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@ -31,7 +31,7 @@ Before you can contribute it is important to know what area you would like to co
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### Prerequisites for PRUDP
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PRUDP(S) is the protocol layer ontop of all network requests made by the Nintendo WiiU/3DS family of consoles. It is a simple protocol spec sitting on top of UDP. It aims to make UDP reliable and secure, and was originally developed by [Quazal](http://www.quazal.com/index.html), with a custom version made for Nintendo.
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PRUDP(S) is the protocol layer ontop of all network requests made by the Nintendo WiiU/3DS family of consoles. It is a simple protocol spec sitting on top of UDP. It aims to make UDP reliable and secure, and was originally developed by [Quazal](https://en.wikipedia.org/wiki/List_of_Ubisoft_subsidiaries#Quazal), with a custom version made for Nintendo.
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For more information about PRUDP, see [this Wiki](https://github.com/Kinnay/NintendoClients/wiki/PRUDP-Protocol)
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@ -18,7 +18,7 @@ Pretendo is a large project with many smaller sections, each with their own goal
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- eShop (PoC) [https://github.com/PretendoNetwork/eShop](https://github.com/PretendoNetwork/eShop)
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# Non-service repositories:
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- Official Discord bot [https://github.com/PretendoNetwork/Yamamura](https://github.com/PretendoNetwork/Yamamura)
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- Official Discord bot [https://github.com/PretendoNetwork/Bandwidth](https://github.com/PretendoNetwork/Bandwidth)
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- Official proxy [https://github.com/PretendoNetwork/maryo](https://github.com/PretendoNetwork/maryo)
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## License
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## Acknowledgments
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* PRUDP/NEX was originally designed and developed by [Quazal](http://www.quazal.com/index.html)
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* PRUDP/NEX was originally designed and developed by [Quazal](https://en.wikipedia.org/wiki/List_of_Ubisoft_subsidiaries#Quazal)
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* Huge thanks to [Kinnay](https://github.com/Kinnay) as without his reverse engineering work and documentation of PRUDP and NEX, we doubt Pretendo would be anywhere today.
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Our full list of acknowledgements are visible on [our website](https://pretendo.network/#credits)
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