Mesen/Core/Zapper.h

88 lines
2.2 KiB
C++

#pragma once
#include "stdafx.h"
#include "BaseControlDevice.h"
#include "KeyManager.h"
#include "IKeyManager.h"
#include "PPU.h"
#include "MemoryManager.h"
class Zapper : public BaseControlDevice
{
protected:
bool HasCoordinates() override { return true; }
string GetKeyNames() override
{
return "F";
}
enum Buttons { Fire };
void InternalSetStateFromInput() override
{
if(_console->GetSettings()->InputEnabled()) {
SetPressedState(Buttons::Fire, KeyManager::IsMouseButtonPressed(MouseButton::LeftButton));
}
MousePosition pos = KeyManager::GetMousePosition();
if(KeyManager::IsMouseButtonPressed(MouseButton::RightButton)) {
pos.X = -1;
pos.Y = -1;
}
SetCoordinates(pos);
}
bool IsLightFound()
{
return StaticIsLightFound(GetCoordinates(), _console);
}
public:
Zapper(shared_ptr<Console> console, uint8_t port) : BaseControlDevice(console, port)
{
}
uint8_t ReadRAM(uint16_t addr) override
{
uint8_t output = 0;
if((IsExpansionDevice() && addr == 0x4017) || IsCurrentPort(addr)) {
output = (IsLightFound() ? 0 : 0x08) | (IsPressed(Zapper::Buttons::Fire) ? 0x10 : 0x00);
}
return output;
}
void WriteRAM(uint16_t addr, uint8_t value) override
{
}
static bool StaticIsLightFound(MousePosition pos, shared_ptr<Console> console)
{
PPU* ppu = console ? console->GetPpu() : nullptr;
if(!ppu) {
return false;
}
int32_t scanline = ppu->GetCurrentScanline();
int32_t cycle = ppu->GetCurrentCycle();
int radius = (int)console->GetSettings()->GetZapperDetectionRadius();
if(pos.X >= 0 && pos.Y >= 0) {
for(int yOffset = -radius; yOffset <= radius; yOffset++) {
int yPos = pos.Y + yOffset;
if(yPos >= 0 && yPos < PPU::ScreenHeight) {
for(int xOffset = -radius; xOffset <= radius; xOffset++) {
int xPos = pos.X + xOffset;
if(xPos >= 0 && xPos < PPU::ScreenWidth) {
if(scanline >= yPos && (scanline - yPos <= 20) && (scanline != yPos || cycle > xPos) && ppu->GetPixelBrightness(xPos, yPos) >= 85) {
//Light cannot be detected if the Y/X position is further ahead than the PPU, or if the PPU drew a dark color
return true;
}
}
}
}
}
}
return false;
}
};