Mesen/Core/PachinkoController.h
Sour c3b1b3effc Input: Reading the controller while the strobe signal is high should always return the state of button A
Fixed an edge case that occurred when setting strobe bit after reading $4016 once and then reading $4016 again
2019-12-23 20:47:10 -05:00

60 lines
1.5 KiB
C++

#pragma once
#include "stdafx.h"
#include "StandardController.h"
class PachinkoController : public StandardController
{
private:
uint8_t _analogData = 0;
protected:
enum PachinkoButtons { Press = 8, Release = 9 };
void InternalSetStateFromInput() override
{
StandardController::InternalSetStateFromInput();
for(KeyMapping keyMapping : _keyMappings) {
SetPressedState(PachinkoButtons::Press, keyMapping.PachinkoButtons[0]);
SetPressedState(PachinkoButtons::Release, keyMapping.PachinkoButtons[1]);
}
}
public:
PachinkoController(shared_ptr<Console> console, KeyMappingSet keyMappings) : StandardController(console, BaseControlDevice::ExpDevicePort, keyMappings)
{
}
uint8_t ReadRAM(uint16_t addr) override
{
uint8_t output = 0;
if(addr == 0x4016) {
StrobeProcessRead();
output = (_stateBuffer & 0x01) << 1;
_stateBuffer >>= 1;
}
return output;
}
void RefreshStateBuffer() override
{
if(_analogData < 63 && IsPressed(PachinkoController::PachinkoButtons::Press)) {
_analogData++;
} else if(_analogData > 0 && IsPressed(PachinkoController::PachinkoButtons::Release)) {
_analogData--;
}
uint8_t analogData =
((_analogData & 0x01) << 7) |
((_analogData & 0x02) << 5) |
((_analogData & 0x04) << 3) |
((_analogData & 0x08) << 1) |
((_analogData & 0x10) >> 1) |
((_analogData & 0x20) >> 3) |
((_analogData & 0x40) >> 5) |
((_analogData & 0x80) >> 7);
StandardController::RefreshStateBuffer();
_stateBuffer = (_stateBuffer & 0xFF) | (~analogData << 8);
}
};