Split up audio code into new file audio/audio_driver.c (#13097)

* Split up audio code into new file audio/audio_driver.c

* Fix build issues #1

* Small cleanup

* Fix typo
This commit is contained in:
Autechre 2021-10-11 18:01:37 +02:00 committed by GitHub
parent 177d05144a
commit e7f182811a
No known key found for this signature in database
GPG key ID: 4AEE18F83AFDEB23
60 changed files with 2506 additions and 2337 deletions

View file

@ -306,6 +306,7 @@ OBJ += \
$(LIBRETRO_COMM_DIR)/file/file_path_io.o \
file_path_special.o \
$(LIBRETRO_COMM_DIR)/hash/lrc_hash.o \
audio/audio_driver.o \
input/input_driver.o \
input/common/input_hid_common.o \
led/led_driver.o \

1789
audio/audio_driver.c Normal file

File diff suppressed because it is too large Load diff

427
audio/audio_driver.h Normal file
View file

@ -0,0 +1,427 @@
/* RetroArch - A frontend for libretro.
* Copyright (C) 2010-2014 - Hans-Kristian Arntzen
* Copyright (C) 2011-2017 - Daniel De Matteis
*
* RetroArch is free software: you can redistribute it and/or modify it under the terms
* of the GNU General Public License as published by the Free Software Found-
* ation, either version 3 of the License, or (at your option) any later version.
*
* RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
* PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along with RetroArch.
* If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef __AUDIO_DRIVER__H
#define __AUDIO_DRIVER__H
#include <stdint.h>
#include <stdlib.h>
#include <stddef.h>
#include <sys/types.h>
#include <boolean.h>
#include <retro_common_api.h>
#include <retro_inline.h>
#include <libretro.h>
#include <retro_miscellaneous.h>
#ifdef HAVE_CONFIG_H
#include "../config.h"
#endif /* HAVE_CONFIG_H */
#ifdef HAVE_DSP_FILTER
#include <audio/dsp_filter.h>
#endif
#ifdef HAVE_AUDIOMIXER
#include <audio/audio_mixer.h>
#endif
#include <audio/audio_resampler.h>
#include "audio_defines.h"
#define AUDIO_BUFFER_FREE_SAMPLES_COUNT (8 * 1024)
RETRO_BEGIN_DECLS
#ifdef HAVE_AUDIOMIXER
typedef struct audio_mixer_stream
{
audio_mixer_sound_t *handle;
audio_mixer_voice_t *voice;
audio_mixer_stop_cb_t stop_cb;
void *buf;
char *name;
size_t bufsize;
float volume;
enum audio_mixer_stream_type stream_type;
enum audio_mixer_type type;
enum audio_mixer_state state;
} audio_mixer_stream_t;
typedef struct audio_mixer_stream_params
{
void *buf;
char *basename;
audio_mixer_stop_cb_t cb;
size_t bufsize;
unsigned slot_selection_idx;
float volume;
enum audio_mixer_slot_selection_type slot_selection_type;
enum audio_mixer_stream_type stream_type;
enum audio_mixer_type type;
enum audio_mixer_state state;
} audio_mixer_stream_params_t;
#endif
typedef struct audio_driver
{
/* Creates and initializes handle to audio driver.
*
* Returns: audio driver handle on success, otherwise NULL.
**/
void *(*init)(const char *device, unsigned rate,
unsigned latency, unsigned block_frames, unsigned *new_rate);
/*
* @data : Pointer to audio data handle.
* @buf : Audio buffer data.
* @size : Size of audio buffer.
*
* Write samples to audio driver.
*
* Write data in buffer to audio driver.
* A frame here is defined as one combined sample of left and right
* channels. (I.e. 44.1kHz, 16-bit stereo has 88.2k samples/s, and
* 44.1k frames/s.)
*
* Samples are interleaved in format LRLRLRLRLR ...
* If the driver returns true in use_float(), a floating point
* format will be used, with range [-1.0, 1.0].
* If not, signed 16-bit samples in native byte ordering will be used.
*
* This function returns the number of frames successfully written.
* If an error occurs, -1 should be returned.
* Note that non-blocking behavior that cannot write at this time
* should return 0 as returning -1 will terminate the driver.
*
* Unless said otherwise with set_nonblock_state(), all writes
* are blocking, and it should block till it has written all frames.
*/
ssize_t (*write)(void *data, const void *buf, size_t size);
/* Temporarily pauses the audio driver. */
bool (*stop)(void *data);
/* Resumes audio driver from the paused state. */
bool (*start)(void *data, bool is_shutdown);
/* Is the audio driver currently running? */
bool (*alive)(void *data);
/* Should we care about blocking in audio thread? Fast forwarding.
*
* If state is true, nonblocking operation is assumed.
* This is typically used for fast-forwarding. If driver cannot
* implement nonblocking writes, this can be disregarded, but should
* log a message to stderr.
* */
void (*set_nonblock_state)(void *data, bool toggle);
/* Stops and frees driver data. */
void (*free)(void *data);
/* Defines if driver will take standard floating point samples,
* or int16_t samples.
*
* If true is returned, the audio driver is capable of using
* floating point data. This will likely increase performance as the
* resampler unit uses floating point. The sample range is
* [-1.0, 1.0].
* */
bool (*use_float)(void *data);
/* Human-readable identifier. */
const char *ident;
/* Optional. Get audio device list (allocates, caller has to free this) */
void *(*device_list_new)(void *data);
/* Optional. Frees audio device list */
void (*device_list_free)(void *data, void *data2);
/* Optional. */
size_t (*write_avail)(void *data);
size_t (*buffer_size)(void *data);
} audio_driver_t;
typedef struct
{
double source_ratio_original;
double source_ratio_current;
uint64_t free_samples_count;
struct string_list *devices_list;
float *output_samples_buf;
#ifdef HAVE_REWIND
int16_t *rewind_buf;
#endif
int16_t *output_samples_conv_buf;
#ifdef HAVE_DSP_FILTER
retro_dsp_filter_t *dsp;
#endif
const retro_resampler_t *resampler;
void *resampler_data;
const audio_driver_t *current_audio;
void *context_audio_data;
float *input_data;
#ifdef HAVE_AUDIOMIXER
struct audio_mixer_stream
mixer_streams[AUDIO_MIXER_MAX_SYSTEM_STREAMS];
#endif
struct retro_audio_callback callback; /* ptr alignment */
/* ptr alignment */
size_t chunk_size;
size_t chunk_nonblock_size;
size_t chunk_block_size;
#ifdef HAVE_REWIND
size_t rewind_ptr;
size_t rewind_size;
#endif
size_t buffer_size;
size_t data_ptr;
unsigned free_samples_buf[
AUDIO_BUFFER_FREE_SAMPLES_COUNT];
#ifdef HAVE_AUDIOMIXER
float mixer_volume_gain;
#endif
float rate_control_delta;
float input;
float volume_gain;
enum resampler_quality resampler_quality;
char resampler_ident[64];
bool active;
bool control;
bool mute_enable;
bool use_float;
bool suspended;
#ifdef HAVE_AUDIOMIXER
bool mixer_mute_enable;
bool mixer_active;
#endif
#ifdef HAVE_RUNAHEAD
bool hard_disable;
#endif
} audio_driver_state_t;
bool audio_driver_enable_callback(void);
bool audio_driver_disable_callback(void);
bool audio_driver_mixer_extension_supported(const char *ext);
void audio_driver_dsp_filter_free(void);
bool audio_driver_dsp_filter_init(const char *device);
void audio_driver_set_buffer_size(size_t bufsize);
bool audio_driver_get_devices_list(void **ptr);
void audio_driver_setup_rewind(void);
bool audio_driver_callback(void);
bool audio_driver_has_callback(void);
void audio_driver_frame_is_reverse(void);
void audio_set_float(enum audio_action action, float val);
float *audio_get_float_ptr(enum audio_action action);
bool *audio_get_bool_ptr(enum audio_action action);
#ifdef HAVE_AUDIOMIXER
audio_mixer_stream_t *audio_driver_mixer_get_stream(unsigned i);
bool audio_driver_mixer_add_stream(audio_mixer_stream_params_t *params);
void audio_driver_mixer_play_stream(unsigned i);
void audio_driver_mixer_play_menu_sound(unsigned i);
void audio_driver_mixer_play_menu_sound_looped(unsigned i);
void audio_driver_mixer_play_stream_sequential(unsigned i);
void audio_driver_mixer_play_stream_looped(unsigned i);
void audio_driver_mixer_stop_stream(unsigned i);
float audio_driver_mixer_get_stream_volume(unsigned i);
void audio_driver_mixer_set_stream_volume(unsigned i, float vol);
void audio_driver_mixer_remove_stream(unsigned i);
enum audio_mixer_state audio_driver_mixer_get_stream_state(unsigned i);
const char *audio_driver_mixer_get_stream_name(unsigned i);
void audio_driver_load_system_sounds(void);
#endif
bool audio_driver_start(bool is_shutdown);
bool audio_driver_stop(void);
#ifdef HAVE_TRANSLATE
/* TODO/FIXME - Doesn't currently work. Fix this. */
bool audio_driver_is_ai_service_speech_running(void);
#endif
extern audio_driver_t audio_rsound;
extern audio_driver_t audio_audioio;
extern audio_driver_t audio_oss;
extern audio_driver_t audio_alsa;
extern audio_driver_t audio_alsathread;
extern audio_driver_t audio_tinyalsa;
extern audio_driver_t audio_roar;
extern audio_driver_t audio_openal;
extern audio_driver_t audio_opensl;
extern audio_driver_t audio_jack;
extern audio_driver_t audio_sdl;
extern audio_driver_t audio_xa;
extern audio_driver_t audio_pulse;
extern audio_driver_t audio_dsound;
extern audio_driver_t audio_wasapi;
extern audio_driver_t audio_coreaudio;
extern audio_driver_t audio_coreaudio3;
extern audio_driver_t audio_xenon360;
extern audio_driver_t audio_ps3;
extern audio_driver_t audio_gx;
extern audio_driver_t audio_ax;
extern audio_driver_t audio_psp;
extern audio_driver_t audio_ps2;
extern audio_driver_t audio_ctr_csnd;
extern audio_driver_t audio_ctr_dsp;
#ifdef HAVE_THREADS
extern audio_driver_t audio_ctr_dsp_thread;
#endif
extern audio_driver_t audio_switch;
extern audio_driver_t audio_switch_thread;
extern audio_driver_t audio_switch_libnx_audren;
extern audio_driver_t audio_switch_libnx_audren_thread;
extern audio_driver_t audio_rwebaudio;
audio_driver_state_t *audio_state_get_ptr(void);
extern audio_driver_t *audio_drivers[];
/**
* audio_driver_flush:
* @data : pointer to audio buffer.
* @right : amount of samples to write.
*
* Writes audio samples to audio driver. Will first
* perform DSP processing (if enabled) and resampling.
**/
void audio_driver_flush(
float slowmotion_ratio,
bool audio_fastforward_mute,
const int16_t *data, size_t samples,
bool is_slowmotion, bool is_fastmotion);
/**
* audio_compute_buffer_statistics:
*
* Computes audio buffer statistics.
*
**/
bool audio_compute_buffer_statistics(audio_statistics_t *stats);
float audio_driver_monitor_adjust_system_rates(
double input_sample_rate,
double input_fps,
float video_refresh_rate,
unsigned video_swap_interval,
float audio_max_timing_skew);
bool audio_driver_init_internal(
void *settings_data,
bool audio_cb_inited);
bool audio_driver_deinit(void *settings_data);
bool audio_driver_find_driver(
void *settings_data,
const char *prefix,
bool verbosity_enabled);
/**
* audio_driver_sample:
* @left : value of the left audio channel.
* @right : value of the right audio channel.
*
* Audio sample render callback function.
**/
void audio_driver_sample(int16_t left, int16_t right);
/**
* audio_driver_sample_batch:
* @data : pointer to audio buffer.
* @frames : amount of audio frames to push.
*
* Batched audio sample render callback function.
*
* Returns: amount of frames sampled. Will be equal to @frames
* unless @frames exceeds (AUDIO_CHUNK_SIZE_NONBLOCKING / 2).
**/
size_t audio_driver_sample_batch(const int16_t *data, size_t frames);
#ifdef HAVE_REWIND
/**
* audio_driver_sample_rewind:
* @left : value of the left audio channel.
* @right : value of the right audio channel.
*
* Audio sample render callback function (rewind version).
* This callback function will be used instead of
* audio_driver_sample when rewinding is activated.
**/
void audio_driver_sample_rewind(int16_t left, int16_t right);
/**
* audio_driver_sample_batch_rewind:
* @data : pointer to audio buffer.
* @frames : amount of audio frames to push.
*
* Batched audio sample render callback function (rewind version).
*
* This callback function will be used instead of
* audio_driver_sample_batch when rewinding is activated.
*
* Returns: amount of frames sampled. Will be equal to @frames
* unless @frames exceeds (AUDIO_CHUNK_SIZE_NONBLOCKING / 2).
**/
size_t audio_driver_sample_batch_rewind(
const int16_t *data, size_t frames);
#endif
RETRO_END_DECLS
#endif /* __AUDIO_DRIVER__H */

View file

@ -21,6 +21,7 @@
#include <rthreads/rthreads.h>
#include "audio_thread_wrapper.h"
#include "audio_driver.h"
#include "../verbosity.h"
typedef struct audio_thread

View file

@ -19,7 +19,7 @@
#include <boolean.h>
#include "../retroarch.h"
#include "audio_driver.h"
/**
* audio_init_thread:

View file

@ -21,7 +21,7 @@
#include <alsa/asoundlib.h>
#include "../../retroarch.h"
#include "../audio_driver.h"
#include "../../verbosity.h"
typedef struct alsa

View file

@ -19,7 +19,7 @@
#include <sys/asoundlib.h>
#include <retro_math.h>
#include "../../retroarch.h"
#include "../audio_driver.h"
#define MAX_FRAG_SIZE 3072
#define DEFAULT_RATE 48000

View file

@ -24,7 +24,7 @@
#include <queues/fifo_queue.h>
#include <string/stdstring.h>
#include "../../retroarch.h"
#include "../audio_driver.h"
#include "../../verbosity.h"
#define TRY_ALSA(x) if (x < 0) \

View file

@ -27,7 +27,7 @@
#include "../../config.h"
#endif
#include "../../retroarch.h"
#include "../audio_driver.h"
#include "../../verbosity.h"
#define DEFAULT_DEV "/dev/audio"

View file

@ -31,7 +31,7 @@
#include <retro_endianness.h>
#include <string/stdstring.h>
#include "../../retroarch.h"
#include "../audio_driver.h"
#include "../../verbosity.h"
typedef struct coreaudio

View file

@ -22,7 +22,7 @@
#include <stdlib.h>
#include <memory.h>
#include "../../retroarch.h"
#include "../audio_driver.h"
#include "../../verbosity.h"
#pragma mark - ringbuffer

View file

@ -19,7 +19,7 @@
#include <retro_miscellaneous.h>
#include <retro_timers.h>
#include "../../retroarch.h"
#include "../audio_driver.h"
typedef struct
{

View file

@ -17,7 +17,7 @@
#include <string.h>
#include <malloc.h>
#include "../../retroarch.h"
#include "../audio_driver.h"
#include "../../ctr/ctr_debug.h"
typedef struct

View file

@ -19,7 +19,7 @@
#include <queues/fifo_queue.h>
#include <rthreads/rthreads.h>
#include "../../retroarch.h"
#include "../audio_driver.h"
#include "../../ctr/ctr_debug.h"
typedef struct

View file

@ -39,7 +39,7 @@
#include <queues/fifo_queue.h>
#include <string/stdstring.h>
#include "../../retroarch.h"
#include "../audio_driver.h"
#include "../../verbosity.h"
#ifdef _XBOX

View file

@ -27,9 +27,10 @@
#include <boolean.h>
#include <retro_inline.h>
#include "../../retroarch.h"
#include <defines/gx_defines.h>
#include "../audio_driver.h"
typedef struct
{
size_t write_ptr;

View file

@ -26,7 +26,7 @@
#include <rthreads/rthreads.h>
#include "../../configuration.h"
#include "../../retroarch.h"
#include "../audio_driver.h"
#include "../../verbosity.h"
#define FRAMES(x) (x / (sizeof(float) * 2))

View file

@ -33,7 +33,7 @@
#include <retro_miscellaneous.h>
#include <retro_timers.h>
#include "../../retroarch.h"
#include "../audio_driver.h"
#include "../../verbosity.h"
#define BUFSIZE 1024

View file

@ -21,7 +21,7 @@
#include <rthreads/rthreads.h>
#include "../../retroarch.h"
#include "../audio_driver.h"
/* Helper macros, COM-style. */
#define SLObjectItf_Realize(a, ...) ((*(a))->Realize(a, __VA_ARGS__))

View file

@ -33,7 +33,7 @@
#include "../../config.h"
#endif
#include "../../retroarch.h"
#include "../audio_driver.h"
#include "../../verbosity.h"
#ifdef HAVE_OSS_BSD

View file

@ -20,7 +20,7 @@
#include <kernel.h>
#include <audsrv.h>
#include "../../retroarch.h"
#include "../audio_driver.h"
#define AUDIO_BUFFER 128 * 1024
#define AUDIO_CHANNELS 2

View file

@ -19,10 +19,10 @@
#include <queues/fifo_queue.h>
#include "../../retroarch.h"
#include <defines/ps3_defines.h>
#include "../audio_driver.h"
#define AUDIO_BLOCKS 8
#define AUDIO_CHANNELS 2

View file

@ -40,7 +40,7 @@
#define SceUID uint32_t
#endif
#include "../../retroarch.h"
#include "../audio_driver.h"
typedef struct psp_audio
{

View file

@ -23,7 +23,7 @@
#include <retro_miscellaneous.h>
#include <retro_endianness.h>
#include "../../retroarch.h"
#include "../audio_driver.h"
#include "../../verbosity.h"
typedef struct

View file

@ -23,7 +23,7 @@
#include <boolean.h>
#include "../../retroarch.h"
#include "../audio_driver.h"
#include "../../verbosity.h"
typedef struct

View file

@ -21,7 +21,7 @@
#include <queues/fifo_queue.h>
#include <rthreads/rthreads.h>
#include "../../retroarch.h"
#include "../audio_driver.h"
#include "rsound.h"
typedef struct rsd

View file

@ -18,7 +18,7 @@
#include <unistd.h>
#include <boolean.h>
#include "../../retroarch.h"
#include "../audio_driver.h"
/* forward declarations */
unsigned RWebAudioSampleRate(void);

View file

@ -25,12 +25,12 @@
#include <retro_inline.h>
#include <retro_math.h>
#include "../../retroarch.h"
#include "../../verbosity.h"
#include "SDL.h"
#include "SDL_audio.h"
#include "../audio_driver.h"
#include "../../verbosity.h"
typedef struct sdl_audio
{
#ifdef HAVE_THREADS

View file

@ -20,7 +20,7 @@
#include <stdint.h>
#include "switch_audio_compat.h"
#include "../../retroarch.h"
#include "../audio_driver.h"
#include "../../verbosity.h"
#ifdef HAVE_LIBNX

View file

@ -23,7 +23,7 @@
#include <switch.h>
#include "../../retroarch.h"
#include "../audio_driver.h"
#include "../../verbosity.h"
#define BUFFER_COUNT 5

View file

@ -21,7 +21,8 @@
#include <switch.h>
#include <queues/fifo_queue.h>
#include "../../retroarch.h"
#include "../audio_driver.h"
#include "../../verbosity.h"
#include "../../tasks/tasks_internal.h"

View file

@ -28,7 +28,8 @@
#endif
#include <queues/fifo_queue.h>
#include "../../retroarch.h"
#include "../audio_driver.h"
#include "../../verbosity.h"
#include "../../tasks/tasks_internal.h"

View file

@ -64,7 +64,7 @@
#include <retro_inline.h>
#include <retro_endianness.h>
#include "../../retroarch.h"
#include "../audio_driver.h"
#include "../../verbosity.h"
/* Implementation tinyalsa pcm */

View file

@ -22,7 +22,7 @@
#include "../common/mmdevice_common.h"
#include "../common/mmdevice_common_inline.h"
#include "../../retroarch.h"
#include "../audio_driver.h"
#include "../../verbosity.h"
#include "../../configuration.h"

View file

@ -24,7 +24,7 @@
#include "../../wiiu/wiiu_dbg.h"
#include "../../wiiu/system/memory.h"
#include "../../retroarch.h"
#include "../audio_driver.h"
typedef struct
{

View file

@ -42,7 +42,7 @@
#include "../common/mmdevice_common.h"
#endif
#include "../../retroarch.h"
#include "../audio_driver.h"
#include "../../verbosity.h"
typedef struct xaudio2 xaudio2_t;

View file

@ -21,7 +21,7 @@
#include <retro_inline.h>
#include "../../retroarch.h"
#include "../audio_driver.h"
#define SOUND_FREQUENCY 48000
#define MAX_BUFFER 2048

View file

@ -54,6 +54,7 @@
#include "cheevos_locals.h"
#include "cheevos_parser.h"
#include "../audio/audio_driver.h"
#include "../file_path_special.h"
#include "../paths.h"
#include "../command.h"

View file

@ -44,6 +44,7 @@
#include "network/netplay/netplay.h"
#endif
#include "audio/audio_driver.h"
#include "command.h"
#include "cheat_manager.h"
#include "content.h"

View file

@ -46,6 +46,7 @@
#include "retroarch.h"
#include "verbosity.h"
#include "audio/audio_driver.h"
#include "gfx/gfx_animation.h"
#include "tasks/task_content.h"

View file

@ -912,6 +912,7 @@ RSOUND
/*============================================================
AUDIO
============================================================ */
#include "../audio/audio_driver.c"
#if defined(__PS3__) || defined (__PSL1GHT__)
#include "../audio/drivers/ps3_audio.c"
#elif defined(XENON)

View file

@ -18,6 +18,7 @@
#include "../menu_driver.h"
#include "../menu_cbs.h"
#include "../../audio/audio_driver.h"
#include "../../configuration.h"
#include "../../msg_hash.h"
#ifdef HAVE_CHEATS

View file

@ -47,6 +47,7 @@
#include "../../playlist.h"
#include "../../manual_content_scan.h"
#include "../misc/cpufreq/cpufreq.h"
#include "../../audio/audio_driver.h"
#ifdef HAVE_NETWORKING
#include "../../network/netplay/netplay.h"

View file

@ -20,6 +20,7 @@
#include "../menu_dialog.h"
#include "../../configuration.h"
#include "../../audio/audio_driver.h"
#ifdef HAVE_NETWORKING
#include "../../network/netplay/netplay_discovery.h"

View file

@ -40,6 +40,7 @@
#include "../../file_path_special.h"
#include "../../driver.h"
#include "../../retroarch.h"
#include "../../audio/audio_driver.h"
#include "../../network/netplay/netplay.h"
#include "../../playlist.h"
#include "../../manual_content_scan.h"

View file

@ -55,6 +55,7 @@
#include "../../core.h"
#include "../../configuration.h"
#include "../../core_info.h"
#include "../../audio/audio_driver.h"
#include "../../frontend/frontend_driver.h"
#include "../../defaults.h"
#include "../../core_option_manager.h"

View file

@ -39,6 +39,7 @@
#endif
#include "../../file_path_special.h"
#include "../../retroarch.h"
#include "../../audio/audio_driver.h"
#include "../../verbosity.h"
#include "../../ui/ui_companion_driver.h"
#include "../../network/netplay/netplay.h"

View file

@ -43,6 +43,7 @@
#include "../../playlist.h"
#include "../../manual_content_scan.h"
#include "../../audio/audio_driver.h"
#include "../../input/input_remapping.h"
#include "../../config.def.h"

View file

@ -29,6 +29,7 @@
#ifdef HAVE_CHEEVOS
#include "../../cheevos/cheevos_menu.h"
#endif
#include "../../audio/audio_driver.h"
#include "../../core_info.h"
#include "../../verbosity.h"
#include "../../bluetooth/bluetooth_driver.h"

View file

@ -31,6 +31,8 @@
#include "../../cheevos/cheevos.h"
#endif
#include "../../audio/audio_driver.h"
#ifndef BIND_ACTION_GET_TITLE
#define BIND_ACTION_GET_TITLE(cbs, name) (cbs)->action_get_title = (name)
#endif

View file

@ -76,6 +76,7 @@
#include <media/media_detect_cd.h>
#endif
#include "../audio/audio_driver.h"
#include "menu_cbs.h"
#include "menu_driver.h"
#include "menu_entries.h"

View file

@ -79,6 +79,7 @@
#include "../paths.h"
#include "../dynamic.h"
#include "../list_special.h"
#include "../audio/audio_driver.h"
#include "../bluetooth/bluetooth_driver.h"
#include "../wifi/wifi_driver.h"
#include "../midi_driver.h"

File diff suppressed because it is too large Load diff

View file

@ -34,11 +34,6 @@
#include <lists/string_list.h>
#include <queues/task_queue.h>
#include <queues/message_queue.h>
#ifdef HAVE_AUDIOMIXER
#include <audio/audio_mixer.h>
#endif
#include "audio/audio_defines.h"
#include "gfx/video_driver.h"
#include "core.h"
@ -151,122 +146,6 @@ void rarch_favorites_deinit(void);
/* Audio */
#ifdef HAVE_AUDIOMIXER
typedef struct audio_mixer_stream
{
audio_mixer_sound_t *handle;
audio_mixer_voice_t *voice;
audio_mixer_stop_cb_t stop_cb;
void *buf;
char *name;
size_t bufsize;
float volume;
enum audio_mixer_stream_type stream_type;
enum audio_mixer_type type;
enum audio_mixer_state state;
} audio_mixer_stream_t;
typedef struct audio_mixer_stream_params
{
void *buf;
char *basename;
audio_mixer_stop_cb_t cb;
size_t bufsize;
unsigned slot_selection_idx;
float volume;
enum audio_mixer_slot_selection_type slot_selection_type;
enum audio_mixer_stream_type stream_type;
enum audio_mixer_type type;
enum audio_mixer_state state;
} audio_mixer_stream_params_t;
#endif
typedef struct audio_driver
{
/* Creates and initializes handle to audio driver.
*
* Returns: audio driver handle on success, otherwise NULL.
**/
void *(*init)(const char *device, unsigned rate,
unsigned latency, unsigned block_frames, unsigned *new_rate);
/*
* @data : Pointer to audio data handle.
* @buf : Audio buffer data.
* @size : Size of audio buffer.
*
* Write samples to audio driver.
*
* Write data in buffer to audio driver.
* A frame here is defined as one combined sample of left and right
* channels. (I.e. 44.1kHz, 16-bit stereo has 88.2k samples/s, and
* 44.1k frames/s.)
*
* Samples are interleaved in format LRLRLRLRLR ...
* If the driver returns true in use_float(), a floating point
* format will be used, with range [-1.0, 1.0].
* If not, signed 16-bit samples in native byte ordering will be used.
*
* This function returns the number of frames successfully written.
* If an error occurs, -1 should be returned.
* Note that non-blocking behavior that cannot write at this time
* should return 0 as returning -1 will terminate the driver.
*
* Unless said otherwise with set_nonblock_state(), all writes
* are blocking, and it should block till it has written all frames.
*/
ssize_t (*write)(void *data, const void *buf, size_t size);
/* Temporarily pauses the audio driver. */
bool (*stop)(void *data);
/* Resumes audio driver from the paused state. */
bool (*start)(void *data, bool is_shutdown);
/* Is the audio driver currently running? */
bool (*alive)(void *data);
/* Should we care about blocking in audio thread? Fast forwarding.
*
* If state is true, nonblocking operation is assumed.
* This is typically used for fast-forwarding. If driver cannot
* implement nonblocking writes, this can be disregarded, but should
* log a message to stderr.
* */
void (*set_nonblock_state)(void *data, bool toggle);
/* Stops and frees driver data. */
void (*free)(void *data);
/* Defines if driver will take standard floating point samples,
* or int16_t samples.
*
* If true is returned, the audio driver is capable of using
* floating point data. This will likely increase performance as the
* resampler unit uses floating point. The sample range is
* [-1.0, 1.0].
* */
bool (*use_float)(void *data);
/* Human-readable identifier. */
const char *ident;
/* Optional. Get audio device list (allocates, caller has to free this) */
void *(*device_list_new)(void *data);
/* Optional. Frees audio device list */
void (*device_list_free)(void *data, void *data2);
/* Optional. */
size_t (*write_avail)(void *data);
size_t (*buffer_size)(void *data);
} audio_driver_t;
bool audio_driver_enable_callback(void);
bool audio_driver_disable_callback(void);
/**
* config_get_audio_driver_options:
*
@ -276,95 +155,6 @@ bool audio_driver_disable_callback(void);
**/
const char* config_get_audio_driver_options(void);
bool audio_driver_mixer_extension_supported(const char *ext);
void audio_driver_dsp_filter_free(void);
bool audio_driver_dsp_filter_init(const char *device);
void audio_driver_set_buffer_size(size_t bufsize);
bool audio_driver_get_devices_list(void **ptr);
void audio_driver_setup_rewind(void);
bool audio_driver_callback(void);
bool audio_driver_has_callback(void);
void audio_driver_frame_is_reverse(void);
void audio_set_float(enum audio_action action, float val);
float *audio_get_float_ptr(enum audio_action action);
bool *audio_get_bool_ptr(enum audio_action action);
#ifdef HAVE_AUDIOMIXER
audio_mixer_stream_t *audio_driver_mixer_get_stream(unsigned i);
bool audio_driver_mixer_add_stream(audio_mixer_stream_params_t *params);
void audio_driver_mixer_play_stream(unsigned i);
void audio_driver_mixer_play_menu_sound(unsigned i);
void audio_driver_mixer_play_menu_sound_looped(unsigned i);
void audio_driver_mixer_play_stream_sequential(unsigned i);
void audio_driver_mixer_play_stream_looped(unsigned i);
void audio_driver_mixer_stop_stream(unsigned i);
float audio_driver_mixer_get_stream_volume(unsigned i);
void audio_driver_mixer_set_stream_volume(unsigned i, float vol);
void audio_driver_mixer_remove_stream(unsigned i);
enum audio_mixer_state audio_driver_mixer_get_stream_state(unsigned i);
const char *audio_driver_mixer_get_stream_name(unsigned i);
void audio_driver_load_system_sounds(void);
#endif
extern audio_driver_t audio_rsound;
extern audio_driver_t audio_audioio;
extern audio_driver_t audio_oss;
extern audio_driver_t audio_alsa;
extern audio_driver_t audio_alsathread;
extern audio_driver_t audio_tinyalsa;
extern audio_driver_t audio_roar;
extern audio_driver_t audio_openal;
extern audio_driver_t audio_opensl;
extern audio_driver_t audio_jack;
extern audio_driver_t audio_sdl;
extern audio_driver_t audio_xa;
extern audio_driver_t audio_pulse;
extern audio_driver_t audio_dsound;
extern audio_driver_t audio_wasapi;
extern audio_driver_t audio_coreaudio;
extern audio_driver_t audio_coreaudio3;
extern audio_driver_t audio_xenon360;
extern audio_driver_t audio_ps3;
extern audio_driver_t audio_gx;
extern audio_driver_t audio_ax;
extern audio_driver_t audio_psp;
extern audio_driver_t audio_ps2;
extern audio_driver_t audio_ctr_csnd;
extern audio_driver_t audio_ctr_dsp;
#ifdef HAVE_THREADS
extern audio_driver_t audio_ctr_dsp_thread;
#endif
extern audio_driver_t audio_switch;
extern audio_driver_t audio_switch_thread;
extern audio_driver_t audio_switch_libnx_audren;
extern audio_driver_t audio_switch_libnx_audren_thread;
extern audio_driver_t audio_rwebaudio;
/* Recording */
typedef struct record_driver
@ -499,6 +289,24 @@ bool retroarch_get_current_savestate_path(char *path, size_t len);
runloop_state_t *runloop_state_get_ptr(void);
struct recording
{
const record_driver_t *driver;
void *data;
size_t gpu_width;
size_t gpu_height;
unsigned width;
unsigned height;
bool enable;
};
typedef struct recording recording_state_t;
recording_state_t *recording_state_get_ptr(void);
RETRO_END_DECLS
#endif

View file

@ -61,20 +61,6 @@
#define TIME_TO_FPS(last_time, new_time, frames) ((1000000.0f * (frames)) / ((new_time) - (last_time)))
#define AUDIO_BUFFER_FREE_SAMPLES_COUNT (8 * 1024)
#define MENU_SOUND_FORMATS "ogg|mod|xm|s3m|mp3|flac|wav"
/**
* db_to_gain:
* @db : Decibels.
*
* Converts decibels to voltage gain.
*
* Returns: voltage gain value.
**/
#define DB_TO_GAIN(db) (powf(10.0f, (db) / 20.0f))
#define DEFAULT_NETWORK_GAMEPAD_PORT 55400
#define UDP_FRAME_PACKETS 16
@ -320,114 +306,6 @@ input_st->bsv_movie_state.eof_exit)
/* DRIVERS */
audio_driver_t audio_null = {
NULL, /* init */
NULL, /* write */
NULL, /* stop */
NULL, /* start */
NULL, /* alive */
NULL, /* set_nonblock_state */
NULL, /* free */
NULL, /* use_float */
"null",
NULL,
NULL,
NULL, /* write_avail */
NULL
};
static const audio_driver_t *audio_drivers[] = {
#ifdef HAVE_ALSA
&audio_alsa,
#if !defined(__QNX__) && defined(HAVE_THREADS)
&audio_alsathread,
#endif
#endif
#ifdef HAVE_TINYALSA
&audio_tinyalsa,
#endif
#if defined(HAVE_AUDIOIO)
&audio_audioio,
#endif
#if defined(HAVE_OSS) || defined(HAVE_OSS_BSD)
&audio_oss,
#endif
#ifdef HAVE_RSOUND
&audio_rsound,
#endif
#ifdef HAVE_COREAUDIO
&audio_coreaudio,
#endif
#ifdef HAVE_COREAUDIO3
&audio_coreaudio3,
#endif
#ifdef HAVE_AL
&audio_openal,
#endif
#ifdef HAVE_SL
&audio_opensl,
#endif
#ifdef HAVE_ROAR
&audio_roar,
#endif
#ifdef HAVE_JACK
&audio_jack,
#endif
#if defined(HAVE_SDL) || defined(HAVE_SDL2)
&audio_sdl,
#endif
#ifdef HAVE_XAUDIO
&audio_xa,
#endif
#ifdef HAVE_DSOUND
&audio_dsound,
#endif
#ifdef HAVE_WASAPI
&audio_wasapi,
#endif
#ifdef HAVE_PULSE
&audio_pulse,
#endif
#if defined(__PSL1GHT__) || defined(__PS3__)
&audio_ps3,
#endif
#ifdef XENON
&audio_xenon360,
#endif
#ifdef GEKKO
&audio_gx,
#endif
#ifdef WIIU
&audio_ax,
#endif
#ifdef EMSCRIPTEN
&audio_rwebaudio,
#endif
#if defined(PSP) || defined(VITA) || defined(ORBIS)
&audio_psp,
#endif
#if defined(PS2)
&audio_ps2,
#endif
#ifdef _3DS
&audio_ctr_csnd,
&audio_ctr_dsp,
#ifdef HAVE_THREADS
&audio_ctr_dsp_thread,
#endif
#endif
#ifdef SWITCH
&audio_switch,
&audio_switch_thread,
#ifdef HAVE_LIBNX
&audio_switch_libnx_audren,
&audio_switch_libnx_audren_thread,
#endif
#endif
&audio_null,
NULL,
};
static const video_display_server_t dispserv_null = {
NULL, /* init */
NULL, /* destroy */
@ -762,8 +640,6 @@ typedef struct discord_state discord_state_t;
struct rarch_state
{
double audio_source_ratio_original;
double audio_source_ratio_current;
struct retro_system_av_info video_driver_av_info; /* double alignment */
#ifdef HAVE_CRTSWITCHRES
videocrt_switch_t crt_switch_st; /* double alignment */
@ -788,8 +664,6 @@ struct rarch_state
#endif
#endif
uint64_t audio_driver_free_samples_count;
#ifdef HAVE_RUNAHEAD
uint64_t runahead_last_frame_count;
#endif
@ -799,11 +673,9 @@ struct rarch_state
struct retro_camera_callback camera_cb; /* uint64_t alignment */
struct string_list *subsystem_fullpaths;
struct string_list *audio_driver_devices_list;
uint8_t *video_driver_record_gpu_buffer;
bool *load_no_content_hook;
float *audio_driver_output_samples_buf;
#if defined(HAVE_RUNAHEAD)
#if defined(HAVE_DYNAMIC) || defined(HAVE_DYLIB)
char *secondary_library_path;
@ -811,9 +683,6 @@ struct rarch_state
retro_ctx_load_content_info_t *load_content_info;
#endif
const record_driver_t *recording_driver;
void *recording_data;
#ifdef HAVE_THREADS
slock_t *display_lock;
slock_t *context_lock;
@ -861,20 +730,6 @@ struct rarch_state
void *video_context_data;
#ifdef HAVE_REWIND
int16_t *audio_driver_rewind_buf;
#endif
int16_t *audio_driver_output_samples_conv_buf;
#ifdef HAVE_DSP_FILTER
retro_dsp_filter_t *audio_driver_dsp;
#endif
const retro_resampler_t *audio_driver_resampler;
void *audio_driver_resampler_data;
const audio_driver_t *current_audio;
void *audio_driver_context_audio_data;
#ifdef HAVE_HID
const void *hid_data;
#endif
@ -907,7 +762,6 @@ struct rarch_state
content_state_t content_st; /* ptr alignment */
struct retro_hw_render_callback hw_render; /* ptr alignment */
retro_input_state_t input_state_callback_original; /* ptr alignment */
struct retro_audio_callback audio_callback; /* ptr alignment */
video_driver_frame_t frame_bak; /* ptr alignment */
struct rarch_dir_shader_list dir_shader_list; /* ptr alignment */
#ifdef HAVE_RUNAHEAD
@ -923,11 +777,6 @@ struct rarch_state
struct retro_callbacks secondary_callbacks; /* ptr alignment */
#endif
#endif
#ifdef HAVE_AUDIOMIXER
struct audio_mixer_stream
audio_mixer_streams[AUDIO_MIXER_MAX_SYSTEM_STREAMS];
/* ptr alignment */
#endif
#ifdef HAVE_NETWORKING
struct netplay_room netplay_host_room; /* ptr alignment */
#endif
@ -948,22 +797,8 @@ struct rarch_state
uintptr_t video_driver_display;
uintptr_t video_driver_window;
size_t recording_gpu_width;
size_t recording_gpu_height;
size_t frame_cache_pitch;
size_t audio_driver_chunk_size;
size_t audio_driver_chunk_nonblock_size;
size_t audio_driver_chunk_block_size;
#ifdef HAVE_REWIND
size_t audio_driver_rewind_ptr;
size_t audio_driver_rewind_size;
#endif
size_t audio_driver_buffer_size;
size_t audio_driver_data_ptr;
#ifdef HAVE_RUNAHEAD
size_t runahead_save_state_size;
#endif
@ -998,9 +833,6 @@ struct rarch_state
#endif
unsigned fastforward_after_frames;
unsigned recording_width;
unsigned recording_height;
#ifdef HAVE_VIDEO_FILTER
unsigned video_driver_state_scale;
unsigned video_driver_state_out_bpp;
@ -1013,24 +845,13 @@ struct rarch_state
unsigned server_port_deferred;
#endif
unsigned audio_driver_free_samples_buf[
AUDIO_BUFFER_FREE_SAMPLES_COUNT];
unsigned perf_ptr_rarch;
unsigned perf_ptr_libretro;
float *audio_driver_input_data;
float video_driver_core_hz;
float video_driver_aspect_ratio;
float video_refresh_rate_original;
#ifdef HAVE_AUDIOMIXER
float audio_driver_mixer_volume_gain;
#endif
float audio_driver_rate_control_delta;
float audio_driver_input;
float audio_driver_volume_gain;
enum rarch_core_type current_core_type;
enum rarch_core_type explicit_current_core_type;
enum rotation initial_screen_orientation;
@ -1044,7 +865,6 @@ struct rarch_state
#endif
enum rarch_display_type video_driver_display_type;
enum poll_type_override_t core_poll_type_override;
enum resampler_quality audio_driver_resampler_quality;
/**
* dynamic.c:dynamic_request_hw_context will try to set flag data when the context
@ -1090,7 +910,6 @@ struct rarch_state
char current_savefile_dir[PATH_MAX_LENGTH];
char current_savestate_dir[PATH_MAX_LENGTH];
char dir_savestate[PATH_MAX_LENGTH];
char audio_driver_resampler_ident[64];
#ifdef HAVE_GFX_WIDGETS
bool widgets_active;
@ -1191,7 +1010,6 @@ struct rarch_state
bool bluetooth_driver_active;
bool wifi_driver_active;
bool video_driver_active;
bool audio_driver_active;
bool camera_driver_active;
#ifdef HAVE_VIDEO_FILTER
bool video_driver_state_out_rgb32;
@ -1201,16 +1019,9 @@ struct rarch_state
bool video_started_fullscreen;
bool audio_driver_control;
bool audio_driver_mute_enable;
bool audio_driver_use_float;
bool audio_suspended;
#ifdef HAVE_RUNAHEAD
bool runahead_save_state_size_known;
bool request_fast_savestate;
bool hard_disable_audio;
bool input_is_dirty;
#endif
@ -1223,7 +1034,6 @@ struct rarch_state
bool has_set_netplay_check_frames;
#endif
bool recording_enable;
bool streaming_enable;
bool main_ui_companion_is_on_foreground;
@ -1236,9 +1046,4 @@ struct rarch_state
bool runahead_secondary_core_available;
bool runahead_force_input_dirty;
#endif
#ifdef HAVE_AUDIOMIXER
bool audio_driver_mixer_mute_enable;
bool audio_mixer_active;
#endif
};

View file

@ -73,23 +73,6 @@ static void ui_companion_driver_init_first(
settings_t *settings,
struct rarch_state *p_rarch);
static bool audio_driver_stop(struct rarch_state *p_rarch);
static bool audio_driver_start(struct rarch_state *p_rarch,
bool is_shutdown);
static bool recording_init(settings_t *settings,
struct rarch_state *p_rarch);
static bool recording_deinit(struct rarch_state *p_rarch);
#ifdef HAVE_AUDIOMIXER
static void audio_mixer_play_stop_sequential_cb(
audio_mixer_sound_t *sound, unsigned reason);
static void audio_mixer_play_stop_cb(
audio_mixer_sound_t *sound, unsigned reason);
static void audio_mixer_menu_stop_cb(
audio_mixer_sound_t *sound, unsigned reason);
#endif
static void video_driver_gpu_record_deinit(struct rarch_state *p_rarch);
static retro_proc_address_t video_driver_get_proc_address(const char *sym);
static uintptr_t video_driver_get_current_framebuffer(void);

View file

@ -35,7 +35,7 @@
#include "core_option_manager.h"
enum runloop_state
enum runloop_state_enum
{
RUNLOOP_STATE_ITERATE = 0,
RUNLOOP_STATE_POLLED_AND_SLEEP,

View file

@ -33,6 +33,7 @@
#include "retroarch.h"
#include "verbosity.h"
#include "content.h"
#include "audio/audio_driver.h"
#ifdef HAVE_NETWORKING
#include "network/netplay/netplay.h"

View file

@ -29,6 +29,7 @@
#include <queues/task_queue.h>
#include "../file_path_special.h"
#include "../audio/audio_driver.h"
#include "../retroarch.h"
#include "../verbosity.h"

View file

@ -90,6 +90,7 @@
#include "../playlist.h"
#include "../paths.h"
#include "../retroarch.h"
#include "../runloop.h"
#include "../verbosity.h"
#include "../msg_hash.h"