Update README.md

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Pedro Cortés 2021-02-27 11:26:30 +01:00 committed by GitHub
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@ -67,8 +67,11 @@ Once power on, Input is mapped as:
* R2: **2**
## Screenshots
![cpu](https://user-images.githubusercontent.com/28767885/60985112-304a0280-a33d-11e9-83b3-49a15fb1c117.PNG)
![gte](https://user-images.githubusercontent.com/28767885/60985120-30e29900-a33d-11e9-8cfa-1753b878e023.PNG)
<p align="center" width="100%">
<img width="45%" src="https://user-images.githubusercontent.com/28767885/109383794-2cd80600-78e9-11eb-9093-d88d79751698.PNG">
<img width="45%" src="https://user-images.githubusercontent.com/28767885/109383797-2fd2f680-78e9-11eb-931e-de2d328175ee.PNG">
</p>
![crash](https://user-images.githubusercontent.com/28767885/60985114-304a0280-a33d-11e9-80e2-08cd1c5abfbe.PNG)
![rr](https://user-images.githubusercontent.com/28767885/60985123-30e29900-a33d-11e9-9188-f942e44bcc3a.PNG)
![ff7](https://user-images.githubusercontent.com/28767885/60985116-304a0280-a33d-11e9-9944-f0dfc4f085c3.PNG)
@ -91,10 +94,6 @@ Probably due to not implemented hardware or incorrect implemented one, mainly cd
Uncomment the bios.verbose() or TTY() functions on the CPU main loop. You can also dissasemble() the MIPS CPU instructions and printRegs() on the current opcode.
- Why both RTPS and RTPT Geometry Transformation Engine Coprocessor commands give wrong values on tests?
At the moment i just use common division where the original PSX uses a fastest, but less accurate division mechanism (based on Unsigned Newton-Raphson (UNR) algorithm.
- Why you did this?
I have been interested in emulating hardware for some time. I started doing a Java [Chip8](https://github.com/BluestormDNA/Chip8) and a C# [Intel 8080 CPU](https://github.com/BluestormDNA/i8080-Space-Invaders) (used on the classic arcade Space Invaders). Some later i did [Nintendo Gameboy](https://github.com/BluestormDNA/ProjectDMG). I wanted to keep forward to do some 3D so i ended with the PSX as it had a good library of games...