Mesen/Core/BaseControlDevice.h

85 lines
2.1 KiB
C++

#pragma once
#include "stdafx.h"
#include "EmulationSettings.h"
#include "Snapshotable.h"
#include "ControlManager.h"
#include "ControlDeviceState.h"
#include "../Utilities/SimpleLock.h"
class Console;
class BaseControlDevice : public Snapshotable
{
private:
ControlDeviceState _state;
protected:
shared_ptr<Console> _console;
vector<KeyMapping> _keyMappings;
bool _strobe;
uint8_t _port;
SimpleLock _stateLock;
virtual void RefreshStateBuffer() { }
virtual void StreamState(bool saving);
void EnsureCapacity(int32_t minBitCount);
uint32_t GetByteIndex(uint8_t bit);
virtual bool HasCoordinates();
virtual bool IsRawString();
bool IsCurrentPort(uint16_t addr);
bool IsExpansionDevice();
void StrobeProcessRead();
void StrobeProcessWrite(uint8_t value);
virtual string GetKeyNames() { return ""; }
void SetPressedState(uint8_t bit, uint32_t keyCode);
void SetPressedState(uint8_t bit, bool enabled);
void SetCoordinates(MousePosition pos);
void SetMovement(MouseMovement mov);
MouseMovement GetMovement();
virtual void InternalSetStateFromInput();
public:
static constexpr uint8_t ExpDevicePort = 4;
static constexpr uint8_t ConsoleInputPort = 5;
static constexpr uint8_t MapperInputPort = 6;
static constexpr uint8_t ExpDevicePort2 = 7;
static constexpr uint8_t PortCount = ExpDevicePort2 + 1;
BaseControlDevice(shared_ptr<Console> console, uint8_t port, KeyMappingSet keyMappingSet = KeyMappingSet());
virtual ~BaseControlDevice();
uint8_t GetPort();
bool IsPressed(uint8_t bit);
MousePosition GetCoordinates();
virtual bool IsKeyboard();
void ClearState();
void SetBit(uint8_t bit);
void ClearBit(uint8_t bit);
void InvertBit(uint8_t bit);
void SetBitValue(uint8_t bit, bool set);
void SetTextState(string state);
string GetTextState();
void SetStateFromInput();
virtual void OnAfterSetState() { }
void SetRawState(ControlDeviceState state);
ControlDeviceState GetRawState();
virtual uint8_t ReadRAM(uint16_t addr) = 0;
virtual void WriteRAM(uint16_t addr, uint8_t value) = 0;
void static SwapButtons(shared_ptr<BaseControlDevice> state1, uint8_t button1, shared_ptr<BaseControlDevice> state2, uint8_t button2);
};