Implement proper ps2_font driver instead of using the font driver from gskit

This commit is contained in:
Francisco Javier Trujillo Mata 2021-01-15 22:29:53 +01:00 committed by Francisco Javier Trujillo Mata
parent 1071c93c82
commit dadf49764b
3 changed files with 348 additions and 36 deletions

View file

@ -797,6 +797,8 @@ static const unsigned input_backtouch_toggle = false;
/* Font size for on-screen messages. */
#if defined(DINGUX)
#define DEFAULT_FONT_SIZE 12
#elif defined(PS2)
#define DEFAULT_FONT_SIZE 16
#else
#define DEFAULT_FONT_SIZE 32
#endif

View file

@ -46,6 +46,8 @@ typedef struct ps2_video
int menu_filter;
int core_filter;
video_viewport_t vp;
/* Palette in the cores */
struct retro_hw_render_interface_gskit_ps2 iface;
@ -145,7 +147,14 @@ static void init_ps2_video(ps2_video_t *ps2)
{
ps2->gsGlobal = init_GSGlobal();
gsKit_TexManager_init(ps2->gsGlobal);
ps2->vp.x = 0;
ps2->vp.y = 0;
ps2->vp.width = ps2->gsGlobal->Width;
ps2->vp.height = ps2->gsGlobal->Height;
ps2->vp.full_width = ps2->gsGlobal->Width;
ps2->vp.full_height = ps2->gsGlobal->Height;
ps2->vsync_callback_id = gsKit_add_vsync_handler(vsync_handler);
ps2->menuTexture = prepare_new_texture();
ps2->coreTexture = prepare_new_texture();

View file

@ -22,56 +22,357 @@
#include "../font_driver.h"
#define FONTM_TEXTURE_COLOR GS_SETREG_RGBAQ(0x80,0x80,0x80,0x80,0x00)
#define FONTM_TEXTURE_SCALED 0.5f
#define FONTM_TEXTURE_LEFT_MARGIN 0
#define FONTM_TEXTURE_BOTTOM_MARGIN 15
#define FONTM_TEXTURE_ZPOSITION 3
typedef struct ps2_font_info
typedef struct
{
ps2_video_t *ps2_video;
GSFONTM *gsFontM;
} ps2_font_info_t;
GSTEXTURE *texture;
const font_renderer_driver_t* font_driver;
void* font_data;
} ps2_font_t;
static void *ps2_font_init_font(void *gl_data, const char *font_path,
static void* ps2_font_init_font(void* data, const char* font_path,
float font_size, bool is_threaded)
{
ps2_font_info_t *ps2 = (ps2_font_info_t*)calloc(1, sizeof(ps2_font_info_t));
ps2->ps2_video = (ps2_video_t *)gl_data;
ps2->gsFontM = gsKit_init_fontm();
const struct font_atlas* atlas = NULL;
uint32_t j;
ps2_font_t* font = (ps2_font_t*)calloc(1, sizeof(*font));
ps2_video_t* ps2 = (ps2_video_t*)data;
gsKit_fontm_upload(ps2->ps2_video->gsGlobal, ps2->gsFontM);
if (!font)
return NULL;
return ps2;
if (!font_renderer_create_default(
&font->font_driver,
&font->font_data, font_path, font_size))
{
RARCH_WARN("Couldn't initialize font renderer.\n");
free(font);
return NULL;
}
atlas = font->font_driver->get_atlas(font->font_data);
font->texture = (GSTEXTURE*)calloc(1, sizeof(GSTEXTURE));
font->texture->Width = atlas->width;
font->texture->Height = atlas->height;
font->texture->PSM = GS_PSM_T8;
font->texture->ClutPSM = GS_PSM_CT32;
font->texture->Filter = GS_FILTER_NEAREST;
// Convert to 8bit texture
int textSize = gsKit_texture_size_ee(atlas->width, atlas->height, GS_PSM_T8);
uint8_t *tex8 = malloc(textSize);
for (j = 0; j < atlas->width * atlas->height; j++ )
tex8[j] = atlas->buffer[j] & 0x000000FF;
font->texture->Mem = (u32 *)tex8;
// Create 8bit CLUT
int clutSize = gsKit_texture_size_ee(16, 16, GS_PSM_CT32);
uint32_t *clut32 = malloc(clutSize);
for (j = 0; j < 256; j++ )
clut32[j] = 0x01010101 * j;
font->texture->Clut = (u32 *)clut32;
return font;
}
static void ps2_font_free_font(void *data, bool is_threaded)
static void ps2_font_free_font(void* data, bool is_threaded)
{
ps2_font_info_t *ps2 = (ps2_font_info_t *)data;
gsKit_free_fontm(ps2->ps2_video->gsGlobal, ps2->gsFontM);
ps2->ps2_video = NULL;
free(ps2);
ps2 = NULL;
ps2_font_t* font = (ps2_font_t*)data;
if (!font)
return;
if (font->font_driver && font->font_data)
font->font_driver->free(font->font_data);
if (font->texture->Clut)
free(font->texture->Clut);
if (font->texture->Mem)
free(font->texture->Mem);
if (font->texture)
free(font->texture);
}
static int ps2_font_get_message_width(void* data, const char* msg,
unsigned msg_len, float scale)
{
ps2_font_t* font = (ps2_font_t*)data;
unsigned i;
int delta_x = 0;
if (!font)
return 0;
for (i = 0; i < msg_len; i++)
{
const char* msg_tmp = &msg[i];
unsigned code = utf8_walk(&msg_tmp);
unsigned skip = msg_tmp - &msg[i];
if (skip > 1)
i += skip - 1;
const struct font_glyph* glyph =
font->font_driver->get_glyph(font->font_data, code);
if (!glyph) /* Do something smarter here ... */
glyph = font->font_driver->get_glyph(font->font_data, '?');
if (!glyph)
continue;
delta_x += glyph->advance_x;
}
return delta_x * scale;
}
static void ps2_font_render_line(
ps2_video_t *ps2,
ps2_font_t* font, const char* msg, unsigned msg_len,
float scale, const unsigned int color, float pos_x,
float pos_y,
unsigned width, unsigned height, unsigned text_align)
{
unsigned i;
int x = roundf(pos_x * width);
int y = roundf((1.0f - pos_y) * height);
int delta_x = 0;
int delta_y = 0;
int colorR, colorG, colorB, colorA;
if (!ps2)
return;
switch (text_align)
{
case TEXT_ALIGN_RIGHT:
x -= ps2_font_get_message_width(font, msg, msg_len, scale);
break;
case TEXT_ALIGN_CENTER:
x -= ps2_font_get_message_width(font, msg, msg_len, scale) / 2;
break;
}
/* We need to >> 1, because GS_SETREG_RGBAQ expect 0x80 as max color */
colorA = (int)(((color & 0xFF000000) >> 24) >> 1);
colorB = (int)(((color & 0x00FF0000) >> 16) >> 1);
colorG = (int)(((color & 0x0000FF00) >> 8) >> 1);
colorR = (int)(((color & 0x000000FF) >> 0) >> 1);
for (i = 0; i < msg_len; i++)
{
int off_x, off_y, tex_x, tex_y, width, height;
float x1, y1, u1, v1, x2, y2, u2, v2;
const char* msg_tmp = &msg[i];
unsigned code = utf8_walk(&msg_tmp);
unsigned skip = msg_tmp - &msg[i];
if (skip > 1)
i += skip - 1;
const struct font_glyph* glyph =
font->font_driver->get_glyph(font->font_data, code);
if (!glyph) /* Do something smarter here ... */
glyph = font->font_driver->get_glyph(font->font_data, '?');
if (!glyph)
continue;
off_x = glyph->draw_offset_x;
off_y = glyph->draw_offset_y;
tex_x = glyph->atlas_offset_x;
tex_y = glyph->atlas_offset_y;
width = glyph->width;
height = glyph->height;
/* The -0.5 is needed to achieve pixel perfect. More info here (PS2 uses same logic than Directx 9)
* https://docs.microsoft.com/en-us/windows/win32/direct3d10/d3d10-graphics-programming-guide-resources-coordinates
*/
x1 = -0.5f + x + (off_x + delta_x) * scale;
y1 = -0.5f + y + (off_y + delta_y) * scale;
u1 = tex_x;
v1 = tex_y;
x2 = x1 + width * scale;
y2 = y1 + height * scale;
u2 = u1 + width;
v2 = v1 + height;
gsKit_prim_sprite_texture(ps2->gsGlobal, font->texture,
x1, /* X1 */
y1, /* Y1 */
u1, /* U1 */
v1, /* V1 */
x2, /* X2 */
y2, /* Y2 */
u2, /* U2 */
v2, /* V2 */
5, /* Z */
GS_SETREG_RGBAQ(colorR,colorG,colorB,colorA,0x00));
delta_x += glyph->advance_x;
delta_y += glyph->advance_y;
}
}
static void ps2_font_render_message(
ps2_video_t *ps2,
ps2_font_t* font, const char* msg, float scale,
const unsigned int color, float pos_x, float pos_y,
unsigned width, unsigned height, unsigned text_align)
{
struct font_line_metrics *line_metrics = NULL;
int lines = 0;
float line_height;
if (!msg || !*msg)
return;
/* If font line metrics are not supported just draw as usual */
if (!font->font_driver->get_line_metrics ||
!font->font_driver->get_line_metrics(font->font_data, &line_metrics))
{
ps2_font_render_line(ps2, font, msg, strlen(msg),
scale, color, pos_x, pos_y,
width, height, text_align);
return;
}
line_height = (float)line_metrics->height * scale / (float)height;
for (;;)
{
const char* delim = strchr(msg, '\n');
unsigned msg_len = delim ?
(unsigned)(delim - msg) : strlen(msg);
/* Draw the line */
ps2_font_render_line(ps2, font, msg, msg_len,
scale, color, pos_x, pos_y - (float)lines * line_height,
width, height, text_align);
if (!delim)
break;
msg += msg_len + 1;
lines++;
}
}
static void ps2_font_render_msg(
void *userdata,
void *data, const char *msg,
void* data, const char* msg,
const struct font_params *params)
{
ps2_font_info_t *ps2 = (ps2_font_info_t *)data;
float x, y, scale, drop_mod, drop_alpha;
int drop_x, drop_y;
unsigned max_glyphs;
enum text_alignment text_align;
unsigned color, color_dark, r, g, b,
alpha, r_dark, g_dark, b_dark, alpha_dark;
ps2_font_t * font = (ps2_font_t*)data;
ps2_video_t *ps2 = (ps2_video_t*)userdata;
unsigned width = ps2->vp.full_width;
unsigned height = ps2->vp.full_height;
settings_t *settings = config_get_ptr();
float video_msg_pos_x = settings->floats.video_msg_pos_x;
float video_msg_pos_y = settings->floats.video_msg_pos_y;
float video_msg_color_r = settings->floats.video_msg_color_r;
float video_msg_color_g = settings->floats.video_msg_color_g;
float video_msg_color_b = settings->floats.video_msg_color_b;
if (ps2)
if (!font || !msg || !*msg)
return;
if (params)
{
int x = FONTM_TEXTURE_LEFT_MARGIN;
int y = ps2->ps2_video->gsGlobal->Height - FONTM_TEXTURE_BOTTOM_MARGIN;
gsKit_fontm_print_scaled(
ps2->ps2_video->gsGlobal,
ps2->gsFontM, x, y, FONTM_TEXTURE_ZPOSITION,
FONTM_TEXTURE_SCALED , FONTM_TEXTURE_COLOR, msg);
x = params->x;
y = params->y;
scale = params->scale;
text_align = params->text_align;
drop_x = params->drop_x;
drop_y = params->drop_y;
drop_mod = params->drop_mod;
drop_alpha = params->drop_alpha;
r = FONT_COLOR_GET_RED(params->color);
g = FONT_COLOR_GET_GREEN(params->color);
b = FONT_COLOR_GET_BLUE(params->color);
alpha = FONT_COLOR_GET_ALPHA(params->color);
color = COLOR_ABGR(r, g, b, alpha);
}
else
{
x = video_msg_pos_x;
y = video_msg_pos_y;
scale = 1.0f;
text_align = TEXT_ALIGN_LEFT;
r = (video_msg_color_r * 255);
g = (video_msg_color_g * 255);
b = (video_msg_color_b * 255);
alpha = 255;
color = COLOR_ABGR(r, g, b, alpha);
drop_x = 1;
drop_y = -1;
drop_mod = 0.0f;
drop_alpha = 0.75f;
}
max_glyphs = strlen(msg);
if (drop_x || drop_y)
max_glyphs *= 2;
gsKit_TexManager_bind(ps2->gsGlobal, font->texture);
if (drop_x || drop_y)
{
r_dark = r * drop_mod;
g_dark = g * drop_mod;
b_dark = b * drop_mod;
alpha_dark = alpha * drop_alpha;
color_dark = COLOR_ABGR(r_dark, g_dark, b_dark, alpha_dark);
ps2_font_render_message(ps2, font, msg, scale, color_dark,
x + scale * drop_x / width, y +
scale * drop_y / height,
width, height, text_align);
}
ps2_font_render_message(ps2, font, msg, scale,
color, x, y,
width, height, text_align);
}
static const struct font_glyph* ps2_font_get_glyph(
void* data, uint32_t code)
{
ps2_font_t* font = (ps2_font_t*)data;
if (!font || !font->font_driver)
return NULL;
if (!font->font_driver->ident)
return NULL;
return font->font_driver->get_glyph((void*)font->font_driver, code);
}
static bool ps2_font_get_line_metrics(void* data, struct font_line_metrics **metrics)
{
ps2_font_t* font = (ps2_font_t*)data;
if (!font || !font->font_driver || !font->font_data)
return -1;
return font->font_driver->get_line_metrics(font->font_data, metrics);
}
font_renderer_t ps2_font = {
@ -79,9 +380,9 @@ font_renderer_t ps2_font = {
ps2_font_free_font,
ps2_font_render_msg,
"PS2 font",
NULL, /* get_glyph */
ps2_font_get_glyph,
NULL, /* bind_block */
NULL, /* flush */
NULL, /* get_message_width */
NULL /* get_line_metrics */
ps2_font_get_message_width,
ps2_font_get_line_metrics
};