Fetch translations from Crowdin

This commit is contained in:
github-actions 2022-02-19 00:09:36 +00:00
parent b2527b43e8
commit 8373ef1a61
10 changed files with 2658 additions and 66 deletions

4
intl/googleplay_hr.json Normal file
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@ -0,0 +1,4 @@
{
"main-desc": "RetroArch is an open-source project that makes use of a powerful development interface called Libretro. Libretro is an interface that allows you to make cross-platform applications that can use rich features such as OpenGL, cross-platform camera support, location support, and more in the future.\n\nIt comes with its own built-in collection of applications to provide you with a 'one-stop-shop' for entertainment.\n\nLibretro and RetroArch are perfectly suited for creating games, emulators and multimedia programs. If you want to learn more, go to our website (listed below).\nIMPORTANT!!!\n\nRetroArch is a multi-versatile program, that means that in order for it to do anything, you need modular programs that we call 'cores'. These cores DO NOT COME OUT OF THE BOX. You need to go to \"Online Updater -> Core Updater\" from within the app to download them.\n\nFEATURES:\n* Eye-candy menus to choose from!\n* Scan files / directories and add them to game system collections!\n* View database information about each game once added to a collection!\n* Download programs ('cores') online\n* Update everything!\n* Download Game & Watch games and play them with our exclusive Game & Watch emulator!\n* Built-in input remapping\n* Ability to remap controls\n* Ability to enter and load cheats\n* Multi-language support!\n* Over 80+ programs('cores') now and counting!\n* Play multiplayer with NetPlay!\n* Take screenshots, save states and more!\n\n* No DRM\n* No restrictions on usage\n* Open-source\n* No push ads\n* No spying\n* No ads period\n\nJoin us on discord for support and netplay matchmaking\nhttps://discord.gg/C4amCeV\n\nVisit our Youtube channel here for tutorials, gameplays, news and development progress!\nhttps://www.youtube.com/user/libretro\nhttps://www.youtube.com/RetroArchOfficial\n\nFor info and help, see our documentation site -\nhttps://docs.libretro.com/\n\nVisit our website!\nhttps://www.retroarch.com/\n\nwww.libretro.com",
"short-desc": "Retro games and emulators on your device!"
}

View file

@ -1270,6 +1270,10 @@ MSG_HASH(
MENU_ENUM_SUBLABEL_VIDEO_SCALING_SETTINGS,
"Canvia les configuracions de mida de l'escalat d'imatge."
)
MSG_HASH(
MENU_ENUM_SUBLABEL_VIDEO_HDR_SETTINGS,
"Canvia la configuració de vídeo d'HDR."
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_VIDEO_SYNCHRONIZATION_SETTINGS,
"Sincronització"
@ -1286,10 +1290,86 @@ MSG_HASH(
MENU_ENUM_SUBLABEL_SUSPEND_SCREENSAVER_ENABLE,
"Evita que el salvapantalles del vostre sistema s'activi."
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_VIDEO_BLACK_FRAME_INSERTION,
"Insereix fotogrames negres"
)
MSG_HASH(
MENU_ENUM_SUBLABEL_VIDEO_BLACK_FRAME_INSERTION,
"Insereix un fotograma negre entre fotogrames. És útil en algunes pantalles amb una taxa de refresc alta per eliminar el ghosting."
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_VIDEO_GPU_SCREENSHOT,
"Captura de pantalla de la GPU"
)
MSG_HASH(
MENU_ENUM_SUBLABEL_VIDEO_GPU_SCREENSHOT,
"Les captures de pantalla es faran sobre la imatge de la GPU amb els shaders aplicats, si és possible."
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_VIDEO_SMOOTH,
"Filtre bilineal"
)
MSG_HASH(
MENU_ENUM_SUBLABEL_VIDEO_SMOOTH,
"Difumina lleugerament la imatge per suavitzar les vores dels píxels. Aquesta opció té molt poc impacte sobre el rendiment."
)
#if defined(DINGUX)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_VIDEO_DINGUX_IPU_FILTER_TYPE,
"Interpolació d'imatges"
)
MSG_HASH(
MENU_ENUM_SUBLABEL_VIDEO_DINGUX_IPU_FILTER_TYPE,
"Especifiqueu el mètode d'interpolació d'imatges quan s'escali el contingut a la IPU interna. Es recomana «Bicúbica» o «Bilineal» quan es fan servir filtres de vídeo de CPU. Aquesta opció no té cap impacte sobre el rendiment."
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_VIDEO_DINGUX_IPU_FILTER_BICUBIC,
"Bicúbica"
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_VIDEO_DINGUX_IPU_FILTER_BILINEAR,
"Bilineal"
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_VIDEO_DINGUX_IPU_FILTER_NEAREST,
"Veí més proper"
)
#if defined(RS90) || defined(MIYOO)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_VIDEO_DINGUX_RS90_SOFTFILTER_TYPE,
"Interpolació d'imatges"
)
MSG_HASH(
MENU_ENUM_SUBLABEL_VIDEO_DINGUX_RS90_SOFTFILTER_TYPE,
"Especifiqueu el mètode d'interpolació d'imatges quan es desactiva l'opció «Escalat enter». L'opció «Veí més proper» és la que té menys impacte sobre el rendiment."
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_VIDEO_DINGUX_RS90_SOFTFILTER_POINT,
"Veí més proper"
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_VIDEO_DINGUX_RS90_SOFTFILTER_BRESENHAM_HORZ,
"Semilineal"
)
#endif
#endif
MSG_HASH(
MENU_ENUM_LABEL_VALUE_VIDEO_FILTER,
"Filtre de vídeo"
)
MSG_HASH(
MENU_ENUM_SUBLABEL_VIDEO_FILTER,
"Aplica un filtre de vídeo per CPU. Pot tenir un gran impacte sobre el rendiment. Alguns filtres de vídeo poden funcionar només amb nuclis que usen color en 32 o 16 bits."
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_VIDEO_FILTER_REMOVE,
"Elimina el filtre de vídeo"
)
MSG_HASH(
MENU_ENUM_SUBLABEL_VIDEO_FILTER_REMOVE,
"Elimina qualsevol filtre de vídeo per CPU actiu."
)
/* Settings > Video > CRT SwitchRes */
@ -1569,6 +1649,10 @@ MSG_HASH(
/* Playlist > Playlist Item */
MSG_HASH(
MENU_ENUM_LABEL_VALUE_RUN,
"Executa"
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_INFORMATION,
"Informació"
@ -1660,9 +1744,21 @@ MSG_HASH(
/* Miscellaneous UI Items */
MSG_HASH(
MENU_ENUM_LABEL_VALUE_BASIC_MENU_CONTROLS_OK,
"D'acord"
)
/* Settings Options */
MSG_HASH(
MENU_ENUM_LABEL_VALUE_YES,
""
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_NOT_AVAILABLE,
"N/D"
)
/* RGUI: Settings > User Interface > Appearance */
@ -1715,6 +1811,10 @@ MSG_HASH(
MENU_ENUM_LABEL_VALUE_QT_TAB_FILE_BROWSER,
"Navegador d'Arxius"
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_QT_TAB_FILE_BROWSER_UP,
"Amunt"
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_QT_CORE,
"Nucli"
@ -1738,6 +1838,10 @@ MSG_HASH(
MENU_ENUM_LABEL_VALUE_LOAD_CONTENT_HISTORY,
"Historial"
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_RUN_MUSIC,
"Executa"
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_USER,
"Usuari"
@ -1800,6 +1904,14 @@ MSG_HASH(
/* Environment Specific Settings */
MSG_HASH(
MSG_SCREEN_RESOLUTION_FORMAT_NO_DESC,
"%u×%u"
)
MSG_HASH(
MSG_SCREEN_RESOLUTION_FORMAT_DESC,
"%u×%u - %s"
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_WIFI_SETTINGS,
"Connexió sense fils Wi-Fi"

File diff suppressed because it is too large Load diff

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@ -5237,7 +5237,7 @@ MSG_HASH(
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_NETPLAY_START_AS_SPECTATOR,
"Im Beobachtermodus starten"
"Netzwerkspiel-Zuschauermodus"
)
MSG_HASH(
MENU_ENUM_SUBLABEL_NETPLAY_START_AS_SPECTATOR,
@ -5309,7 +5309,7 @@ MSG_HASH(
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_NETPLAY_NAT_TRAVERSAL,
"Netplay NAT-Traversal"
"Netzwerkspiel-NAT-Traversal"
)
MSG_HASH(
MENU_ENUM_SUBLABEL_NETPLAY_NAT_TRAVERSAL,
@ -5653,7 +5653,7 @@ MSG_HASH(
)
MSG_HASH(
MENU_ENUM_SUBLABEL_NETPLAY_NICKNAME,
"Gib Deinen Benutzernamen hier ein. Dieser wird unter anderem für Netplay-Sitzungen verwendet."
"Gib Deinen Benutzernamen hier ein. Dieser wird unter anderem für Netzwerkspielsitzungen verwendet."
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_USER_LANGUAGE,
@ -5988,21 +5988,25 @@ MSG_HASH(
/* Netplay */
MSG_HASH(
MENU_ENUM_LABEL_VALUE_NETWORK_HOSTING_SETTINGS,
"Selbst hosten"
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_NETPLAY_ENABLE_CLIENT,
"Verbinde zu einem Netplay-Host"
"Zu Netzwerkspiel-Host verbinden"
)
MSG_HASH(
MENU_ENUM_SUBLABEL_NETPLAY_ENABLE_CLIENT,
"Aktiviere Netplay im Client-Modus."
"Netzwerkspieladresse eingeben und als Client verbinden."
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_NETPLAY_DISCONNECT,
"Verbindung trennen"
"Verbindung zum Netzwerkspiel trennen"
)
MSG_HASH(
MENU_ENUM_SUBLABEL_NETPLAY_DISCONNECT,
"Aktive Netplay-Verbindung trennen."
"Aktive Netzwerkspiel-Verbindung trennen."
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_NETPLAY_SHOW_ONLY_CONNECTABLE,
@ -6010,34 +6014,34 @@ MSG_HASH(
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_NETPLAY_REFRESH_ROOMS,
"Netplay-Hostliste aktualisieren"
"Netzwerkspielliste aktualisieren"
)
MSG_HASH(
MENU_ENUM_SUBLABEL_NETPLAY_REFRESH_ROOMS,
"Nach Netplay-Hosts suchen."
"Nach Netzwerkspielen suchen."
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_NETPLAY_REFRESH_LAN,
"Netplay-LAN-Liste aktualisieren"
"LAN-Netzwerkspielliste aktualisieren"
)
MSG_HASH(
MENU_ENUM_SUBLABEL_NETPLAY_REFRESH_LAN,
"Im LAN nach Netplay-Hosts suchen."
"Im LAN nach Netzwerkspielen suchen."
)
/* Netplay > Host */
MSG_HASH(
MENU_ENUM_LABEL_VALUE_NETPLAY_ENABLE_HOST,
"Starte Hosting"
"Hosting starten"
)
MSG_HASH(
MENU_ENUM_SUBLABEL_NETPLAY_ENABLE_HOST,
"Netplay im Host-Modus (Server) starten."
"Netzwerkspiel im Host-Modus (Server) starten."
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_NETPLAY_DISABLE_HOST,
"Netplay-Host stoppen"
"Netzwerkspiel-Hosting stoppen"
)
/* Import Content */
@ -9356,7 +9360,7 @@ MSG_HASH(
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_NO_NETPLAY_HOSTS_FOUND,
"Keine Netplay-Hosts gefunden."
"Keine Netzwerkspiele gefunden."
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_NO_PERFORMANCE_COUNTERS,
@ -9591,7 +9595,7 @@ MSG_HASH(
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_NETPLAY_DELAY_FRAMES,
"Netplay-Verzögerung"
"Netzwerkspiel-Verzögerung"
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_NETPLAY_LAN_SCAN_SETTINGS,
@ -9599,15 +9603,15 @@ MSG_HASH(
)
MSG_HASH(
MENU_ENUM_SUBLABEL_NETPLAY_LAN_SCAN_SETTINGS,
"Netplay-Hosts im lokalen Netzwerk suchen und zu ihnen verbinden."
"Netzwerkspiele im lokalen Netzwerk suchen und zu ihnen verbinden."
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_NETPLAY_MODE,
"Netplay-Client aktivieren"
"Netzwerkspiel-Client"
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_NETPLAY_SPECTATOR_MODE_ENABLE,
"Beobachtermodus aktivieren"
"Netzwerkspiel-Zuschauer"
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_CHEEVOS_DESCRIPTION,
@ -9754,7 +9758,7 @@ MSG_HASH(
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_NETPLAY_SETTINGS,
"Netplay-Einstellungen"
"Netzwerkspiel-Einstellungen"
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_SYSTEM_INFO_SLANG_SUPPORT,
@ -9832,7 +9836,7 @@ MSG_HASH(
MSG_HASH( /* FIXME Should be MSG_ */
MENU_ENUM_LABEL_VALUE_NETPLAY_START_WHEN_LOADED,
"Netplay wird gestartet, sobald ein Inhalt geladen wurde."
"Netzwerkspiel wird gestartet, sobald der Inhalt geladen ist."
)
MSG_HASH( /* FIXME Should be MSG_ */
MENU_ENUM_LABEL_VALUE_NETPLAY_LOAD_CONTENT_MANUALLY,
@ -9884,11 +9888,11 @@ MSG_HASH(
)
MSG_HASH(
MSG_NETPLAY_LAN_SCAN_COMPLETE,
"Netplay-Suche abgeschlossen."
"Netzwerkspiel-Suche abgeschlossen."
)
MSG_HASH(
MSG_SORRY_UNIMPLEMENTED_CORES_DONT_DEMAND_CONTENT_NETPLAY,
"Entschuldigung, nicht implementiert: Cores, die keinen Inhalt verlangen, können nicht an Netplay teilnehmen."
"Entschuldigung, nicht implementiert: Cores, die keinen Inhalt verlangen, können nicht an Netzwerkspielen teilnehmen."
)
MSG_HASH(
MSG_NATIVE,
@ -9900,7 +9904,7 @@ MSG_HASH(
)
MSG_HASH(
MSG_UNKNOWN_NETPLAY_COMMAND_RECEIVED,
"Unbekannter Netplay-Befehl wurde empfangen"
"Unbekannten Netzwerkspiel-Befehl empfangen"
)
MSG_HASH(
MSG_FILE_ALREADY_EXISTS_SAVING_TO_BACKUP_BUFFER,
@ -9916,7 +9920,7 @@ MSG_HASH(
)
MSG_HASH(
MSG_PUBLIC_ADDRESS,
"Netplay Port-Zuordnung erfolgreich"
"Netzwerkspiel-Port-Zuordnung erfolgreich"
)
MSG_HASH(
MSG_UPNP_FAILED,
@ -9964,31 +9968,31 @@ MSG_HASH(
)
MSG_HASH(
MSG_NETPLAY_NOT_RETROARCH,
"Ein Netplay-Verbindungsversuch ist fehlgeschlagen, da beim Teilnehmer RetroArch nicht oder in einer älteren Version augeführt wird."
"Ein Netzwerkspiel-Verbindungsversuch ist fehlgeschlagen, da beim Teilnehmer RetroArch nicht oder in einer älteren Version ausgeführt wird."
)
MSG_HASH(
MSG_NETPLAY_OUT_OF_DATE,
"Der Netplay-Teilnehmer nutzt eine alte Version von RetroArch. Kann nicht verbinden."
"Der Netzwerkspiel-Teilnehmer nutzt eine alte Version von RetroArch. Kann nicht verbinden."
)
MSG_HASH(
MSG_NETPLAY_DIFFERENT_VERSIONS,
"WARNUNG: Ein Netplay-Teilnehmer nutzt eine andere Version von RetroArch. Falls Probleme auftreten, benutzt dieselbe Version."
"WARNUNG: Ein Netzwerkspiel-Teilnehmer nutzt eine andere Version von RetroArch. Falls Probleme auftreten, benutzt dieselbe Version."
)
MSG_HASH(
MSG_NETPLAY_DIFFERENT_CORES,
"Ein Netplay-Teilnehmer nutzt einen anderen Core. Kann nicht verbinden."
"Ein Netzwerkspiel-Teilnehmer nutzt einen anderen Core. Kann nicht verbinden."
)
MSG_HASH(
MSG_NETPLAY_DIFFERENT_CORE_VERSIONS,
"WARNUNG: Ein Netplay-Teilnehmer nutzt eine andere Version vom Core. Falls Probleme auftreten, benutzt dieselbe Version."
"WARNUNG: Ein Netzwerkspiel-Teilnehmer nutzt eine andere Version vom Core. Falls Probleme auftreten, benutzt dieselbe Version."
)
MSG_HASH(
MSG_NETPLAY_ENDIAN_DEPENDENT,
"Dieser Core unterstützt kein Netplay zwischen diesen Systemen"
"Dieser Core unterstützt kein Netzwerkspiel zwischen diesen Systemen"
)
MSG_HASH(
MSG_NETPLAY_PLATFORM_DEPENDENT,
"Dieser Core unterstützt kein Netplay zwischen verschiedenen Systemen"
"Dieser Core unterstützt kein Netzwerkspiel zwischen verschiedenen Systemen"
)
MSG_HASH(
MSG_NETPLAY_ENTER_PASSWORD,
@ -9996,7 +10000,7 @@ MSG_HASH(
)
MSG_HASH(
MSG_NETPLAY_ENTER_CHAT,
"Netplay-Chat-Nachricht eingeben:"
"Netzwerkspiel-Chatnachricht eingeben:"
)
MSG_HASH(
MSG_DISCORD_CONNECTION_REQUEST,
@ -10012,11 +10016,11 @@ MSG_HASH(
)
MSG_HASH(
MSG_NETPLAY_SERVER_HANGUP,
"Die Verbindung mit einem Netplay-Client wurde getrennt"
"Ein Netzwerkspiel-Client hat die Verbindung getrennt"
)
MSG_HASH(
MSG_NETPLAY_CLIENT_HANGUP,
"Verbindung mit Netplay getrennt"
"Verbindung mit Netzwerkspiel getrennt"
)
MSG_HASH(
MSG_NETPLAY_CANNOT_PLAY_UNPRIVILEGED,
@ -10036,7 +10040,7 @@ MSG_HASH(
)
MSG_HASH(
MSG_NETPLAY_PEER_PAUSED,
"Netplay-Teilnehmer \"%s\" hat pausiert"
"Netzwerkspiel-Teilnehmer \"%s\" hat pausiert"
)
MSG_HASH(
MSG_NETPLAY_CHANGED_NICK,
@ -10060,7 +10064,7 @@ MSG_HASH(
)
MSG_HASH(
MSG_CONNECTING_TO_NETPLAY_HOST,
"Verbinde zu Netplay-Host"
"Verbinde zu Netzwerkspiel"
)
MSG_HASH(
MSG_CONNECTING_TO_PORT,
@ -10756,7 +10760,7 @@ MSG_HASH(
)
MSG_HASH(
MSG_NETPLAY_FAILED,
"Netplay-Initialisierung fehlgeschlagen."
"Netzwerkspiel-Initialisierung fehlgeschlagen."
)
MSG_HASH(
MSG_NO_CONTENT_STARTING_DUMMY_CORE,
@ -11096,7 +11100,7 @@ MSG_HASH(
)
MSG_HASH(
MSG_NETPLAY_LAN_SCANNING,
"Suche nach Netplay-Hosts..."
"Suche nach Netzwerkspielen..."
)
MSG_HASH(
MSG_PREPARING_FOR_CONTENT_SCAN,
@ -11272,7 +11276,7 @@ MSG_HASH(
)
MSG_HASH(
MSG_NETPLAY_HOST_FULL,
"Netplay-Host voll"
"Netzwerkspiel voll"
)
MSG_HASH(
MSG_FAILED_TO_RECEIVE_HEADER_FROM_HOST,

View file

@ -485,7 +485,7 @@ MSG_HASH(
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_CORE_INFO_SAVESTATE_DETERMINISTIC,
"Determinístico (guardado/carga, rebobinado, anticipación predictiva de latencia, juego en red)"
"Determinístico (guardado/carga, rebobinado, reducción predictiva de latencia, juego en red)"
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_MISSING_REQUIRED,
@ -2796,11 +2796,11 @@ MSG_HASH(
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_INPUT_META_RUNAHEAD_TOGGLE,
"Anticipación predictiva (alternar)"
"Reducción predictiva de latencia"
)
MSG_HASH(
MENU_ENUM_SUBLABEL_INPUT_META_RUNAHEAD_TOGGLE,
"Activa o desactiva la anticipación predictiva."
"Activa o desactiva la reducción predictiva de latencia."
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_INPUT_META_AI_SERVICE,
@ -2998,43 +2998,43 @@ MSG_HASH(
MSG_HASH(
MENU_ENUM_LABEL_VALUE_RUN_AHEAD_UNSUPPORTED,
"[Anticipación predictiva no disponible]"
"[Reducción predictiva de latencia no disponible]"
)
MSG_HASH(
MENU_ENUM_SUBLABEL_RUN_AHEAD_UNSUPPORTED,
"El núcleo actual no es compatible con la anticipación predictiva de latencia por no tener soporte para guardados rápidos determinísticos."
"El núcleo actual no es compatible con la reducción predictiva de latencia por no tener soporte para guardados rápidos determinísticos."
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_RUN_AHEAD_ENABLED,
"Reducción anticipativa de latencia"
"Reducción predictiva de latencia"
)
MSG_HASH(
MENU_ENUM_SUBLABEL_RUN_AHEAD_ENABLED,
"Ejecuta la lógica del núcleo uno o más fotogramas por adelantado y luego carga un guardado rápido para reducir la latencia de entrada percibida."
"Ejecuta la lógica del núcleo uno o más fotogramas por anticipado y luego carga un guardado rápido para reducir la latencia de entrada percibida."
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_RUN_AHEAD_FRAMES,
"Fotogramas a anticipar"
"Fotogramas a calcular en la reducción predictiva"
)
MSG_HASH(
MENU_ENUM_SUBLABEL_RUN_AHEAD_FRAMES,
"Ajusta el número de fotogramas a anticipar. Puede haber tirones si el número de fotogramas retrasados supera al valor interno del juego."
"Ajusta el número de fotogramas a ejecutar de forma anticipada. Puede haber tirones si el número de fotogramas retrasados supera al valor interno del juego."
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_RUN_AHEAD_SECONDARY_INSTANCE,
"Usar una segunda instancia para anticipar"
"Usar una segunda instancia para la reducción predictiva"
)
MSG_HASH(
MENU_ENUM_SUBLABEL_RUN_AHEAD_SECONDARY_INSTANCE,
"Utiliza una segunda instancia del núcleo RetroArch para anticipar la latencia. Previene los problemas de audio causados al cargar guardados rápidos."
"Utiliza una segunda instancia del núcleo RetroArch para llevar a cabo la reducción predictiva de latencia. Previene los problemas de audio causados al cargar guardados rápidos."
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_RUN_AHEAD_HIDE_WARNINGS,
"Ocultar advertencias de anticipación"
"Ocultar advertencias de reducción predictiva"
)
MSG_HASH(
MENU_ENUM_SUBLABEL_RUN_AHEAD_HIDE_WARNINGS,
"Oculta el mensaje de advertencia que aparece al usar la anticipación si el núcleo no es compatible con los guardados rápidos."
"Oculta el mensaje de advertencia que aparece al usar la reducción predictiva de latencia si el núcleo no es compatible con los guardados rápidos."
)
/* Settings > Core */
@ -11440,35 +11440,35 @@ MSG_HASH(
)
MSG_HASH(
MSG_RUNAHEAD_ENABLED,
"Anticipación predictiva activada. Fotogramas de latencia eliminados: %u."
"Reducción predictiva de latencia activada. Fotogramas de latencia eliminados: %u."
)
MSG_HASH(
MSG_RUNAHEAD_ENABLED_WITH_SECOND_INSTANCE,
"Anticipación predictiva activada mediante una segunda instancia. Fotogramas de latencia eliminados: %u."
"Reducción predictiva de latencia activada mediante una segunda instancia. Fotogramas de latencia eliminados: %u."
)
MSG_HASH(
MSG_RUNAHEAD_DISABLED,
"Anticipación predictiva desactivada."
"Reducción predictiva de latencia desactivada."
)
MSG_HASH(
MSG_RUNAHEAD_CORE_DOES_NOT_SUPPORT_SAVESTATES,
"La anticipación predictiva ha sido desactivada porque este núcleo no es compatible con guardados rápidos."
"La reducción predictiva de latencia ha sido desactivada porque este núcleo no es compatible con guardados rápidos."
)
MSG_HASH(
MSG_RUNAHEAD_CORE_DOES_NOT_SUPPORT_RUNAHEAD,
"La anticipación predictiva no está disponible porque este núcleo no tiene soporte para guardados rápidos determinísticos."
"La reducción predictiva de latencia no está disponible porque este núcleo no tiene soporte para guardados rápidos determinísticos."
)
MSG_HASH(
MSG_RUNAHEAD_FAILED_TO_SAVE_STATE,
"Error al guardar rápidamente. La anticipación predictiva ha sido desactivada."
"Error al guardar rápidamente. La reducción predictiva de latencia ha sido desactivada."
)
MSG_HASH(
MSG_RUNAHEAD_FAILED_TO_LOAD_STATE,
"Error al cargar el guardado rápido. La anticipación predictiva ha sido desactivada."
"Error al cargar el guardado rápido. La reducción predictiva de latencia ha sido desactivada."
)
MSG_HASH(
MSG_RUNAHEAD_FAILED_TO_CREATE_SECONDARY_INSTANCE,
"Error al crear la segunda instancia. La anticipación predictiva solo usará una instancia a partir de este momento."
"Error al crear la segunda instancia. La reducción predictiva de latencia solo usará una instancia a partir de este momento."
)
MSG_HASH(
MSG_SCANNING_OF_FILE_FINISHED,
@ -11934,7 +11934,7 @@ MSG_HASH(
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_WIFI_NETWORK_SCAN,
"Conectar a una red"
"Conectarse a una red"
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_WIFI_NETWORKS,

858
intl/msg_hash_hr.h Normal file
View file

@ -0,0 +1,858 @@
#if defined(_MSC_VER) && !defined(_XBOX) && (_MSC_VER >= 1500 && _MSC_VER < 1900)
#if (_MSC_VER >= 1700)
/* https://support.microsoft.com/en-us/kb/980263 */
#pragma execution_character_set("utf-8")
#endif
#pragma warning(disable:4566)
#endif
/* Top-Level Menu */
MSG_HASH(
MENU_ENUM_LABEL_VALUE_MAIN_MENU,
"Glavni izbornik"
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_SETTINGS_TAB,
"Postavke"
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_FAVORITES_TAB,
"Omiljeno"
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_HISTORY_TAB,
"Povijest"
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_IMAGES_TAB,
"Slike"
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_MUSIC_TAB,
"Glazba"
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_VIDEO_TAB,
"Videozapisi"
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_EXPLORE_TAB,
"Pretraži"
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_ADD_TAB,
"Uvezi sadržaj"
)
/* Main Menu */
MSG_HASH(
MENU_ENUM_LABEL_VALUE_CONTENT_SETTINGS,
"Brzi izbornik"
)
MSG_HASH(
MENU_ENUM_SUBLABEL_CONTENT_SETTINGS,
"Brzo pristupi svim bitnim postavkama igre."
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_CORE_LIST,
"Učitaj jezgru"
)
MSG_HASH(
MENU_ENUM_SUBLABEL_CORE_LIST,
"Odaberi jezgru koju ćeš koristiti."
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_LOAD_CONTENT_LIST,
"Učitaj sadržaj"
)
MSG_HASH(
MENU_ENUM_SUBLABEL_LOAD_CONTENT_LIST,
"Odaberi sadržaj koju želiš pokrenuti."
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_LOAD_DISC,
"Učitaj disk"
)
MSG_HASH(
MENU_ENUM_SUBLABEL_LOAD_DISC,
"Učitaj fizički disk. Najprije odaberi jezgru (Učitaj jezgru) za korištenje s diskom."
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_DUMP_DISC,
"Umnoži disk"
)
MSG_HASH( /* FIXME Is a specific image format used? Is it determined automatically? User choice? */
MENU_ENUM_SUBLABEL_DUMP_DISC,
"Umnoži fizički disk u unutanju pohranu. Bit će spremljeno kao slika diska."
)
#ifdef HAVE_LAKKA
MSG_HASH(
MENU_ENUM_LABEL_VALUE_EJECT_DISC,
"Izbaci disk"
)
MSG_HASH(
MENU_ENUM_SUBLABEL_EJECT_DISC,
"Izbaci disk iz fizičkog CD/DVD pogona."
)
#endif
MSG_HASH(
MENU_ENUM_LABEL_VALUE_PLAYLISTS_TAB,
"Popisi za reprodukciju"
)
MSG_HASH(
MENU_ENUM_SUBLABEL_PLAYLISTS_TAB,
"Ovdje će se pojaviti pretraženi sadržaj koji odgovara bazi podataka."
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_ADD_CONTENT_LIST,
"Uvezi sadržaj"
)
MSG_HASH(
MENU_ENUM_SUBLABEL_ADD_CONTENT_LIST,
"Izradi i ažuriraj popise za reprodukcije pretragom sadržaja."
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_SHOW_WIMP,
"Prikaži izbornik za radnu površinu"
)
MSG_HASH(
MENU_ENUM_SUBLABEL_SHOW_WIMP,
"Otvori tradicionalni izbornik za radnu površinu."
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_MENU_DISABLE_KIOSK_MODE,
"Isključi način rada kioska (Potrebno ponovno pokretanje)"
)
MSG_HASH(
MENU_ENUM_SUBLABEL_MENU_DISABLE_KIOSK_MODE,
"Prikaži sve postavke povezane s konfiguracijom."
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_ONLINE_UPDATER,
"Internetsko ažuriranje"
)
MSG_HASH(
MENU_ENUM_SUBLABEL_ONLINE_UPDATER,
"Preuzmi dodatke, komponente i sadržaj za RetroArch."
)
MSG_HASH(
MENU_ENUM_SUBLABEL_NETPLAY,
"Pridruži se ili pokreni netplay sesiju."
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_SETTINGS,
"Postavke"
)
MSG_HASH(
MENU_ENUM_SUBLABEL_SETTINGS,
"Konfiguriraj program."
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_INFORMATION_LIST,
"Informacije"
)
MSG_HASH(
MENU_ENUM_SUBLABEL_INFORMATION_LIST_LIST,
"Prikaži informacije o sustavu."
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_CONFIGURATIONS_LIST,
"Konfiguracijska datoteka"
)
MSG_HASH(
MENU_ENUM_SUBLABEL_CONFIGURATIONS_LIST,
"Upravljaj i izrađuj konfiguracijske datoteke."
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_HELP_LIST,
"Pomoć"
)
MSG_HASH(
MENU_ENUM_SUBLABEL_HELP_LIST,
"Saznaj više o tome kako program funkcionira."
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_RESTART_RETROARCH,
"Ponovno pokreni RetroArch"
)
MSG_HASH(
MENU_ENUM_SUBLABEL_RESTART_RETROARCH,
"Ponovo pokretanje programa."
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_QUIT_RETROARCH,
"Zatvori RetroArch"
)
MSG_HASH(
MENU_ENUM_SUBLABEL_QUIT_RETROARCH,
"Zatvori pogram."
)
/* Main Menu > Load Core */
MSG_HASH(
MENU_ENUM_LABEL_VALUE_DOWNLOAD_CORE,
"Preuzmi jezgru"
)
MSG_HASH(
MENU_ENUM_SUBLABEL_DOWNLOAD_CORE,
"Preuzmi i instaliraj jezgru putem internetskog ažuriranja."
)
MSG_HASH( /* FIXME Maybe add a description? */
MENU_ENUM_LABEL_VALUE_START_VIDEO_PROCESSOR,
"Pokreni video procesor"
)
/* Main Menu > Load Content */
MSG_HASH(
MENU_ENUM_LABEL_VALUE_FAVORITES,
"Početna mapa"
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_DOWNLOADED_FILE_DETECT_CORE_LIST,
"Preuzimanja"
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_LOAD_ARCHIVE,
"Učitaj arhivu"
)
/* Main Menu > Load Content > Playlists */
MSG_HASH(
MENU_ENUM_LABEL_VALUE_GOTO_FAVORITES,
"Omiljeno"
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_GOTO_MUSIC,
"Glazba"
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_GOTO_IMAGES,
"Slike"
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_GOTO_VIDEO,
"Videozapisi"
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_GOTO_EXPLORE,
"Pretraži"
)
/* Main Menu > Online Updater */
/* Main Menu > Information */
MSG_HASH(
MENU_ENUM_LABEL_VALUE_CORE_INFORMATION,
"Informacije o jezgri"
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_DISC_INFORMATION,
"Informacije o disku"
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_NETWORK_INFORMATION,
"Informacije o mreži"
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_SYSTEM_INFORMATION,
"Informacije o sustavu"
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_DATABASE_MANAGER,
"Upravitelj baza podataka"
)
/* Main Menu > Information > Core Information */
MSG_HASH(
MENU_ENUM_LABEL_VALUE_CORE_INFO_CORE_NAME,
"Naziv jezgre"
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_CORE_INFO_CORE_LABEL,
"Oznaka jezgre"
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_CORE_INFO_SYSTEM_NAME,
"Naziv sustava"
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_CORE_INFO_SYSTEM_MANUFACTURER,
"Proizvođač sustava"
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_CORE_INFO_CATEGORIES,
"Kategorije"
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_CORE_INFO_AUTHORS,
"Autor"
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_CORE_INFO_PERMISSIONS,
"Dozvole"
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_CORE_INFO_LICENSES,
"Licenca"
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_MISSING_REQUIRED,
"Nedostaje, obvezno:"
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_MISSING_OPTIONAL,
"Nedostaje, izborno:"
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_CORE_DELETE,
"Izbrši jezgru"
)
MSG_HASH(
MENU_ENUM_SUBLABEL_CORE_DELETE,
"Ukloni ovu jezgru s diska."
)
/* Main Menu > Information > System Information */
MSG_HASH(
MENU_ENUM_LABEL_VALUE_SYSTEM_INFO_GIT_VERSION,
"Git verzija"
)
/* Main Menu > Information > Database Manager */
/* Main Menu > Information > Database Manager > Information */
MSG_HASH(
MENU_ENUM_LABEL_VALUE_RDB_ENTRY_NAME,
"Naziv"
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_RDB_ENTRY_DESCRIPTION,
"Opis"
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_RDB_ENTRY_GENRE,
"Žanr"
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_RDB_ENTRY_PUBLISHER,
"Izdavač"
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_RDB_ENTRY_ORIGIN,
"Podrijetlo"
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_RDB_ENTRY_FRANCHISE,
"Franšiza"
)
/* Main Menu > Configuration File */
/* Main Menu > Help */
/* Main Menu > Help > Basic Menu Controls */
/* Settings */
MSG_HASH(
MENU_ENUM_LABEL_VALUE_CORE_SETTINGS,
"Jezgra"
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_USER_INTERFACE_SETTINGS,
"Korisničko sučelje"
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_ACCESSIBILITY_SETTINGS,
"Pristupačnost"
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_POWER_MANAGEMENT_SETTINGS,
"Upravljanje potrošnjom energije"
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_RETRO_ACHIEVEMENTS_SETTINGS,
"Postignuća"
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_NETWORK_SETTINGS,
"Mreža"
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_PLAYLIST_SETTINGS,
"Popisi za reprodukciju"
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_USER_SETTINGS,
"Korisnik"
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_DIRECTORY_SETTINGS,
"Mape"
)
/* Settings > Drivers */
MSG_HASH(
MENU_ENUM_LABEL_VALUE_MENU_DRIVER,
"Izbornik"
)
/* Settings > Video */
#if defined(DINGUX)
#if defined(RS90) || defined(MIYOO)
#endif
#endif
/* Settings > Video > CRT SwitchRes */
/* Settings > Video > Output */
#if defined(DINGUX) && defined(DINGUX_BETA)
#endif
/* Settings > Video > Fullscreen Mode */
/* Settings > Video > Windowed Mode */
/* Settings > Video > Scaling */
#if defined(DINGUX)
#endif
/* Settings > Video > HDR */
MSG_HASH(
MENU_ENUM_LABEL_VALUE_VIDEO_HDR_CONTRAST,
"Kontrast"
)
/* Settings > Video > Synchronization */
/* Settings > Audio */
/* Settings > Audio > Output */
/* Settings > Audio > Resampler */
/* Settings > Audio > Synchronization */
MSG_HASH(
MENU_ENUM_LABEL_VALUE_AUDIO_SYNC,
"Sinkronizacija"
)
/* Settings > Audio > MIDI */
/* Settings > Audio > Mixer Settings > Mixer Stream */
/* Settings > Audio > Menu Sounds */
/* Settings > Input */
#if defined(HAVE_DINPUT) || defined(HAVE_WINRAWINPUT)
#endif
/* Settings > Input > Haptic Feedback/Vibration */
/* Settings > Input > Menu Controls */
/* Settings > Input > Hotkeys */
MSG_HASH(
MENU_ENUM_LABEL_VALUE_INPUT_META_QUIT_KEY,
"Zatvori RetroArch"
)
/* Settings > Input > Port # Controls */
/* Settings > Latency */
/* Settings > Core */
#ifndef HAVE_DYNAMIC
#endif
/* Settings > Configuration */
/* Settings > Saving */
/* Settings > Logging */
/* Settings > File Browser */
/* Settings > Frame Throttle */
/* Settings > Frame Throttle > Rewind */
/* Settings > Frame Throttle > Frame Time Counter */
/* Settings > Recording */
/* Settings > On-Screen Display */
/* Settings > On-Screen Display > On-Screen Overlay */
#if defined(ANDROID)
#endif
/* Settings > On-Screen Display > Video Layout */
/* Settings > On-Screen Display > On-Screen Notifications */
/* Settings > User Interface */
/* Settings > User Interface > Menu Item Visibility */
MSG_HASH(
MENU_ENUM_LABEL_VALUE_QUICK_MENU_VIEWS_SETTINGS,
"Brzi izbornik"
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_SETTINGS_VIEWS_SETTINGS,
"Postavke"
)
#ifdef HAVE_LAKKA
#endif
MSG_HASH(
MENU_ENUM_LABEL_VALUE_MENU_ADD_CONTENT_ENTRY_DISPLAY_MAIN_TAB,
"Glavni izbornik"
)
/* Settings > User Interface > Menu Item Visibility > Quick Menu */
/* Settings > User Interface > Views > Settings */
/* Settings > User Interface > Appearance */
/* Settings > AI Service */
/* Settings > Accessibility */
/* Settings > Power Management */
/* Settings > Achievements */
MSG_HASH(
MENU_ENUM_LABEL_VALUE_CHEEVOS_ENABLE,
"Postignuća"
)
/* Settings > Network */
/* Settings > Network > Updater */
/* Settings > Playlists */
MSG_HASH(
MENU_ENUM_LABEL_VALUE_HISTORY_LIST_ENABLE,
"Povijest"
)
/* Settings > Playlists > Playlist Management */
/* Settings > User */
/* Settings > User > Privacy */
/* Settings > User > Accounts */
/* Settings > User > Accounts > RetroAchievements */
/* Settings > User > Accounts > YouTube */
/* Settings > User > Accounts > Twitch */
/* Settings > User > Accounts > Facebook Gaming */
/* Settings > Directory */
MSG_HASH(
MENU_ENUM_LABEL_VALUE_CORE_ASSETS_DIRECTORY,
"Preuzimanja"
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_PLAYLIST_DIRECTORY,
"Popisi za reprodukciju"
)
/* Music */
/* Music > Quick Menu */
/* Netplay */
/* Netplay > Host */
/* Import Content */
/* Import Content > Scan File */
/* Import Content > Manual Scan */
/* Explore tab */
/* Playlist > Playlist Item */
MSG_HASH(
MENU_ENUM_LABEL_VALUE_INFORMATION,
"Informacije"
)
/* Playlist Item > Set Core Association */
/* Playlist Item > Information */
MSG_HASH(
MENU_ENUM_LABEL_VALUE_CONTENT_INFO_LABEL,
"Naziv"
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_CONTENT_INFO_CORE_NAME,
"Jezgra"
)
/* Quick Menu */
MSG_HASH(
MENU_ENUM_LABEL_VALUE_ACHIEVEMENT_LIST,
"Postignuća"
)
/* Quick Menu > Options */
/* Quick Menu > Options > Manage Core Options */
/* - Legacy (unused) */
/* Quick Menu > Controls */
/* Quick Menu > Controls > Load Remap File */
/* Quick Menu > Cheats */
/* Quick Menu > Cheats > Start or Continue Cheat Search */
/* Quick Menu > Cheats > Load Cheat File (Replace) */
/* Quick Menu > Cheats > Load Cheat File (Append) */
/* Quick Menu > Cheats > Cheat Details */
MSG_HASH(
MENU_ENUM_LABEL_VALUE_CHEAT_DESC,
"Opis"
)
/* Quick Menu > Disc Control */
/* Quick Menu > Shaders */
/* Quick Menu > Shaders > Save */
/* Quick Menu > Shaders > Remove */
/* Quick Menu > Shaders > Shader Parameters */
/* Quick Menu > Overrides */
/* Quick Menu > Achievements */
/* Quick Menu > Information */
/* Miscellaneous UI Items */
/* Settings Options */
/* RGUI: Settings > User Interface > Appearance */
/* RGUI: Settings Options */
/* XMB: Settings > User Interface > Appearance */
/* XMB: Settings Options */
/* Ozone: Settings > User Interface > Appearance */
/* MaterialUI: Settings > User Interface > Appearance */
/* MaterialUI: Settings Options */
/* Qt (Desktop Menu) */
MSG_HASH(
MENU_ENUM_LABEL_VALUE_QT_MENU_VIEW_OPTIONS_TITLE,
"Postavke"
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_QT_LOAD_CORE,
"Učitaj jezgru"
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_QT_NAME,
"Naziv"
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_QT_TAB_PLAYLISTS,
"Popisi za reprodukciju"
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_QT_CORE,
"Jezgra"
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_QT_INFORMATION,
"Informacije"
)
/* Unsorted */
MSG_HASH(
MENU_ENUM_LABEL_VALUE_LOAD_CONTENT_HISTORY,
"Povijest"
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_USER,
"Korisnik"
)
/* Unused (Only Exist in Translation Files) */
MSG_HASH(
MENU_ENUM_LABEL_VALUE_HELP,
"Pomoć"
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_CHEEVOS_DESCRIPTION,
"Opis"
)
/* Unused (Needs Confirmation) */
MSG_HASH( /* FIXME Seems related to MENU_ENUM_LABEL_VALUE_CORE_ASSETS_DIRECTORY, possible duplicate */
MENU_ENUM_LABEL_VALUE_CORE_ASSETS_DIR,
"Preuzimanja"
)
/* Discord Status */
/* Notifications */
/* Lakka */
/* Environment Specific Settings */
MSG_HASH(
MENU_ENUM_LABEL_VALUE_INPUT_META_RESTART_KEY,
"Ponovno pokreni RetroArch"
)
#ifdef HAVE_LAKKA_SWITCH
#endif
#if defined(HAVE_LAKKA_SWITCH) || defined(HAVE_LIBNX)
#endif
#ifdef HAVE_LAKKA
#endif
#ifdef GEKKO
#endif
#ifdef HAVE_ODROIDGO2
#else
#endif
#if defined(_3DS)
#endif
#ifdef HAVE_QT
#endif

View file

@ -9702,6 +9702,10 @@ MSG_HASH(
MENU_ENUM_LABEL_VALUE_NETPLAY_COMPAT_CONTENT_FOUND,
"Conteúdo compatível encontrado"
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_START_GONG,
"Iniciar gong"
)
/* Unused (Only Exist in Translation Files) */

View file

@ -8457,6 +8457,10 @@ MSG_HASH(
MENU_ENUM_LABEL_VALUE_RGUI_MENU_COLOR_THEME_TANGO_LIGHT,
"Tango Açık"
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_RGUI_MENU_COLOR_THEME_DYNAMIC,
"Dinamik"
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_RGUI_PARTICLE_EFFECT_NONE,
"KAPALI"

View file

@ -7,11 +7,11 @@
#define LANGUAGE_PROGRESS_ASTURIAN_APPROVED 13
/* Catalan */
#define LANGUAGE_PROGRESS_CATALAN_TRANSLATED 3
#define LANGUAGE_PROGRESS_CATALAN_TRANSLATED 5
#define LANGUAGE_PROGRESS_CATALAN_APPROVED 0
/* Czech */
#define LANGUAGE_PROGRESS_CZECH_TRANSLATED 18
#define LANGUAGE_PROGRESS_CZECH_TRANSLATED 28
#define LANGUAGE_PROGRESS_CZECH_APPROVED 0
/* Welsh */
@ -47,8 +47,8 @@
#define LANGUAGE_PROGRESS_FINNISH_APPROVED 38
/* French */
#define LANGUAGE_PROGRESS_FRENCH_TRANSLATED 99
#define LANGUAGE_PROGRESS_FRENCH_APPROVED 99
#define LANGUAGE_PROGRESS_FRENCH_TRANSLATED 100
#define LANGUAGE_PROGRESS_FRENCH_APPROVED 100
/* Galician */
#define LANGUAGE_PROGRESS_GALICIAN_TRANSLATED 13
@ -58,6 +58,10 @@
#define LANGUAGE_PROGRESS_HEBREW_TRANSLATED 0
#define LANGUAGE_PROGRESS_HEBREW_APPROVED 0
/* Croatian */
#define LANGUAGE_PROGRESS_CROATIAN_TRANSLATED 0
#define LANGUAGE_PROGRESS_CROATIAN_APPROVED 0
/* Hungarian */
#define LANGUAGE_PROGRESS_HUNGARIAN_TRANSLATED 9
#define LANGUAGE_PROGRESS_HUNGARIAN_APPROVED 0

14
intl/steam_hr.json Normal file
View file

@ -0,0 +1,14 @@
{
"main-desc": "RetroArch is an open source and cross platform frontend/framework for emulators, game engines, video games, media players and other applications.\n\nWhile it can do many things besides this, it is most widely known for enabling you to run classic games on a wide range of computers and consoles through a slick graphical interface. Settings are also unified so configuration is done once and for all.\n\nIn addition to this, you will soon be able to run original game discs (CDs) from RetroArch. We take videogame preservation seriously and want to ensure you can run your originally bought content on modern day PCs.\n\nRetroArch has advanced features like shaders, netplay, rewinding, next-frame response times, runahead, and more!",
"final-burn-neo-desc": "[img]{STEAM_APP_IMAGE}/extras/FBN_a2.png[/img]\r\n\r\nFinal Burn Neo (aka FBNeo) is the new official branch of the Final Burn Alpha emulator, which is compatible with hundreds of arcade and console games. The libretro core of FBNeo brings its library of compatible titles to RetroArch, where the core's tight integration with the libretro API allows it to work with RetroArch's advanced time-bending features like rollback-based netplay and runahead latency reduction. It includes input presets for automatic mapping of buttons for different games, including fighting game layouts for both modern and old-school arcade controls (aka fightsticks).",
"genesis-plus-gx-desc": "[img]{STEAM_APP_IMAGE}/extras/Genesis_Plus_GX_(Phone).png[/img]\r\n\r\nGenesis Plus GX began as a homebrew port of the Genesis Plus emulator for a hacked console before being ported to libretro. With a focus on speed, accuracy and portability, Genesis Plus GX now appears on a variety of platforms and frontends, and is known as one of the most capable and compatible emulators for the consoles it covers, with support for both cartridge and CD-ROM games. It also works well with many of RetroArch's advanced features, such as real-time rewind, runahead latency reduction, cheats and RetroAchievements.",
"kronos-desc": "[img]{STEAM_APP_IMAGE}/extras/main.png[/img]\r\n\r\nKronos is a modern fork of the UoYabause emulator, which is itself a fork of the venerable Yabause emulator. This DLC provides the Kronos-libretro core for use with the RetroArch gaming and multimedia interface, allowing users to load software that is compatible with the Kronos emulator.\r\n\r\nKronos utilizes modern OpenGL capabilities to provide a variety of extra graphical features, such as increased internal resolution, so an up-to-date and reasonably powerful GPU is recommended.\r\n\r\nKronos supports loading games from many different formats, including ISO, BIN/CUE and the compressed CHD format, and it requires external BIOS files (saturn_bios.bin and stvbios.zip) placed either in RetroArch's \"system\" folder or alongside the target software in order to function correctly.",
"mesen-desc": "[img]{STEAM_APP_IMAGE}/extras/mesen2.png[/img]\r\n\r\nMesen is a highly accurate and feature-filled emulator with support for tons of cartridge mappers (even ones used for weird, unauthorized carts), custom color palettes and HD asset packs. As a libretro core, Mesen supports many advanced features, like softpatching and achievements (through the RetroAchievements service).",
"mesen-s-desc": "[img]{STEAM_APP_IMAGE}/extras/mesen2.png[/img][img]{STEAM_APP_IMAGE}/extras/-S2.png[/img]\r\n\r\nMesen S is a highly accurate and feature-filled 16bit console emulator. It has high compatibility, with support for the add-on chips used in many games of the era, while also maintaining high performance. As a libretro core, Mesen S supports many advanced features, like softpatching and achievements (through the RetroAchievements service).",
"mgba-desc": "[img]{STEAM_APP_IMAGE}/extras/mgba.png[/img]\r\n\r\nmGBA is a fast, accurate emulator for one of the most popular and well-loved handheld consoles, and it has compatibility with huge library of beloved 8- and 16-bit style games. On top of the commitment to speed and faithful reproduction, mGBA also has a ton of great enhancement features, including support for custom palettes for games that were originally grayscale and displaying borders for games that include them.\r\n\r\nThis DLC allows mGBA to run through RetroArch, which adds all of its enhancements and features, including real-time rewind, extensive post-processing shaders and low-latency input to provide a modern gaming experience even with classic titles.",
"pcsx-rearmed-desc": "[img]{STEAM_APP_IMAGE}/extras/PCSX.png[/img]\r\n\r\nPCSX ReARMed is part of a long line of emulators that includes PCSX-Reloaded, PCSX-df and, of course, the original PCSX. This particular fork was originally heavily optimized for devices with ARM CPUs, hence the name, but we've added back in quite a few things to make it work well on typical PC hardware, as well.\r\n\r\nAs a libretro core, this DLC requires the RetroArch interface, where it can be loaded as a core to run games and software that are compatible with the PCSX ReARMed emulator. This core requires a BIOS image (not included) for each region of the software to be placed in RetroArch's \"system\" directory in order to function properly.",
"sameboy-desc": "[img]{STEAM_APP_IMAGE}/extras/SAMEBOY_(Phone).png[/img]\r\nSameBoy is a highly accurate emulator known for successfully running a few games that cause other emulators to stumble. In addition to this high accuracy, SameBoy also sports some nice features like the ability to pick which device model to emulate regardless of what model the game is designed for, user-selectable colorization palettes, built-in HLE BIOS and the ability to load borders on the games that support them.",
"stella-desc": "[img]{STEAM_APP_IMAGE}/extras/stealla.png[/img]\r\n\r\nStella is a free, open-source emulator for one of the most popular and influential home video game consoles of the 1970s and '80s. This emulator was originally developed for use on the GNU/Linux operating system but has, over time, been ported to many different platforms, including libretro, which allows it to play through the RetroArch gaming and multimedia system.\r\n\r\n[img]{STEAM_APP_IMAGE}/extras/2600.png[/img]\r\n\r\nOver the past couple of years, the Stella development team has made great strides in mimicking the many quirks of Stella's target console, making it compatible with many difficult-to-emulate games, homebrew software and demos.\r\n\r\nThrough RetroArch, you can bring a modern touch to this classic emulator, with support for real-time rewind and RetroAchievements, as well as RetroArch's best-in-class shaders for CRT display emulation and more.",
"requirements": "CPU: Intel Pentium 4 and up (CPU with SSE2 instructions required) \nCPU-recommended:Intel Core series or AMD equivalent \nGraphics: Any compliant OpenGL 2.x or Direct3D11 GPU. For shaders to work properly, should support at least Shader Model 2.0. \nGraphics-recommended: Intel: At least Intel HD 4K required for OpenGL, any compliant D3D11 GPU for Direct3D 11. Should support at least Shader Model 3.0 and/or 4.0. \nAdditional notes: For OpenGL: Intel HD 2K/3K GPUs on Windows 10 will have to fall back to an OpenGL 1.1 driver.",
"legal-limits": "RetroArch is free/open source software, available under the GNU GPL 3.0 license. \nIt does not contain any copyrighted material by third parties. RetroArch does not condone piracy in any way, shape or form."
}