Commit graph

1148 commits

Author SHA1 Message Date
Eric Warmenhoven 52413260de iOS: default audio sync on again, also more mfi logging 2024-05-26 21:32:55 +02:00
Eric Warmenhoven ee8d8b1689 iOS/tvOS: Post Apple App Store fixes
- both: default VRR true
- tvOS: default overlay off
- tvOS: default directory fix
- both: default language fix
- tvOS: jit support fix
2024-05-17 14:38:35 -07:00
sonninnos 17b9324a24
Cleanup 'Add to Playlist' (#16495) 2024-05-05 03:48:20 -07:00
Eric Warmenhoven 5fd4eb905c
iOS QOL improvements (#16444)
* iOS/tvOS: bundle cores as frameworks as opposed to dylibs

* iOS/tvOS: update plist to indicate controller support

* iOS/tvOS: living within the sandbox

* iOS/tvOS: import content through share sheet

* iOS/tvOS: default audio sync off due to crash on background

* iOS/tvOS: don't try altkit if there's no reason to

* iOS/tvOS: enumerate cores for appstore distribution
2024-04-18 03:01:39 -07:00
Barry Rowe 26a824caff
Revert of AI service changes (#16428) 2024-04-12 16:17:24 -07:00
MajorPainTheCactus eef34e9461
Added rolling scan line simulation based on the shader subframe feature. This is implemented with a scrolling scissor rect rather than in the shader itself as this is more efficient although may not work for every shader pass - we may need an option to exclude certain passes. The implementation simply divides the screen up by the number of sub frames and then moves the scissor rect down over the screen over the number of sub frames. (#16282) 2024-03-19 08:59:36 -07:00
Patrick Stankard 5452999b2a
Fix mouse grab behavior on Android (#16203)
* Add grab_mouse interface for Android
Makes mouse grabbing and 'Game Focus' work on Android with a real mouse
Properly handle relative mouse motion events on Android (SDK 28 and newer)

* Enable workflow_dispatch on CI Android

* Update android_mouse_calculate_deltas callsites

* Add RETRO_DEVICE_MOUSE to android_input_get_capabilities

* Use Handler to trigger UI events (toggle mouse, immersive mode) with 300ms delay

* Enable input_auto_mouse_grab by default for Android

* Handle RARCH_DEVICE_MOUSE_SCREEN in Android input driver

* Add android.hardware.type.pc to manifest

* Don't attempt to set pointer speed via scaling in android_mouse_calculate_deltas

* Keep x/y values within viewport resolution for screen mouse

* Use video_driver_get_size to get width/height

---------

Co-authored-by: Bernhard Schelling <14200249+schellingb@users.noreply.github.com>
2024-03-19 05:33:02 -07:00
neil4 cc97df732c
Add Overlay Mouse, Lightgun, and Pointer (#16343)
- When enabled, any touch inputs not in a hitbox are used to create pointing device input for the core.
- Mouse: 1-, 2-, 3-touch inputs are LMB, RMB, and MMB
- Lightgun: allows input from overlay buttons or multi-touch mappings
2024-03-16 01:56:30 -07:00
Craig C b3c350bacd
Webos makefile and CI updates (#16312)
* added webOS CI

* fixed core downloading location
ship SDL2 prebuilt automatically
warning for out-dated toolchain

---------

Co-authored-by: Ningyuan Li <mariotaku.lee@gmail.com>
2024-03-03 07:57:21 -08:00
sonninnos 59381b7312
Add visibility option for disc control notifications (#16292) 2024-02-26 06:01:15 -08:00
Craig C a55dd23db6
webOS: replace ncpu (go), fix undefined function compile error, use pkg-config from buildroot (#16271) 2024-02-24 15:37:53 -08:00
Ophidon 7b711214a7
Slang Subframe Shaders Feature (#16209)
Adds support for sub-frame shaders to vulkan/glcore/dx10-11-12.

Builds on the concept already present for frame duplication in use for BFI, to present multiple 'sub' frames per real frame to the shaders, so they can run at a higher framerate than the content framerate. Must be enabled via subframe shaders setting under synchronization settings to be active.

Will allow BFI to be implemented inside of the shaders, among any other use for the higher framerate shader authors can devise.

CurrentSubFrame and TotalSubFrames have been available inside the shaders to track what they want to do on an given subframe. TotalSubFrames will always be 1 when the setting is disabled (and when in menu/ff/pause). Framecount will not increment on sub-frames, as it does not for injected bfi frames now. Should not interfere with any existing shaders that do not check for subframes.
2024-02-09 03:12:55 -08:00
zoltanvb d88d0d5219
Option for disabling initial disc change (#16197)
Loading the last used disc for multi-disc content was automatic.
However, in some cases it is not wanted, as described in #16018
Option is added for controlling the function. Disabling the
option will also implicitly disable index saving.
2024-02-04 11:58:16 -08:00
sonninnos 266d3ed150
Add option for merging 'Hotkey Enable' device types (#16152) 2024-01-21 18:13:17 -08:00
Ophidon 72c901a90e
Squashed commit of the following: (#16142)
commit 793d41c303206b43932ddcefd44a45836def55eb
Author: Ophidon <jrogers2@gmail.com>
Date:   Fri Jan 19 23:12:31 2024 -0500

    Build Fix 2

    Move declarations of iterators.

commit c0e959b3d3cd773a66a17cfe034f08eaa53d525a
Author: Ophidon <jrogers2@gmail.com>
Date:   Fri Jan 19 22:57:01 2024 -0500

    Build Fix

    Help string was 14 characters too long for c89.

commit fc5506c7906bf82d6f88b7b0d7e4764d58d90622
Author: Ophidon <jrogers2@gmail.com>
Date:   Fri Jan 19 22:40:45 2024 -0500

    BFI Updates

    Significant BFI updates.

    - Adds BFI to dx10/11/12 in general.

    - Updates existing BFI menu option descriptions to be somewhat more clear in how to use correctly.

    - Adds Variable Strobe length via new 'Dark Frames' bfi sub-choice. Only valid at 180hz and above, as it must work with whole frames.

    - Algorithm to auto select 'decent' Dark Frames choice, for any given selected BFI refresh rate. Will also avoid defaults that can cause Image Retention at any Hz higher than 120. (Impossible to avoid at 120 if you have an affected screen... get an OLED :D ) .

    - Some sanity checking on selecting BFI or the other synchronizations options like Swap Interval > 1, that don't play well with BFI.
2024-01-19 23:11:31 -08:00
zoltanvb 14d2a61952
Removal of thumbnail pack downloader related options (#16096)
Thumbnail packs are no longer available, but the option was still
present as "legacy thumbnail downloader". Since it serves no
purpose any more, it is removed from the code.
2024-01-09 00:17:47 -08:00
Ryan Kuba ed73141856
change default audio settings for emscripten builds (#16079) 2024-01-07 07:57:56 -08:00
Eric Warmenhoven 4220e5683d
Do CRC checks on PSP/PSP(PSN) content scan (#15623) 2024-01-01 21:57:44 -08:00
hunterk 6513a023b8
Add a setting to allow turbo d-pad directions (#16006)
* Add option to allow turbo d-pad inputs

* fix macro tab and update comment
2023-12-13 18:36:09 -08:00
Eric Warmenhoven d8c444d44d
iOS - Default to not enabling keyboard gamepad (#15340) (#15955) 2023-11-26 19:34:45 -08:00
Eric Warmenhoven 2b820bdf10
iOS: Add option to disable respecting silent mode (#14928) (#15952) 2023-11-26 04:59:14 -08:00
Jesse Talavera-Greenberg cbf49a0b77
XDelta patch support (Take 2) (#15915)
* Add xdelta in deps

* Include <assert.h> in xdelta3.h

- Otherwise the static_assert calls can fail

* Build xdelta3 in Makefile.common

* Add xdelta support to the softpatching infrastructure

- The patching itself isn't fully implemented yet

* Adjust how xdelta3.h checks the sizes of some types

- Now checks max values instead of relying on autotools

* Add some enums that were excluded by the cherry-pick

* Remove stray whitespace

* Adjust SIZE macros in xdelta3.h

- Move them outside the XD3_USE_LARGEFILE64 block
- Add more SIZE declarations
- Make SIZEOF_UNSIGNED_LONG_LONG contingent on the presence of ULLONG_MAX

* Reintegrate xdelta support

* Enable support for xdelta's secondary compressors

- Necessary for some patches

* Fix some format specifiers

* Remove unnecessary files from xdelta

* Include xdelta3.h with a relative path

* Add xdelta3 headers to HEADERS variable

* Gate Xdelta support behind HAVE_XDELTA

- HAVE_XDELTA is on by default
- HAVE_PATCH is still required for HAVE_XDELTA to be meaningful
- Support is mostly contingent on the availability of LZMA
- Anything modern should be okay
- Legacy platforms (e.g. DOS) may need to have Xdelta support disabled
- At least until some other solution can be found

* Disable HAVE_XDELTA on platforms where the build recently failed

- These come from looking at the failed builds on GitHub
- These are guesses, and may turn out to be wrong

* Fix a potential memory leak

- Whoops, looks like I need to call two cleanup functions
- xd3_close_stream exists separately from xd3_free_stream

* Split the --help printout for --xdelta into its own strlcat call

- GCC was complaining about #ifdefs within macro arguments being non-portable

* Fix some incorrect printf format specifiers

* Modify Xdelta to adhere to C89

- It's mostly using RetroArch's INLINE macro instead of the inline keyword

* Slight cleanups

* Remove a stray comma that was hindering C89 builds

* Add XDelta support to CHANGES.md

* Change how the xdelta patch's name is computed

- To be in line with other recent refactoring

* Fix an incorrect merge

- Whoops, this part was from before I figured out how to get the size of a patched file

* Explain the song-and-dance behind computing a patched file's size

* Define some XDelta3-related constants to 0 on 32-bit platforms

* Adjust some Xdelta-related macro definitions

- Exclude the encoder, since we're not making patches
- Move some #defines to after inclusion of <stdint.h>, to fix undefined behavior
- Remove _WIN32_WINNT overrides, since they were for code that we're not using

* Fix Xdelta support

* Wrap an encoder-only function in `#if XD3_ENCODER`
2023-11-23 20:19:07 -08:00
sonninnos 598a0c0d37
(WASAPI) Shared buffer refactor + cleanup (#15929) 2023-11-19 08:44:25 -08:00
sonninnos 191ca8dfe4
Default 'Bind Hold' to 0 (#15909) 2023-11-15 13:18:57 -08:00
sonninnos 866c6853ba
(XMB) Background image improvements (#15884) 2023-11-09 00:54:02 -08:00
sonninnos da59b8c9ac
Add 'Frame Rest' power saving option (#15834) 2023-10-26 04:20:48 -07:00
Cpod12 274d47f957
Xunkar's AI service rework updated (#15640)
* AI service rework

* File missing

* Fixed C89 build

* Fixed usage of inline for C89 build

* Fixed an overlay unloading bug

Made sure to unload the overlay on release and when the server returns empty values in automatic modes.

* Fixed forward decl (c89)

* Fixed OpenGL texture loading

Moved image display to the main thread for now

* Changed some formatting slightly

* Fixed struct variable order and put brackets on newlines

* Moved pointer, fixed retroarch.cfg, and replaced strlcat with strlcpy

* Fixed catenation issue

* Fixed a few other catenation issues

* Fixed one more concatenation  issue

* Fixed concatenation issue

* Fixed a few other concatenation issues

* Fixed one more concatenation  issue

* potential fix for parsing issue

---------

Co-authored-by: Xunkar <329857+xunkar@users.noreply.github.com>
2023-10-24 00:27:06 -07:00
Eric Warmenhoven 1247041d05
The default for load_dummy_on_core_shutdown for Apple should be true (#15794) 2023-10-13 10:29:05 -07:00
GavinDarkglider 4387b0ab94
Lakka Switch Updates.... (#15754)
* Lakka: Switch: Decouple From LibNX builds.

* Lakka: Always show Power Management Settings menu

* Lakka: Switch: Add Nintendo Switch Options Menu, and First Option

* Lakka: Switch: Add CEC Toggle

* Lakka: Switch: Add Bluetooth ERTM Toggle

* Retroarch: unix platform:  Always display battery meter even when the device reports it as unknown
This is useful for most arm devices that have unknown battery status until charger state changes

* Retroarch: Lakka: Remove Gamemode stuff from build

Lakka will never include this, as it only runs base system, and retroarch.
2023-10-06 04:55:22 -07:00
bulzipke 32ed9b6041
플레이리스트 롬파일 이름으로 썸네일 이미지를 찾도록 옵션 추가 (#15731) 2023-09-26 05:31:59 -07:00
GABO1423 01662ec228
(UWP) Small Tweaks (#15647) 2023-08-27 15:48:39 -07:00
sonninnos ab1e5c37ca
Add PAL threshold option for automatic refresh rate switch (#15636) 2023-08-22 14:56:15 -07:00
sonninnos 741ff766ea
Change default playlist last played time format (#15618) 2023-08-18 15:33:59 -07:00
sonninnos 3246bc6655
Add visibility option for save state notifications (#15616) 2023-08-18 12:38:36 -07:00
sonninnos 408d5cdd28
Reorganize 'Saving' menu (#15607) 2023-08-16 18:08:08 -07:00
sonninnos de45fc2f5f
Input binding rework (#15603)
* Input binding rework

* Controller info logging cleanup
2023-08-16 11:13:14 -07:00
sonninnos f1c144ea50
(XMB) Color + background adjustments (#15556)
* (XMB) Color + background adjustments

* (XMB) Improve font selector
2023-08-06 09:17:38 +02:00
sonninnos 18414cf526 (Android) Reduce default menu scale 2023-07-21 22:32:01 +02:00
sonninnos 6015e73003 Show playlist history/favorites icons by default 2023-06-19 17:09:58 +02:00
Jesse Talavera-Greenberg 938d60d0f4
Add microphone support via a new driver (#14731)
* Some slight fixes

* Update libretro.h

* Log calls to RETRO_ENVIRONMENT_GET_MICROPHONE_INTERFACE

* Finish proof-of-concept for mic support

- It works, but doesn't support floating-point audio yet
- It may need to be resampled, too

* Add macros that aren't available in SDL 2

* Comment out a variable definition for now

- For C89 compliance

* Add some comments for clarity

* Let ALSA tolerate a null new_rate

* Partial ALSA microphone support

- Not yet tested
- Mic is created and destroyed
- Mic can also be paused or unpaused
- Mic is paused or unpaused with the rest of the driver
- Microphone is not yet read

* Install error logging in the ALSA driver

- It defers to RARCH_ERR

* Free the ALSA microphone in alsa_free

* Fix an indent

* First draft of alsa_read_microphone

* Deinitialize SDL Audio in sdl_audio_free

* Save and restore the ALSA error logger

- You should always practice safe global state

* Add newlines to some RARCH_ERRs

* Add some logging

* Check for the mic being active via settings instead of via flags

* Adjusted a log entry to be less misleading

- A frequency of 0Hz looks weird to the uninformed
- In reality, it means the driver used the requested frequency

* Fix an incorrect format string

* Tidy up logging in alsa.c

* Rename audio_enable_microphone to audio_enable_input

* Rename microphone_device to audio_input_device

* Add audio_input_latency and audio_input_block_frames settings

* Add all mic-related settings to the options menu

* Adjust logging for alsa.c

- Log the ALSA library version
- Add errno details

* Refer to the microphone in logs by name

* Use %u instead of %d for some log items

* Add input_samples_buf

* Remove an inaccurate comment

* Change type of input_samples_buf

* Clean up audio_driver_flush_microphone_input

* Comment convert_float_to_s16

- It helped me understand what it's doing
- Turns out it'll work just fine on mono audio

* Don't use the resampler for mic input

* Fix crash in the ALSA driver when reading from a mic

* Update some logging messages

* ALSA support now works for mics

* Reuse some common functions in alsa.c

* Add alsa_thread_microphone_t

* Refactor alsa.c

- Introduce alsa_init_pcm to init any PCM that we're using
- Vastly simplifies the implementation of alsa_init and alsa_init_microphone
- Will be used for the read-based versions next

* Make ALSA logging a little more consistent

* Clean up the mic with alsa_free_microphone if alsa_init_microphone fails

* Remove an unused function

* Move some cleanup in alsa.c to a common function

* First crack at mic support for alsathread

- Refactor some duplicate code into functions
- Use functions introduced in alsa.c
- Create and destroy the mic

* Slight cleanups for clarity

* Implement alsa_thread_set/get_microphone_state

* More work on alsathread

- No more crashing, but the mic just returns silence

* Slight cleanups for clarity

* Add alsa_set_mic_enabled_internal

- For setting the state of a microphone while considering its current state

* Use alsa_set_mic_enabled_internal

* Log a little more info

* Log when the audio driver is started/stopped

* Move base microphone driver code into a new directory

- Add microphone_driver.c to Makefile.common
- Rename functions as needed

* Initialize and deinitialize the microphone driver

* Implement sdl_microphone.c

* Un-const an argument

- In case the driver context needs to do any locking

* Revise comments for microphone_driver.h

* Remove an unimplemented function

* Remove some functions from the mic driver

* Remove mic functions from audio_thread_wrapper

* Remove mic functions from sdl_audio

* Fix microphone_null

* Split the mic code for the alsa audio drivers into microphone drivers

* Fix an extra struct member

* Add a setting for the mic driver

* Add a command to reinitialize the microphone driver

* Rename mic-related settings

* Add DRIVER_MICROPHONE_MASK to DRIVERS_CMD_ALL

* Rename audio_enable_input to microphone_enable

* Remove some labels from qt_options

* Search for microphone_driver within find_driver_nonempty

* Clean up some mic driver code

* Pending mics now return silence

* Adjust some logging and comments

* Some cleanup in the microphone driver

* Invert a flag check

- Oops

* Fix a log message

* Fix the wrong flags being checked

* Slight refactor of wasapi_init_device

- Add a data_flow parameter
- Declare it in a header
- In preparation for WASAPI mic support

* Add some WASAPI macros for _IAudioCaptureClient

* Move some common WASAPI functions to audio/common/wasapi.c

- They'll be used by the mic and the audio drivers

* Add wasapi_log_hr

* Generalize mmdevice_list_new to look for capture devices, too

* Fix a function declaration

* Move driver-specific device_list_new functions into their respective files

* Clean up some declarations

* First draft of wasapi microphone driver

* Add wasapi_microphone_device_list_free

* Change function parameter names to be consistent with microphone_driver

* Partially implement wasapi_microphone_read

- Mostly copied from the audio driver so far
- It doesn't compile yet
- But it'll be beautiful when I'm done with it

* Refactor the mic driver's functions

- Rename get_mic_active to mic_alive
- Split set_mic_active into start_mic and stop_mic
- Refactor the SDL mic driver accordingly

* Edit some WASAPI functions for logging and clarity

* Implement more of the WASAPI mic driver

* Rename write_event to read_event

* Pass the WASAPI driver context to the various read functions

* Mostly implement the read function for the WASAPI mic driver

* Fix a crash in microphone_driver

- Forgot to move the position of the name of null_driver

* Reduce some logging in wasapi common functions

- Only log the chosen audio client format, not all attempted ones

* Add some macro wrappers for IAudioClient methods

* Update mic driver configuration

- Make the mic driver configurable in the menu
- Add config items for WASAPI-related options similar to the audio driver

* Fix a menu entry scrolling through audio devices instead of mic devices

* Add some utility functions

* Expose the new utility functions in wasapi.h

* Add extra logging in the WASAPI common functions

* Add sharemode_name

* Use _IAudioClient_Initialize macro in some places

* Pass channels to wasapi_init_client

- Remember, mics are in mono

* Use _IAudioClient_Initialize macro some more

* Forgot to pass channels in some places

* Add some utility functions

* Forgot an #include

* Add wasapi_select_device_format

* Simplify the format selection logic in wasapi_init_client_sh

* Unset the microphone in wasapi_microphone_close_mic

- Ought to prevent a potential segfault

* Simplify some logging

* Fix incorrect value being passed to _IAudioCaptureClient_ReleaseBuffer

* Remove some unneeded logging

* Add some values to hresult_name

* Polish up wasapi_select_device_format

- Test for formats manually when Windows can't
- Add some debug logging
- Check for channels

* Compute the fields of WAVEFORMATEXTENSIBLE correctly

- As per the doc's stated requirements

* Simplify logic for WASAPI client creation

* Fix a potential hang in wasapi_microphone_read_shared_buffered

* Stop the microphone if the driver is stopped

* Don't name the microphone event

* Ensure that wasapi_init_client reports the correct format and rate

* Implement exclusive microphone read access for WASAPI

* Add _IAudioCaptureClient_GetNextPacketSize macro

* Organize cases in hresult_name

* Clear some extra fields if wasapi_set_format is setting a Pcm format

* Adjust some logs

* Adjust some logs

* Remove unneeded local vars

* Add a log

* Update wasapi.c

* Update wasapi.c

* Fix shared-mode mic support in WASAPI producing broken input

- Turns out it had nothing to do with shared mode

* Reuse a common function

- Remove wasapi_microphone_read_shared_buffered
- Rename wasapi_microphone_read_exclusive to wasapi_microphone_read_buffered

* Remove some code I was using for test purposes

* Clarify some language

* Double the default shared-mode mic buffer length

* Split getting a device's name into a separate function, then use it

* Fix the ALSA mic drivers

- To comply with changes I previously made to the mic driver interface

* Remove unused synchronization primitives from the SDL microphone driver

* Add sdl_microphone_mic_use_float

* Document audio_driver_state_flags

- I needed to understand these to see if similar flags were required for the mic driver

* Remove an unused function in wasapi.c

* Add and document flags in microphone_driver.h

* Remove driver-specific mic start/stop functions

- The mic driver itself doesn't do much processing
- That honor goes to individual mics

* Remove some unused fields in microphone_driver.h

* Add CMD_EVENT_MICROPHONE_STOP/START

* Remove unused functions from microphone_null

* Change how the mic driver state is referenced in some places

* Simplify the SDL microphone driver

- The driver backend no longer keeps a reference to the mic (the frontend does that)
- Remove functions that are no longer needed
- Don't track paused state, just query the mic itself

* Simplify the WASAPI microphone driver

- Don't track the driver running state or the microphone handle, the frontend does that now
- Remove support for unbuffered input (hunterk suggested that it wasn't necessary)

* Make microphone_wasapi_sh_buffer_length a uint, not an int

- It won't be negative anymore
- 0 now represents the default value

* Make the microphone frontend more robust

- Improve documentation for how various functions should be implemented
- Closes all microphones before freeing the driver (so backends don't have to)
- Tracks the enabled state of each microphone, so backends don't have to (but they still can)

* Stop the mic driver in core_unload_game

* Ensure mic support is compatible with the revised menu code

* Move alsa.h into audio/common

* Remove RETRO_ENVIRONMENT_GET_MICROPHONE_ENABLED

- It was never really needed

* Refactor the ALSA microphone driver

- Move common ALSA functions to audio/common/alsa.c
- Replace alsa_set_mic_enabled_internal with alsa_start/stop_pcm
- Don't track the microphone handle in the ALSA driver context
- Remove unneeded fields

* Move some common alsathread code into audio/common/alsathread.c

* Change return type of mic_driver_open_mic_internal to bool

* First crack at resampling mic input

* Remove an extraneous check

- I think something distracted me when I was writing this line

* Add stereo/mono conversion functions

* Make alsa_start_pcm and alsa_stop_pcm more robust

- They now return success if the stream is already running and stopped, respectively

* Revise some mic-related comments in libretro.h

* First crack at resampling mic input

* Simplify an expression

* Simplify an expression

* Fix a log tag

* Allow mic resampler to be configured separately from audio resampler

* Add some comments

* Set the source ratio to something sensible

* Stop deadlock in `alsathread` mic driver

* Allow mics to be initialized even when core is loaded from CLI

- When loading content from CLI, the drivers are initialized a little differently
- That threw off the mic initialization code

* Rename the functions in retro_microphone_interface

* Revise some mic-related comments in libretro.h

* Update retro_microphone_interface

- Add get_mic_rate
- Add a parameter to open_mic
- The modifications don't do anything yet

* Use parameter objects in the microphone handle

* Replace get_mic_rate with get_params

* Add a microphone interface version

* Remove part of a comment

* Set the effective params in mic_driver_microphone_handle_init

* Drop a stray newline

* Change where the mic interface is zeroed

- I was accidentally throwing out the version that the core was asking for

* Reduce logspam for wasapi_set_nonblock_state

- Now it only logs when the sync mode is changed

* Change DEFAULT_WASAPI_SH_BUFFER_LENGTH to 0

- -16 is no longer a valid value

* Set the new_rate in wasapi_init

* Change description of microphone sample rate in the settings

* First attempt at resampling configured mic input

* Forgot a section

* Fix some input samples being skipped

* Rename a variable for clarity

* Add microphone.outgoing_samples

* Update the mic driver

- Processed samples are now buffered
- The resampler is skipped if the ratio is (very close to) 1

* Remove part of a comment

* Update some comments in audio_resampler.h

* Slightly refactor the SDL microphone driver

- Move SDL_AudioSpec to a field of sdl_microphone_handle_t
- Allow SDL to change the requested format and sample rate
- Request floating-point input
- Implement sdl_microphone_mic_use_float

* Fix a non-C89-compliant declaration

* Add new files to griffin.c

* Remove a C++-style comment

* Add two more files to griffin.c

* Remove some unneeded declarations in microphone_driver.h

* Remove a stray comma in configuration.c

- For C89 compliance

* Fix compilation on some platforms

* Change some function signatures

* Make the ALSA drivers always set the audio rate

* Fix the alsathread mic driver

* Make state_manager_frame_is_reversed return false if HAVE_REWIND isn't defined

* Mute the microphone if the core is running in fast-forward, slow-mo, or rewind

* Clarify a comment

* Clarify a comment

* Add a comment

* Don't allocate memory for slowmo samples in the mic driver

- We're not supporting slowmo for mics, so it's not needed

* Fix a {

* Add my name to AUTHORS.h

* Add driver_lifetime_flags

- For drivers that have special setup/teardown needs

* Ensure that resetting the mic driver maintains active mic handles

- Prevents fullscreen toggle from stopping all mic input

* Update CHANGES.md

* Move some default microphone settings to a new part of the config file

* Ensure that RetroArch can use the audio format that Windows suggests

* Remove references to mic support in the SDL audio driver

* Remove unused WASAPI functions

* Return failure if RetroArch couldn't select a WASAPI format

* Ensure that Windows uses the WASAPI mic driver by default

* Treat disabled mic support as a warning, not an error

* Clarify some WASAPI-related microphone settings

* Remove some unused variables

* Add or revise microphone-related comments

* Rearrange doc comments for microphone types in libretro.h

* Remove a space

* Remove some unused flags

* Remove ALSA error logger

- It was never used anyway

* Remove unneeded microphone-related arguments

* Document a parameter

* Remove a logging call

* Add a constant for the microphone's shared buffer length for WASAPI

* Fix stylistic inconsistencies

* Make mic_driver_get_sample_size a macro instead of a function

* Move the microphone implementation to the audio directory

* Make microphone support optional (but enabled by default)

* Fix the griffin build
2023-06-06 21:55:06 +02:00
anaximan 516de17de0 Added touch-related options to RetroArch Input settings menu. Added trackball mode. 2023-06-01 15:56:09 +02:00
libretroadmin d1b9badf41 Rename common files to _defines.h 2023-05-31 22:46:34 +02:00
Jamiras c6d214be0d add config setting 2023-05-15 03:41:45 +02:00
Eric Warmenhoven dda7776252 tvOS Siri remote handling
It's not really usable as a game controller, but it is good for going
through the menu as a simple LRUD.

This also adds better support for names of mFI controllers, as well as
being able to do the expected tvOS behavior of "backing out" of the app.
2023-05-10 08:41:09 +02:00
sonninnos 99375ff787 Try to declutter Quick Menu 2023-05-06 07:46:27 +02:00
Felipe Tavares ea81928e39
Fast-Forward Audio Resampling (#15173)
* 🎵 Fast forward audio resampling. Solves #15160.

Previously, we avoided doing any resampling while fastforwarding based
on the assumption it was impossible to make the audio not crackle due to
both flush-to-flush timing fluctuations and timer accuracy.

However, turns out this is not the case. The audio doesn't "crackle" per
se when the timing fluctuates! It's just that the sounds don't make
sense since the time compression and decompression caused by the flush
time fluctuations mess with the audio consistency.

To work around that, we introduce a running average flush delta time
that makes sure the audio is both resampled to approximately the correct
rate and consistent.

This was tested in two settings:

- Limited rate fastforwarding (2x-4x)
- Unlimited fastforwarding

In both cases it seems to work well, but with unlimited fastforwarding
it's just high pitched and annoying, so this is probably the most useful
in the 2x to 4x range.

* Move declartion to support C89

* resampling ratio upper and lower bounds

* Add toggle for speeding up audio
2023-04-20 17:14:47 +02:00
Jamiras 8ea9651d09
(cheevos) expand leaderboard visibility settings (#15201)
* migrate cheevos_leaderboard_enabled setting to cheevos_visibility_lboard_X

* provide translatable strings for leaderboard messages
2023-04-16 19:44:46 +02:00
sonninnos 07c371533f
WASAPI Frame Delay fix + cleanups (#15187) 2023-04-13 20:20:47 +02:00
libretroadmin c247e6f3d6 Bump max users to 8 2023-04-09 19:08:33 +02:00
Joe Osborn 81b3e128ac
Add checkpointing feature for replay recordings. (#15072)
If cores are not deterministic, or if they only have bounded
determinism, we can obtain less drift if replay files also contain
periodic checkpoint states.  These are configured by the new retroarch
stting replay_checkpoint_interval (measured in seconds).  States are
inserted into the replay file in between frames.

This patch also fixes the settings display for the replay
autoincrement max keep setting.
2023-03-09 23:14:02 +01:00