Mesen/GUI.NET/Forms/NetPlay/frmServerConfig.cs

45 lines
1.1 KiB
C#

using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Forms;
using Mesen.GUI.Config;
namespace Mesen.GUI.Forms.NetPlay
{
public partial class frmServerConfig : BaseConfigForm
{
public frmServerConfig()
{
InitializeComponent();
this.txtServerName.Text = ConfigManager.Config.ServerInfo.Name;
this.txtPort.Text = ConfigManager.Config.ServerInfo.Port.ToString();
this.txtPassword.Text = string.Empty;
}
protected override void UpdateConfig()
{
ConfigManager.Config.ServerInfo = new ServerInfo() {
Name = this.txtServerName.Text,
Port = Convert.ToUInt16(this.txtPort.Text),
Password = this.txtPassword.Text
};
}
private void Field_ValueChanged(object sender, EventArgs e)
{
UInt16 port;
if(!UInt16.TryParse(this.txtPort.Text, out port)) {
this.btnOK.Enabled = false;
} else {
this.btnOK.Enabled = !string.IsNullOrWhiteSpace(this.txtServerName.Text);
}
}
}
}