/* RetroArch - A frontend for libretro. * Copyright (C) 2010-2014 - Hans-Kristian Arntzen * Copyright (C) 2011-2016 - Daniel De Matteis * Copyright (C) 2021 - David G.F. * * RetroArch is free software: you can redistribute it and/or modify it under the terms * of the GNU General Public License as published by the Free Software Found- * ation, either version 3 of the License, or (at your option) any later version. * * RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; * without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR * PURPOSE. See the GNU General Public License for more details. * * You should have received a copy of the GNU General Public License along with RetroArch. * If not, see . */ #ifndef COMMAND_H__ #define COMMAND_H__ #include #include #include #ifdef HAVE_CONFIG_H #include "config.h" #endif #include #include "retroarch_types.h" #include "input/input_defines.h" #include "configuration.h" #define MAX_CMD_DRIVERS 3 #define DEFAULT_NETWORK_CMD_PORT 55355 RETRO_BEGIN_DECLS enum event_command { CMD_EVENT_NONE = 0, /* Resets RetroArch. */ CMD_EVENT_RESET, CMD_EVENT_SET_PER_GAME_RESOLUTION, CMD_EVENT_SET_FRAME_LIMIT, /* Loads core. */ CMD_EVENT_LOAD_CORE, CMD_EVENT_LOAD_CORE_PERSIST, #if defined(HAVE_RUNAHEAD) && (defined(HAVE_DYNAMIC) || defined(HAVE_DYLIB)) CMD_EVENT_LOAD_SECOND_CORE, #endif CMD_EVENT_UNLOAD_CORE, /* Closes content. */ CMD_EVENT_CLOSE_CONTENT, /* Swaps the current state with what's on the undo load buffer. */ CMD_EVENT_UNDO_LOAD_STATE, /* Rewrites a savestate on disk. */ CMD_EVENT_UNDO_SAVE_STATE, /* Save state hotkeys. */ CMD_EVENT_LOAD_STATE, CMD_EVENT_SAVE_STATE, CMD_EVENT_SAVE_STATE_DECREMENT, CMD_EVENT_SAVE_STATE_INCREMENT, /* Replay hotkeys. */ CMD_EVENT_PLAY_REPLAY, CMD_EVENT_RECORD_REPLAY, CMD_EVENT_HALT_REPLAY, CMD_EVENT_REPLAY_DECREMENT, CMD_EVENT_REPLAY_INCREMENT, /* Save state actions. */ CMD_EVENT_SAVE_STATE_TO_RAM, CMD_EVENT_LOAD_STATE_FROM_RAM, CMD_EVENT_RAM_STATE_TO_FILE, /* Takes screenshot. */ CMD_EVENT_TAKE_SCREENSHOT, /* Quits RetroArch. */ CMD_EVENT_QUIT, /* Reinitialize all drivers. */ CMD_EVENT_REINIT_FROM_TOGGLE, /* Reinitialize all drivers. */ CMD_EVENT_REINIT, /* Toggles cheevos hardcore mode. */ CMD_EVENT_CHEEVOS_HARDCORE_MODE_TOGGLE, /* Deinitialize rewind. */ CMD_EVENT_REWIND_DEINIT, /* Initializes rewind. */ CMD_EVENT_REWIND_INIT, /* Reinitializes rewind (primarily if the state size changes). */ CMD_EVENT_REWIND_REINIT, /* Toggles rewind. */ CMD_EVENT_REWIND_TOGGLE, /* Initializes autosave. */ CMD_EVENT_AUTOSAVE_INIT, /* Stops audio. */ CMD_EVENT_AUDIO_STOP, /* Starts audio. */ CMD_EVENT_AUDIO_START, /* Mutes audio. */ CMD_EVENT_AUDIO_MUTE_TOGGLE, /* Volume adjustments. */ CMD_EVENT_VOLUME_UP, CMD_EVENT_VOLUME_DOWN, CMD_EVENT_MIXER_VOLUME_UP, CMD_EVENT_MIXER_VOLUME_DOWN, /* Toggles FPS counter. */ CMD_EVENT_FPS_TOGGLE, /* Toggles statistics display. */ CMD_EVENT_STATISTICS_TOGGLE, /* Initializes overlay. */ CMD_EVENT_OVERLAY_INIT, /* Frees or caches overlay. */ CMD_EVENT_OVERLAY_UNLOAD, /* Sets current scale factor for overlay. */ CMD_EVENT_OVERLAY_SET_SCALE_FACTOR, /* Sets current alpha modulation for overlay. */ CMD_EVENT_OVERLAY_SET_ALPHA_MOD, /* Sets diagonal sensitivities of overlay eightway areas. */ CMD_EVENT_OVERLAY_SET_EIGHTWAY_DIAGONAL_SENSITIVITY, /* Deinitializes overlay. */ CMD_EVENT_DSP_FILTER_INIT, /* Initializes recording system. */ CMD_EVENT_RECORD_INIT, /* Deinitializes recording system. */ CMD_EVENT_RECORD_DEINIT, /* Deinitializes history playlist. */ CMD_EVENT_HISTORY_DEINIT, /* Initializes history playlist. */ CMD_EVENT_HISTORY_INIT, /* Deinitializes core information. */ CMD_EVENT_CORE_INFO_DEINIT, /* Initializes core information. */ CMD_EVENT_CORE_INFO_INIT, /* Deinitializes core. */ CMD_EVENT_CORE_DEINIT, /* Initializes core. */ CMD_EVENT_CORE_INIT, /* Apply video state changes. */ CMD_EVENT_VIDEO_APPLY_STATE_CHANGES, /* Set video blocking state. */ CMD_EVENT_VIDEO_SET_BLOCKING_STATE, /* Sets current aspect ratio index. */ CMD_EVENT_VIDEO_SET_ASPECT_RATIO, /* Restarts RetroArch. */ CMD_EVENT_RESTART_RETROARCH, /* Shutdown the OS */ CMD_EVENT_SHUTDOWN, /* Reboot the OS */ CMD_EVENT_REBOOT, /* Resume RetroArch when in menu. */ CMD_EVENT_RESUME, /* Add a playlist entry to favorites. */ CMD_EVENT_ADD_TO_FAVORITES, /* Reset playlist entry associated core to DETECT */ CMD_EVENT_RESET_CORE_ASSOCIATION, /* Toggles pause. */ CMD_EVENT_PAUSE_TOGGLE, /* Pauses RetroArch. */ CMD_EVENT_MENU_PAUSE_LIBRETRO, CMD_EVENT_PAUSE, /* Unpauses RetroArch. */ CMD_EVENT_UNPAUSE, /* Toggles menu on/off. */ CMD_EVENT_MENU_TOGGLE, /* Configuration saving. */ CMD_EVENT_MENU_RESET_TO_DEFAULT_CONFIG, CMD_EVENT_MENU_SAVE_CONFIG, CMD_EVENT_MENU_SAVE_CURRENT_CONFIG, CMD_EVENT_MENU_SAVE_CURRENT_CONFIG_OVERRIDE_CORE, CMD_EVENT_MENU_SAVE_CURRENT_CONFIG_OVERRIDE_CONTENT_DIR, CMD_EVENT_MENU_SAVE_CURRENT_CONFIG_OVERRIDE_GAME, CMD_EVENT_MENU_REMOVE_CURRENT_CONFIG_OVERRIDE_CORE, CMD_EVENT_MENU_REMOVE_CURRENT_CONFIG_OVERRIDE_CONTENT_DIR, CMD_EVENT_MENU_REMOVE_CURRENT_CONFIG_OVERRIDE_GAME, /* Applies shader changes. */ CMD_EVENT_SHADERS_APPLY_CHANGES, /* A new shader preset has been loaded */ CMD_EVENT_SHADER_PRESET_LOADED, /* Shader hotkeys. */ CMD_EVENT_SHADER_NEXT, CMD_EVENT_SHADER_PREV, CMD_EVENT_SHADER_TOGGLE, /* Apply cheats. */ CMD_EVENT_CHEATS_APPLY, /* Cheat hotkeys. */ CMD_EVENT_CHEAT_TOGGLE, CMD_EVENT_CHEAT_INDEX_PLUS, CMD_EVENT_CHEAT_INDEX_MINUS, /* Initializes network system. */ CMD_EVENT_NETWORK_INIT, /* Initializes netplay system with a string or no host specified. */ CMD_EVENT_NETPLAY_INIT, /* Initializes netplay system with a direct host specified. */ CMD_EVENT_NETPLAY_INIT_DIRECT, /* Initializes netplay system with a direct host specified after loading content. */ CMD_EVENT_NETPLAY_INIT_DIRECT_DEFERRED, /* Deinitializes netplay system. */ CMD_EVENT_NETPLAY_DEINIT, /* Switch between netplay gaming and watching. */ CMD_EVENT_NETPLAY_GAME_WATCH, /* Open a netplay chat input menu. */ CMD_EVENT_NETPLAY_PLAYER_CHAT, /* Toggle chat fading. */ CMD_EVENT_NETPLAY_FADE_CHAT_TOGGLE, /* Start hosting netplay. */ CMD_EVENT_NETPLAY_ENABLE_HOST, /* Disconnect from the netplay host. */ CMD_EVENT_NETPLAY_DISCONNECT, /* Toggle ping counter. */ CMD_EVENT_NETPLAY_PING_TOGGLE, /* Toggles netplay hosting. */ CMD_EVENT_NETPLAY_HOST_TOGGLE, /* Reinitializes audio driver. */ CMD_EVENT_AUDIO_REINIT, /* Resizes windowed scale. Will reinitialize video driver. */ CMD_EVENT_RESIZE_WINDOWED_SCALE, /* Toggles disk eject. */ CMD_EVENT_DISK_EJECT_TOGGLE, /* Cycle to next disk. */ CMD_EVENT_DISK_NEXT, /* Cycle to previous disk. */ CMD_EVENT_DISK_PREV, /* Switch to specified disk index */ CMD_EVENT_DISK_INDEX, /* Appends disk image to disk image list. */ CMD_EVENT_DISK_APPEND_IMAGE, /* Stops rumbling. */ CMD_EVENT_RUMBLE_STOP, /* Toggles mouse grab. */ CMD_EVENT_GRAB_MOUSE_TOGGLE, /* Toggles game focus. */ CMD_EVENT_GAME_FOCUS_TOGGLE, /* Toggles desktop menu. */ CMD_EVENT_UI_COMPANION_TOGGLE, /* Toggles fullscreen mode. */ CMD_EVENT_FULLSCREEN_TOGGLE, /* Toggle recording. */ CMD_EVENT_RECORDING_TOGGLE, /* Toggle streaming. */ CMD_EVENT_STREAMING_TOGGLE, /* Toggle Run-Ahead. */ CMD_EVENT_RUNAHEAD_TOGGLE, /* Toggle Preemtive Frames. */ CMD_EVENT_PREEMPT_TOGGLE, /* Deinitialize or Reinitialize Preemptive Frames. */ CMD_EVENT_PREEMPT_UPDATE, /* Force Preemptive Frames to refill its state buffer. */ CMD_EVENT_PREEMPT_RESET_BUFFER, /* Toggle VRR runloop. */ CMD_EVENT_VRR_RUNLOOP_TOGGLE, /* AI service. */ CMD_EVENT_AI_SERVICE_TOGGLE, CMD_EVENT_AI_SERVICE_CALL, /* Misc. */ CMD_EVENT_SAVE_FILES, CMD_EVENT_CONTROLLER_INIT, CMD_EVENT_DISCORD_INIT, CMD_EVENT_PRESENCE_UPDATE, CMD_EVENT_OVERLAY_NEXT, CMD_EVENT_OSK_TOGGLE, #ifdef HAVE_MICROPHONE /* Stops all enabled microphones. */ CMD_EVENT_MICROPHONE_STOP, /* Starts all enabled microphones */ CMD_EVENT_MICROPHONE_START, /* Reinitializes microphone driver. */ CMD_EVENT_MICROPHONE_REINIT, #endif /* Deprecated */ CMD_EVENT_SEND_DEBUG_INFO, /* Add a playlist entry to another playlist. */ CMD_EVENT_ADD_TO_PLAYLIST }; enum cmd_source_t { CMD_NONE = 0, CMD_STDIN, CMD_NETWORK }; struct cmd_map { const char *str; unsigned id; }; struct command_handler; typedef void (*command_poller_t)(struct command_handler *cmd); typedef void (*command_replier_t)(struct command_handler *cmd, const char * data, size_t len); typedef void (*command_destructor_t)(struct command_handler *cmd); struct command_handler { /* Interface to poll the driver */ command_poller_t poll; /* Interface to reply */ command_replier_t replier; /* Interface to delete the underlying command */ command_destructor_t destroy; /* Underlying command storage */ void *userptr; /* State received */ bool state[RARCH_BIND_LIST_END]; }; typedef struct command_handler command_t; typedef struct command_handle { command_t *handle; unsigned id; } command_handle_t; struct rarch_state; /** * command_event: * @cmd : Command index. * * Performs RetroArch command with index @cmd. * * Returns: true (1) on success, otherwise false (0). **/ bool command_event(enum event_command action, void *data); /* Constructors for the supported drivers */ command_t* command_network_new(uint16_t port); command_t* command_stdin_new(void); command_t* command_uds_new(void); bool command_network_send(const char *cmd_); #ifdef HAVE_CONFIGFILE bool command_event_save_config( const char *config_path, char *s, size_t len); #endif void command_event_undo_save_state(char *s, size_t len); void command_event_undo_load_state(char *s, size_t len); void command_event_set_mixer_volume( settings_t *settings, float gain); bool command_event_resize_windowed_scale(settings_t *settings, unsigned window_scale); bool command_event_save_auto_state(void); /** * event_set_volume: * @gain : amount of gain to be applied to current volume level. * * Adjusts the current audio volume level. * **/ void command_event_set_volume( settings_t *settings, float gain, bool widgets_active, bool audio_driver_mute_enable); /** * command_event_init_controllers: * * Initialize libretro controllers. **/ void command_event_init_controllers(rarch_system_info_t *info, settings_t *settings, unsigned num_active_users); bool command_event_load_entry_state(settings_t *settings); void command_event_load_auto_state(void); void command_event_set_savestate_auto_index( settings_t *settings); void command_event_set_savestate_garbage_collect( unsigned max_to_keep, bool show_hidden_files ); void command_event_set_replay_auto_index( settings_t *settings); void command_event_set_replay_garbage_collect( unsigned max_to_keep, bool show_hidden_files ); #if defined(HAVE_CG) || defined(HAVE_GLSL) || defined(HAVE_SLANG) || defined(HAVE_HLSL) bool command_set_shader(command_t *cmd, const char *arg); #endif #ifdef HAVE_CHEATS void command_event_init_cheats( bool apply_cheats_after_load, const char *path_cheat_db, void *bsv_movie_data); #endif #if defined(HAVE_COMMAND) struct cmd_action_map { const char *str; bool (*action)(command_t* cmd, const char *arg); const char *arg_desc; }; bool command_version(command_t *cmd, const char* arg); bool command_get_status(command_t *cmd, const char* arg); bool command_get_config_param(command_t *cmd, const char* arg); bool command_show_osd_msg(command_t *cmd, const char* arg); bool command_load_state_slot(command_t *cmd, const char* arg); bool command_play_replay_slot(command_t *cmd, const char* arg); #ifdef HAVE_CHEEVOS bool command_read_ram(command_t *cmd, const char *arg); bool command_write_ram(command_t *cmd, const char *arg); #endif bool command_read_memory(command_t *cmd, const char *arg); bool command_write_memory(command_t *cmd, const char *arg); static const struct cmd_action_map action_map[] = { #if defined(HAVE_CG) || defined(HAVE_GLSL) || defined(HAVE_SLANG) || defined(HAVE_HLSL) { "SET_SHADER", command_set_shader, "" }, #endif { "VERSION", command_version, "No argument"}, { "GET_STATUS", command_get_status, "No argument" }, { "GET_CONFIG_PARAM", command_get_config_param, "" }, { "SHOW_MSG", command_show_osd_msg, "No argument" }, #if defined(HAVE_CHEEVOS) /* These functions use achievement addresses and only work if a game with achievements is * loaded. READ_CORE_MEMORY and WRITE_CORE_MEMORY are preferred and use system addresses. */ { "READ_CORE_RAM", command_read_ram, "
" }, { "WRITE_CORE_RAM", command_write_ram, "
..." }, #endif { "READ_CORE_MEMORY", command_read_memory, "
" }, { "WRITE_CORE_MEMORY",command_write_memory, "
..." }, { "LOAD_STATE_SLOT",command_load_state_slot, ""}, { "PLAY_REPLAY_SLOT",command_play_replay_slot, ""}, }; static const struct cmd_map map[] = { { "MENU_TOGGLE", RARCH_MENU_TOGGLE }, { "QUIT", RARCH_QUIT_KEY }, { "CLOSE_CONTENT", RARCH_CLOSE_CONTENT_KEY }, { "RESET", RARCH_RESET }, { "FAST_FORWARD", RARCH_FAST_FORWARD_KEY }, { "FAST_FORWARD_HOLD", RARCH_FAST_FORWARD_HOLD_KEY }, { "SLOWMOTION", RARCH_SLOWMOTION_KEY }, { "SLOWMOTION_HOLD", RARCH_SLOWMOTION_HOLD_KEY }, { "REWIND", RARCH_REWIND }, { "PAUSE_TOGGLE", RARCH_PAUSE_TOGGLE }, { "FRAMEADVANCE", RARCH_FRAMEADVANCE }, { "MUTE", RARCH_MUTE }, { "VOLUME_UP", RARCH_VOLUME_UP }, { "VOLUME_DOWN", RARCH_VOLUME_DOWN }, { "LOAD_STATE", RARCH_LOAD_STATE_KEY }, { "SAVE_STATE", RARCH_SAVE_STATE_KEY }, { "STATE_SLOT_PLUS", RARCH_STATE_SLOT_PLUS }, { "STATE_SLOT_MINUS", RARCH_STATE_SLOT_MINUS }, { "PLAY_REPLAY", RARCH_PLAY_REPLAY_KEY }, { "RECORD_REPLAY", RARCH_RECORD_REPLAY_KEY }, { "HALT_REPLAY", RARCH_HALT_REPLAY_KEY }, { "REPLAY_SLOT_PLUS", RARCH_REPLAY_SLOT_PLUS }, { "REPLAY_SLOT_MINUS", RARCH_REPLAY_SLOT_MINUS }, { "DISK_EJECT_TOGGLE", RARCH_DISK_EJECT_TOGGLE }, { "DISK_NEXT", RARCH_DISK_NEXT }, { "DISK_PREV", RARCH_DISK_PREV }, { "SHADER_TOGGLE", RARCH_SHADER_TOGGLE }, { "SHADER_NEXT", RARCH_SHADER_NEXT }, { "SHADER_PREV", RARCH_SHADER_PREV }, { "CHEAT_TOGGLE", RARCH_CHEAT_TOGGLE }, { "CHEAT_INDEX_PLUS", RARCH_CHEAT_INDEX_PLUS }, { "CHEAT_INDEX_MINUS", RARCH_CHEAT_INDEX_MINUS }, { "SCREENSHOT", RARCH_SCREENSHOT }, { "RECORDING_TOGGLE", RARCH_RECORDING_TOGGLE }, { "STREAMING_TOGGLE", RARCH_STREAMING_TOGGLE }, { "GRAB_MOUSE_TOGGLE", RARCH_GRAB_MOUSE_TOGGLE }, { "GAME_FOCUS_TOGGLE", RARCH_GAME_FOCUS_TOGGLE }, { "FULLSCREEN_TOGGLE", RARCH_FULLSCREEN_TOGGLE_KEY }, { "UI_COMPANION_TOGGLE", RARCH_UI_COMPANION_TOGGLE }, { "VRR_RUNLOOP_TOGGLE", RARCH_VRR_RUNLOOP_TOGGLE }, { "RUNAHEAD_TOGGLE", RARCH_RUNAHEAD_TOGGLE }, { "PREEMPT_TOGGLE", RARCH_PREEMPT_TOGGLE }, { "FPS_TOGGLE", RARCH_FPS_TOGGLE }, { "STATISTICS_TOGGLE", RARCH_STATISTICS_TOGGLE }, { "AI_SERVICE", RARCH_AI_SERVICE }, { "NETPLAY_PING_TOGGLE", RARCH_NETPLAY_PING_TOGGLE }, { "NETPLAY_HOST_TOGGLE", RARCH_NETPLAY_HOST_TOGGLE }, { "NETPLAY_GAME_WATCH", RARCH_NETPLAY_GAME_WATCH }, { "NETPLAY_PLAYER_CHAT", RARCH_NETPLAY_PLAYER_CHAT }, { "NETPLAY_FADE_CHAT_TOGGLE", RARCH_NETPLAY_FADE_CHAT_TOGGLE }, { "MENU_UP", RETRO_DEVICE_ID_JOYPAD_UP }, { "MENU_DOWN", RETRO_DEVICE_ID_JOYPAD_DOWN }, { "MENU_LEFT", RETRO_DEVICE_ID_JOYPAD_LEFT }, { "MENU_RIGHT", RETRO_DEVICE_ID_JOYPAD_RIGHT }, { "MENU_A", RETRO_DEVICE_ID_JOYPAD_A }, { "MENU_B", RETRO_DEVICE_ID_JOYPAD_B }, { "OVERLAY_NEXT", RARCH_OVERLAY_NEXT }, { "OSK", RARCH_OSK }, #if 0 /* Deprecated */ { "SEND_DEBUG_INFO", RARCH_SEND_DEBUG_INFO }, #endif }; #endif #ifdef HAVE_CONFIGFILE /** * command_event_save_core_config: * * Saves a new (core) configuration to a file. Filename is based * on heuristics to avoid typing. * * Returns: true (1) on success, otherwise false (0). **/ bool command_event_save_core_config( const char *dir_menu_config, const char *rarch_path_config); /** * command_event_save_current_config: * * Saves current configuration file to disk, and (optionally) * autosave state. **/ void command_event_save_current_config(enum override_type type); /** * command_event_remove_current_config: * * Removes current configuration file from disk. **/ void command_event_remove_current_config(enum override_type type); #endif /** * command_event_disk_control_append_image: * @path : Path to disk image. * * Appends disk image to disk image list. **/ bool command_event_disk_control_append_image(const char *path); void command_event_reinit(const int flags); bool command_event_main_state(unsigned cmd); RETRO_END_DECLS #endif