UI: Removed leftover code from preferences that could accidentally override some options

This commit is contained in:
Sour 2019-05-11 09:17:14 -04:00
parent 6fed49f759
commit 893ea249ce

View file

@ -14,8 +14,6 @@ namespace Mesen.GUI.Config
public bool PauseWhenInDebuggingTools = false;
public bool AllowBackgroundInput = false;
public bool AutoLoadIpsPatches = true;
public bool AllowInvalidInput = false;
public bool RemoveSpriteLimit = false;
public bool DisplayMovieIcons = false;
public bool HidePauseOverlay = false;
@ -182,8 +180,6 @@ namespace Mesen.GUI.Config
InteropEmu.SetFlag(EmulationFlags.DeveloperMode, preferenceInfo.DeveloperMode);
InteropEmu.SetFlag(EmulationFlags.AllowInvalidInput, preferenceInfo.AllowInvalidInput);
InteropEmu.SetFlag(EmulationFlags.RemoveSpriteLimit, preferenceInfo.RemoveSpriteLimit);
InteropEmu.SetFlag(EmulationFlags.FdsAutoLoadDisk, preferenceInfo.FdsAutoLoadDisk);
InteropEmu.SetFlag(EmulationFlags.FdsFastForwardOnLoad, preferenceInfo.FdsFastForwardOnLoad);
InteropEmu.SetFlag(EmulationFlags.FdsAutoInsertDisk, preferenceInfo.FdsAutoInsertDisk);