Mesen/Core/GameDatabase.cpp

345 lines
10 KiB
C++

#include "stdafx.h"
#include "RomData.h"
#include "MessageManager.h"
#include "../Utilities/CRC32.h"
#include "../Utilities/FolderUtilities.h"
#include "../Utilities/StringUtilities.h"
#include "../Utilities/HexUtilities.h"
#include "GameDatabase.h"
#include "EmulationSettings.h"
#include "UnifLoader.h"
std::unordered_map<uint32_t, GameInfo> GameDatabase::_gameDatabase;
bool GameDatabase::_enabled = true;
template<typename T>
T GameDatabase::ToInt(string value)
{
if(value.empty()) {
return 0;
}
return std::stoi(value);
}
void GameDatabase::LoadGameDb(vector<string> data)
{
for(string &row : data) {
vector<string> values = StringUtilities::Split(row, ',');
if(values.size() >= 16) {
GameInfo gameInfo;
gameInfo.Crc = (uint32_t)std::stoll(values[0], nullptr, 16);
gameInfo.System = values[1];
gameInfo.Board = values[2];
gameInfo.Pcb = values[3];
gameInfo.Chip = values[4];
gameInfo.MapperID = (uint16_t)ToInt<uint32_t>(values[5]);
gameInfo.PrgRomSize = ToInt<uint32_t>(values[6]) * 1024;
gameInfo.ChrRomSize = ToInt<uint32_t>(values[7]) * 1024;
gameInfo.ChrRamSize = ToInt<uint32_t>(values[8]) * 1024;
gameInfo.WorkRamSize = ToInt<uint32_t>(values[9]) * 1024;
gameInfo.SaveRamSize = ToInt<uint32_t>(values[10]) * 1024;
gameInfo.HasBattery = ToInt<uint32_t>(values[11]) == 0 ? false : true;
gameInfo.Mirroring = values[12];
gameInfo.InputType = (GameInputType)ToInt<uint32_t>(values[13]);
gameInfo.BusConflicts = values[14];
gameInfo.SubmapperID = values[15];
gameInfo.VsType = (VsSystemType)ToInt<uint32_t>(values[16]);
gameInfo.VsPpuModel = (PpuModel)ToInt<uint32_t>(values[17]);
if(gameInfo.MapperID == 65000) {
gameInfo.MapperID = UnifLoader::GetMapperID(gameInfo.Board);
}
_gameDatabase[gameInfo.Crc] = gameInfo;
}
}
MessageManager::Log();
MessageManager::Log("[DB] Initialized - " + std::to_string(_gameDatabase.size()) + " games in DB");
}
void GameDatabase::LoadGameDb(std::istream &db)
{
vector<string> dbData;
while(db.good()) {
string lineContent;
std::getline(db, lineContent);
if(lineContent[lineContent.size() - 1] == '\r') {
lineContent = lineContent.substr(0, lineContent.size() - 1);
}
if(lineContent.empty() || lineContent[0] == '#') {
continue;
}
dbData.push_back(lineContent);
}
LoadGameDb(dbData);
}
void GameDatabase::InitDatabase()
{
if(_gameDatabase.size() == 0) {
string dbPath = FolderUtilities::CombinePath(FolderUtilities::GetHomeFolder(), "MesenDB.txt");
ifstream db(dbPath, ios::in | ios::binary);
LoadGameDb(db);
}
}
BusConflictType GameDatabase::GetBusConflictType(string busConflictSetting)
{
if(busConflictSetting.compare("Y") == 0) {
return BusConflictType::Yes;
} else if(busConflictSetting.compare("N") == 0) {
return BusConflictType::No;
}
return BusConflictType::Default;
}
GameSystem GameDatabase::GetGameSystem(string system)
{
if(system.compare("NesNtsc") == 0) {
return GameSystem::NesNtsc;
} else if(system.compare("NesPal") == 0) {
return GameSystem::NesPal;
} else if(system.compare("Famicom") == 0) {
return GameSystem::Famicom;
} else if(system.compare("VsSystem") == 0) {
return GameSystem::VsSystem;
} else if(system.compare("Dendy") == 0) {
return GameSystem::Dendy;
} else if(system.compare("Playchoice") == 0) {
return GameSystem::Playchoice;
}
return GameSystem::NesNtsc;
}
void GameDatabase::SetGameDatabaseState(bool enabled)
{
_enabled = enabled;
}
bool GameDatabase::IsEnabled()
{
return _enabled;
}
uint8_t GameDatabase::GetSubMapper(GameInfo &info)
{
if(!info.SubmapperID.empty()) {
return ToInt<uint8_t>(info.SubmapperID);
}
return 0;
}
bool GameDatabase::GetDbRomSize(uint32_t romCrc, uint32_t &prgSize, uint32_t &chrSize)
{
InitDatabase();
auto result = _gameDatabase.find(romCrc);
if(result != _gameDatabase.end()) {
prgSize = result->second.PrgRomSize;
chrSize = result->second.ChrRomSize;
return true;
}
return false;
}
bool GameDatabase::GetiNesHeader(uint32_t romCrc, NESHeader &nesHeader)
{
GameInfo info = {};
InitDatabase();
auto result = _gameDatabase.find(romCrc);
if(result != _gameDatabase.end()) {
info = result->second;
nesHeader.Byte9 = 0;
if(info.PrgRomSize > 4096*1024) {
uint16_t prgSize = info.PrgRomSize / 0x4000;
nesHeader.PrgCount = prgSize & 0xFF;
nesHeader.Byte9 |= (prgSize & 0xF00) >> 8;
} else {
nesHeader.PrgCount = info.PrgRomSize / 0x4000;
}
if(info.ChrRomSize > 2048*1024) {
uint16_t chrSize = info.ChrRomSize / 0x2000;
nesHeader.ChrCount = chrSize & 0xFF;
nesHeader.Byte9 |= (chrSize & 0xF00) >> 4;
} else {
nesHeader.ChrCount = info.ChrRomSize / 0x2000;
}
nesHeader.Byte6 = (info.MapperID & 0x0F) << 4;
if(info.HasBattery) {
nesHeader.Byte6 |= 0x02;
}
if(info.Mirroring.compare("v") == 0) {
nesHeader.Byte6 |= 0x01;
}
nesHeader.Byte7 = (info.MapperID & 0xF0);
GameSystem system = GetGameSystem(info.System);
if(system == GameSystem::Playchoice) {
nesHeader.Byte7 |= 0x02;
} else if(system == GameSystem::VsSystem) {
nesHeader.Byte7 |= 0x01;
}
//Don't set this, otherwise the header will be used over the game DB data
//nesHeader.Byte7 |= 0x08; //NES 2.0 marker
nesHeader.Byte8 = ((GetSubMapper(info) & 0x0F) << 4) | ((info.MapperID & 0xF00) >> 8);
nesHeader.Byte10 = 0;
if(info.SaveRamSize > 0) {
nesHeader.Byte10 |= ((int)log2(info.SaveRamSize) - 6) << 4;
}
if(info.WorkRamSize > 0) {
nesHeader.Byte10 |= ((int)log2(info.WorkRamSize) - 6);
}
nesHeader.Byte11 = 0;
if(info.ChrRamSize > 0) {
nesHeader.Byte11 |= ((int)log2(info.ChrRamSize) - 6);
}
nesHeader.Byte12 = system == GameSystem::NesPal ? 0x01 : 0;
nesHeader.Byte13 = 0; //VS PPU variant
return true;
}
return false;
}
void GameDatabase::SetGameInfo(uint32_t romCrc, RomData &romData, bool updateRomData, bool forHeaderlessRom)
{
GameInfo info = {};
InitDatabase();
auto result = _gameDatabase.find(romCrc);
bool foundInDatabase = result != _gameDatabase.end();
if(foundInDatabase) {
info = result->second;
if(!forHeaderlessRom && info.Board == "UNK") {
//Boards marked as UNK should only be used for headerless roms (since their data is unverified)
romData.Info.DatabaseInfo = {};
return;
}
MessageManager::Log("[DB] Game found in database");
if(info.MapperID < UnifBoards::UnknownBoard) {
MessageManager::Log("[DB] Mapper: " + std::to_string(info.MapperID) + " Sub: " + std::to_string(GetSubMapper(info)));
} else if(info.MapperID == UnifBoards::UnknownBoard) {
MessageManager::DisplayMessage("Error", "UnsupportedMapper", "UNIF: " + info.Board);
}
MessageManager::Log("[DB] System : " + info.System);
if(GetGameSystem(info.System) == GameSystem::VsSystem) {
string type = "VS-UniSystem";
switch(info.VsType) {
case VsSystemType::Default: break;
case VsSystemType::IceClimberProtection: type = "VS-UniSystem (Ice Climbers)"; break;
case VsSystemType::RaidOnBungelingBayProtection: type = "VS-DualSystem (Raid on Bungeling Bay)"; break;
case VsSystemType::RbiBaseballProtection: type = "VS-UniSystem (RBI Baseball)"; break;
case VsSystemType::SuperXeviousProtection: type = "VS-UniSystem (Super Xevious)"; break;
case VsSystemType::TkoBoxingProtection: type = "VS-UniSystem (TKO Boxing)"; break;
case VsSystemType::VsDualSystem: type = "VS-DualSystem"; break;
}
MessageManager::Log("[DB] VS System Type: " + type);
}
if(!info.Board.empty()) {
MessageManager::Log("[DB] Board: " + info.Board);
}
if(!info.Chip.empty()) {
MessageManager::Log("[DB] Chip: " + info.Chip);
}
switch(GetBusConflictType(info.BusConflicts)) {
case BusConflictType::Default: break;
case BusConflictType::Yes: MessageManager::Log("[DB] Bus conflicts: Yes"); break;
case BusConflictType::No: MessageManager::Log("[DB] Bus conflicts: No"); break;
}
if(!info.Mirroring.empty()) {
string msg = "[DB] Mirroring: ";
switch(info.Mirroring[0]) {
case 'h': msg += "Horizontal"; break;
case 'v': msg += "Vertical"; break;
case '4': msg += "4 Screens"; break;
case '0': msg += "Screen A only"; break;
case '1': msg += "Screen B only"; break;
}
MessageManager::Log(msg);
}
MessageManager::Log("[DB] PRG ROM: " + std::to_string(info.PrgRomSize / 1024) + " KB");
MessageManager::Log("[DB] CHR ROM: " + std::to_string(info.ChrRomSize / 1024) + " KB");
if(info.ChrRamSize > 0) {
MessageManager::Log("[DB] CHR RAM: " + std::to_string(info.ChrRamSize / 1024) + " KB");
}
if(info.WorkRamSize > 0) {
MessageManager::Log("[DB] Work RAM: " + std::to_string(info.WorkRamSize / 1024) + " KB");
}
if(info.SaveRamSize > 0) {
MessageManager::Log("[DB] Save RAM: " + std::to_string(info.SaveRamSize / 1024) + " KB");
}
MessageManager::Log("[DB] Battery: " + string(info.HasBattery ? "Yes" : "No"));
if(updateRomData) {
MessageManager::Log("[DB] Database info will be used instead of file header.");
romData.Info.IsInDatabase = true;
UpdateRomData(info, romData);
}
#ifdef _DEBUG
MessageManager::DisplayMessage("DB", "Mapper: " + std::to_string(romData.Info.MapperID) + " Sub: " + std::to_string(romData.Info.SubMapperID) + " System: " + info.System);
#endif
} else {
MessageManager::Log("[DB] Game not found in database");
}
romData.Info.DatabaseInfo = info;
}
void GameDatabase::UpdateRomData(GameInfo &info, RomData &romData)
{
romData.Info.MapperID = info.MapperID;
romData.Info.System = GetGameSystem(info.System);
if(romData.Info.System == GameSystem::VsSystem) {
romData.Info.VsType = info.VsType;
romData.Info.VsPpuModel = info.VsPpuModel;
}
romData.Info.InputType = info.InputType;
romData.Info.SubMapperID = GetSubMapper(info);
romData.Info.BusConflicts = GetBusConflictType(info.BusConflicts);
bool isValidatedEntry = !info.SubmapperID.empty();
if(isValidatedEntry || info.ChrRamSize > 0) {
romData.ChrRamSize = info.ChrRamSize;
}
if(isValidatedEntry || info.WorkRamSize > 0) {
romData.WorkRamSize = info.WorkRamSize;
}
if(isValidatedEntry || info.SaveRamSize > 0) {
romData.SaveRamSize = info.SaveRamSize;
}
if(isValidatedEntry) {
romData.Info.HasBattery = info.HasBattery;
} else {
romData.Info.HasBattery |= info.HasBattery;
}
if(!info.Mirroring.empty()) {
switch(info.Mirroring[0]) {
case 'h': romData.Info.Mirroring = MirroringType::Horizontal; break;
case 'v': romData.Info.Mirroring = MirroringType::Vertical; break;
case '4': romData.Info.Mirroring = MirroringType::FourScreens; break;
case '0': romData.Info.Mirroring = MirroringType::ScreenAOnly; break;
case '1': romData.Info.Mirroring = MirroringType::ScreenBOnly; break;
}
}
}