strip out unneeded uwp specific file io functions

This commit is contained in:
Tunip3 2021-08-25 15:54:09 +01:00
parent 619df7e11b
commit 8396bd599d
4 changed files with 426 additions and 158 deletions

View file

@ -32,6 +32,7 @@
#include <collection.h>
#include <functional>
#include <fileapifromapp.h>
#include <AclAPI.h>
using namespace Windows::Foundation;
using namespace Windows::Foundation::Collections;
@ -56,6 +57,10 @@ using namespace Windows::Storage::FileProperties;
#include <retro_environment.h>
#include <uwp/uwp_async.h>
#include <uwp/uwp_file_handle_access.h>
#include <uwp/std_filesystem_compat.h>
// define _SILENCE_EXPERIMENTAL_FILESYSTEM_DEPRECATION_WARNING to silence warnings
// idk why this warning happens considering we can't use the non experimental version but whatever ig
namespace
{
@ -734,36 +739,23 @@ int retro_vfs_file_remove_impl(const char *path)
{
BOOL result;
wchar_t *path_wide;
Platform::String^ path_str;
if (!path || !*path)
return -1;
path_wide = utf8_to_utf16_string_alloc(path);
windowsize_path(path_wide);
path_str = ref new Platform::String(path_wide);
free(path_wide);
/* Try Win32 first, this should work in AppData */
result = DeleteFileFromAppW(path_str->Data());
result = DeleteFileFromAppW(path_wide);
if (result)
return 0;
if (GetLastError() == ERROR_FILE_NOT_FOUND)
return -1;
/* Fallback to WinRT */
return RunAsyncAndCatchErrors<int>([&]() {
return concurrency::create_task(LocateStorageItem<StorageFile>(path_str)).then([&](StorageFile^ file) {
return file->DeleteAsync(StorageDeleteOption::PermanentDelete);
}).then([&]() {
return 0;
});
}, -1);
return -1;
}
/* TODO: this may not work if trying to move a directory */
int retro_vfs_file_rename_impl(const char *old_path, const char *new_path)
/*int retro_vfs_file_rename_impl(const char* old_path, const char* new_path)
{
char new_file_name[PATH_MAX_LENGTH];
char new_dir_path[PATH_MAX_LENGTH];
@ -800,8 +792,8 @@ int retro_vfs_file_rename_impl(const char *old_path, const char *new_path)
concurrency::task<StorageFile^> old_file_task = concurrency::create_task(LocateStorageItem<StorageFile>(old_path_str));
concurrency::task<StorageFolder^> new_dir_task = concurrency::create_task(LocateStorageItem<StorageFolder>(new_dir_path_str));
return concurrency::create_task([&] {
/* Run these two tasks in parallel */
/* TODO: There may be some cleaner way to express this */
// Run these two tasks in parallel
// TODO: There may be some cleaner way to express this
concurrency::task_group group;
group.run([&] { return old_file_task; });
group.run([&] { return new_dir_task; });
@ -812,6 +804,318 @@ int retro_vfs_file_rename_impl(const char *old_path, const char *new_path)
return 0;
});
}, -1);
}*/
//this is enables you to copy access permissions from one file/folder to another
//however depending on the target and where the file is being transferred to and from it may not be needed.
//(use disgression)
int uwp_copy_acl(const wchar_t* source, const wchar_t* target)
{
PSECURITY_DESCRIPTOR sidOwnerDescriptor = nullptr;
PSECURITY_DESCRIPTOR sidGroupDescriptor = nullptr;
PSECURITY_DESCRIPTOR daclDescriptor = nullptr;
PSID sidOwner;
PSID sidGroup;
PACL dacl;
PACL sacl;
DWORD result;
HANDLE original_file = CreateFileFromAppW(source, GENERIC_READ, 0, nullptr, OPEN_EXISTING, FILE_FLAG_BACKUP_SEMANTICS, nullptr);
if (original_file != INVALID_HANDLE_VALUE)
{
result = GetSecurityInfo(original_file, SE_FILE_OBJECT, DACL_SECURITY_INFORMATION, &sidOwner, &sidGroup, &dacl, &sacl, &daclDescriptor);
if (result != 0)
{
LocalFree(daclDescriptor);
CloseHandle(original_file);
return result;
}
result = GetSecurityInfo(original_file, SE_FILE_OBJECT, OWNER_SECURITY_INFORMATION, &sidOwner, &sidGroup, &dacl, &sacl, &sidOwnerDescriptor);
if (result != 0)
{
LocalFree(sidOwnerDescriptor);
LocalFree(daclDescriptor);
CloseHandle(original_file);
return result;
}
result = GetSecurityInfo(original_file, SE_FILE_OBJECT, GROUP_SECURITY_INFORMATION, &sidOwner, &sidGroup, &dacl, &sacl, &sidGroupDescriptor);
//close file handle regardless of result
CloseHandle(original_file);
if (result != 0)
{
LocalFree(sidOwnerDescriptor);
LocalFree(sidGroupDescriptor);
LocalFree(daclDescriptor);
CloseHandle(original_file);
return result;
}
CloseHandle(original_file);
}
else
{
result = GetNamedSecurityInfoW(source, SE_FILE_OBJECT, DACL_SECURITY_INFORMATION, &sidOwner, &sidGroup, &dacl, &sacl, &daclDescriptor);
if (result != 0)
{
LocalFree(daclDescriptor);
return result;
}
result = GetNamedSecurityInfoW(source, SE_FILE_OBJECT, OWNER_SECURITY_INFORMATION, &sidOwner, &sidGroup, &dacl, &sacl, &sidOwnerDescriptor);
if (result != 0)
{
LocalFree(sidOwnerDescriptor);
LocalFree(daclDescriptor);
return result;
}
result = GetNamedSecurityInfoW(source, SE_FILE_OBJECT, GROUP_SECURITY_INFORMATION, &sidOwner, &sidGroup, &dacl, &sacl, &sidGroupDescriptor);
if (result != 0)
{
LocalFree(sidOwnerDescriptor);
LocalFree(sidGroupDescriptor);
LocalFree(daclDescriptor);
return result;
}
}
SECURITY_INFORMATION info = DACL_SECURITY_INFORMATION | OWNER_SECURITY_INFORMATION | GROUP_SECURITY_INFORMATION;
HANDLE target_file = CreateFileFromAppW(target, GENERIC_READ | GENERIC_WRITE, FILE_SHARE_READ | FILE_SHARE_WRITE, nullptr, OPEN_EXISTING, 0, nullptr);
if (target_file != INVALID_HANDLE_VALUE)
{
result = SetSecurityInfo(target_file, SE_FILE_OBJECT, info, sidOwner, sidGroup, dacl, sacl);
CloseHandle(target_file);
}
else
{
wchar_t* temp = wcsdup(target);
result = SetNamedSecurityInfoW(temp, SE_FILE_OBJECT, info, sidOwner, sidGroup, dacl, sacl);
free(temp);
}
if (result != 0)
{
LocalFree(sidOwnerDescriptor);
LocalFree(sidGroupDescriptor);
LocalFree(daclDescriptor);
return result;
}
if ((sidOwnerDescriptor != nullptr && LocalFree(sidOwnerDescriptor) != nullptr) || (daclDescriptor != nullptr && LocalFree(daclDescriptor) != nullptr) || (daclDescriptor != nullptr && LocalFree(daclDescriptor) != nullptr))
{
//an error occured but idk what error code is right so we just return -1
return -1;
}
//woo we made it all the way to the end so we can return success
return 0;
}
int uwp_mkdir_impl(std::experimental::filesystem::path dir)
{
//I feel like this should create the directory recursively but the existing implementation does not so this update won't
WIN32_FILE_ATTRIBUTE_DATA lpFileInfo;
bool parent_dir_exists = false;
if (dir.empty())
return -1;
//check if file attributes can be gotten successfully
if (GetFileAttributesExFromAppW(dir.parent_path().wstring().c_str(), GetFileExInfoStandard, &lpFileInfo))
{
//check that the files attributes are not null or empty
if (lpFileInfo.dwFileAttributes != INVALID_FILE_ATTRIBUTES && lpFileInfo.dwFileAttributes != 0)
{
if (lpFileInfo.dwFileAttributes & FILE_ATTRIBUTE_DIRECTORY)
{
parent_dir_exists = true;
}
}
}
if (!parent_dir_exists)
{
//try to create parent dir
int success = uwp_mkdir_impl(dir.parent_path());
if (success != 0 || success != -2)
return success;
}
/* Try Win32 first, this should work in AppData */
bool create_dir = CreateDirectoryFromAppW(dir.wstring().c_str(), NULL);
if (create_dir)
return 0;
if (GetLastError() == ERROR_ALREADY_EXISTS)
return -2;
return -1;
}
int retro_vfs_mkdir_impl(const char* dir)
{
return uwp_mkdir_impl(std::filesystem::path(dir));
}
//the first run paramater is used to avoid error checking when doing recursion
//unlike the initial implementation this can move folders even empty ones when you want to move a directory structure
//this will fail even if a single file cannot be moved
int uwp_move_path(std::filesystem::path old_path, std::filesystem::path new_path, bool firstrun = true)
{
if (old_path.empty() || new_path.empty())
return -1;
if (firstrun)
{
WIN32_FILE_ATTRIBUTE_DATA lpFileInfo, targetfileinfo;
bool parent_dir_exists = false;
//make sure that parent path exists
if (GetFileAttributesExFromAppW(new_path.parent_path().wstring().c_str(), GetFileExInfoStandard, &lpFileInfo))
{
//check that the files attributes are not null or empty
if (lpFileInfo.dwFileAttributes != INVALID_FILE_ATTRIBUTES && lpFileInfo.dwFileAttributes != 0)
{
if (!(lpFileInfo.dwFileAttributes & FILE_ATTRIBUTE_DIRECTORY))
{
//parent path doesn't exist ;-; so we gotta create it
uwp_mkdir_impl(new_path.parent_path());
}
}
}
//make sure that source path exists
if (GetFileAttributesExFromAppW(old_path.wstring().c_str(), GetFileExInfoStandard, &lpFileInfo))
{
//check that the files attributes are not null or empty
if (lpFileInfo.dwFileAttributes != INVALID_FILE_ATTRIBUTES && lpFileInfo.dwFileAttributes != 0)
{
//check if source path is a dir
if (lpFileInfo.dwFileAttributes & FILE_ATTRIBUTE_DIRECTORY)
{
//create the target dir
CreateDirectoryFromAppW(new_path.wstring().c_str(), NULL);
//call move function again but with first run disabled in order to move the folder
int result = uwp_move_path(old_path, new_path, false);
if (result != 0)
{
//return the error
return result;
}
}
else
{
//the file that we want to move exists so we can copy it now
//check if target file already exists
if (GetFileAttributesExFromAppW(new_path.wstring().c_str(), GetFileExInfoStandard, &targetfileinfo))
{
if (targetfileinfo.dwFileAttributes != INVALID_FILE_ATTRIBUTES && targetfileinfo.dwFileAttributes != 0 && (!(targetfileinfo.dwFileAttributes & FILE_ATTRIBUTE_DIRECTORY)))
{
//delete target file
if (DeleteFileFromAppW(new_path.wstring().c_str()))
{
//return an error if we can't successfully delete the target file
return -1;
}
}
}
//move the file
if (!MoveFileFromAppW(old_path.wstring().c_str(), new_path.wstring().c_str()))
{
//failed to move the file
return -1;
}
//set acl - this step fucking sucks or at least to before I made a whole ass function
//idk if we actually "need" to set the acl though
if (uwp_copy_acl(new_path.parent_path().wstring().c_str(), new_path.wstring().c_str()) != 0)
{
//setting acl failed
return -1;
}
}
}
}
}
else
{
//we are bypassing error checking and moving a dir
//first we gotta get a list of files in the dir
wchar_t* filteredPath = wcsdup(old_path.wstring().c_str());
wcscat_s(filteredPath, sizeof(L"\\*.*"), L"\\*.*");
WIN32_FIND_DATA findDataResult;
HANDLE searchResults = FindFirstFileExFromAppW(filteredPath, FindExInfoBasic, &findDataResult, FindExSearchNameMatch, nullptr, FIND_FIRST_EX_LARGE_FETCH);
if (searchResults != INVALID_HANDLE_VALUE)
{
bool fail = false;
do
{
if (findDataResult.cFileName != L"." && findDataResult.cFileName != L"..")
{
std::filesystem::path temp_old = old_path;
std::filesystem::path temp_new = new_path;
temp_old /= findDataResult.cFileName;
temp_new /= findDataResult.cFileName;
if (findDataResult.dwFileAttributes & FILE_ATTRIBUTE_DIRECTORY)
{
CreateDirectoryFromAppW(temp_new.wstring().c_str(), NULL);
int result = uwp_move_path(temp_old, temp_new, false);
if (result != 0)
fail = true;
}
else
{
WIN32_FILE_ATTRIBUTE_DATA targetfileinfo;
//the file that we want to move exists so we can copy it now
//check if target file already exists
if (GetFileAttributesExFromAppW(temp_new.wstring().c_str(), GetFileExInfoStandard, &targetfileinfo))
{
if (targetfileinfo.dwFileAttributes != INVALID_FILE_ATTRIBUTES && targetfileinfo.dwFileAttributes != 0 && (!(targetfileinfo.dwFileAttributes & FILE_ATTRIBUTE_DIRECTORY)))
{
//delete target file
if (DeleteFileFromAppW(temp_new.wstring().c_str()))
{
//return an error if we can't successfully delete the target file
fail = true;
}
}
}
//move the file
if (!MoveFileFromAppW(temp_old.wstring().c_str(), temp_new.wstring().c_str()))
{
//failed to move the file
fail = true;
}
//set acl - this step fucking sucks or at least to before I made a whole ass function
//idk if we actually "need" to set the acl though
if (uwp_copy_acl(new_path.wstring().c_str(), temp_new.wstring().c_str()) != 0)
{
//setting acl failed
fail = true;
}
}
}
} while (FindNextFile(searchResults, &findDataResult));
FindClose(searchResults);
if (fail)
return -1;
}
free(filteredPath);
}
//yooooooo we finally made it all the way to the end
//we can now return success
return 0;
}
//c doesn't support default arguments so we wrap it up in a shell to enable us to use default arguments
//default arguments mean that we can do better recursion
int retro_vfs_file_rename_impl(const char* old_path, const char* new_path)
{
return uwp_move_path(std::filesystem::path(old_path), std::filesystem::path(old_path));
}
const char *retro_vfs_file_get_path_impl(libretro_vfs_implementation_file *stream)
@ -825,9 +1129,6 @@ const char *retro_vfs_file_get_path_impl(libretro_vfs_implementation_file *strea
int retro_vfs_stat_impl(const char *path, int32_t *size)
{
wchar_t *path_wide;
Platform::String^ path_str;
IStorageItem^ item;
DWORD file_info;
_WIN32_FILE_ATTRIBUTE_DATA attribdata;
if (!path || !*path)
@ -835,16 +1136,13 @@ int retro_vfs_stat_impl(const char *path, int32_t *size)
path_wide = utf8_to_utf16_string_alloc(path);
windowsize_path(path_wide);
path_str = ref new Platform::String(path_wide);
free(path_wide);
/* Try Win32 first, this should work in AppData */
if (GetFileAttributesExFromAppW(path_str->Data(), GetFileExInfoStandard, &attribdata))
if (GetFileAttributesExFromAppW(path_wide, GetFileExInfoStandard, &attribdata))
{
file_info = attribdata.dwFileAttributes;
if (file_info != INVALID_FILE_ATTRIBUTES)
if (attribdata.dwFileAttributes != INVALID_FILE_ATTRIBUTES)
{
if (!(file_info & FILE_ATTRIBUTE_DIRECTORY))
if (!(attribdata.dwFileAttributes & FILE_ATTRIBUTE_DIRECTORY))
{
LARGE_INTEGER sz;
if (size)
@ -854,100 +1152,14 @@ int retro_vfs_stat_impl(const char *path, int32_t *size)
*size = sz.QuadPart;
}
}
return (file_info & FILE_ATTRIBUTE_DIRECTORY) ? RETRO_VFS_STAT_IS_VALID | RETRO_VFS_STAT_IS_DIRECTORY : RETRO_VFS_STAT_IS_VALID;
return (attribdata.dwFileAttributes & FILE_ATTRIBUTE_DIRECTORY) ? RETRO_VFS_STAT_IS_VALID | RETRO_VFS_STAT_IS_DIRECTORY : RETRO_VFS_STAT_IS_VALID;
}
}
if (GetLastError() == ERROR_FILE_NOT_FOUND)
return 0;
/* Fallback to WinRT */
item = LocateStorageFileOrFolder(path_str);
if (!item)
return 0;
return RunAsyncAndCatchErrors<int>([&]() {
return concurrency::create_task(item->GetBasicPropertiesAsync()).then([&](BasicProperties^ properties) {
if (size)
*size = properties->Size;
return item->IsOfType(StorageItemTypes::Folder) ? RETRO_VFS_STAT_IS_VALID | RETRO_VFS_STAT_IS_DIRECTORY : RETRO_VFS_STAT_IS_VALID;
});
}, 0);
return 0;
}
int retro_vfs_mkdir_impl(const char *dir)
{
Platform::String^ parent_path_str;
Platform::String^ dir_name_str;
Platform::String^ dir_str;
wchar_t *dir_name_wide, *parent_path_wide, *dir_wide;
char *dir_local, *tmp;
char parent_path[PATH_MAX_LENGTH];
char dir_name[PATH_MAX_LENGTH];
BOOL result;
if (!dir || !*dir)
return -1;
dir_name[0] = '\0';
/* If the path ends with a slash, we have to remove
* it for basename to work */
dir_local = strdup(dir);
tmp = dir_local + strlen(dir_local) - 1;
if (PATH_CHAR_IS_SLASH(*tmp))
*tmp = 0;
dir_wide = utf8_to_utf16_string_alloc(dir_local);
windowsize_path(dir_wide);
dir_str = ref new Platform::String(dir_wide);
free(dir_wide);
fill_pathname_base(dir_name, dir_local, sizeof(dir_name));
dir_name_wide = utf8_to_utf16_string_alloc(dir_name);
dir_name_str = ref new Platform::String(dir_name_wide);
free(dir_name_wide);
fill_pathname_parent_dir(parent_path, dir_local, sizeof(parent_path));
parent_path_wide = utf8_to_utf16_string_alloc(parent_path);
windowsize_path(parent_path_wide);
parent_path_str = ref new Platform::String(parent_path_wide);
free(parent_path_wide);
retro_assert(!dir_name_str->IsEmpty()
&& !parent_path_str->IsEmpty());
free(dir_local);
/* Try Win32 first, this should work in AppData */
result = CreateDirectoryFromAppW(dir_str->Data(), NULL);
if (result)
return 0;
if (GetLastError() == ERROR_ALREADY_EXISTS)
return -2;
/* Fallback to WinRT */
return RunAsyncAndCatchErrors<int>([&]() {
return concurrency::create_task(LocateStorageItem<StorageFolder>(
parent_path_str)).then([&](StorageFolder^ parent) {
return parent->CreateFolderAsync(dir_name_str);
}).then([&](concurrency::task<StorageFolder^> new_dir) {
try
{
new_dir.get();
}
catch (Platform::COMException^ e)
{
if (e->HResult == HRESULT_FROM_WIN32(ERROR_ALREADY_EXISTS))
return -2;
throw;
}
return 0;
});
}, -1);
}
#ifdef VFS_FRONTEND
struct retro_vfs_dir_handle
@ -1030,24 +1242,6 @@ int retro_vfs_closedir_impl(libretro_vfs_implementation_dir *rdir)
return 0;
}
bool uwp_drive_exists(const char *path)
{
wchar_t *path_wide;
Platform::String^ path_str;
if (!path || !*path)
return 0;
path_wide = utf8_to_utf16_string_alloc(path);
path_str = ref new Platform::String(path_wide);
free(path_wide);
return RunAsyncAndCatchErrors<bool>([&]() {
return concurrency::create_task(StorageFolder::GetFolderFromPathAsync(path_str)).then([](StorageFolder^ properties) {
return true;
});
}, false);
}
char* uwp_trigger_picker(void)
{
return RunAsyncAndCatchErrors<char*>([&]() {

View file

@ -522,18 +522,22 @@
</ItemGroup>
<ItemGroup>
<ClCompile Include="..\..\..\libretro-common\vfs\vfs_implementation_uwp.cpp">
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<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|x64'">VFS_FRONTEND;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='ReleaseANGLE|x64'">VFS_FRONTEND;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<ItemGroup>
@ -636,4 +640,4 @@
<Import Project="$(VSINSTALLDIR)\Common7\IDE\Extensions\Microsoft\VsGraphics\MeshContentTask.targets" />
<Import Project="$(VSINSTALLDIR)\Common7\IDE\Extensions\Microsoft\VsGraphics\ShaderGraphContentTask.targets" />
</ImportGroup>
</Project>
</Project>

View file

@ -515,18 +515,22 @@
</ItemGroup>
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View file

@ -0,0 +1,66 @@
//this file checks in order to ensure that right version of std::filesystem is returned for the version of c++
// We haven't checked which filesystem to include yet
#ifndef INCLUDE_STD_FILESYSTEM_EXPERIMENTAL
// Check for feature test macro for <filesystem>
# if defined(__cpp_lib_filesystem)
# define INCLUDE_STD_FILESYSTEM_EXPERIMENTAL 0
// Check for feature test macro for <experimental/filesystem>
# elif defined(__cpp_lib_experimental_filesystem)
# define INCLUDE_STD_FILESYSTEM_EXPERIMENTAL 1
// We can't check if headers exist...
// Let's assume experimental to be safe
# elif !defined(__has_include)
# define INCLUDE_STD_FILESYSTEM_EXPERIMENTAL 1
// Check if the header "<filesystem>" exists
# elif __has_include(<filesystem>)
// If we're compiling on Visual Studio and are not compiling with C++17, we need to use experimental
# ifdef _MSC_VER
// Check and include header that defines "_HAS_CXX17"
# if __has_include(<yvals_core.h>)
# include <yvals_core.h>
// Check for enabled C++17 support
# if defined(_HAS_CXX17) && _HAS_CXX17
// We're using C++17, so let's use the normal version
# define INCLUDE_STD_FILESYSTEM_EXPERIMENTAL 0
# endif
# endif
// If the marco isn't defined yet, that means any of the other VS specific checks failed, so we need to use experimental
# ifndef INCLUDE_STD_FILESYSTEM_EXPERIMENTAL
# define INCLUDE_STD_FILESYSTEM_EXPERIMENTAL 1
# endif
// Not on Visual Studio. Let's use the normal version
# else // #ifdef _MSC_VER
# define INCLUDE_STD_FILESYSTEM_EXPERIMENTAL 0
# endif
// Check if the header "<filesystem>" exists
# elif __has_include(<experimental/filesystem>)
# define INCLUDE_STD_FILESYSTEM_EXPERIMENTAL 1
// Fail if neither header is available with a nice error message
# else
# error Could not find system header "<filesystem>" or "<experimental/filesystem>"
# endif
// We priously determined that we need the exprimental version
# if INCLUDE_STD_FILESYSTEM_EXPERIMENTAL
// Include it
# include <experimental/filesystem>
// We need the alias from std::experimental::filesystem to std::filesystem
namespace std {
namespace filesystem = experimental::filesystem;
}
# else // We have a decent compiler and can use the normal version
# include <filesystem>// Include it
# endif
#endif // #ifndef INCLUDE_STD_FILESYSTEM_EXPERIMENTAL