TARGET := retroarch.exe DEBUG = 0 GRIFFIN_BUILD = 0 OS = Win32 ARCH = amd64 #TARGET_ARCH = x86 BUILD_DIR = objs/msvc CXX_BUILD = 0 WindowsSdkDir = C:\Program Files (x86)\Windows Kits\10\$(NOTHING) WindowsSDKVersion := 10.0.14393.0\$(NOTHING) VCINSTALLDIR := C:\Program Files (x86)\Microsoft Visual Studio 14.0\VC\$(NOTHING) HAVE_DSP_FILTER := 1 HAVE_VIDEO_FILTER := 1 HAVE_SCREENSHOTS := 1 HAVE_REWIND := 1 HAVE_AUDIOMIXER := 1 HAVE_D3DX := 1 HAVE_D3D8 := 0 HAVE_D3D9 := 1 HAVE_D3D10 := 1 HAVE_D3D11 := 1 HAVE_D3D12 := 1 HAVE_CG := 1 HAVE_OPENGL := 1 HAVE_OPENGL1 := 1 HAVE_GFX_WIDGETS := 1 HAVE_VULKAN := 1 HAVE_XAUDIO := 1 HAVE_XINPUT := 1 HAVE_WASAPI := 1 HAVE_THREAD_STORAGE := 1 HAVE_WINMM := 1 HAVE_RPNG := 1 HAVE_ZLIB := 1 HAVE_CONFIGFILE := 1 HAVE_PATCH := 1 HAVE_MENU := 1 HAVE_RGUI := 1 HAVE_XMB := 1 HAVE_MATERIALUI := 1 HAVE_STB_FONT := 1 HAVE_THREADS := 1 HAVE_LIBRETRODB := 1 HAVE_COMMAND := 1 HAVE_STDIN_CMD := 1 HAVE_CMD := 1 HAVE_DYLIB := 1 HAVE_DYNAMIC := 1 HAVE_DINPUT := 1 HAVE_MENU_COMMON := 1 HAVE_BUILTINZLIB := 1 HAVE_RJPEG := 1 HAVE_RBMP := 1 HAVE_RTGA := 1 HAVE_7ZIP := 1 HAVE_NETWORKING := 1 HAVE_IFINFO := 1 HAVE_NETWORK_CMD := 1 HAVE_OVERLAY := 1 HAVE_LANGEXTRA := 1 HAVE_CHEEVOS := 1 HAVE_SHADERPIPELINE := 1 HAVE_IMAGEVIEWER := 1 HAVE_BSV_MOVIE := 1 HAVE_CHEATS := 1 HAVE_CORE_INFO_CACHE := 1 ifeq ($(HAVE_D3D8), 1) D3D8_LIBS := -ld3d8 ifeq ($(HAVE_D3DX), 1) D3DX8_LIBS := -ld3dx8 endif endif ifeq ($(HAVE_D3D9), 1) D3D9_LIBS := -ld3d9 ifeq ($(HAVE_D3DX), 1) D3DX9_LIBS := -ld3dx9 endif endif include Makefile.common INCLUDE_DIRS := $(patsubst -isystem%,-I%,$(INCLUDE_DIRS)) CFLAGS := $(filter-out -Wno-unknown-pragmas,$(DEF_FLAGS)) CXXFLAGS := $(filter-out -fpermissive -Wno-switch -Wno-sign-compare -fno-strict-aliasing -Wno-maybe-uninitialized -Wno-reorder -Wno-parentheses,$(CXXFLAGS)) LIBS := $(filter-out -lstdc++,$(LIBS)) ifeq ($(ARCH),x64) ARCH := amd64 endif ARCH2 := $(ARCH) ifeq ($(ARCH),amd64) ARCH2 := x64 endif ifeq ($(TARGET_ARCH),) TARGET_ARCH = $(ARCH) endif ifeq ($(TARGET_ARCH),x64) TARGET_ARCH = amd64 endif TARGET_ARCH2 = $(TARGET_ARCH) ifeq ($(TARGET_ARCH2),amd64) TARGET_ARCH2 = x64 endif CROSS = $(ARCH) ifeq ($(ARCH),x86) CROSS = endif INCLUDE := $(VCINSTALLDIR)include;$(VCINSTALLDIR)atlmfc\include;$(WindowsSdkDir)include\$(WindowsSDKVersion)ucrt;$(WindowsSdkDir)include\$(WindowsSDKVersion)shared;$(WindowsSdkDir)include\$(WindowsSDKVersion)um; LIB := $(VCINSTALLDIR)LIB\$(CROSS);$(VCINSTALLDIR)atlmfc\lib\$(CROSS);$(WindowsSdkDir)lib\$(WindowsSDKVersion)ucrt\$(TARGET_ARCH2);$(WindowsSdkDir)lib\$(WindowsSDKVersion)um\$(TARGET_ARCH2);C:\Program Files (x86)\NVIDIA Corporation\Cg\lib.$(TARGET_ARCH2);C:\Program Files (x86)\Microsoft DirectX SDK (February 2010)\Lib\$(TARGET_ARCH2); LIBPATH := $(VCINSTALLDIR)LIB\$(CROSS);$(VCINSTALLDIR)atlmfc\lib\$(CROSS); PATH := $(shell IFS=$$'\n'; cygpath "$(VCINSTALLDIR)bin\\$(CROSS)"):$(shell IFS=$$'\n'; cygpath "$(WindowsSdkDir)\bin\\$(ARCH2)"):$(PATH) export INCLUDE := $(INCLUDE) export LIB := $(LIB) export LIBPATH := $(LIBPATH) export PATH := $(PATH) #$(info WindowsSdkDir : $(WindowsSdkDir)) #$(info WindowsSDKVersion : $(WindowsSDKVersion)) #$(info VCINSTALLDIR : $(VCINSTALLDIR)) #$(info INCLUDE : $(INCLUDE)) #$(info LIB : $(LIB)) #$(info LIBPATH : $(LIBPATH)) #$(info PATH : $(PATH)) #$(error end) DEFINES += -D__SSE__ -D__SSE2__ ifeq ($(TARGET_ARCH2),x64) DEFINES += -D__x86_64__ else #DEFINES += -D__i686__ endif FLAGS += -nologo -MP FLAGS += -Gm- -Zc:inline -fp:precise -Zc:forScope -GR- -Gd -Oi -volatile:iso #FLAGS += -Zc:wchar_t -Zp16 -Z7 FLAGS += -utf-8 #FLAGS += -source-charset:utf-8 CXXFLAGS += $(CFLAGS) -TP -EHsc ifeq ($(CXX_BUILD),1) CFLAGS := $(CXXFLAGS) DEFINES += -DCXX_BUILD else CFLAGS += -TC endif WARNINGS += -WX -W3 WARNINGS += -wd4101 -wd4996 -wd4244 -wd4267 -wd4090 -wd4305 -wd4146 -wd4334 -wd4018 -wd4800 -wd4838 CC = cl.exe CXX = cl.exe LD = link.exe RC = rc.exe LIBS += shell32.lib user32.lib gdi32.lib comdlg32.lib winmm.lib ole32.lib LDFLAGS += -nologo -wx -nxcompat -machine:$(TARGET_ARCH2) ifeq ($(DEBUG),1) FLAGS += -GS -Gy -Od -RTC1 -D_SECURE_SCL=1 -Zi FLAGS += -MDd LDFLAGS += -DEBUG DEFINES += -DDEBUG -D_DEBUG else FLAGS += -GS- -Gy- -O2 -Ob2 -GF -GT -Oy -Ot -D_SECURE_SCL=0 FLAGS += -MD endif ifeq ($(DEBUG),1) BUILD_DIR := $(BUILD_DIR)-debug endif ifeq ($(GRIFFIN_BUILD),1) BUILD_DIR := $(BUILD_DIR)-griffin endif BUILD_DIR := $(BUILD_DIR)-$(TARGET_ARCH2) ifneq ($(V), 1) Q := @ endif ifeq ($(GRIFFIN_BUILD), 1) OBJ := griffin/griffin.o griffin/griffin_cpp.o DEFINES += -DHAVE_GRIFFIN -DUSE_MATH_DEFINES else BLACKLIST := OBJ := $(filter-out $(BLACKLIST),$(OBJ)) endif DEFINES += -DRARCH_INTERNAL -DHAVE_SCREENSHOTS -DHAVE_REWIND -DHAVE_DYNAMIC -DJSON_STATIC INCLUDE_DIRS += -I. -Igfx/include OBJ := $(patsubst %rarch.o,%rarch.res,$(OBJ)) OBJ := $(addprefix $(BUILD_DIR)/,$(OBJ)) OBJ := $(OBJ:.o=.obj) LDFLAGS += -WX -SUBSYSTEM:WINDOWS -ENTRY:mainCRTStartup DEFINES := $(patsubst -f%,,$(DEFINES)) LDFLAGS := $(patsubst -l%,%.lib,$(LDFLAGS)) LIBS := $(filter-out -lm,$(LIBS)) LIBS := $(patsubst -l%,%.lib,$(LIBS)) #$(info INCLUDE_DIRS : $(INCLUDE_DIRS)) #$(info DEFINES : $(DEFINES)) #$(info CFLAGS : $(CFLAGS)) #$(info CXXFLAGS : $(CXXFLAGS)) #$(info LDFLAGS : $(LDFLAGS)) #$(info LIBS : $(LIBS)) #$(info OBJ : $(OBJ)) #$(info target : $(TARGET)) #$(info flags : $(FLAGS)) #$(info INCLUDE : $(INCLUDE)) #$(info LIB : $(LIB)) #$(info LIBPATH : $(LIBPATH)) #$(error end) $(info os : $(OS)) $(info host : $(ARCH)) $(info target : $(TARGET_ARCH)) all: $(TARGET) %: $(BUILD_DIR)/% cp $< $@ ifeq ($(DEBUG),1) %.exe: $(BUILD_DIR)/%.exe cp $< $@ cp $(BUILD_DIR)/$*.pdb $*.pbd endif SHELL:=$(SHELL) -o pipefail DEPFLAGS = -showIncludes | tee $(BUILD_DIR)/$*.dtemp | sed /'Note: including file:'/d MAKEDEPS = echo $@: $< \\ > $(BUILD_DIR)/$*.depend && \ grep 'Note: including file:' $(BUILD_DIR)/$*.dtemp \ | sed '/$(subst \,\\,$(WindowsSdkDir))/Id; /$(subst \,\\,$(VCINSTALLDIR))/Id; s/Note: including file:[ ]*//g; s/\\/\//g; s/ /\\ /g; s/.*/ & \\/g' \ >> $(BUILD_DIR)/$*.depend && \ rm -f $(BUILD_DIR)/$*.dtemp #DEPFLAGS := #MAKEDEPS := $(BUILD_DIR)/%.obj: %.cpp @mkdir -p $(dir $@) $(Q)$(CXX) -c -Fo:$@ $< $(FLAGS) $(CXXFLAGS) $(DEFINES) $(INCLUDE_DIRS) $(WARNINGS) $(DEPFLAGS) @$(MAKEDEPS) $(BUILD_DIR)/%.obj: %.c @mkdir -p $(dir $@) $(Q)$(CC) -c -Fo:$@ $< $(FLAGS) $(CFLAGS) $(DEFINES) $(INCLUDE_DIRS) $(WARNINGS) $(DEPFLAGS) @$(MAKEDEPS) $(BUILD_DIR)/%.res: %.rc @mkdir -p $(dir $@) $(Q)$(RC) $< $(Q)mv $*.res $@ $(BUILD_DIR)/$(TARGET): $(OBJ) .$(TARGET).last @touch .$(TARGET).last $(Q)$(LD) $(OBJ) $(LDFLAGS) $(LIBS) -out:$(BUILD_DIR)/$(TARGET) %.h %.hpp %.depend %.last: ; clean: rm -f $(OBJ) $(TARGET) rm -f $(BUILD_DIR)/$(TARGET) rm -f .$(TARGET).last rm -f $(OBJ:.obj=.depend) .PHONY: clean all .PRECIOUS: %.depend %.last -include $(patsubst %.obj,%.depend,$(filter %.obj,$(OBJ)))