenuItem7,
this.mnuSetScriptTimeout,
this.toolStripMenuItem3,
this.mnuSaveBeforeRun,
this.mnuAutoReload,
@ -332,6 +336,22 @@
this.mnuAutoLoadLastScript.Text = "Load the last script loaded";
this.mnuAutoLoadLastScript.Click += new System.EventHandler(this.mnuAutoLoadLastScript_Click);
//
// mnuHelp
//
this.mnuHelp.DropDownItems.AddRange(new System.Windows.Forms.ToolStripItem[] {
this.mnuApiReference});
this.mnuHelp.Name = "mnuHelp";
this.mnuHelp.Size = new System.Drawing.Size(44, 20);
this.mnuHelp.Text = "Help";
//
// mnuApiReference
//
this.mnuApiReference.Image = global::Mesen.GUI.Properties.Resources.Exclamation;
this.mnuApiReference.Name = "mnuApiReference";
this.mnuApiReference.Size = new System.Drawing.Size(147, 22);
this.mnuApiReference.Text = "API Reference";
this.mnuApiReference.Click += new System.EventHandler(this.mnuApiReference_Click);
//
// tsToolbar
//
this.tsToolbar.Location = new System.Drawing.Point(0, 24);
@ -368,7 +388,6 @@
this.txtScriptContent.Cursor = System.Windows.Forms.Cursors.IBeam;
this.txtScriptContent.DisabledColor = System.Drawing.Color.FromArgb(((int)(((byte)(100)))), ((int)(((byte)(180)))), ((int)(((byte)(180)))), ((int)(((byte)(180)))));
this.txtScriptContent.Dock = System.Windows.Forms.DockStyle.Fill;
this.txtScriptContent.Font = new System.Drawing.Font("Courier New", 9.75F);
this.txtScriptContent.IsReplaceMode = false;
this.txtScriptContent.Language = FastColoredTextBoxNS.Language.Lua;
this.txtScriptContent.LeftBracket = '(';
@ -496,21 +515,18 @@
this.lblScriptActive.Text = "Script is running";
this.lblScriptActive.Visible = false;
//
// mnuHelp
// mnuSetScriptTimeout
//
this.mnuHelp.DropDownItems.AddRange(new System.Windows.Forms.ToolStripItem[] {
this.mnuApiReference});
this.mnuHelp.Name = "mnuHelp";
this.mnuHelp.Size = new System.Drawing.Size(44, 20);
this.mnuHelp.Text = "Help";
this.mnuSetScriptTimeout.Image = global::Mesen.GUI.Properties.Resources.Speed;
this.mnuSetScriptTimeout.Name = "mnuSetScriptTimeout";
this.mnuSetScriptTimeout.Size = new System.Drawing.Size(258, 22);
this.mnuSetScriptTimeout.Text = "Set Script Timeout...";
this.mnuSetScriptTimeout.Click += new System.EventHandler(this.mnuSetScriptTimeout_Click);
//
// mnuApiReference
// toolStripMenuItem7
//
this.mnuApiReference.Image = global::Mesen.GUI.Properties.Resources.Exclamation;
this.mnuApiReference.Name = "mnuApiReference";
this.mnuApiReference.Size = new System.Drawing.Size(152, 22);
this.mnuApiReference.Text = "API Reference";
this.mnuApiReference.Click += new System.EventHandler(this.mnuApiReference_Click);
this.toolStripMenuItem7.Name = "toolStripMenuItem7";
this.toolStripMenuItem7.Size = new System.Drawing.Size(255, 6);
//
// frmScript
//
@ -589,5 +605,7 @@
private System.Windows.Forms.ToolStripMenuItem mnuBuiltInScripts;
private System.Windows.Forms.ToolStripMenuItem mnuHelp;
private System.Windows.Forms.ToolStripMenuItem mnuApiReference;
private System.Windows.Forms.ToolStripSeparator toolStripMenuItem7;
private System.Windows.Forms.ToolStripMenuItem mnuSetScriptTimeout;
}
}

View file

@ -31,6 +31,8 @@ namespace Mesen.GUI.Debugger
{
InitializeComponent();
DebugInfo.ApplyConfig();
List<string> builtInScripts = new List<string> { "DmcCapture.lua", "DrawMode.lua", "Example.lua", "GameBoyMode.lua", "Grid.lua", "LogParallax.lua", "ModifyScreen.lua", "NtscSafeArea.lua", "ReverseMode.lua", "SpriteBox.lua" };
foreach(string script in builtInScripts) {
ToolStripItem item = mnuBuiltInScripts.DropDownItems.Add(script);
@ -470,6 +472,13 @@ namespace Mesen.GUI.Debugger
Process.Start("https://www.mesen.ca/ApiReference.php");
}
private void mnuSetScriptTimeout_Click(object sender, EventArgs e)
{
using(frmSetScriptTimeout frm = new frmSetScriptTimeout()) {
frm.ShowDialog();
}
}
static readonly List<List<string>> _availableFunctions = new List<List<string>>() {
new List<string> {"enum", "emu", "", "", "", "", "" },
new List<string> {"func","emu.addEventCallback","emu.addEventCallback(function, type)","function - A Lua function.\ntype - *Enum* See eventCallbackType.","Returns an integer value that can be used to remove the callback by calling removeEventCallback.","Registers a callback function to be called whenever the specified event occurs.",},

View file

@ -0,0 +1,142 @@
using Mesen.GUI.Controls;
namespace Mesen.GUI.Debugger
{
partial class frmSetScriptTimeout
{
/// <summary>
/// Required designer variable.
/// </summary>
private System.ComponentModel.IContainer components = null;
/// <summary>
/// Clean up any resources being used.
/// </summary>
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
protected override void Dispose(bool disposing)
{
if(disposing && (components != null)) {
components.Dispose();
}
base.Dispose(disposing);
}
#region Windows Form Designer generated code
/// <summary>
/// Required method for Designer support - do not modify
/// the contents of this method with the code editor.
/// </summary>
private void InitializeComponent()
{
this.nudTimeout = new Mesen.GUI.Controls.MesenNumericUpDown();
this.lblTimeout = new System.Windows.Forms.Label();
this.tableLayoutPanel1 = new System.Windows.Forms.TableLayoutPanel();
this.lblMs = new System.Windows.Forms.Label();
this.tableLayoutPanel1.SuspendLayout();
this.SuspendLayout();
//
// baseConfigPanel
//
this.baseConfigPanel.Location = new System.Drawing.Point(0, 29);
this.baseConfigPanel.Size = new System.Drawing.Size(186, 29);
//
// nudTimeout
//
this.nudTimeout.DecimalPlaces = 0;
this.nudTimeout.Increment = new decimal(new int[] {
1,
0,
0,
0});
this.nudTimeout.Location = new System.Drawing.Point(84, 3);
this.nudTimeout.Maximum = new decimal(new int[] {
99999,
0,
0,
0});
this.nudTimeout.MaximumSize = new System.Drawing.Size(10000, 20);
this.nudTimeout.Minimum = new decimal(new int[] {
0,
0,
0,
0});
this.nudTimeout.MinimumSize = new System.Drawing.Size(0, 21);
this.nudTimeout.Name = "nudTimeout";
this.tableLayoutPanel1.SetRowSpan(this.nudTimeout, 2);
this.nudTimeout.Size = new System.Drawing.Size(57, 21);
this.nudTimeout.TabIndex = 3;
this.nudTimeout.Value = new decimal(new int[] {
1,
0,
0,
0});
//
// lblTimeout
//
this.lblTimeout.AutoSize = true;
this.lblTimeout.Location = new System.Drawing.Point(3, 5);
this.lblTimeout.Margin = new System.Windows.Forms.Padding(3, 5, 3, 0);
this.lblTimeout.Name = "lblTimeout";
this.tableLayoutPanel1.SetRowSpan(this.lblTimeout, 2);
this.lblTimeout.Size = new System.Drawing.Size(75, 13);
this.lblTimeout.TabIndex = 0;
this.lblTimeout.Text = "Script Timeout";
//
// tableLayoutPanel1
//
this.tableLayoutPanel1.ColumnCount = 4;
this.tableLayoutPanel1.ColumnStyles.Add(new System.Windows.Forms.ColumnStyle());
this.tableLayoutPanel1.ColumnStyles.Add(new System.Windows.Forms.ColumnStyle());
this.tableLayoutPanel1.ColumnStyles.Add(new System.Windows.Forms.ColumnStyle());
this.tableLayoutPanel1.ColumnStyles.Add(new System.Windows.Forms.ColumnStyle(System.Windows.Forms.SizeType.Percent, 100F));
this.tableLayoutPanel1.Controls.Add(this.lblMs, 2, 0);
this.tableLayoutPanel1.Controls.Add(this.lblTimeout, 0, 0);
this.tableLayoutPanel1.Controls.Add(this.nudTimeout, 1, 0);
this.tableLayoutPanel1.Dock = System.Windows.Forms.DockStyle.Fill;
this.tableLayoutPanel1.Location = new System.Drawing.Point(0, 0);
this.tableLayoutPanel1.Name = "tableLayoutPanel1";
this.tableLayoutPanel1.RowCount = 4;
this.tableLayoutPanel1.RowStyles.Add(new System.Windows.Forms.RowStyle());
this.tableLayoutPanel1.RowStyles.Add(new System.Windows.Forms.RowStyle());
this.tableLayoutPanel1.RowStyles.Add(new System.Windows.Forms.RowStyle());
this.tableLayoutPanel1.RowStyles.Add(new System.Windows.Forms.RowStyle(System.Windows.Forms.SizeType.Percent, 100F));
this.tableLayoutPanel1.Size = new System.Drawing.Size(186, 58);
this.tableLayoutPanel1.TabIndex = 0;
//
// lblMs
//
this.lblMs.AutoSize = true;
this.lblMs.Location = new System.Drawing.Point(147, 5);
this.lblMs.Margin = new System.Windows.Forms.Padding(3, 5, 3, 0);
this.lblMs.Name = "lblMs";
this.tableLayoutPanel1.SetRowSpan(this.lblMs, 2);
this.lblMs.Size = new System.Drawing.Size(20, 13);
this.lblMs.TabIndex = 4;
this.lblMs.Text = "ms";
//
// frmSetScriptTimeout
//
this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
this.ClientSize = new System.Drawing.Size(186, 58);
this.Controls.Add(this.tableLayoutPanel1);
this.FormBorderStyle = System.Windows.Forms.FormBorderStyle.FixedToolWindow;
this.Name = "frmSetScriptTimeout";
this.StartPosition = System.Windows.Forms.FormStartPosition.CenterParent;
this.Text = "Set Script Timeout";
this.Controls.SetChildIndex(this.tableLayoutPanel1, 0);
this.Controls.SetChildIndex(this.baseConfigPanel, 0);
this.tableLayoutPanel1.ResumeLayout(false);
this.tableLayoutPanel1.PerformLayout();
this.ResumeLayout(false);
}
#endregion
private MesenNumericUpDown nudTimeout;
private System.Windows.Forms.Label lblTimeout;
private System.Windows.Forms.TableLayoutPanel tableLayoutPanel1;
private System.Windows.Forms.Label lblMs;
}
}

View file

@ -0,0 +1,41 @@
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Forms;
using Mesen.GUI.Config;
using Mesen.GUI.Forms;
namespace Mesen.GUI.Debugger
{
public partial class frmSetScriptTimeout : BaseConfigForm
{
public frmSetScriptTimeout()
{
InitializeComponent();
nudTimeout.Value = ConfigManager.Config.DebugInfo.ScriptTimeout;
}
protected override void OnShown(EventArgs e)
{
base.OnShown(e);
nudTimeout.Focus();
}
protected override void OnFormClosed(FormClosedEventArgs e)
{
base.OnFormClosed(e);
if(this.DialogResult == DialogResult.OK) {
UInt32 count = (UInt32)nudTimeout.Value;
ConfigManager.Config.DebugInfo.ScriptTimeout = count;
ConfigManager.ApplyChanges();
DebugInfo.ApplyConfig();
}
}
}
}

View file

@ -0,0 +1,123 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<metadata name="toolTip.TrayLocation" type="System.Drawing.Point, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a">
<value>17, 17</value>
</metadata>
</root>

View file

@ -650,6 +650,12 @@
<Compile Include="Debugger\frmAssembler.Designer.cs">
<DependentUpon>frmAssembler.cs</DependentUpon>
</Compile>
<Compile Include="Debugger\frmSetScriptTimeout.cs">
<SubType>Form</SubType>
</Compile>
<Compile Include="Debugger\frmSetScriptTimeout.Designer.cs">
<DependentUpon>frmSetScriptTimeout.cs</DependentUpon>
</Compile>
<Compile Include="Debugger\frmBreakOn.cs">
<SubType>Form</SubType>
</Compile>
@ -1330,6 +1336,9 @@
<EmbeddedResource Include="Debugger\Controls\ctrlSourceViewer.resx">
<DependentUpon>ctrlSourceViewer.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="Debugger\frmSetScriptTimeout.resx">
<DependentUpon>frmSetScriptTimeout.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="Debugger\frmTextHooker.resx">
<DependentUpon>frmTextHooker.cs</DependentUpon>
</EmbeddedResource>

View file

@ -248,6 +248,7 @@ namespace Mesen.GUI
[DllImport(DLLPath)] public static extern void DebugSetMemoryValue(DebugMemoryType type, UInt32 address, byte value);
[DllImport(DLLPath)] public static extern void DebugSetInputOverride(Int32 port, Int32 state);
[DllImport(DLLPath)] public static extern void DebugSetScriptTimeout(UInt32 timeout);
[DllImport(DLLPath)] public static extern Int32 DebugLoadScript([MarshalAs(UnmanagedType.CustomMarshaler, MarshalTypeRef = typeof(UTF8Marshaler))]string name, [MarshalAs(UnmanagedType.CustomMarshaler, MarshalTypeRef = typeof(UTF8Marshaler))]string content, Int32 scriptId = -1);
[DllImport(DLLPath)] public static extern void DebugRemoveScript(Int32 scriptId);
[DllImport(DLLPath, EntryPoint = "DebugGetScriptLog")] private static extern IntPtr DebugGetScriptLogWrapper(Int32 scriptId);

View file

@ -8,6 +8,7 @@
#include "../Core/Profiler.h"
#include "../Core/Assembler.h"
#include "../Core/TraceLogger.h"
#include "../Core/LuaScriptingContext.h"
enum class ConsoleId;
@ -138,6 +139,7 @@ extern "C"
DllExport int32_t __stdcall DebugLoadScript(char* name, char* content, int32_t scriptId) { return GetDebugger()->LoadScript(name, content, scriptId); }
DllExport void __stdcall DebugRemoveScript(int32_t scriptId) { GetDebugger()->RemoveScript(scriptId); }
DllExport const char* __stdcall DebugGetScriptLog(int32_t scriptId) { return GetDebugger()->GetScriptLog(scriptId); }
DllExport void __stdcall DebugSetScriptTimeout(uint32_t timeout) { LuaScriptingContext::SetScriptTimeout(timeout); }
DllExport void __stdcall DebugGetDebugEvents(uint32_t* pictureBuffer, DebugEventInfo *infoArray, uint32_t &maxEventCount, bool returnPreviousFrameData) { GetDebugger()->GetDebugEvents(pictureBuffer, infoArray, maxEventCount, returnPreviousFrameData); }
DllExport uint32_t __stdcall DebugGetDebugEventCount(bool returnPreviousFrameData) { return GetDebugger()->GetDebugEventCount(returnPreviousFrameData); }