Mesen/Core/ApuLengthCounter.h

112 lines
2.5 KiB
C++

#pragma once
#include "stdafx.h"
#include "BaseApuChannel.h"
#include "Console.h"
#include "APU.h"
class ApuLengthCounter : public BaseApuChannel
{
private:
uint8_t _lcLookupTable[32] = { 10, 254, 20, 2, 40, 4, 80, 6, 160, 8, 60, 10, 14, 12, 26, 14, 12, 16, 24, 18, 48, 20, 96, 22, 192, 24, 72, 26, 16, 28, 32, 30 };
bool _newHaltValue;
protected:
bool _enabled = false;
bool _lengthCounterHalt;
uint8_t _lengthCounter;
uint8_t _lengthCounterReloadValue;
uint8_t _lengthCounterPreviousValue;
void InitializeLengthCounter(bool haltFlag)
{
_console->GetApu()->SetNeedToRun();
_newHaltValue = haltFlag;
}
void LoadLengthCounter(uint8_t value)
{
if(_enabled) {
_lengthCounterReloadValue = _lcLookupTable[value];
_lengthCounterPreviousValue = _lengthCounter;
_console->GetApu()->SetNeedToRun();
}
}
public:
ApuLengthCounter(AudioChannel channel, shared_ptr<Console> console, SoundMixer* mixer) : BaseApuChannel(channel, console, mixer)
{
}
virtual void Reset(bool softReset) override
{
BaseApuChannel::Reset(softReset);
if(softReset) {
_enabled = false;
if(GetChannel() != AudioChannel::Triangle) {
//"At reset, length counters should be enabled, triangle unaffected"
_lengthCounterHalt = false;
_lengthCounter = 0;
_newHaltValue = false;
_lengthCounterReloadValue = 0;
_lengthCounterPreviousValue = 0;
}
} else {
_enabled = false;
_lengthCounterHalt = false;
_lengthCounter = 0;
_newHaltValue = false;
_lengthCounterReloadValue = 0;
_lengthCounterPreviousValue = 0;
}
}
virtual void StreamState(bool saving) override
{
BaseApuChannel::StreamState(saving);
Stream(_enabled, _lengthCounterHalt, _newHaltValue, _lengthCounter, _lengthCounterPreviousValue, _lengthCounterReloadValue);
}
bool GetStatus() override
{
return _lengthCounter > 0;
}
void ReloadCounter()
{
if(_lengthCounterReloadValue) {
if(_lengthCounter == _lengthCounterPreviousValue) {
_lengthCounter = _lengthCounterReloadValue;
}
_lengthCounterReloadValue = 0;
}
_lengthCounterHalt = _newHaltValue;
}
void TickLengthCounter()
{
if(_lengthCounter > 0 && !_lengthCounterHalt) {
_lengthCounter--;
}
}
void SetEnabled(bool enabled)
{
if(!enabled) {
_lengthCounter = 0;
}
_enabled = enabled;
}
ApuLengthCounterState GetState()
{
ApuLengthCounterState state;
state.Counter = _lengthCounter;
state.Halt = _lengthCounterHalt;
state.ReloadValue = _lengthCounterReloadValue;
return state;
}
};