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Enable threaded data runloop by default when HAVE_THREADS is
defined
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@ -416,7 +416,11 @@ static unsigned swap_interval = 1;
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*/
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static const bool video_threaded = false;
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#ifdef HAVE_THREADS
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static const bool threaded_data_runloop_enable = true;
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#else
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static const bool threaded_data_runloop_enable = false;
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#endif
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/* Set to true if HW render cores should get their private context. */
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static const bool video_shared_context = false;
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