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71 lines
2 KiB
C++
71 lines
2 KiB
C++
#include "Common.h"
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#include "Core/Shared/RecordedRomTest.h"
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#include "Core/Shared/Emulator.h"
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#include "Core/Shared/EmuSettings.h"
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extern unique_ptr<Emulator> _emu;
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shared_ptr<RecordedRomTest> _recordedRomTest;
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extern "C"
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{
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DllExport RomTestResult __stdcall RunRecordedTest(char* filename, bool inBackground)
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{
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if(inBackground) {
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unique_ptr<Emulator> emu(new Emulator());
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emu->Initialize();
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emu->GetSettings()->SetFlag(EmulationFlags::ConsoleMode);
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shared_ptr<RecordedRomTest> romTest(new RecordedRomTest(emu.get(), true));
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return romTest->Run(filename);
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} else {
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shared_ptr<RecordedRomTest> romTest(new RecordedRomTest(_emu.get(), false));
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return romTest->Run(filename);
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}
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}
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DllExport uint64_t __stdcall RunTest(char* filename, uint32_t address, MemoryType memType)
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{
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unique_ptr<Emulator> emu(new Emulator());
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emu->Initialize();
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emu->GetSettings()->SetFlag(EmulationFlags::ConsoleMode);
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emu->GetSettings()->GetGameboyConfig().Model = GameboyModel::Gameboy;
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emu->GetSettings()->GetGameboyConfig().RamPowerOnState = RamState::AllZeros;
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emu->LoadRom((VirtualFile)filename, VirtualFile());
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emu->GetSettings()->SetFlag(EmulationFlags::MaximumSpeed);
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while(emu->GetFrameCount() < 500) {
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std::this_thread::sleep_for(std::chrono::duration<int, std::milli>(10));
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}
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ConsoleMemoryInfo memInfo = emu->GetMemory(memType);
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uint8_t* memBuffer = (uint8_t*)memInfo.Memory;
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uint64_t result = memBuffer[address];
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for(int i = 1; i < 8; i++) {
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if(address + i < memInfo.Size) {
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result |= ((uint64_t)memBuffer[address + i] << (8*i));
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} else {
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break;
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}
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}
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emu->Stop(false);
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emu->Release();
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return result;
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}
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DllExport void __stdcall RomTestRecord(char* filename, bool reset)
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{
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_recordedRomTest.reset(new RecordedRomTest(_emu.get(), false));
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_recordedRomTest->Record(filename, reset);
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}
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DllExport void __stdcall RomTestStop()
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{
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if(_recordedRomTest) {
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_recordedRomTest->Stop();
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_recordedRomTest.reset();
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}
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}
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DllExport bool __stdcall RomTestRecording() { return _recordedRomTest != nullptr; }
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} |