RetroArch/configuration.c
2024-05-05 03:48:20 -07:00

6505 lines
285 KiB
C

/* RetroArch - A frontend for libretro.
* Copyright (C) 2010-2014 - Hans-Kristian Arntzen
* Copyright (C) 2011-2017 - Daniel De Matteis
* Copyright (C) 2014-2017 - Jean-André Santoni
* Copyright (C) 2015-2019 - Andrés Suárez (input remapping + other things)
* Copyright (C) 2016-2019 - Brad Parker
*
* RetroArch is free software: you can redistribute it and/or modify it under the terms
* of the GNU General Public License as published by the Free Software Found-
* ation, either version 3 of the License, or (at your option) any later version.
*
* RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
* PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along with RetroArch.
* If not, see <http://www.gnu.org/licenses/>.
*/
#include <ctype.h>
#include <libretro.h>
#include <file/config_file.h>
#include <file/file_path.h>
#include <compat/strl.h>
#include <compat/posix_string.h>
#include <string/stdstring.h>
#include <streams/file_stream.h>
#include <array/rhmap.h>
#ifdef HAVE_CONFIG_H
#include "config.h"
#endif
#include "file_path_special.h"
#include "command.h"
#include "configuration.h"
#include "content.h"
#include "config.def.h"
#include "config.features.h"
#include "input/input_keymaps.h"
#include "input/input_remapping.h"
#include "led/led_defines.h"
#include "defaults.h"
#include "core.h"
#include "paths.h"
#include "retroarch.h"
#include "verbosity.h"
#include "audio/audio_driver.h"
#include "record/record_driver.h"
#include "gfx/gfx_animation.h"
#include "tasks/task_content.h"
#include "tasks/tasks_internal.h"
#include "list_special.h"
#if defined(__WINRT__) || defined(WINAPI_FAMILY) && WINAPI_FAMILY == WINAPI_FAMILY_PHONE_APP
#include "uwp/uwp_func.h"
#endif
#include "lakka.h"
#ifdef HAVE_LAKKA_SWITCH
#include "lakka-switch.h"
#endif
#if defined(HAVE_LIBNX)
#include "switch_performance_profiles.h"
#endif
#if TARGET_OS_TV
#include "ui/drivers/cocoa/apple_platform.h"
#endif
enum video_driver_enum
{
VIDEO_GL = 0,
VIDEO_GL1,
VIDEO_GL_CORE,
VIDEO_VULKAN,
VIDEO_METAL,
VIDEO_DRM,
VIDEO_XVIDEO,
VIDEO_SDL,
VIDEO_SDL2,
VIDEO_SDL_DINGUX,
VIDEO_SDL_RS90,
VIDEO_EXT,
VIDEO_WII,
VIDEO_WIIU,
VIDEO_XENON360,
VIDEO_PSP1,
VIDEO_VITA2D,
VIDEO_PS2,
VIDEO_CTR,
VIDEO_SWITCH,
VIDEO_D3D8,
VIDEO_D3D9_CG,
VIDEO_D3D9_HLSL,
VIDEO_D3D10,
VIDEO_D3D11,
VIDEO_D3D12,
VIDEO_VG,
VIDEO_OMAP,
VIDEO_EXYNOS,
VIDEO_SUNXI,
VIDEO_DISPMANX,
VIDEO_CACA,
VIDEO_GDI,
VIDEO_VGA,
VIDEO_FPGA,
VIDEO_RSX,
VIDEO_NULL
};
enum audio_driver_enum
{
AUDIO_RSOUND = VIDEO_NULL + 1,
AUDIO_AUDIOIO,
AUDIO_OSS,
AUDIO_ALSA,
AUDIO_ALSATHREAD,
AUDIO_TINYALSA,
AUDIO_ROAR,
AUDIO_AL,
AUDIO_SL,
AUDIO_JACK,
AUDIO_SDL,
AUDIO_SDL2,
AUDIO_XAUDIO,
AUDIO_PULSE,
AUDIO_EXT,
AUDIO_DSOUND,
AUDIO_WASAPI,
AUDIO_COREAUDIO,
AUDIO_COREAUDIO3,
AUDIO_PS3,
AUDIO_XENON360,
AUDIO_WII,
AUDIO_WIIU,
AUDIO_RWEBAUDIO,
AUDIO_PSP,
AUDIO_PS2,
AUDIO_CTR,
AUDIO_SWITCH,
AUDIO_NULL
};
enum microphone_driver_enum
{
MICROPHONE_ALSA = AUDIO_NULL + 1,
MICROPHONE_ALSATHREAD,
MICROPHONE_SDL2,
MICROPHONE_WASAPI,
MICROPHONE_NULL
};
enum audio_resampler_driver_enum
{
AUDIO_RESAMPLER_CC = MICROPHONE_NULL + 1,
AUDIO_RESAMPLER_SINC,
AUDIO_RESAMPLER_NEAREST,
AUDIO_RESAMPLER_NULL
};
enum input_driver_enum
{
INPUT_ANDROID = AUDIO_RESAMPLER_NULL + 1,
INPUT_SDL,
INPUT_SDL2,
INPUT_SDL_DINGUX,
INPUT_X,
INPUT_WAYLAND,
INPUT_DINPUT,
INPUT_PS4,
INPUT_PS3,
INPUT_PSP,
INPUT_PS2,
INPUT_CTR,
INPUT_SWITCH,
INPUT_XENON360,
INPUT_WII,
INPUT_WIIU,
INPUT_XINPUT,
INPUT_UWP,
INPUT_UDEV,
INPUT_LINUXRAW,
INPUT_COCOA,
INPUT_QNX,
INPUT_RWEBINPUT,
INPUT_DOS,
INPUT_WINRAW,
INPUT_NULL
};
enum joypad_driver_enum
{
JOYPAD_PS3 = INPUT_NULL + 1,
JOYPAD_XINPUT,
JOYPAD_GX,
JOYPAD_WIIU,
JOYPAD_XDK,
JOYPAD_PS4,
JOYPAD_PSP,
JOYPAD_PS2,
JOYPAD_CTR,
JOYPAD_SWITCH,
JOYPAD_DINPUT,
JOYPAD_UDEV,
JOYPAD_LINUXRAW,
JOYPAD_ANDROID,
JOYPAD_SDL,
JOYPAD_SDL_DINGUX,
JOYPAD_DOS,
JOYPAD_HID,
JOYPAD_QNX,
JOYPAD_RWEBPAD,
JOYPAD_MFI,
JOYPAD_NULL
};
enum camera_driver_enum
{
CAMERA_V4L2 = JOYPAD_NULL + 1,
CAMERA_RWEBCAM,
CAMERA_ANDROID,
CAMERA_AVFOUNDATION,
CAMERA_NULL
};
enum bluetooth_driver_enum
{
BLUETOOTH_BLUETOOTHCTL = CAMERA_NULL + 1,
BLUETOOTH_BLUEZ,
BLUETOOTH_NULL
};
enum wifi_driver_enum
{
WIFI_CONNMANCTL = BLUETOOTH_NULL + 1,
WIFI_NMCLI,
WIFI_NULL
};
enum location_driver_enum
{
LOCATION_ANDROID = WIFI_NULL + 1,
LOCATION_CORELOCATION,
LOCATION_NULL
};
enum osk_driver_enum
{
OSK_PS3 = LOCATION_NULL + 1,
OSK_NULL
};
enum menu_driver_enum
{
MENU_RGUI = OSK_NULL + 1,
MENU_MATERIALUI,
MENU_XMB,
MENU_STRIPES,
MENU_OZONE,
MENU_NULL
};
enum record_driver_enum
{
RECORD_FFMPEG = MENU_NULL + 1,
RECORD_NULL
};
enum midi_driver_enum
{
MIDI_WINMM = RECORD_NULL + 1,
MIDI_ALSA,
MIDI_NULL
};
#define DECLARE_BIND(base, bind, desc) { #base, desc, 0, bind, true }
#define DECLARE_META_BIND(level, base, bind, desc) { #base, desc, level, bind, true }
const struct input_bind_map input_config_bind_map[RARCH_BIND_LIST_END_NULL] = {
DECLARE_BIND(b, RETRO_DEVICE_ID_JOYPAD_B, MENU_ENUM_LABEL_VALUE_INPUT_JOYPAD_B),
DECLARE_BIND(y, RETRO_DEVICE_ID_JOYPAD_Y, MENU_ENUM_LABEL_VALUE_INPUT_JOYPAD_Y),
DECLARE_BIND(select, RETRO_DEVICE_ID_JOYPAD_SELECT,MENU_ENUM_LABEL_VALUE_INPUT_JOYPAD_SELECT),
DECLARE_BIND(start, RETRO_DEVICE_ID_JOYPAD_START, MENU_ENUM_LABEL_VALUE_INPUT_JOYPAD_START),
DECLARE_BIND(up, RETRO_DEVICE_ID_JOYPAD_UP, MENU_ENUM_LABEL_VALUE_INPUT_JOYPAD_UP),
DECLARE_BIND(down, RETRO_DEVICE_ID_JOYPAD_DOWN, MENU_ENUM_LABEL_VALUE_INPUT_JOYPAD_DOWN),
DECLARE_BIND(left, RETRO_DEVICE_ID_JOYPAD_LEFT, MENU_ENUM_LABEL_VALUE_INPUT_JOYPAD_LEFT),
DECLARE_BIND(right, RETRO_DEVICE_ID_JOYPAD_RIGHT, MENU_ENUM_LABEL_VALUE_INPUT_JOYPAD_RIGHT),
DECLARE_BIND(a, RETRO_DEVICE_ID_JOYPAD_A, MENU_ENUM_LABEL_VALUE_INPUT_JOYPAD_A),
DECLARE_BIND(x, RETRO_DEVICE_ID_JOYPAD_X, MENU_ENUM_LABEL_VALUE_INPUT_JOYPAD_X),
DECLARE_BIND(l, RETRO_DEVICE_ID_JOYPAD_L, MENU_ENUM_LABEL_VALUE_INPUT_JOYPAD_L),
DECLARE_BIND(r, RETRO_DEVICE_ID_JOYPAD_R, MENU_ENUM_LABEL_VALUE_INPUT_JOYPAD_R),
DECLARE_BIND(l2, RETRO_DEVICE_ID_JOYPAD_L2, MENU_ENUM_LABEL_VALUE_INPUT_JOYPAD_L2),
DECLARE_BIND(r2, RETRO_DEVICE_ID_JOYPAD_R2, MENU_ENUM_LABEL_VALUE_INPUT_JOYPAD_R2),
DECLARE_BIND(l3, RETRO_DEVICE_ID_JOYPAD_L3, MENU_ENUM_LABEL_VALUE_INPUT_JOYPAD_L3),
DECLARE_BIND(r3, RETRO_DEVICE_ID_JOYPAD_R3, MENU_ENUM_LABEL_VALUE_INPUT_JOYPAD_R3),
DECLARE_BIND(l_x_plus, RARCH_ANALOG_LEFT_X_PLUS, MENU_ENUM_LABEL_VALUE_INPUT_ANALOG_LEFT_X_PLUS),
DECLARE_BIND(l_x_minus, RARCH_ANALOG_LEFT_X_MINUS, MENU_ENUM_LABEL_VALUE_INPUT_ANALOG_LEFT_X_MINUS),
DECLARE_BIND(l_y_plus, RARCH_ANALOG_LEFT_Y_PLUS, MENU_ENUM_LABEL_VALUE_INPUT_ANALOG_LEFT_Y_PLUS),
DECLARE_BIND(l_y_minus, RARCH_ANALOG_LEFT_Y_MINUS, MENU_ENUM_LABEL_VALUE_INPUT_ANALOG_LEFT_Y_MINUS),
DECLARE_BIND(r_x_plus, RARCH_ANALOG_RIGHT_X_PLUS, MENU_ENUM_LABEL_VALUE_INPUT_ANALOG_RIGHT_X_PLUS),
DECLARE_BIND(r_x_minus, RARCH_ANALOG_RIGHT_X_MINUS, MENU_ENUM_LABEL_VALUE_INPUT_ANALOG_RIGHT_X_MINUS),
DECLARE_BIND(r_y_plus, RARCH_ANALOG_RIGHT_Y_PLUS, MENU_ENUM_LABEL_VALUE_INPUT_ANALOG_RIGHT_Y_PLUS),
DECLARE_BIND(r_y_minus, RARCH_ANALOG_RIGHT_Y_MINUS, MENU_ENUM_LABEL_VALUE_INPUT_ANALOG_RIGHT_Y_MINUS),
DECLARE_BIND(gun_trigger, RARCH_LIGHTGUN_TRIGGER, MENU_ENUM_LABEL_VALUE_INPUT_LIGHTGUN_TRIGGER),
DECLARE_BIND(gun_offscreen_shot, RARCH_LIGHTGUN_RELOAD, MENU_ENUM_LABEL_VALUE_INPUT_LIGHTGUN_RELOAD),
DECLARE_BIND(gun_aux_a, RARCH_LIGHTGUN_AUX_A, MENU_ENUM_LABEL_VALUE_INPUT_LIGHTGUN_AUX_A),
DECLARE_BIND(gun_aux_b, RARCH_LIGHTGUN_AUX_B, MENU_ENUM_LABEL_VALUE_INPUT_LIGHTGUN_AUX_B),
DECLARE_BIND(gun_aux_c, RARCH_LIGHTGUN_AUX_C, MENU_ENUM_LABEL_VALUE_INPUT_LIGHTGUN_AUX_C),
DECLARE_BIND(gun_start, RARCH_LIGHTGUN_START, MENU_ENUM_LABEL_VALUE_INPUT_LIGHTGUN_START),
DECLARE_BIND(gun_select, RARCH_LIGHTGUN_SELECT, MENU_ENUM_LABEL_VALUE_INPUT_LIGHTGUN_SELECT),
DECLARE_BIND(gun_dpad_up, RARCH_LIGHTGUN_DPAD_UP, MENU_ENUM_LABEL_VALUE_INPUT_LIGHTGUN_DPAD_UP),
DECLARE_BIND(gun_dpad_down, RARCH_LIGHTGUN_DPAD_DOWN, MENU_ENUM_LABEL_VALUE_INPUT_LIGHTGUN_DPAD_DOWN),
DECLARE_BIND(gun_dpad_left, RARCH_LIGHTGUN_DPAD_LEFT, MENU_ENUM_LABEL_VALUE_INPUT_LIGHTGUN_DPAD_LEFT),
DECLARE_BIND(gun_dpad_right, RARCH_LIGHTGUN_DPAD_RIGHT, MENU_ENUM_LABEL_VALUE_INPUT_LIGHTGUN_DPAD_RIGHT),
DECLARE_BIND(turbo, RARCH_TURBO_ENABLE, MENU_ENUM_LABEL_VALUE_INPUT_TURBO_ENABLE),
DECLARE_META_BIND(2, enable_hotkey, RARCH_ENABLE_HOTKEY, MENU_ENUM_LABEL_VALUE_INPUT_META_ENABLE_HOTKEY),
#ifdef HAVE_MENU
DECLARE_META_BIND(1, menu_toggle, RARCH_MENU_TOGGLE, MENU_ENUM_LABEL_VALUE_INPUT_META_MENU_TOGGLE),
#endif
#ifdef HAVE_LAKKA
DECLARE_META_BIND(2, exit_emulator, RARCH_QUIT_KEY, MENU_ENUM_LABEL_VALUE_INPUT_META_RESTART_KEY),
#else
DECLARE_META_BIND(2, exit_emulator, RARCH_QUIT_KEY, MENU_ENUM_LABEL_VALUE_INPUT_META_QUIT_KEY),
#endif
DECLARE_META_BIND(2, close_content, RARCH_CLOSE_CONTENT_KEY, MENU_ENUM_LABEL_VALUE_INPUT_META_CLOSE_CONTENT_KEY),
DECLARE_META_BIND(2, reset, RARCH_RESET, MENU_ENUM_LABEL_VALUE_INPUT_META_RESET),
DECLARE_META_BIND(1, toggle_fast_forward, RARCH_FAST_FORWARD_KEY, MENU_ENUM_LABEL_VALUE_INPUT_META_FAST_FORWARD_KEY),
DECLARE_META_BIND(2, hold_fast_forward, RARCH_FAST_FORWARD_HOLD_KEY, MENU_ENUM_LABEL_VALUE_INPUT_META_FAST_FORWARD_HOLD_KEY),
DECLARE_META_BIND(1, toggle_slowmotion, RARCH_SLOWMOTION_KEY, MENU_ENUM_LABEL_VALUE_INPUT_META_SLOWMOTION_KEY),
DECLARE_META_BIND(2, hold_slowmotion, RARCH_SLOWMOTION_HOLD_KEY, MENU_ENUM_LABEL_VALUE_INPUT_META_SLOWMOTION_HOLD_KEY),
DECLARE_META_BIND(1, rewind, RARCH_REWIND, MENU_ENUM_LABEL_VALUE_INPUT_META_REWIND),
DECLARE_META_BIND(2, pause_toggle, RARCH_PAUSE_TOGGLE, MENU_ENUM_LABEL_VALUE_INPUT_META_PAUSE_TOGGLE),
DECLARE_META_BIND(2, frame_advance, RARCH_FRAMEADVANCE, MENU_ENUM_LABEL_VALUE_INPUT_META_FRAMEADVANCE),
DECLARE_META_BIND(2, audio_mute, RARCH_MUTE, MENU_ENUM_LABEL_VALUE_INPUT_META_MUTE),
DECLARE_META_BIND(2, volume_up, RARCH_VOLUME_UP, MENU_ENUM_LABEL_VALUE_INPUT_META_VOLUME_UP),
DECLARE_META_BIND(2, volume_down, RARCH_VOLUME_DOWN, MENU_ENUM_LABEL_VALUE_INPUT_META_VOLUME_DOWN),
DECLARE_META_BIND(1, load_state, RARCH_LOAD_STATE_KEY, MENU_ENUM_LABEL_VALUE_INPUT_META_LOAD_STATE_KEY),
DECLARE_META_BIND(1, save_state, RARCH_SAVE_STATE_KEY, MENU_ENUM_LABEL_VALUE_INPUT_META_SAVE_STATE_KEY),
DECLARE_META_BIND(2, state_slot_increase, RARCH_STATE_SLOT_PLUS, MENU_ENUM_LABEL_VALUE_INPUT_META_STATE_SLOT_PLUS),
DECLARE_META_BIND(2, state_slot_decrease, RARCH_STATE_SLOT_MINUS, MENU_ENUM_LABEL_VALUE_INPUT_META_STATE_SLOT_MINUS),
DECLARE_META_BIND(1, play_replay, RARCH_PLAY_REPLAY_KEY, MENU_ENUM_LABEL_VALUE_INPUT_META_PLAY_REPLAY_KEY),
DECLARE_META_BIND(1, record_replay, RARCH_RECORD_REPLAY_KEY, MENU_ENUM_LABEL_VALUE_INPUT_META_RECORD_REPLAY_KEY),
DECLARE_META_BIND(1, halt_replay, RARCH_HALT_REPLAY_KEY, MENU_ENUM_LABEL_VALUE_INPUT_META_HALT_REPLAY_KEY),
DECLARE_META_BIND(2, replay_slot_increase, RARCH_REPLAY_SLOT_PLUS, MENU_ENUM_LABEL_VALUE_INPUT_META_REPLAY_SLOT_PLUS),
DECLARE_META_BIND(2, replay_slot_decrease, RARCH_REPLAY_SLOT_MINUS, MENU_ENUM_LABEL_VALUE_INPUT_META_REPLAY_SLOT_MINUS),
DECLARE_META_BIND(2, disk_eject_toggle, RARCH_DISK_EJECT_TOGGLE, MENU_ENUM_LABEL_VALUE_INPUT_META_DISK_EJECT_TOGGLE),
DECLARE_META_BIND(2, disk_next, RARCH_DISK_NEXT, MENU_ENUM_LABEL_VALUE_INPUT_META_DISK_NEXT),
DECLARE_META_BIND(2, disk_prev, RARCH_DISK_PREV, MENU_ENUM_LABEL_VALUE_INPUT_META_DISK_PREV),
DECLARE_META_BIND(2, shader_toggle, RARCH_SHADER_TOGGLE, MENU_ENUM_LABEL_VALUE_INPUT_META_SHADER_TOGGLE),
DECLARE_META_BIND(2, shader_next, RARCH_SHADER_NEXT, MENU_ENUM_LABEL_VALUE_INPUT_META_SHADER_NEXT),
DECLARE_META_BIND(2, shader_prev, RARCH_SHADER_PREV, MENU_ENUM_LABEL_VALUE_INPUT_META_SHADER_PREV),
DECLARE_META_BIND(2, cheat_toggle, RARCH_CHEAT_TOGGLE, MENU_ENUM_LABEL_VALUE_INPUT_META_CHEAT_TOGGLE),
DECLARE_META_BIND(2, cheat_index_plus, RARCH_CHEAT_INDEX_PLUS, MENU_ENUM_LABEL_VALUE_INPUT_META_CHEAT_INDEX_PLUS),
DECLARE_META_BIND(2, cheat_index_minus, RARCH_CHEAT_INDEX_MINUS, MENU_ENUM_LABEL_VALUE_INPUT_META_CHEAT_INDEX_MINUS),
DECLARE_META_BIND(2, screenshot, RARCH_SCREENSHOT, MENU_ENUM_LABEL_VALUE_INPUT_META_SCREENSHOT),
DECLARE_META_BIND(2, recording_toggle, RARCH_RECORDING_TOGGLE, MENU_ENUM_LABEL_VALUE_INPUT_META_RECORDING_TOGGLE),
DECLARE_META_BIND(2, streaming_toggle, RARCH_STREAMING_TOGGLE, MENU_ENUM_LABEL_VALUE_INPUT_META_STREAMING_TOGGLE),
DECLARE_META_BIND(2, grab_mouse_toggle, RARCH_GRAB_MOUSE_TOGGLE, MENU_ENUM_LABEL_VALUE_INPUT_META_GRAB_MOUSE_TOGGLE),
DECLARE_META_BIND(2, game_focus_toggle, RARCH_GAME_FOCUS_TOGGLE, MENU_ENUM_LABEL_VALUE_INPUT_META_GAME_FOCUS_TOGGLE),
DECLARE_META_BIND(2, toggle_fullscreen, RARCH_FULLSCREEN_TOGGLE_KEY, MENU_ENUM_LABEL_VALUE_INPUT_META_FULLSCREEN_TOGGLE_KEY),
DECLARE_META_BIND(2, desktop_menu_toggle, RARCH_UI_COMPANION_TOGGLE, MENU_ENUM_LABEL_VALUE_INPUT_META_UI_COMPANION_TOGGLE),
DECLARE_META_BIND(2, toggle_vrr_runloop, RARCH_VRR_RUNLOOP_TOGGLE, MENU_ENUM_LABEL_VALUE_INPUT_META_VRR_RUNLOOP_TOGGLE),
DECLARE_META_BIND(2, runahead_toggle, RARCH_RUNAHEAD_TOGGLE, MENU_ENUM_LABEL_VALUE_INPUT_META_RUNAHEAD_TOGGLE),
DECLARE_META_BIND(2, preempt_toggle, RARCH_PREEMPT_TOGGLE, MENU_ENUM_LABEL_VALUE_INPUT_META_PREEMPT_TOGGLE),
DECLARE_META_BIND(2, fps_toggle, RARCH_FPS_TOGGLE, MENU_ENUM_LABEL_VALUE_INPUT_META_FPS_TOGGLE),
DECLARE_META_BIND(2, toggle_statistics, RARCH_STATISTICS_TOGGLE, MENU_ENUM_LABEL_VALUE_INPUT_META_STATISTICS_TOGGLE),
DECLARE_META_BIND(2, ai_service, RARCH_AI_SERVICE, MENU_ENUM_LABEL_VALUE_INPUT_META_AI_SERVICE),
DECLARE_META_BIND(2, netplay_ping_toggle, RARCH_NETPLAY_PING_TOGGLE, MENU_ENUM_LABEL_VALUE_INPUT_META_NETPLAY_PING_TOGGLE),
DECLARE_META_BIND(2, netplay_host_toggle, RARCH_NETPLAY_HOST_TOGGLE, MENU_ENUM_LABEL_VALUE_INPUT_META_NETPLAY_HOST_TOGGLE),
DECLARE_META_BIND(2, netplay_game_watch, RARCH_NETPLAY_GAME_WATCH, MENU_ENUM_LABEL_VALUE_INPUT_META_NETPLAY_GAME_WATCH),
DECLARE_META_BIND(2, netplay_player_chat, RARCH_NETPLAY_PLAYER_CHAT, MENU_ENUM_LABEL_VALUE_INPUT_META_NETPLAY_PLAYER_CHAT),
DECLARE_META_BIND(2, netplay_fade_chat_toggle, RARCH_NETPLAY_FADE_CHAT_TOGGLE, MENU_ENUM_LABEL_VALUE_INPUT_META_NETPLAY_FADE_CHAT_TOGGLE),
/* Hidden in displaylist */
DECLARE_META_BIND(2, overlay_next, RARCH_OVERLAY_NEXT, MENU_ENUM_LABEL_VALUE_INPUT_META_OVERLAY_NEXT),
DECLARE_META_BIND(2, osk_toggle, RARCH_OSK, MENU_ENUM_LABEL_VALUE_INPUT_META_OSK),
#if 0
/* Deprecated */
DECLARE_META_BIND(2, send_debug_info, RARCH_SEND_DEBUG_INFO, MENU_ENUM_LABEL_VALUE_INPUT_META_SEND_DEBUG_INFO),
#endif
};
#if defined(HAVE_METAL)
#if defined(HAVE_VULKAN)
/* Default to Vulkan/MoltenVK when available */
static const enum video_driver_enum VIDEO_DEFAULT_DRIVER = VIDEO_VULKAN;
#else
/* iOS supports both the OpenGL and Metal video drivers; default to OpenGL since Metal support is preliminary */
#if defined(HAVE_COCOATOUCH) && defined(HAVE_OPENGL)
static const enum video_driver_enum VIDEO_DEFAULT_DRIVER = VIDEO_GL;
#else
static const enum video_driver_enum VIDEO_DEFAULT_DRIVER = VIDEO_METAL;
#endif
#endif
#elif defined(HAVE_D3D11) || defined(__WINRT__) || (defined(WINAPI_FAMILY) && WINAPI_FAMILY == WINAPI_FAMILY_PHONE_APP)
/* Default to D3D11 in UWP, even when its compiled with ANGLE, since ANGLE is just calling D3D anyway.*/
static const enum video_driver_enum VIDEO_DEFAULT_DRIVER = VIDEO_D3D11;
#elif defined(HAVE_OPENGL1) && defined(_MSC_VER) && (_MSC_VER <= 1600)
/* On Windows XP and earlier, use gl1 by default
* (regular opengl has compatibility issues with
* obsolete hardware drivers...) */
static const enum video_driver_enum VIDEO_DEFAULT_DRIVER = VIDEO_GL1;
#elif defined(HAVE_VITA2D)
static const enum video_driver_enum VIDEO_DEFAULT_DRIVER = VIDEO_VITA2D;
#elif defined(HAVE_OPENGL) || defined(HAVE_OPENGLES) || defined(HAVE_PSGL)
static const enum video_driver_enum VIDEO_DEFAULT_DRIVER = VIDEO_GL;
#elif defined(HAVE_OPENGL_CORE) && !defined(__HAIKU__)
static const enum video_driver_enum VIDEO_DEFAULT_DRIVER = VIDEO_GL_CORE;
#elif defined(HAVE_OPENGL1)
static const enum video_driver_enum VIDEO_DEFAULT_DRIVER = VIDEO_GL1;
#elif defined(HAVE_VULKAN)
static const enum video_driver_enum VIDEO_DEFAULT_DRIVER = VIDEO_VULKAN;
#elif defined(GEKKO)
static const enum video_driver_enum VIDEO_DEFAULT_DRIVER = VIDEO_WII;
#elif defined(WIIU)
static const enum video_driver_enum VIDEO_DEFAULT_DRIVER = VIDEO_WIIU;
#elif defined(XENON)
static const enum video_driver_enum VIDEO_DEFAULT_DRIVER = VIDEO_XENON360;
#elif defined(HAVE_D3D12)
/* FIXME/WARNING: DX12 performance on Xbox is horrible for
* some reason. For now, we will default to D3D11 when possible. */
static const enum video_driver_enum VIDEO_DEFAULT_DRIVER = VIDEO_D3D12;
#elif defined(HAVE_D3D10)
static const enum video_driver_enum VIDEO_DEFAULT_DRIVER = VIDEO_D3D10;
#elif defined(HAVE_D3D9)
static const enum video_driver_enum VIDEO_DEFAULT_DRIVER = VIDEO_D3D9;
#elif defined(HAVE_D3D8)
static const enum video_driver_enum VIDEO_DEFAULT_DRIVER = VIDEO_D3D8;
#elif defined(HAVE_VG)
static const enum video_driver_enum VIDEO_DEFAULT_DRIVER = VIDEO_VG;
#elif defined(PSP)
static const enum video_driver_enum VIDEO_DEFAULT_DRIVER = VIDEO_PSP1;
#elif defined(PS2)
static const enum video_driver_enum VIDEO_DEFAULT_DRIVER = VIDEO_PS2;
#elif defined(_3DS)
static const enum video_driver_enum VIDEO_DEFAULT_DRIVER = VIDEO_CTR;
#elif defined(SWITCH)
static const enum video_driver_enum VIDEO_DEFAULT_DRIVER = VIDEO_SWITCH;
#elif defined(HAVE_XVIDEO)
static const enum video_driver_enum VIDEO_DEFAULT_DRIVER = VIDEO_XVIDEO;
#elif defined(HAVE_SDL) && !defined(HAVE_SDL_DINGUX)
static const enum video_driver_enum VIDEO_DEFAULT_DRIVER = VIDEO_SDL;
#elif defined(HAVE_SDL2)
static const enum video_driver_enum VIDEO_DEFAULT_DRIVER = VIDEO_SDL2;
#elif defined(HAVE_SDL_DINGUX)
#if defined(RS90) || defined(MIYOO)
static const enum video_driver_enum VIDEO_DEFAULT_DRIVER = VIDEO_SDL_RS90;
#else
static const enum video_driver_enum VIDEO_DEFAULT_DRIVER = VIDEO_SDL_DINGUX;
#endif
#elif defined(_WIN32) && !defined(_XBOX)
static const enum video_driver_enum VIDEO_DEFAULT_DRIVER = VIDEO_GDI;
#elif defined(DJGPP)
static const enum video_driver_enum VIDEO_DEFAULT_DRIVER = VIDEO_VGA;
#elif defined(HAVE_FPGA)
static const enum video_driver_enum VIDEO_DEFAULT_DRIVER = VIDEO_FPGA;
#elif defined(HAVE_DYLIB) && !defined(ANDROID)
static const enum video_driver_enum VIDEO_DEFAULT_DRIVER = VIDEO_EXT;
#elif defined(__PSL1GHT__)
static const enum video_driver_enum VIDEO_DEFAULT_DRIVER = VIDEO_RSX;
#else
static const enum video_driver_enum VIDEO_DEFAULT_DRIVER = VIDEO_NULL;
#endif
#if defined(XENON)
static const enum audio_driver_enum AUDIO_DEFAULT_DRIVER = AUDIO_XENON360;
#elif defined(GEKKO)
static const enum audio_driver_enum AUDIO_DEFAULT_DRIVER = AUDIO_WII;
#elif defined(WIIU)
static const enum audio_driver_enum AUDIO_DEFAULT_DRIVER = AUDIO_WIIU;
#elif defined(PSP) || defined(VITA) || defined(ORBIS)
static const enum audio_driver_enum AUDIO_DEFAULT_DRIVER = AUDIO_PSP;
#elif defined(PS2)
static const enum audio_driver_enum AUDIO_DEFAULT_DRIVER = AUDIO_PS2;
#elif defined(__PS3__)
static const enum audio_driver_enum AUDIO_DEFAULT_DRIVER = AUDIO_PS3;
#elif defined(_3DS)
static const enum audio_driver_enum AUDIO_DEFAULT_DRIVER = AUDIO_CTR;
#elif defined(SWITCH)
static const enum audio_driver_enum AUDIO_DEFAULT_DRIVER = AUDIO_SWITCH;
#elif (defined(DINGUX_BETA) || defined(MIYOO)) && defined(HAVE_ALSA)
static const enum audio_driver_enum AUDIO_DEFAULT_DRIVER = AUDIO_ALSA;
#elif defined(DINGUX) && defined(HAVE_AL)
static const enum audio_driver_enum AUDIO_DEFAULT_DRIVER = AUDIO_AL;
#elif defined(HAVE_PULSE)
static const enum audio_driver_enum AUDIO_DEFAULT_DRIVER = AUDIO_PULSE;
#elif defined(HAVE_ALSA) && defined(HAVE_THREADS)
static const enum audio_driver_enum AUDIO_DEFAULT_DRIVER = AUDIO_ALSATHREAD;
#elif defined(HAVE_ALSA)
static const enum audio_driver_enum AUDIO_DEFAULT_DRIVER = AUDIO_ALSA;
#elif defined(HAVE_TINYALSA)
static const enum audio_driver_enum AUDIO_DEFAULT_DRIVER = AUDIO_TINYALSA;
#elif defined(HAVE_AUDIOIO)
static const enum audio_driver_enum AUDIO_DEFAULT_DRIVER = AUDIO_AUDIOIO;
#elif defined(HAVE_OSS)
static const enum audio_driver_enum AUDIO_DEFAULT_DRIVER = AUDIO_OSS;
#elif defined(HAVE_JACK)
static const enum audio_driver_enum AUDIO_DEFAULT_DRIVER = AUDIO_JACK;
#elif defined(HAVE_COREAUDIO3)
static const enum audio_driver_enum AUDIO_DEFAULT_DRIVER = AUDIO_COREAUDIO3;
#elif defined(HAVE_COREAUDIO)
static const enum audio_driver_enum AUDIO_DEFAULT_DRIVER = AUDIO_COREAUDIO;
#elif defined(HAVE_WASAPI)
static const enum audio_driver_enum AUDIO_DEFAULT_DRIVER = AUDIO_WASAPI;
#elif defined(HAVE_XAUDIO)
static const enum audio_driver_enum AUDIO_DEFAULT_DRIVER = AUDIO_XAUDIO;
#elif defined(HAVE_DSOUND)
static const enum audio_driver_enum AUDIO_DEFAULT_DRIVER = AUDIO_DSOUND;
#elif defined(HAVE_AL)
static const enum audio_driver_enum AUDIO_DEFAULT_DRIVER = AUDIO_AL;
#elif defined(HAVE_SL)
static const enum audio_driver_enum AUDIO_DEFAULT_DRIVER = AUDIO_SL;
#elif defined(EMSCRIPTEN)
static const enum audio_driver_enum AUDIO_DEFAULT_DRIVER = AUDIO_RWEBAUDIO;
#elif defined(HAVE_SDL)
static const enum audio_driver_enum AUDIO_DEFAULT_DRIVER = AUDIO_SDL;
#elif defined(HAVE_SDL2)
static const enum audio_driver_enum AUDIO_DEFAULT_DRIVER = AUDIO_SDL2;
#elif defined(HAVE_RSOUND)
static const enum audio_driver_enum AUDIO_DEFAULT_DRIVER = AUDIO_RSOUND;
#elif defined(HAVE_ROAR)
static const enum audio_driver_enum AUDIO_DEFAULT_DRIVER = AUDIO_ROAR;
#elif defined(HAVE_DYLIB) && !defined(ANDROID)
static const enum audio_driver_enum AUDIO_DEFAULT_DRIVER = AUDIO_EXT;
#else
static const enum audio_driver_enum AUDIO_DEFAULT_DRIVER = AUDIO_NULL;
#endif
#if defined(HAVE_MICROPHONE)
#if defined(HAVE_WASAPI)
/* The default mic driver on Windows is WASAPI if it's available. */
static const enum microphone_driver_enum MICROPHONE_DEFAULT_DRIVER = MICROPHONE_WASAPI;
#elif defined(HAVE_ALSA) && defined(HAVE_THREADS)
/* The default mic driver on Linux is the threaded ALSA driver, if available. */
static const enum microphone_driver_enum MICROPHONE_DEFAULT_DRIVER = MICROPHONE_ALSATHREAD;
#elif defined(HAVE_ALSA)
static const enum microphone_driver_enum MICROPHONE_DEFAULT_DRIVER = MICROPHONE_ALSA;
#elif defined(HAVE_SDL2)
/* The default fallback driver is SDL2, if available. */
static const enum microphone_driver_enum MICROPHONE_DEFAULT_DRIVER = MICROPHONE_SDL2;
#else
static const enum microphone_driver_enum MICROPHONE_DEFAULT_DRIVER = MICROPHONE_NULL;
#endif
#endif
#if defined(RS90) || defined(MIYOO)
static const enum audio_resampler_driver_enum AUDIO_DEFAULT_RESAMPLER_DRIVER = AUDIO_RESAMPLER_NEAREST;
#elif defined(PSP) || defined(EMSCRIPTEN)
static const enum audio_resampler_driver_enum AUDIO_DEFAULT_RESAMPLER_DRIVER = AUDIO_RESAMPLER_CC;
#else
static const enum audio_resampler_driver_enum AUDIO_DEFAULT_RESAMPLER_DRIVER = AUDIO_RESAMPLER_SINC;
#endif
#if defined(HAVE_FFMPEG)
static const enum record_driver_enum RECORD_DEFAULT_DRIVER = RECORD_FFMPEG;
#else
static const enum record_driver_enum RECORD_DEFAULT_DRIVER = RECORD_NULL;
#endif
#ifdef HAVE_WINMM
static const enum midi_driver_enum MIDI_DEFAULT_DRIVER = MIDI_WINMM;
#elif defined(HAVE_ALSA) && !defined(HAVE_HAKCHI) && !defined(HAVE_SEGAM) && !defined(DINGUX)
static const enum midi_driver_enum MIDI_DEFAULT_DRIVER = MIDI_ALSA;
#else
static const enum midi_driver_enum MIDI_DEFAULT_DRIVER = MIDI_NULL;
#endif
#if defined(HAVE_STEAM) && defined(__linux__) && defined(HAVE_SDL2)
static const enum input_driver_enum INPUT_DEFAULT_DRIVER = INPUT_SDL2;
#elif defined(__WINRT__) || defined(WINAPI_FAMILY) && WINAPI_FAMILY == WINAPI_FAMILY_PHONE_APP
static const enum input_driver_enum INPUT_DEFAULT_DRIVER = INPUT_UWP;
#elif defined(XENON)
static const enum input_driver_enum INPUT_DEFAULT_DRIVER = INPUT_XENON360;
#elif defined(_XBOX360) || defined(_XBOX) || defined(HAVE_XINPUT2) || defined(HAVE_XINPUT_XBOX1)
static const enum input_driver_enum INPUT_DEFAULT_DRIVER = INPUT_XINPUT;
#elif defined(ANDROID)
static const enum input_driver_enum INPUT_DEFAULT_DRIVER = INPUT_ANDROID;
#elif defined(EMSCRIPTEN) && defined(HAVE_SDL2)
static const enum input_driver_enum INPUT_DEFAULT_DRIVER = INPUT_SDL2;
#elif defined(WEBOS) && defined(HAVE_SDL2)
static const enum input_driver_enum INPUT_DEFAULT_DRIVER = INPUT_SDL2;
#elif defined(EMSCRIPTEN)
static const enum input_driver_enum INPUT_DEFAULT_DRIVER = INPUT_RWEBINPUT;
#elif defined(_WIN32) && defined(HAVE_DINPUT)
static const enum input_driver_enum INPUT_DEFAULT_DRIVER = INPUT_DINPUT;
#elif defined(_WIN32) && !defined(HAVE_DINPUT) && _WIN32_WINNT >= 0x0501
static const enum input_driver_enum INPUT_DEFAULT_DRIVER = INPUT_WINRAW;
#elif defined(PS2)
static const enum input_driver_enum INPUT_DEFAULT_DRIVER = INPUT_PS2;
#elif defined(__PS3__)
static const enum input_driver_enum INPUT_DEFAULT_DRIVER = INPUT_PS3;
#elif defined(ORBIS)
static const enum input_driver_enum INPUT_DEFAULT_DRIVER = INPUT_PS4;
#elif defined(PSP) || defined(VITA)
static const enum input_driver_enum INPUT_DEFAULT_DRIVER = INPUT_PSP;
#elif defined(_3DS)
static const enum input_driver_enum INPUT_DEFAULT_DRIVER = INPUT_CTR;
#elif defined(SWITCH)
static const enum input_driver_enum INPUT_DEFAULT_DRIVER = INPUT_SWITCH;
#elif defined(GEKKO)
static const enum input_driver_enum INPUT_DEFAULT_DRIVER = INPUT_WII;
#elif defined(WIIU)
static const enum input_driver_enum INPUT_DEFAULT_DRIVER = INPUT_WIIU;
#elif defined(DINGUX) && defined(HAVE_SDL_DINGUX)
static const enum input_driver_enum INPUT_DEFAULT_DRIVER = INPUT_SDL_DINGUX;
#elif defined(HAVE_X11)
static const enum input_driver_enum INPUT_DEFAULT_DRIVER = INPUT_X;
#elif defined(HAVE_UDEV)
static const enum input_driver_enum INPUT_DEFAULT_DRIVER = INPUT_UDEV;
#elif defined(__linux__) && !defined(ANDROID)
static const enum input_driver_enum INPUT_DEFAULT_DRIVER = INPUT_LINUXRAW;
#elif defined(HAVE_WAYLAND)
static const enum input_driver_enum INPUT_DEFAULT_DRIVER = INPUT_WAYLAND;
#elif defined(HAVE_COCOA) || defined(HAVE_COCOATOUCH) || defined(HAVE_COCOA_METAL)
static const enum input_driver_enum INPUT_DEFAULT_DRIVER = INPUT_COCOA;
#elif defined(__QNX__)
static const enum input_driver_enum INPUT_DEFAULT_DRIVER = INPUT_QNX;
#elif defined(HAVE_SDL)
static const enum input_driver_enum INPUT_DEFAULT_DRIVER = INPUT_SDL;
#elif defined(HAVE_SDL2)
static const enum input_driver_enum INPUT_DEFAULT_DRIVER = INPUT_SDL2;
#elif defined(DJGPP)
static const enum input_driver_enum INPUT_DEFAULT_DRIVER = INPUT_DOS;
#else
static const enum input_driver_enum INPUT_DEFAULT_DRIVER = INPUT_NULL;
#endif
#if defined(HAVE_STEAM) && defined(__linux__) && defined(HAVE_SDL2)
static const enum joypad_driver_enum JOYPAD_DEFAULT_DRIVER = JOYPAD_SDL;
#elif defined(HAVE_XINPUT)
static const enum joypad_driver_enum JOYPAD_DEFAULT_DRIVER = JOYPAD_XINPUT;
#elif defined(GEKKO)
static const enum joypad_driver_enum JOYPAD_DEFAULT_DRIVER = JOYPAD_GX;
#elif defined(WIIU)
static const enum joypad_driver_enum JOYPAD_DEFAULT_DRIVER = JOYPAD_WIIU;
#elif defined(WEBOS)
static const enum joypad_driver_enum JOYPAD_DEFAULT_DRIVER = JOYPAD_SDL;
#elif defined(_XBOX)
static const enum joypad_driver_enum JOYPAD_DEFAULT_DRIVER = JOYPAD_XDK;
#elif defined(PS2)
static const enum joypad_driver_enum JOYPAD_DEFAULT_DRIVER = JOYPAD_PS2;
#elif defined(__PS3__) || defined(__PSL1GHT__)
static const enum joypad_driver_enum JOYPAD_DEFAULT_DRIVER = JOYPAD_PS3;
#elif defined(ORBIS)
static const enum joypad_driver_enum JOYPAD_DEFAULT_DRIVER = JOYPAD_PS4;
#elif defined(PSP) || defined(VITA)
static const enum joypad_driver_enum JOYPAD_DEFAULT_DRIVER = JOYPAD_PSP;
#elif defined(_3DS)
static const enum joypad_driver_enum JOYPAD_DEFAULT_DRIVER = JOYPAD_CTR;
#elif defined(SWITCH)
static const enum joypad_driver_enum JOYPAD_DEFAULT_DRIVER = JOYPAD_SWITCH;
#elif defined(DINGUX) && defined(HAVE_SDL_DINGUX)
static const enum joypad_driver_enum JOYPAD_DEFAULT_DRIVER = JOYPAD_SDL_DINGUX;
#elif defined(HAVE_DINPUT)
static const enum joypad_driver_enum JOYPAD_DEFAULT_DRIVER = JOYPAD_DINPUT;
#elif defined(HAVE_UDEV)
static const enum joypad_driver_enum JOYPAD_DEFAULT_DRIVER = JOYPAD_UDEV;
#elif defined(__linux) && !defined(ANDROID)
static const enum joypad_driver_enum JOYPAD_DEFAULT_DRIVER = JOYPAD_LINUXRAW;
#elif defined(ANDROID)
static const enum joypad_driver_enum JOYPAD_DEFAULT_DRIVER = JOYPAD_ANDROID;
#elif defined(HAVE_SDL) || defined(HAVE_SDL2)
static const enum joypad_driver_enum JOYPAD_DEFAULT_DRIVER = JOYPAD_SDL;
#elif defined(DJGPP)
static const enum joypad_driver_enum JOYPAD_DEFAULT_DRIVER = JOYPAD_DOS;
#elif defined(HAVE_MFI)
static const enum joypad_driver_enum JOYPAD_DEFAULT_DRIVER = JOYPAD_MFI;
#elif defined(HAVE_HID)
static const enum joypad_driver_enum JOYPAD_DEFAULT_DRIVER = JOYPAD_HID;
#elif defined(__QNX__)
static const enum joypad_driver_enum JOYPAD_DEFAULT_DRIVER = JOYPAD_QNX;
#elif defined(EMSCRIPTEN)
static const enum joypad_driver_enum JOYPAD_DEFAULT_DRIVER = JOYPAD_RWEBPAD;
#else
static const enum joypad_driver_enum JOYPAD_DEFAULT_DRIVER = JOYPAD_NULL;
#endif
#if defined(HAVE_V4L2)
static const enum camera_driver_enum CAMERA_DEFAULT_DRIVER = CAMERA_V4L2;
#elif defined(EMSCRIPTEN)
static const enum camera_driver_enum CAMERA_DEFAULT_DRIVER = CAMERA_RWEBCAM;
#elif defined(ANDROID)
static const enum camera_driver_enum CAMERA_DEFAULT_DRIVER = CAMERA_ANDROID;
#else
static const enum camera_driver_enum CAMERA_DEFAULT_DRIVER = CAMERA_NULL;
#endif
#if defined(HAVE_BLUETOOTH)
# if defined(HAVE_DBUS)
static const enum bluetooth_driver_enum BLUETOOTH_DEFAULT_DRIVER = BLUETOOTH_BLUEZ;
# else
static const enum bluetooth_driver_enum BLUETOOTH_DEFAULT_DRIVER = BLUETOOTH_BLUETOOTHCTL;
# endif
#else
static const enum bluetooth_driver_enum BLUETOOTH_DEFAULT_DRIVER = BLUETOOTH_NULL;
#endif
#if defined(HAVE_LAKKA)
static const enum wifi_driver_enum WIFI_DEFAULT_DRIVER = WIFI_CONNMANCTL;
#else
static const enum wifi_driver_enum WIFI_DEFAULT_DRIVER = WIFI_NULL;
#endif
#if defined(ANDROID)
static const enum location_driver_enum LOCATION_DEFAULT_DRIVER = LOCATION_ANDROID;
#else
static const enum location_driver_enum LOCATION_DEFAULT_DRIVER = LOCATION_NULL;
#endif
#if (defined(_3DS) || defined(DINGUX)) && defined(HAVE_RGUI)
static const enum menu_driver_enum MENU_DEFAULT_DRIVER = MENU_RGUI;
#elif defined(HAVE_MATERIALUI) && defined(RARCH_MOBILE)
static const enum menu_driver_enum MENU_DEFAULT_DRIVER = MENU_MATERIALUI;
#elif defined(HAVE_OZONE)
static const enum menu_driver_enum MENU_DEFAULT_DRIVER = MENU_OZONE;
#elif defined(HAVE_XMB) && !defined(_XBOX)
static const enum menu_driver_enum MENU_DEFAULT_DRIVER = MENU_XMB;
#elif defined(HAVE_RGUI)
static const enum menu_driver_enum MENU_DEFAULT_DRIVER = MENU_RGUI;
#else
static const enum menu_driver_enum MENU_DEFAULT_DRIVER = MENU_NULL;
#endif
/* All config related settings go here. */
struct config_bool_setting
{
const char *ident;
bool *ptr;
enum rarch_override_setting override;
bool def_enable;
bool def;
bool handle;
};
struct config_int_setting
{
const char *ident;
int *ptr;
int def;
enum rarch_override_setting override;
bool def_enable;
bool handle;
};
struct config_uint_setting
{
const char *ident;
unsigned *ptr;
unsigned def;
enum rarch_override_setting override;
bool def_enable;
bool handle;
};
struct config_size_setting
{
const char *ident;
size_t *ptr;
size_t def;
enum rarch_override_setting override;
bool def_enable;
bool handle;
};
struct config_float_setting
{
const char *ident;
float *ptr;
float def;
enum rarch_override_setting override;
bool def_enable;
bool handle;
};
struct config_array_setting
{
const char *ident;
const char *def;
char *ptr;
enum rarch_override_setting override;
bool def_enable;
bool handle;
};
struct config_path_setting
{
const char *ident;
char *ptr;
char *def;
bool def_enable;
bool handle;
};
#define GENERAL_SETTING(key, configval, default_enable, default_setting, type, handle_setting) \
{ \
tmp[count].ident = key; \
tmp[count].ptr = configval; \
tmp[count].def_enable = default_enable; \
if (default_enable) \
tmp[count].def = default_setting; \
tmp[count].handle = handle_setting; \
count++; \
}
#define SETTING_BOOL(key, configval, default_enable, default_setting, handle_setting) \
GENERAL_SETTING(key, configval, default_enable, default_setting, struct config_bool_setting, handle_setting)
#define SETTING_FLOAT(key, configval, default_enable, default_setting, handle_setting) \
GENERAL_SETTING(key, configval, default_enable, default_setting, struct config_float_setting, handle_setting)
#define SETTING_INT(key, configval, default_enable, default_setting, handle_setting) \
GENERAL_SETTING(key, configval, default_enable, default_setting, struct config_int_setting, handle_setting)
#define SETTING_UINT(key, configval, default_enable, default_setting, handle_setting) \
GENERAL_SETTING(key, configval, default_enable, default_setting, struct config_uint_setting, handle_setting)
#define SETTING_SIZE(key, configval, default_enable, default_setting, handle_setting) \
GENERAL_SETTING(key, configval, default_enable, default_setting, struct config_size_setting, handle_setting)
#define SETTING_PATH(key, configval, default_enable, default_setting, handle_setting) \
GENERAL_SETTING(key, configval, default_enable, default_setting, struct config_path_setting, handle_setting)
#define SETTING_ARRAY(key, configval, default_enable, default_setting, handle_setting) \
GENERAL_SETTING(key, configval, default_enable, default_setting, struct config_array_setting, handle_setting)
#define SETTING_OVERRIDE(override_setting) \
tmp[count-1].override = override_setting
/* Forward declarations */
#ifdef HAVE_CONFIGFILE
static void config_parse_file(global_t *global);
#endif
struct defaults g_defaults;
static settings_t *config_st = NULL;
settings_t *config_get_ptr(void)
{
return config_st;
}
/**
* config_get_default_audio:
*
* Gets default audio driver.
*
* Returns: Default audio driver.
**/
const char *config_get_default_audio(void)
{
enum audio_driver_enum default_driver = AUDIO_DEFAULT_DRIVER;
switch (default_driver)
{
case AUDIO_RSOUND:
return "rsound";
case AUDIO_AUDIOIO:
return "audioio";
case AUDIO_OSS:
return "oss";
case AUDIO_ALSA:
return "alsa";
case AUDIO_ALSATHREAD:
return "alsathread";
case AUDIO_TINYALSA:
return "tinyalsa";
case AUDIO_ROAR:
return "roar";
case AUDIO_COREAUDIO:
return "coreaudio";
case AUDIO_COREAUDIO3:
return "coreaudio3";
case AUDIO_AL:
return "openal";
case AUDIO_SL:
return "opensl";
case AUDIO_SDL:
return "sdl";
case AUDIO_SDL2:
return "sdl2";
case AUDIO_DSOUND:
return "dsound";
case AUDIO_WASAPI:
return "wasapi";
case AUDIO_XAUDIO:
return "xaudio";
case AUDIO_PULSE:
return "pulse";
case AUDIO_EXT:
return "ext";
case AUDIO_XENON360:
return "xenon360";
case AUDIO_PS3:
return "ps3";
case AUDIO_WII:
return "gx";
case AUDIO_WIIU:
return "AX";
case AUDIO_PSP:
#if defined(VITA)
return "vita";
#elif defined(ORBIS)
return "orbis";
#else
return "psp";
#endif
case AUDIO_PS2:
return "ps2";
case AUDIO_CTR:
return "dsp";
case AUDIO_SWITCH:
#if defined(HAVE_LIBNX)
return "switch_audren_thread";
#else
return "switch";
#endif
case AUDIO_RWEBAUDIO:
return "rwebaudio";
case AUDIO_JACK:
return "jack";
case AUDIO_NULL:
break;
}
return "null";
}
#if defined(HAVE_MICROPHONE)
/**
* config_get_default_microphone:
*
* Gets default microphone driver.
*
* Returns: Default microphone driver.
**/
const char *config_get_default_microphone(void)
{
enum microphone_driver_enum default_driver = MICROPHONE_DEFAULT_DRIVER;
switch (default_driver)
{
case MICROPHONE_ALSA:
return "alsa";
case MICROPHONE_ALSATHREAD:
return "alsathread";
case MICROPHONE_WASAPI:
return "wasapi";
case MICROPHONE_SDL2:
return "sdl2";
case MICROPHONE_NULL:
break;
}
return "null";
}
#endif
const char *config_get_default_record(void)
{
enum record_driver_enum default_driver = RECORD_DEFAULT_DRIVER;
switch (default_driver)
{
case RECORD_FFMPEG:
return "ffmpeg";
case RECORD_NULL:
break;
}
return "null";
}
/**
* config_get_default_audio_resampler:
*
* Gets default audio resampler driver.
*
* Returns: Default audio resampler driver.
**/
const char *config_get_default_audio_resampler(void)
{
enum audio_resampler_driver_enum default_driver = AUDIO_DEFAULT_RESAMPLER_DRIVER;
switch (default_driver)
{
case AUDIO_RESAMPLER_CC:
return "cc";
case AUDIO_RESAMPLER_SINC:
return "sinc";
case AUDIO_RESAMPLER_NEAREST:
return "nearest";
case AUDIO_RESAMPLER_NULL:
break;
}
return "null";
}
/**
* config_get_default_video:
*
* Gets default video driver.
*
* Returns: Default video driver.
**/
const char *config_get_default_video(void)
{
enum video_driver_enum default_driver = VIDEO_DEFAULT_DRIVER;
switch (default_driver)
{
case VIDEO_GL:
return "gl";
case VIDEO_GL1:
return "gl1";
case VIDEO_GL_CORE:
return "glcore";
case VIDEO_VULKAN:
return "vulkan";
case VIDEO_METAL:
return "metal";
case VIDEO_DRM:
return "drm";
case VIDEO_WII:
return "gx";
case VIDEO_WIIU:
return "gx2";
case VIDEO_XENON360:
return "xenon360";
case VIDEO_D3D8:
return "d3d8";
case VIDEO_D3D9_CG:
return "d3d9_cg";
case VIDEO_D3D9_HLSL:
return "d3d9_hlsl";
case VIDEO_D3D10:
return "d3d10";
case VIDEO_D3D11:
return "d3d11";
case VIDEO_D3D12:
return "d3d12";
case VIDEO_PSP1:
return "psp1";
case VIDEO_PS2:
return "ps2";
case VIDEO_VITA2D:
return "vita2d";
case VIDEO_CTR:
return "ctr";
case VIDEO_SWITCH:
return "switch";
case VIDEO_XVIDEO:
return "xvideo";
case VIDEO_SDL_DINGUX:
return "sdl_dingux";
case VIDEO_SDL_RS90:
return "sdl_rs90";
case VIDEO_SDL:
return "sdl";
case VIDEO_SDL2:
return "sdl2";
case VIDEO_EXT:
return "ext";
case VIDEO_VG:
return "vg";
case VIDEO_OMAP:
return "omap";
case VIDEO_EXYNOS:
return "exynos";
case VIDEO_DISPMANX:
return "dispmanx";
case VIDEO_SUNXI:
return "sunxi";
case VIDEO_CACA:
return "caca";
case VIDEO_GDI:
return "gdi";
case VIDEO_VGA:
return "vga";
case VIDEO_FPGA:
return "fpga";
case VIDEO_RSX:
return "rsx";
case VIDEO_NULL:
break;
}
return "null";
}
/**
* config_get_default_input:
*
* Gets default input driver.
*
* Returns: Default input driver.
**/
const char *config_get_default_input(void)
{
enum input_driver_enum default_driver = INPUT_DEFAULT_DRIVER;
switch (default_driver)
{
case INPUT_ANDROID:
return "android";
case INPUT_PS4:
return "ps4";
case INPUT_PS3:
return "ps3";
case INPUT_PSP:
#ifdef VITA
return "vita";
#else
return "psp";
#endif
case INPUT_PS2:
return "ps2";
case INPUT_CTR:
return "ctr";
case INPUT_SWITCH:
return "switch";
case INPUT_SDL:
return "sdl";
case INPUT_SDL2:
return "sdl2";
case INPUT_SDL_DINGUX:
return "sdl_dingux";
case INPUT_DINPUT:
return "dinput";
case INPUT_WINRAW:
return "raw";
case INPUT_X:
return "x";
case INPUT_WAYLAND:
return "wayland";
case INPUT_XENON360:
return "xenon360";
case INPUT_XINPUT:
return "xinput";
case INPUT_UWP:
return "uwp";
case INPUT_WII:
return "gx";
case INPUT_WIIU:
return "wiiu";
case INPUT_LINUXRAW:
return "linuxraw";
case INPUT_UDEV:
return "udev";
case INPUT_COCOA:
return "cocoa";
case INPUT_QNX:
return "qnx_input";
case INPUT_RWEBINPUT:
return "rwebinput";
case INPUT_DOS:
return "dos";
case INPUT_NULL:
break;
}
return "null";
}
/**
* config_get_default_joypad:
*
* Gets default input joypad driver.
*
* Returns: Default input joypad driver.
**/
const char *config_get_default_joypad(void)
{
enum joypad_driver_enum default_driver = JOYPAD_DEFAULT_DRIVER;
switch (default_driver)
{
case JOYPAD_PS4:
return "ps4";
case JOYPAD_PS3:
return "ps3";
case JOYPAD_XINPUT:
return "xinput";
case JOYPAD_GX:
return "gx";
case JOYPAD_WIIU:
return "wiiu";
case JOYPAD_XDK:
return "xdk";
case JOYPAD_PSP:
#ifdef VITA
return "vita";
#else
return "psp";
#endif
case JOYPAD_PS2:
return "ps2";
case JOYPAD_CTR:
return "ctr";
case JOYPAD_SWITCH:
return "switch";
case JOYPAD_DINPUT:
return "dinput";
case JOYPAD_UDEV:
return "udev";
case JOYPAD_LINUXRAW:
return "linuxraw";
case JOYPAD_ANDROID:
return "android";
case JOYPAD_SDL:
#ifdef HAVE_SDL2
return "sdl2";
#else
return "sdl";
#endif
case JOYPAD_SDL_DINGUX:
return "sdl_dingux";
case JOYPAD_HID:
return "hid";
case JOYPAD_QNX:
return "qnx";
case JOYPAD_RWEBPAD:
return "rwebpad";
case JOYPAD_DOS:
return "dos";
case JOYPAD_MFI:
return "mfi";
case JOYPAD_NULL:
break;
}
return "null";
}
/**
* config_get_default_camera:
*
* Gets default camera driver.
*
* Returns: Default camera driver.
**/
const char *config_get_default_camera(void)
{
enum camera_driver_enum default_driver = CAMERA_DEFAULT_DRIVER;
switch (default_driver)
{
case CAMERA_V4L2:
return "video4linux2";
case CAMERA_RWEBCAM:
return "rwebcam";
case CAMERA_ANDROID:
return "android";
case CAMERA_AVFOUNDATION:
return "avfoundation";
case CAMERA_NULL:
break;
}
return "null";
}
/**
* config_get_default_bluetooth:
*
* Gets default bluetooth driver.
*
* Returns: Default bluetooth driver.
**/
const char *config_get_default_bluetooth(void)
{
enum bluetooth_driver_enum default_driver = BLUETOOTH_DEFAULT_DRIVER;
switch (default_driver)
{
case BLUETOOTH_BLUETOOTHCTL:
return "bluetoothctl";
case BLUETOOTH_BLUEZ:
return "bluez";
case BLUETOOTH_NULL:
break;
}
return "null";
}
/**
* config_get_default_wifi:
*
* Gets default wifi driver.
*
* Returns: Default wifi driver.
**/
const char *config_get_default_wifi(void)
{
enum wifi_driver_enum default_driver = WIFI_DEFAULT_DRIVER;
switch (default_driver)
{
case WIFI_CONNMANCTL:
return "connmanctl";
case WIFI_NMCLI:
return "nmcli";
case WIFI_NULL:
break;
}
return "null";
}
/**
* config_get_default_led:
*
* Gets default led driver.
*
* Returns: Default led driver.
**/
const char *config_get_default_led(void)
{
return "null";
}
/**
* config_get_default_location:
*
* Gets default location driver.
*
* Returns: Default location driver.
**/
const char *config_get_default_location(void)
{
enum location_driver_enum default_driver = LOCATION_DEFAULT_DRIVER;
switch (default_driver)
{
case LOCATION_ANDROID:
return "android";
case LOCATION_CORELOCATION:
return "corelocation";
case LOCATION_NULL:
break;
}
return "null";
}
/**
* config_get_default_menu:
*
* Gets default menu driver.
*
* Returns: Default menu driver.
**/
const char *config_get_default_menu(void)
{
#ifdef HAVE_MENU
enum menu_driver_enum default_driver = MENU_DEFAULT_DRIVER;
if (!string_is_empty(g_defaults.settings_menu))
return g_defaults.settings_menu;
switch (default_driver)
{
case MENU_RGUI:
return "rgui";
case MENU_OZONE:
return "ozone";
case MENU_MATERIALUI:
return "glui";
case MENU_XMB:
return "xmb";
case MENU_STRIPES:
return "stripes";
case MENU_NULL:
break;
}
#endif
return "null";
}
const char *config_get_default_midi(void)
{
enum midi_driver_enum default_driver = MIDI_DEFAULT_DRIVER;
switch (default_driver)
{
case MIDI_WINMM:
return "winmm";
case MIDI_ALSA:
return "alsa";
case MIDI_NULL:
break;
}
return "null";
}
const char *config_get_midi_driver_options(void)
{
return char_list_new_special(STRING_LIST_MIDI_DRIVERS, NULL);
}
#ifdef HAVE_LAKKA
void config_set_timezone(char *timezone)
{
setenv("TZ", timezone, 1);
tzset();
}
const char *config_get_all_timezones(void)
{
return char_list_new_special(STRING_LIST_TIMEZONES, NULL);
}
static void load_timezone(char *s)
{
char haystack[TIMEZONE_LENGTH+32];
static char *needle = "TIMEZONE=";
RFILE *tzfp = filestream_open(LAKKA_TIMEZONE_PATH,
RETRO_VFS_FILE_ACCESS_READ,
RETRO_VFS_FILE_ACCESS_HINT_NONE);
if (tzfp)
{
char *start = NULL;
filestream_gets(tzfp, haystack, sizeof(haystack)-1);
filestream_close(tzfp);
if ((start = strstr(haystack, needle)))
{
size_t needle_len = STRLEN_CONST("TIMEZONE=");
strlcpy(s, start + needle_len, TIMEZONE_LENGTH);
}
else
strlcpy(s, DEFAULT_TIMEZONE, TIMEZONE_LENGTH);
}
else
strlcpy(s, DEFAULT_TIMEZONE, TIMEZONE_LENGTH);
config_set_timezone(s);
}
#endif
bool config_overlay_enable_default(void)
{
if (g_defaults.overlay_set)
return g_defaults.overlay_enable;
#if defined(RARCH_MOBILE)
return true;
#else
return false;
#endif
}
static struct config_array_setting *populate_settings_array(
settings_t *settings, int *size)
{
unsigned count = 0;
struct config_array_setting *tmp = (struct config_array_setting*)calloc(1, (*size + 1) * sizeof(struct config_array_setting));
if (!tmp)
return NULL;
/* Arrays */
SETTING_ARRAY("audio_driver", settings->arrays.audio_driver, false, NULL, true);
SETTING_ARRAY("audio_device", settings->arrays.audio_device, false, NULL, true);
SETTING_ARRAY("audio_resampler", settings->arrays.audio_resampler, false, NULL, true);
#ifdef HAVE_MICROPHONE
SETTING_ARRAY("microphone_device", settings->arrays.microphone_device, false, NULL, true);
SETTING_ARRAY("microphone_driver", settings->arrays.microphone_driver, false, NULL, true);
SETTING_ARRAY("microphone_resampler", settings->arrays.microphone_resampler, false, NULL, true);
#endif
SETTING_ARRAY("midi_driver", settings->arrays.midi_driver, false, NULL, true);
SETTING_ARRAY("midi_input", settings->arrays.midi_input, true, DEFAULT_MIDI_INPUT, true);
SETTING_ARRAY("midi_output", settings->arrays.midi_output, true, DEFAULT_MIDI_OUTPUT, true);
SETTING_ARRAY("video_driver", settings->arrays.video_driver, false, NULL, true);
SETTING_ARRAY("video_context_driver", settings->arrays.video_context_driver, false, NULL, true);
SETTING_ARRAY("crt_switch_timings", settings->arrays.crt_switch_timings, false, NULL, true);
SETTING_ARRAY("input_driver", settings->arrays.input_driver, false, NULL, true);
SETTING_ARRAY("input_joypad_driver", settings->arrays.input_joypad_driver, false, NULL, true);
SETTING_ARRAY("input_keyboard_layout", settings->arrays.input_keyboard_layout, false, NULL, true);
#ifdef ANDROID
SETTING_ARRAY("input_android_physical_keyboard", settings->arrays.input_android_physical_keyboard, false, NULL, true);
#endif
#ifdef HAVE_MENU
SETTING_ARRAY("menu_driver", settings->arrays.menu_driver, false, NULL, true);
#endif
SETTING_ARRAY("record_driver", settings->arrays.record_driver, false, NULL, true);
SETTING_ARRAY("camera_driver", settings->arrays.camera_driver, false, NULL, true);
SETTING_ARRAY("camera_device", settings->arrays.camera_device, false, NULL, true);
SETTING_ARRAY("bluetooth_driver", settings->arrays.bluetooth_driver, false, NULL, true);
SETTING_ARRAY("wifi_driver", settings->arrays.wifi_driver, false, NULL, true);
SETTING_ARRAY("led_driver", settings->arrays.led_driver, false, NULL, true);
SETTING_ARRAY("location_driver", settings->arrays.location_driver, false, NULL, true);
SETTING_ARRAY("cloud_sync_driver", settings->arrays.cloud_sync_driver, false, NULL, true);
#ifdef HAVE_CHEEVOS
SETTING_ARRAY("cheevos_custom_host", settings->arrays.cheevos_custom_host, false, NULL, true);
SETTING_ARRAY("cheevos_username", settings->arrays.cheevos_username, false, NULL, true);
SETTING_ARRAY("cheevos_password", settings->arrays.cheevos_password, false, NULL, true);
SETTING_ARRAY("cheevos_token", settings->arrays.cheevos_token, false, NULL, true);
SETTING_ARRAY("cheevos_leaderboards_enable", settings->arrays.cheevos_leaderboards_enable, true, "", true); /* deprecated */
#endif
#ifdef HAVE_NETWORKING
SETTING_ARRAY("netplay_mitm_server", settings->arrays.netplay_mitm_server, false, NULL, true);
SETTING_ARRAY("webdav_url", settings->arrays.webdav_url, false, NULL, true);
SETTING_ARRAY("webdav_username", settings->arrays.webdav_username, false, NULL, true);
SETTING_ARRAY("webdav_password", settings->arrays.webdav_password, false, NULL, true);
SETTING_ARRAY("youtube_stream_key", settings->arrays.youtube_stream_key, true, NULL, true);
SETTING_ARRAY("twitch_stream_key", settings->arrays.twitch_stream_key, true, NULL, true);
SETTING_ARRAY("facebook_stream_key", settings->arrays.facebook_stream_key, true, NULL, true);
SETTING_ARRAY("discord_app_id", settings->arrays.discord_app_id, true, DEFAULT_DISCORD_APP_ID, true);
SETTING_ARRAY("ai_service_url", settings->arrays.ai_service_url, true, DEFAULT_AI_SERVICE_URL, true);
#endif
#ifdef HAVE_LAKKA
SETTING_ARRAY("cpu_main_gov", settings->arrays.cpu_main_gov, false, NULL, true);
SETTING_ARRAY("cpu_menu_gov", settings->arrays.cpu_menu_gov, false, NULL, true);
#endif
*size = count;
return tmp;
}
static struct config_path_setting *populate_settings_path(
settings_t *settings, int *size)
{
unsigned count = 0;
recording_state_t *recording_st = recording_state_get_ptr();
struct config_path_setting *tmp = (struct config_path_setting*)calloc(1, (*size + 1) * sizeof(struct config_path_setting));
if (!tmp)
return NULL;
/* Paths */
SETTING_PATH("bundle_assets_src_path", settings->paths.bundle_assets_src, false, NULL, true);
SETTING_PATH("bundle_assets_dst_path", settings->paths.bundle_assets_dst, false, NULL, true);
SETTING_PATH("bundle_assets_dst_path_subdir", settings->paths.bundle_assets_dst_subdir, false, NULL, true);
SETTING_PATH("core_updater_buildbot_cores_url", settings->paths.network_buildbot_url, false, NULL, true);
SETTING_PATH("core_updater_buildbot_assets_url", settings->paths.network_buildbot_assets_url, false, NULL, true);
SETTING_PATH("libretro_directory", settings->paths.directory_libretro, false, NULL, false);
SETTING_PATH("core_options_path", settings->paths.path_core_options, false, NULL, true);
SETTING_PATH("libretro_info_path", settings->paths.path_libretro_info, false, NULL, true);
SETTING_PATH("playlist_directory", settings->paths.directory_playlist, true, NULL, true);
SETTING_PATH("cheat_database_path", settings->paths.path_cheat_database, false, NULL, true);
SETTING_PATH("system_directory", settings->paths.directory_system, true, NULL, true);
SETTING_PATH("cache_directory", settings->paths.directory_cache, false, NULL, true);
SETTING_PATH("audio_dsp_plugin", settings->paths.path_audio_dsp_plugin, false, NULL, true);
SETTING_PATH("audio_filter_dir", settings->paths.directory_audio_filter, true, NULL, true);
SETTING_PATH("video_shader_dir", settings->paths.directory_video_shader, true, NULL, true);
SETTING_PATH("video_filter_dir", settings->paths.directory_video_filter, true, NULL, true);
SETTING_PATH("video_filter", settings->paths.path_softfilter_plugin, false, NULL, true);
SETTING_PATH("video_font_path", settings->paths.path_font, false, NULL, true);
SETTING_PATH("video_record_config", settings->paths.path_record_config, false, NULL, true);
SETTING_PATH("video_stream_config", settings->paths.path_stream_config, false, NULL, true);
SETTING_PATH("video_stream_url", settings->paths.path_stream_url, false, NULL, true);
SETTING_PATH("input_remapping_directory", settings->paths.directory_input_remapping, false, NULL, true);
SETTING_PATH("core_assets_directory", settings->paths.directory_core_assets, true, NULL, true);
SETTING_PATH("assets_directory", settings->paths.directory_assets, true, NULL, true);
SETTING_PATH("dynamic_wallpapers_directory", settings->paths.directory_dynamic_wallpapers, true, NULL, true);
SETTING_PATH("thumbnails_directory", settings->paths.directory_thumbnails, true, NULL, true);
SETTING_PATH("runtime_log_directory", settings->paths.directory_runtime_log, true, NULL, true);
SETTING_PATH("joypad_autoconfig_dir", settings->paths.directory_autoconfig, false, NULL, true);
SETTING_PATH("savefile_directory", dir_get_ptr(RARCH_DIR_SAVEFILE), true, NULL, false);
SETTING_PATH("savestate_directory", dir_get_ptr(RARCH_DIR_SAVESTATE), true, NULL, false);
SETTING_PATH("screenshot_directory", settings->paths.directory_screenshot, true, NULL, true);
SETTING_PATH("recording_output_directory", recording_st->output_dir, false, NULL, true);
SETTING_PATH("recording_config_directory", recording_st->config_dir, false, NULL, true);
SETTING_PATH("content_database_path", settings->paths.path_content_database, false, NULL, true);
SETTING_PATH("content_favorites_path", settings->paths.path_content_favorites, false, NULL, true);
SETTING_PATH("content_history_path", settings->paths.path_content_history, false, NULL, true);
SETTING_PATH("content_image_history_path", settings->paths.path_content_image_history, false, NULL, true);
SETTING_PATH("content_music_history_path", settings->paths.path_content_music_history, false, NULL, true);
SETTING_PATH("content_video_history_path", settings->paths.path_content_video_history, false, NULL, true);
SETTING_PATH("content_favorites_directory", settings->paths.directory_content_favorites, true, NULL, true);
SETTING_PATH("content_history_directory", settings->paths.directory_content_history, true, NULL, true);
SETTING_PATH("content_image_history_directory", settings->paths.directory_content_image_history, true, NULL, true);
SETTING_PATH("content_music_history_directory", settings->paths.directory_content_music_history, true, NULL, true);
SETTING_PATH("content_video_directory", settings->paths.directory_content_video_history, true, NULL, true);
#ifdef HAVE_MENU
SETTING_PATH("content_show_settings_password", settings->paths.menu_content_show_settings_password, false, NULL, true);
SETTING_PATH("kiosk_mode_password", settings->paths.kiosk_mode_password, false, NULL, true);
SETTING_PATH("menu_wallpaper", settings->paths.path_menu_wallpaper, false, NULL, true);
#ifdef HAVE_RGUI
SETTING_PATH("rgui_menu_theme_preset", settings->paths.path_rgui_theme_preset, false, NULL, true);
#endif
/* Browser and config directories are not RGUI dependent, but name is kept to avoid config file change */
SETTING_PATH("rgui_browser_directory", settings->paths.directory_menu_content, true, NULL, true);
SETTING_PATH("rgui_config_directory", settings->paths.directory_menu_config, true, NULL, true);
#ifdef HAVE_XMB
SETTING_PATH("xmb_font", settings->paths.path_menu_xmb_font, false, NULL, true);
#endif
#endif /* HAVE_MENU */
#ifdef HAVE_OVERLAY
SETTING_PATH("input_overlay", settings->paths.path_overlay, false, NULL, true);
SETTING_PATH("input_osk_overlay", settings->paths.path_osk_overlay, false, NULL, true);
SETTING_PATH("overlay_directory", settings->paths.directory_overlay, true, NULL, true);
SETTING_PATH("osk_overlay_directory", settings->paths.directory_osk_overlay, true, NULL, true);
#endif
#ifdef HAVE_NETWORKING
SETTING_PATH("netplay_ip_address", settings->paths.netplay_server, false, NULL, true);
SETTING_PATH("netplay_custom_mitm_server", settings->paths.netplay_custom_mitm_server, false, NULL, true);
SETTING_PATH("netplay_nickname", settings->paths.username, false, NULL, true);
SETTING_PATH("netplay_password", settings->paths.netplay_password, false, NULL, true);
SETTING_PATH("netplay_spectate_password", settings->paths.netplay_spectate_password, false, NULL, true);
#endif
#ifdef _3DS
SETTING_PATH("bottom_assets_directory", settings->paths.directory_bottom_assets, true, NULL, true);
#endif
#ifdef HAVE_TEST_DRIVERS
SETTING_PATH("test_input_file_joypad", settings->paths.test_input_file_joypad, false, NULL, true);
#endif
SETTING_ARRAY("log_dir", settings->paths.log_dir, true, NULL, true);
SETTING_ARRAY("app_icon", settings->paths.app_icon, true, NULL, true);
*size = count;
return tmp;
}
static struct config_bool_setting *populate_settings_bool(
settings_t *settings, int *size)
{
struct config_bool_setting *tmp = (struct config_bool_setting*)calloc(1, (*size + 1) * sizeof(struct config_bool_setting));
unsigned count = 0;
SETTING_BOOL("accessibility_enable", &settings->bools.accessibility_enable, true, DEFAULT_ACCESSIBILITY_ENABLE, false);
SETTING_BOOL("driver_switch_enable", &settings->bools.driver_switch_enable, true, DEFAULT_DRIVER_SWITCH_ENABLE, false);
SETTING_BOOL("ui_companion_start_on_boot", &settings->bools.ui_companion_start_on_boot, true, DEFAULT_UI_COMPANION_START_ON_BOOT, false);
SETTING_BOOL("ui_companion_enable", &settings->bools.ui_companion_enable, true, DEFAULT_UI_COMPANION_ENABLE, false);
SETTING_BOOL("ui_companion_toggle", &settings->bools.ui_companion_toggle, false, DEFAULT_UI_COMPANION_TOGGLE, false);
SETTING_BOOL("desktop_menu_enable", &settings->bools.desktop_menu_enable, true, DEFAULT_DESKTOP_MENU_ENABLE, false);
SETTING_BOOL("video_gpu_record", &settings->bools.video_gpu_record, true, DEFAULT_GPU_RECORD, false);
SETTING_BOOL("input_descriptor_label_show", &settings->bools.input_descriptor_label_show, true, DEFAULT_INPUT_DESCRIPTOR_LABEL_SHOW, false);
SETTING_BOOL("input_descriptor_hide_unbound", &settings->bools.input_descriptor_hide_unbound, true, DEFAULT_INPUT_DESCRIPTOR_HIDE_UNBOUND, false);
SETTING_BOOL("load_dummy_on_core_shutdown", &settings->bools.load_dummy_on_core_shutdown, true, DEFAULT_LOAD_DUMMY_ON_CORE_SHUTDOWN, false);
SETTING_BOOL("check_firmware_before_loading", &settings->bools.check_firmware_before_loading, true, DEFAULT_CHECK_FIRMWARE_BEFORE_LOADING, false);
SETTING_BOOL("core_option_category_enable", &settings->bools.core_option_category_enable, true, DEFAULT_CORE_OPTION_CATEGORY_ENABLE, false);
SETTING_BOOL("core_info_savestate_bypass", &settings->bools.core_info_savestate_bypass, true, DEFAULT_CORE_INFO_SAVESTATE_BYPASS, false);
#if defined(__WINRT__) || defined(WINAPI_FAMILY) && WINAPI_FAMILY == WINAPI_FAMILY_PHONE_APP
SETTING_BOOL("core_info_cache_enable", &settings->bools.core_info_cache_enable, false, DEFAULT_CORE_INFO_CACHE_ENABLE, false);
#else
SETTING_BOOL("core_info_cache_enable", &settings->bools.core_info_cache_enable, true, DEFAULT_CORE_INFO_CACHE_ENABLE, false);
#endif
SETTING_BOOL("core_set_supports_no_game_enable", &settings->bools.set_supports_no_game_enable, true, true, false);
SETTING_BOOL("core_updater_auto_extract_archive", &settings->bools.network_buildbot_auto_extract_archive, true, DEFAULT_NETWORK_BUILDBOT_AUTO_EXTRACT_ARCHIVE, false);
SETTING_BOOL("core_updater_show_experimental_cores", &settings->bools.network_buildbot_show_experimental_cores, true, DEFAULT_NETWORK_BUILDBOT_SHOW_EXPERIMENTAL_CORES, false);
SETTING_BOOL("core_updater_auto_backup", &settings->bools.core_updater_auto_backup, true, DEFAULT_CORE_UPDATER_AUTO_BACKUP, false);
#ifndef HAVE_DYNAMIC
SETTING_BOOL("always_reload_core_on_run_content", &settings->bools.always_reload_core_on_run_content, true, DEFAULT_ALWAYS_RELOAD_CORE_ON_RUN_CONTENT, false);
#endif
SETTING_BOOL("builtin_mediaplayer_enable", &settings->bools.multimedia_builtin_mediaplayer_enable, true, DEFAULT_BUILTIN_MEDIAPLAYER_ENABLE, false);
SETTING_BOOL("builtin_imageviewer_enable", &settings->bools.multimedia_builtin_imageviewer_enable, true, DEFAULT_BUILTIN_IMAGEVIEWER_ENABLE, false);
SETTING_BOOL("bundle_assets_extract_enable", &settings->bools.bundle_assets_extract_enable, true, DEFAULT_BUNDLE_ASSETS_EXTRACT_ENABLE, false);
SETTING_BOOL("fps_show", &settings->bools.video_fps_show, true, DEFAULT_FPS_SHOW, false);
SETTING_BOOL("statistics_show", &settings->bools.video_statistics_show, true, DEFAULT_STATISTICS_SHOW, false);
SETTING_BOOL("framecount_show", &settings->bools.video_framecount_show, true, DEFAULT_FRAMECOUNT_SHOW, false);
SETTING_BOOL("memory_show", &settings->bools.video_memory_show, true, DEFAULT_MEMORY_SHOW, false);
SETTING_BOOL("ui_menubar_enable", &settings->bools.ui_menubar_enable, true, DEFAULT_UI_MENUBAR_ENABLE, false);
SETTING_BOOL("pause_nonactive", &settings->bools.pause_nonactive, true, DEFAULT_PAUSE_NONACTIVE, false);
SETTING_BOOL("pause_on_disconnect", &settings->bools.pause_on_disconnect, true, DEFAULT_PAUSE_ON_DISCONNECT, false);
SETTING_BOOL("auto_screenshot_filename", &settings->bools.auto_screenshot_filename, true, DEFAULT_AUTO_SCREENSHOT_FILENAME, false);
SETTING_BOOL("suspend_screensaver_enable", &settings->bools.ui_suspend_screensaver_enable, true, true, false);
SETTING_BOOL("apply_cheats_after_toggle", &settings->bools.apply_cheats_after_toggle, true, DEFAULT_APPLY_CHEATS_AFTER_TOGGLE, false);
SETTING_BOOL("apply_cheats_after_load", &settings->bools.apply_cheats_after_load, true, DEFAULT_APPLY_CHEATS_AFTER_LOAD, false);
SETTING_BOOL("rewind_enable", &settings->bools.rewind_enable, true, DEFAULT_REWIND_ENABLE, false);
SETTING_BOOL("fastforward_frameskip", &settings->bools.fastforward_frameskip, true, DEFAULT_FASTFORWARD_FRAMESKIP, false);
SETTING_BOOL("vrr_runloop_enable", &settings->bools.vrr_runloop_enable, true, DEFAULT_VRR_RUNLOOP_ENABLE, false);
SETTING_BOOL("menu_throttle_framerate", &settings->bools.menu_throttle_framerate, true, true, false);
SETTING_BOOL("run_ahead_enabled", &settings->bools.run_ahead_enabled, true, false, false);
SETTING_BOOL("run_ahead_secondary_instance", &settings->bools.run_ahead_secondary_instance, true, DEFAULT_RUN_AHEAD_SECONDARY_INSTANCE, false);
SETTING_BOOL("run_ahead_hide_warnings", &settings->bools.run_ahead_hide_warnings, true, DEFAULT_RUN_AHEAD_HIDE_WARNINGS, false);
SETTING_BOOL("preemptive_frames_enable", &settings->bools.preemptive_frames_enable, true, false, false);
SETTING_BOOL("preemptive_frames_hide_warnings", &settings->bools.preemptive_frames_hide_warnings, true, DEFAULT_PREEMPT_HIDE_WARNINGS, false);
SETTING_BOOL("kiosk_mode_enable", &settings->bools.kiosk_mode_enable, true, DEFAULT_KIOSK_MODE_ENABLE, false);
SETTING_BOOL("block_sram_overwrite", &settings->bools.block_sram_overwrite, true, DEFAULT_BLOCK_SRAM_OVERWRITE, false);
SETTING_BOOL("replay_auto_index", &settings->bools.replay_auto_index, true, DEFAULT_REPLAY_AUTO_INDEX, false);
SETTING_BOOL("savestate_auto_index", &settings->bools.savestate_auto_index, true, DEFAULT_SAVESTATE_AUTO_INDEX, false);
SETTING_BOOL("savestate_auto_save", &settings->bools.savestate_auto_save, true, DEFAULT_SAVESTATE_AUTO_SAVE, false);
SETTING_BOOL("savestate_auto_load", &settings->bools.savestate_auto_load, true, DEFAULT_SAVESTATE_AUTO_LOAD, false);
SETTING_BOOL("savestate_thumbnail_enable", &settings->bools.savestate_thumbnail_enable, true, DEFAULT_SAVESTATE_THUMBNAIL_ENABLE, false);
SETTING_BOOL("save_file_compression", &settings->bools.save_file_compression, true, DEFAULT_SAVE_FILE_COMPRESSION, false);
SETTING_BOOL("savestate_file_compression", &settings->bools.savestate_file_compression, true, DEFAULT_SAVESTATE_FILE_COMPRESSION, false);
SETTING_BOOL("game_specific_options", &settings->bools.game_specific_options, true, DEFAULT_GAME_SPECIFIC_OPTIONS, false);
SETTING_BOOL("auto_overrides_enable", &settings->bools.auto_overrides_enable, true, DEFAULT_AUTO_OVERRIDES_ENABLE, false);
SETTING_BOOL("auto_remaps_enable", &settings->bools.auto_remaps_enable, true, DEFAULT_AUTO_REMAPS_ENABLE, false);
SETTING_BOOL("initial_disk_change_enable", &settings->bools.initial_disk_change_enable, true, DEFAULT_INITIAL_DISK_CHANGE_ENABLE, false);
SETTING_BOOL("global_core_options", &settings->bools.global_core_options, true, DEFAULT_GLOBAL_CORE_OPTIONS, false);
SETTING_BOOL("auto_shaders_enable", &settings->bools.auto_shaders_enable, true, DEFAULT_AUTO_SHADERS_ENABLE, false);
SETTING_BOOL("scan_without_core_match", &settings->bools.scan_without_core_match, true, DEFAULT_SCAN_WITHOUT_CORE_MATCH, false);
SETTING_BOOL("scan_serial_and_crc", &settings->bools.scan_serial_and_crc, true, DEFAULT_SCAN_SERIAL_AND_CRC, false);
SETTING_BOOL("sort_savefiles_enable", &settings->bools.sort_savefiles_enable, true, DEFAULT_SORT_SAVEFILES_ENABLE, false);
SETTING_BOOL("sort_savestates_enable", &settings->bools.sort_savestates_enable, true, DEFAULT_SORT_SAVESTATES_ENABLE, false);
SETTING_BOOL("sort_savefiles_by_content_enable", &settings->bools.sort_savefiles_by_content_enable, true, DEFAULT_SORT_SAVEFILES_BY_CONTENT_ENABLE, false);
SETTING_BOOL("sort_savestates_by_content_enable", &settings->bools.sort_savestates_by_content_enable, true, DEFAULT_SORT_SAVESTATES_BY_CONTENT_ENABLE, false);
SETTING_BOOL("sort_screenshots_by_content_enable", &settings->bools.sort_screenshots_by_content_enable, true, DEFAULT_SORT_SCREENSHOTS_BY_CONTENT_ENABLE, false);
SETTING_BOOL("savestates_in_content_dir", &settings->bools.savestates_in_content_dir, true, DEFAULT_SAVESTATES_IN_CONTENT_DIR, false);
SETTING_BOOL("savefiles_in_content_dir", &settings->bools.savefiles_in_content_dir, true, DEFAULT_SAVEFILES_IN_CONTENT_DIR, false);
SETTING_BOOL("systemfiles_in_content_dir", &settings->bools.systemfiles_in_content_dir, true, DEFAULT_SYSTEMFILES_IN_CONTENT_DIR, false);
SETTING_BOOL("screenshots_in_content_dir", &settings->bools.screenshots_in_content_dir, true, DEFAULT_SCREENSHOTS_IN_CONTENT_DIR, false);
SETTING_BOOL("quit_press_twice", &settings->bools.quit_press_twice, true, DEFAULT_QUIT_PRESS_TWICE, false);
SETTING_BOOL("config_save_on_exit", &settings->bools.config_save_on_exit, true, DEFAULT_CONFIG_SAVE_ON_EXIT, false);
SETTING_BOOL("remap_save_on_exit", &settings->bools.remap_save_on_exit, true, DEFAULT_REMAP_SAVE_ON_EXIT, false);
SETTING_BOOL("show_hidden_files", &settings->bools.show_hidden_files, true, DEFAULT_SHOW_HIDDEN_FILES, false);
SETTING_BOOL("use_last_start_directory", &settings->bools.use_last_start_directory, true, DEFAULT_USE_LAST_START_DIRECTORY, false);
SETTING_BOOL("camera_allow", &settings->bools.camera_allow, true, false, false);
SETTING_BOOL("location_allow", &settings->bools.location_allow, true, false, false);
SETTING_BOOL("cloud_sync_enable", &settings->bools.cloud_sync_enable, true, false, false);
SETTING_BOOL("cloud_sync_destructive", &settings->bools.cloud_sync_destructive, true, false, false);
SETTING_BOOL("discord_allow", &settings->bools.discord_enable, true, false, false);
#ifdef HAVE_MIST
SETTING_BOOL("steam_rich_presence_enable", &settings->bools.steam_rich_presence_enable, true, false, false);
#endif
#ifdef HAVE_THREADS
SETTING_BOOL("threaded_data_runloop_enable", &settings->bools.threaded_data_runloop_enable, true, DEFAULT_THREADED_DATA_RUNLOOP_ENABLE, false);
#endif
SETTING_BOOL("log_to_file", &settings->bools.log_to_file, true, DEFAULT_LOG_TO_FILE, false);
SETTING_OVERRIDE(RARCH_OVERRIDE_SETTING_LOG_TO_FILE);
SETTING_BOOL("log_to_file_timestamp", &settings->bools.log_to_file_timestamp, true, DEFAULT_LOG_TO_FILE_TIMESTAMP, false);
SETTING_BOOL("ai_service_enable", &settings->bools.ai_service_enable, true, DEFAULT_AI_SERVICE_ENABLE, false);
SETTING_BOOL("ai_service_pause", &settings->bools.ai_service_pause, true, DEFAULT_AI_SERVICE_PAUSE, false);
SETTING_BOOL("wifi_enabled", &settings->bools.wifi_enabled, true, DEFAULT_WIFI_ENABLE, false);
#ifndef HAVE_LAKKA
SETTING_BOOL("gamemode_enable", &settings->bools.gamemode_enable, true, DEFAULT_GAMEMODE_ENABLE, false);
#endif
#ifdef HAVE_LAKKA_SWITCH
SETTING_BOOL("switch_oc", &settings->bools.switch_oc, true, DEFAULT_SWITCH_OC, false);
SETTING_BOOL("switch_cec", &settings->bools.switch_cec, true, DEFAULT_SWITCH_CEC, false);
SETTING_BOOL("bluetooth_ertm_disable", &settings->bools.bluetooth_ertm_disable, true, DEFAULT_BLUETOOTH_ERTM, false);
#endif
SETTING_BOOL("audio_enable", &settings->bools.audio_enable, true, DEFAULT_AUDIO_ENABLE, false);
SETTING_BOOL("audio_sync", &settings->bools.audio_sync, true, DEFAULT_AUDIO_SYNC, false);
SETTING_BOOL("audio_rate_control", &settings->bools.audio_rate_control, true, DEFAULT_RATE_CONTROL, false);
SETTING_BOOL("audio_enable_menu", &settings->bools.audio_enable_menu, true, DEFAULT_AUDIO_ENABLE_MENU, false);
SETTING_BOOL("audio_enable_menu_ok", &settings->bools.audio_enable_menu_ok, true, DEFAULT_AUDIO_ENABLE_MENU_OK, false);
SETTING_BOOL("audio_enable_menu_cancel", &settings->bools.audio_enable_menu_cancel, true, DEFAULT_AUDIO_ENABLE_MENU_CANCEL, false);
SETTING_BOOL("audio_enable_menu_notice", &settings->bools.audio_enable_menu_notice, true, DEFAULT_AUDIO_ENABLE_MENU_NOTICE, false);
SETTING_BOOL("audio_enable_menu_bgm", &settings->bools.audio_enable_menu_bgm, true, DEFAULT_AUDIO_ENABLE_MENU_BGM, false);
SETTING_BOOL("audio_enable_menu_scroll", &settings->bools.audio_enable_menu_scroll, true, DEFAULT_AUDIO_ENABLE_MENU_SCROLL, false);
SETTING_BOOL("audio_mute_enable", audio_get_bool_ptr(AUDIO_ACTION_MUTE_ENABLE), true, false, false);
#ifdef HAVE_AUDIOMIXER
SETTING_BOOL("audio_mixer_mute_enable", audio_get_bool_ptr(AUDIO_ACTION_MIXER_MUTE_ENABLE), true, false, false);
#endif
#if TARGET_OS_IOS
SETTING_BOOL("audio_respect_silent_mode", &settings->bools.audio_respect_silent_mode, true, DEFAULT_AUDIO_RESPECT_SILENT_MODE, false);
#endif
SETTING_BOOL("audio_fastforward_mute", &settings->bools.audio_fastforward_mute, true, DEFAULT_AUDIO_FASTFORWARD_MUTE, false);
SETTING_BOOL("audio_fastforward_speedup", &settings->bools.audio_fastforward_speedup, true, DEFAULT_AUDIO_FASTFORWARD_SPEEDUP, false);
#ifdef HAVE_WASAPI
SETTING_BOOL("audio_wasapi_exclusive_mode", &settings->bools.audio_wasapi_exclusive_mode, true, DEFAULT_WASAPI_EXCLUSIVE_MODE, false);
SETTING_BOOL("audio_wasapi_float_format", &settings->bools.audio_wasapi_float_format, true, DEFAULT_WASAPI_FLOAT_FORMAT, false);
#endif
#ifdef HAVE_MICROPHONE
SETTING_BOOL("microphone_enable", &settings->bools.microphone_enable, true, DEFAULT_MICROPHONE_ENABLE, false);
#ifdef HAVE_WASAPI
SETTING_BOOL("microphone_wasapi_exclusive_mode", &settings->bools.microphone_wasapi_exclusive_mode, true, DEFAULT_WASAPI_EXCLUSIVE_MODE, false);
SETTING_BOOL("microphone_wasapi_float_format", &settings->bools.microphone_wasapi_float_format, true, DEFAULT_WASAPI_FLOAT_FORMAT, false);
#endif
#endif
SETTING_BOOL("crt_switch_resolution_use_custom_refresh_rate", &settings->bools.crt_switch_custom_refresh_enable, true, false, false);
SETTING_BOOL("crt_switch_hires_menu", &settings->bools.crt_switch_hires_menu, true, false, true);
SETTING_BOOL("video_shader_enable", &settings->bools.video_shader_enable, true, DEFAULT_SHADER_ENABLE, false);
SETTING_BOOL("video_shader_watch_files", &settings->bools.video_shader_watch_files, true, DEFAULT_VIDEO_SHADER_WATCH_FILES, false);
SETTING_BOOL("video_shader_remember_last_dir", &settings->bools.video_shader_remember_last_dir, true, DEFAULT_VIDEO_SHADER_REMEMBER_LAST_DIR, false);
SETTING_BOOL("video_shader_preset_save_reference_enable", &settings->bools.video_shader_preset_save_reference_enable, true, DEFAULT_VIDEO_SHADER_PRESET_SAVE_REFERENCE_ENABLE, false);
/* Let implementation decide if automatic, or 1:1 PAR. */
SETTING_BOOL("video_aspect_ratio_auto", &settings->bools.video_aspect_ratio_auto, true, DEFAULT_ASPECT_RATIO_AUTO, false);
SETTING_BOOL("video_scan_subframes", &settings->bools.video_scan_subframes, true, DEFAULT_SCAN_SUBFRAMES, false);
SETTING_BOOL("video_allow_rotate", &settings->bools.video_allow_rotate, true, DEFAULT_ALLOW_ROTATE, false);
SETTING_BOOL("video_windowed_fullscreen", &settings->bools.video_windowed_fullscreen, true, DEFAULT_WINDOWED_FULLSCREEN, false);
SETTING_BOOL("video_crop_overscan", &settings->bools.video_crop_overscan, true, DEFAULT_CROP_OVERSCAN, false);
SETTING_BOOL("video_scale_integer", &settings->bools.video_scale_integer, true, DEFAULT_SCALE_INTEGER, false);
SETTING_BOOL("video_scale_integer_overscale", &settings->bools.video_scale_integer_overscale, true, DEFAULT_SCALE_INTEGER_OVERSCALE, false);
SETTING_BOOL("video_smooth", &settings->bools.video_smooth, true, DEFAULT_VIDEO_SMOOTH, false);
SETTING_BOOL("video_ctx_scaling", &settings->bools.video_ctx_scaling, true, DEFAULT_VIDEO_CTX_SCALING, false);
SETTING_BOOL("video_force_aspect", &settings->bools.video_force_aspect, true, DEFAULT_FORCE_ASPECT, false);
SETTING_BOOL("video_frame_delay_auto", &settings->bools.video_frame_delay_auto, true, DEFAULT_FRAME_DELAY_AUTO, false);
SETTING_BOOL("video_frame_rest", &settings->bools.video_frame_rest, true, DEFAULT_FRAME_REST, false);
#if defined(DINGUX)
SETTING_BOOL("video_dingux_ipu_keep_aspect", &settings->bools.video_dingux_ipu_keep_aspect, true, DEFAULT_DINGUX_IPU_KEEP_ASPECT, false);
#endif
SETTING_BOOL("video_threaded", video_driver_get_threaded(), true, DEFAULT_VIDEO_THREADED, false);
SETTING_BOOL("video_shared_context", &settings->bools.video_shared_context, true, DEFAULT_VIDEO_SHARED_CONTEXT, false);
#ifdef GEKKO
SETTING_BOOL("video_vfilter", &settings->bools.video_vfilter, true, DEFAULT_VIDEO_VFILTER, false);
#endif
SETTING_BOOL("video_font_enable", &settings->bools.video_font_enable, true, DEFAULT_FONT_ENABLE, false);
SETTING_BOOL("video_force_srgb_disable", &settings->bools.video_force_srgb_disable, true, false, false);
SETTING_BOOL("video_fullscreen", &settings->bools.video_fullscreen, true, DEFAULT_FULLSCREEN, false);
SETTING_BOOL("video_hdr_enable", &settings->bools.video_hdr_enable, true, DEFAULT_VIDEO_HDR_ENABLE, false);
SETTING_BOOL("video_hdr_expand_gamut", &settings->bools.video_hdr_expand_gamut, true, DEFAULT_VIDEO_HDR_EXPAND_GAMUT, false);
SETTING_BOOL("video_vsync", &settings->bools.video_vsync, true, DEFAULT_VSYNC, false);
SETTING_BOOL("video_adaptive_vsync", &settings->bools.video_adaptive_vsync, true, DEFAULT_ADAPTIVE_VSYNC, false);
SETTING_BOOL("video_hard_sync", &settings->bools.video_hard_sync, true, DEFAULT_HARD_SYNC, false);
SETTING_BOOL("video_waitable_swapchains", &settings->bools.video_waitable_swapchains, true, DEFAULT_WAITABLE_SWAPCHAINS, false);
SETTING_BOOL("video_disable_composition", &settings->bools.video_disable_composition, true, DEFAULT_DISABLE_COMPOSITION, false);
SETTING_BOOL("video_gpu_screenshot", &settings->bools.video_gpu_screenshot, true, DEFAULT_GPU_SCREENSHOT, false);
SETTING_BOOL("video_post_filter_record", &settings->bools.video_post_filter_record, true, DEFAULT_POST_FILTER_RECORD, false);
SETTING_BOOL("video_notch_write_over_enable", &settings->bools.video_notch_write_over_enable, true, DEFAULT_NOTCH_WRITE_OVER_ENABLE, false);
SETTING_BOOL("video_msg_bgcolor_enable", &settings->bools.video_msg_bgcolor_enable, true, DEFAULT_MESSAGE_BGCOLOR_ENABLE, false);
SETTING_BOOL("video_window_show_decorations", &settings->bools.video_window_show_decorations, true, DEFAULT_WINDOW_DECORATIONS, false);
SETTING_BOOL("video_window_save_positions", &settings->bools.video_window_save_positions, true, DEFAULT_WINDOW_SAVE_POSITIONS, false);
SETTING_BOOL("video_window_custom_size_enable", &settings->bools.video_window_custom_size_enable, true, DEFAULT_WINDOW_CUSTOM_SIZE_ENABLE, false);
SETTING_BOOL("menu_enable_widgets", &settings->bools.menu_enable_widgets, true, DEFAULT_MENU_ENABLE_WIDGETS, false);
SETTING_BOOL("menu_widget_scale_auto", &settings->bools.menu_widget_scale_auto, true, DEFAULT_MENU_WIDGET_SCALE_AUTO, false);
SETTING_BOOL("menu_show_load_content_animation", &settings->bools.menu_show_load_content_animation, true, DEFAULT_MENU_SHOW_LOAD_CONTENT_ANIMATION, false);
SETTING_BOOL("notification_show_autoconfig", &settings->bools.notification_show_autoconfig, true, DEFAULT_NOTIFICATION_SHOW_AUTOCONFIG, false);
SETTING_BOOL("notification_show_cheats_applied", &settings->bools.notification_show_cheats_applied, true, DEFAULT_NOTIFICATION_SHOW_CHEATS_APPLIED, false);
SETTING_BOOL("notification_show_patch_applied", &settings->bools.notification_show_patch_applied, true, DEFAULT_NOTIFICATION_SHOW_PATCH_APPLIED, false);
SETTING_BOOL("notification_show_remap_load", &settings->bools.notification_show_remap_load, true, DEFAULT_NOTIFICATION_SHOW_REMAP_LOAD, false);
SETTING_BOOL("notification_show_config_override_load", &settings->bools.notification_show_config_override_load, true, DEFAULT_NOTIFICATION_SHOW_CONFIG_OVERRIDE_LOAD, false);
SETTING_BOOL("notification_show_set_initial_disk", &settings->bools.notification_show_set_initial_disk, true, DEFAULT_NOTIFICATION_SHOW_SET_INITIAL_DISK, false);
SETTING_BOOL("notification_show_disk_control", &settings->bools.notification_show_disk_control, true, DEFAULT_NOTIFICATION_SHOW_DISK_CONTROL, false);
SETTING_BOOL("notification_show_save_state", &settings->bools.notification_show_save_state, true, DEFAULT_NOTIFICATION_SHOW_SAVE_STATE, false);
SETTING_BOOL("notification_show_fast_forward", &settings->bools.notification_show_fast_forward, true, DEFAULT_NOTIFICATION_SHOW_FAST_FORWARD, false);
#ifdef HAVE_SCREENSHOTS
SETTING_BOOL("notification_show_screenshot", &settings->bools.notification_show_screenshot, true, DEFAULT_NOTIFICATION_SHOW_SCREENSHOT, false);
#endif
SETTING_BOOL("notification_show_refresh_rate", &settings->bools.notification_show_refresh_rate, true, DEFAULT_NOTIFICATION_SHOW_REFRESH_RATE, false);
#ifdef HAVE_NETWORKING
SETTING_BOOL("notification_show_netplay_extra", &settings->bools.notification_show_netplay_extra, true, DEFAULT_NOTIFICATION_SHOW_NETPLAY_EXTRA, false);
#endif
#ifdef HAVE_MENU
SETTING_BOOL("notification_show_when_menu_is_alive", &settings->bools.notification_show_when_menu_is_alive, true, DEFAULT_NOTIFICATION_SHOW_WHEN_MENU_IS_ALIVE, false);
#endif
#ifdef HAVE_MENU
SETTING_BOOL("menu_unified_controls", &settings->bools.menu_unified_controls, true, false, false);
SETTING_BOOL("menu_disable_info_button", &settings->bools.menu_disable_info_button, true, false, false);
SETTING_BOOL("menu_disable_search_button", &settings->bools.menu_disable_search_button, true, false, false);
SETTING_BOOL("menu_linear_filter", &settings->bools.menu_linear_filter, true, DEFAULT_VIDEO_SMOOTH, false);
SETTING_BOOL("menu_horizontal_animation", &settings->bools.menu_horizontal_animation, true, DEFAULT_MENU_HORIZONTAL_ANIMATION, false);
SETTING_BOOL("menu_pause_libretro", &settings->bools.menu_pause_libretro, true, true, false);
SETTING_BOOL("menu_savestate_resume", &settings->bools.menu_savestate_resume, true, DEFAULT_MENU_SAVESTATE_RESUME, false);
SETTING_BOOL("menu_insert_disk_resume", &settings->bools.menu_insert_disk_resume, true, DEFAULT_MENU_INSERT_DISK_RESUME, false);
SETTING_BOOL("menu_mouse_enable", &settings->bools.menu_mouse_enable, true, DEFAULT_MOUSE_ENABLE, false);
SETTING_BOOL("menu_pointer_enable", &settings->bools.menu_pointer_enable, true, DEFAULT_POINTER_ENABLE, false);
SETTING_BOOL("menu_timedate_enable", &settings->bools.menu_timedate_enable, true, DEFAULT_MENU_TIMEDATE_ENABLE, false);
SETTING_BOOL("menu_battery_level_enable", &settings->bools.menu_battery_level_enable, true, true, false);
SETTING_BOOL("menu_core_enable", &settings->bools.menu_core_enable, true, true, false);
SETTING_BOOL("menu_show_sublabels", &settings->bools.menu_show_sublabels, true, DEFAULT_MENU_SHOW_SUBLABELS, false);
SETTING_BOOL("menu_dynamic_wallpaper_enable", &settings->bools.menu_dynamic_wallpaper_enable, true, DEFAULT_MENU_DYNAMIC_WALLPAPER_ENABLE, false);
SETTING_BOOL("menu_ticker_smooth", &settings->bools.menu_ticker_smooth, true, DEFAULT_MENU_TICKER_SMOOTH, false);
SETTING_BOOL("menu_scroll_fast", &settings->bools.menu_scroll_fast, true, DEFAULT_MENU_SCROLL_FAST, false);
SETTING_BOOL("settings_show_drivers", &settings->bools.settings_show_drivers, true, DEFAULT_SETTINGS_SHOW_DRIVERS, false);
SETTING_BOOL("settings_show_video", &settings->bools.settings_show_video, true, DEFAULT_SETTINGS_SHOW_VIDEO, false);
SETTING_BOOL("settings_show_audio", &settings->bools.settings_show_audio, true, DEFAULT_SETTINGS_SHOW_AUDIO, false);
SETTING_BOOL("settings_show_input", &settings->bools.settings_show_input, true, DEFAULT_SETTINGS_SHOW_INPUT, false);
SETTING_BOOL("settings_show_latency", &settings->bools.settings_show_latency, true, DEFAULT_SETTINGS_SHOW_LATENCY, false);
SETTING_BOOL("settings_show_core", &settings->bools.settings_show_core, true, DEFAULT_SETTINGS_SHOW_CORE, false);
SETTING_BOOL("settings_show_configuration", &settings->bools.settings_show_configuration, true, DEFAULT_SETTINGS_SHOW_CONFIGURATION, false);
SETTING_BOOL("settings_show_saving", &settings->bools.settings_show_saving, true, DEFAULT_SETTINGS_SHOW_SAVING, false);
SETTING_BOOL("settings_show_logging", &settings->bools.settings_show_logging, true, DEFAULT_SETTINGS_SHOW_LOGGING, false);
SETTING_BOOL("settings_show_file_browser", &settings->bools.settings_show_file_browser, true, DEFAULT_SETTINGS_SHOW_FILE_BROWSER, false);
SETTING_BOOL("settings_show_frame_throttle", &settings->bools.settings_show_frame_throttle, true, DEFAULT_SETTINGS_SHOW_FRAME_THROTTLE, false);
SETTING_BOOL("settings_show_recording", &settings->bools.settings_show_recording, true, DEFAULT_SETTINGS_SHOW_RECORDING, false);
SETTING_BOOL("settings_show_onscreen_display",&settings->bools.settings_show_onscreen_display, true, DEFAULT_SETTINGS_SHOW_ONSCREEN_DISPLAY, false);
SETTING_BOOL("settings_show_user_interface", &settings->bools.settings_show_user_interface, true, DEFAULT_SETTINGS_SHOW_USER_INTERFACE, false);
SETTING_BOOL("settings_show_ai_service", &settings->bools.settings_show_ai_service, true, DEFAULT_SETTINGS_SHOW_AI_SERVICE, false);
SETTING_BOOL("settings_show_accessibility", &settings->bools.settings_show_accessibility, true, DEFAULT_SETTINGS_SHOW_ACCESSIBILITY, false);
SETTING_BOOL("settings_show_power_management",&settings->bools.settings_show_power_management, true, DEFAULT_SETTINGS_SHOW_POWER_MANAGEMENT, false);
SETTING_BOOL("settings_show_achievements", &settings->bools.settings_show_achievements, true, DEFAULT_SETTINGS_SHOW_ACHIEVEMENTS, false);
SETTING_BOOL("settings_show_network", &settings->bools.settings_show_network, true, DEFAULT_SETTINGS_SHOW_NETWORK, false);
SETTING_BOOL("settings_show_playlists", &settings->bools.settings_show_playlists, true, DEFAULT_SETTINGS_SHOW_PLAYLISTS, false);
SETTING_BOOL("settings_show_user", &settings->bools.settings_show_user, true, DEFAULT_SETTINGS_SHOW_USER, false);
SETTING_BOOL("settings_show_directory", &settings->bools.settings_show_directory, true, DEFAULT_SETTINGS_SHOW_DIRECTORY, false);
#ifdef HAVE_MIST
SETTING_BOOL("settings_show_steam", &settings->bools.settings_show_steam, true, DEFAULT_SETTINGS_SHOW_STEAM, false);
#endif
SETTING_BOOL("quick_menu_show_resume_content", &settings->bools.quick_menu_show_resume_content, true, DEFAULT_QUICK_MENU_SHOW_RESUME_CONTENT, false);
SETTING_BOOL("quick_menu_show_restart_content", &settings->bools.quick_menu_show_restart_content, true, DEFAULT_QUICK_MENU_SHOW_RESTART_CONTENT, false);
SETTING_BOOL("quick_menu_show_close_content", &settings->bools.quick_menu_show_close_content, true, DEFAULT_QUICK_MENU_SHOW_CLOSE_CONTENT, false);
SETTING_BOOL("quick_menu_show_savestate_submenu", &settings->bools.quick_menu_show_savestate_submenu, true, DEFAULT_QUICK_MENU_SHOW_SAVESTATE_SUBMENU, false);
SETTING_BOOL("quick_menu_show_save_load_state", &settings->bools.quick_menu_show_save_load_state, true, DEFAULT_QUICK_MENU_SHOW_SAVE_LOAD_STATE, false);
SETTING_BOOL("quick_menu_show_replay", &settings->bools.quick_menu_show_replay, true, DEFAULT_QUICK_MENU_SHOW_REPLAY, false);
SETTING_BOOL("quick_menu_show_take_screenshot", &settings->bools.quick_menu_show_take_screenshot, true, DEFAULT_QUICK_MENU_SHOW_TAKE_SCREENSHOT, false);
SETTING_BOOL("quick_menu_show_undo_save_load_state", &settings->bools.quick_menu_show_undo_save_load_state, true, DEFAULT_QUICK_MENU_SHOW_UNDO_SAVE_LOAD_STATE, false);
SETTING_BOOL("quick_menu_show_add_to_favorites", &settings->bools.quick_menu_show_add_to_favorites, true, DEFAULT_QUICK_MENU_SHOW_ADD_TO_FAVORITES, false);
SETTING_BOOL("quick_menu_show_add_to_playlist", &settings->bools.quick_menu_show_add_to_playlist, true, DEFAULT_QUICK_MENU_SHOW_ADD_TO_PLAYLIST, false);
SETTING_BOOL("quick_menu_show_start_recording", &settings->bools.quick_menu_show_start_recording, true, DEFAULT_QUICK_MENU_SHOW_START_RECORDING, false);
SETTING_BOOL("quick_menu_show_start_streaming", &settings->bools.quick_menu_show_start_streaming, true, DEFAULT_QUICK_MENU_SHOW_START_STREAMING, false);
SETTING_BOOL("quick_menu_show_set_core_association", &settings->bools.quick_menu_show_set_core_association, true, DEFAULT_QUICK_MENU_SHOW_SET_CORE_ASSOCIATION, false);
SETTING_BOOL("quick_menu_show_reset_core_association", &settings->bools.quick_menu_show_reset_core_association, true, DEFAULT_QUICK_MENU_SHOW_RESET_CORE_ASSOCIATION, false);
SETTING_BOOL("quick_menu_show_options", &settings->bools.quick_menu_show_options, true, DEFAULT_QUICK_MENU_SHOW_CORE_OPTIONS, false);
SETTING_BOOL("quick_menu_show_core_options_flush", &settings->bools.quick_menu_show_core_options_flush, true, DEFAULT_QUICK_MENU_SHOW_CORE_OPTIONS_FLUSH, false);
SETTING_BOOL("quick_menu_show_controls", &settings->bools.quick_menu_show_controls, true, DEFAULT_QUICK_MENU_SHOW_CONTROLS, false);
SETTING_BOOL("quick_menu_show_cheats", &settings->bools.quick_menu_show_cheats, true, DEFAULT_QUICK_MENU_SHOW_CHEATS, false);
SETTING_BOOL("quick_menu_show_shaders", &settings->bools.quick_menu_show_shaders, true, DEFAULT_QUICK_MENU_SHOW_SHADERS, false);
SETTING_BOOL("quick_menu_show_save_core_overrides", &settings->bools.quick_menu_show_save_core_overrides, true, DEFAULT_QUICK_MENU_SHOW_SAVE_CORE_OVERRIDES, false);
SETTING_BOOL("quick_menu_show_save_content_dir_overrides", &settings->bools.quick_menu_show_save_content_dir_overrides, true, DEFAULT_QUICK_MENU_SHOW_SAVE_CONTENT_DIR_OVERRIDES, false);
SETTING_BOOL("quick_menu_show_save_game_overrides", &settings->bools.quick_menu_show_save_game_overrides, true, DEFAULT_QUICK_MENU_SHOW_SAVE_GAME_OVERRIDES, false);
SETTING_BOOL("quick_menu_show_information", &settings->bools.quick_menu_show_information, true, DEFAULT_QUICK_MENU_SHOW_INFORMATION, false);
#ifdef HAVE_NETWORKING
SETTING_BOOL("quick_menu_show_download_thumbnails", &settings->bools.quick_menu_show_download_thumbnails, true, DEFAULT_QUICK_MENU_SHOW_DOWNLOAD_THUMBNAILS, false);
#endif
SETTING_BOOL("content_show_settings", &settings->bools.menu_content_show_settings, true, DEFAULT_CONTENT_SHOW_SETTINGS, false);
SETTING_BOOL("content_show_favorites", &settings->bools.menu_content_show_favorites, true, DEFAULT_CONTENT_SHOW_FAVORITES, false);
#ifdef HAVE_IMAGEVIEWER
SETTING_BOOL("content_show_images", &settings->bools.menu_content_show_images, true, DEFAULT_CONTENT_SHOW_IMAGES, false);
#endif
SETTING_BOOL("content_show_music", &settings->bools.menu_content_show_music, true, DEFAULT_CONTENT_SHOW_MUSIC, false);
#if defined(HAVE_FFMPEG) || defined(HAVE_MPV)
SETTING_BOOL("content_show_video", &settings->bools.menu_content_show_video, true, DEFAULT_CONTENT_SHOW_VIDEO, false);
#endif
#ifdef HAVE_NETWORKING
SETTING_BOOL("content_show_netplay", &settings->bools.menu_content_show_netplay, true, DEFAULT_CONTENT_SHOW_NETPLAY, false);
#endif
SETTING_BOOL("content_show_history", &settings->bools.menu_content_show_history, true, DEFAULT_CONTENT_SHOW_HISTORY, false);
SETTING_BOOL("content_show_add", &settings->bools.menu_content_show_add, true, DEFAULT_MENU_CONTENT_SHOW_ADD, false);
SETTING_BOOL("content_show_playlists", &settings->bools.menu_content_show_playlists, true, DEFAULT_CONTENT_SHOW_PLAYLISTS, false);
#if defined(HAVE_LIBRETRODB)
SETTING_BOOL("content_show_explore", &settings->bools.menu_content_show_explore, true, DEFAULT_MENU_CONTENT_SHOW_EXPLORE, false);
#endif
SETTING_BOOL("menu_show_load_core", &settings->bools.menu_show_load_core, true, DEFAULT_MENU_SHOW_LOAD_CORE, false);
SETTING_BOOL("menu_show_load_content", &settings->bools.menu_show_load_content, true, DEFAULT_MENU_SHOW_LOAD_CONTENT, false);
#ifdef HAVE_CDROM
SETTING_BOOL("menu_show_load_disc", &settings->bools.menu_show_load_disc, true, DEFAULT_MENU_SHOW_LOAD_DISC, false);
SETTING_BOOL("menu_show_dump_disc", &settings->bools.menu_show_dump_disc, true, DEFAULT_MENU_SHOW_DUMP_DISC, false);
#ifdef HAVE_LAKKA
SETTING_BOOL("menu_show_eject_disc", &settings->bools.menu_show_eject_disc, true, DEFAULT_MENU_SHOW_EJECT_DISC, false);
#endif
#endif /* HAVE_CDROM */
SETTING_BOOL("menu_show_information", &settings->bools.menu_show_information, true, DEFAULT_MENU_SHOW_INFORMATION, false);
SETTING_BOOL("menu_show_configurations", &settings->bools.menu_show_configurations, true, DEFAULT_MENU_SHOW_CONFIGURATIONS, false);
/* Actually Quick Menu items, but too late to change without breaking old confs */
SETTING_BOOL("menu_show_latency", &settings->bools.menu_show_latency, true, DEFAULT_QUICK_MENU_SHOW_LATENCY, false);
SETTING_BOOL("menu_show_rewind", &settings->bools.menu_show_rewind, true, DEFAULT_QUICK_MENU_SHOW_REWIND, false);
SETTING_BOOL("menu_show_overlays", &settings->bools.menu_show_overlays, true, DEFAULT_QUICK_MENU_SHOW_OVERLAYS, false);
SETTING_BOOL("menu_show_help", &settings->bools.menu_show_help, true, DEFAULT_MENU_SHOW_HELP, false);
SETTING_BOOL("menu_show_quit_retroarch", &settings->bools.menu_show_quit_retroarch, true, DEFAULT_MENU_SHOW_QUIT, false);
SETTING_BOOL("menu_show_restart_retroarch", &settings->bools.menu_show_restart_retroarch, true, DEFAULT_MENU_SHOW_RESTART, false);
SETTING_BOOL("menu_show_reboot", &settings->bools.menu_show_reboot, true, DEFAULT_MENU_SHOW_REBOOT, false);
SETTING_BOOL("menu_show_shutdown", &settings->bools.menu_show_shutdown, true, DEFAULT_MENU_SHOW_SHUTDOWN, false);
SETTING_BOOL("menu_show_online_updater", &settings->bools.menu_show_online_updater, true, DEFAULT_MENU_SHOW_ONLINE_UPDATER, false);
SETTING_BOOL("menu_show_core_updater", &settings->bools.menu_show_core_updater, true, DEFAULT_MENU_SHOW_CORE_UPDATER, false);
#if 0
/* Thumbnailpack removal */
SETTING_BOOL("menu_show_legacy_thumbnail_updater", &settings->bools.menu_show_legacy_thumbnail_updater, true, DEFAULT_MENU_SHOW_LEGACY_THUMBNAIL_UPDATER, false);
#endif
#ifdef HAVE_MIST
SETTING_BOOL("menu_show_core_manager_steam", &settings->bools.menu_show_core_manager_steam, true, DEFAULT_MENU_SHOW_CORE_MANAGER_STEAM, false);
#endif
SETTING_BOOL("filter_by_current_core", &settings->bools.filter_by_current_core, true, DEFAULT_FILTER_BY_CURRENT_CORE, false);
SETTING_BOOL("menu_use_preferred_system_color_theme", &settings->bools.menu_use_preferred_system_color_theme, true, DEFAULT_MENU_USE_PREFERRED_SYSTEM_COLOR_THEME, false);
SETTING_BOOL("menu_navigation_wraparound_enable", &settings->bools.menu_navigation_wraparound_enable, true, true, false);
SETTING_BOOL("menu_navigation_browser_filter_supported_extensions_enable", &settings->bools.menu_navigation_browser_filter_supported_extensions_enable, true, true, false);
SETTING_BOOL("menu_show_advanced_settings", &settings->bools.menu_show_advanced_settings, true, DEFAULT_SHOW_ADVANCED_SETTINGS, false);
#ifdef HAVE_MATERIALUI
SETTING_BOOL("materialui_icons_enable", &settings->bools.menu_materialui_icons_enable, true, DEFAULT_MATERIALUI_ICONS_ENABLE, false);
SETTING_BOOL("materialui_switch_icons", &settings->bools.menu_materialui_switch_icons, true, DEFAULT_MATERIALUI_SWITCH_ICONS, false);
SETTING_BOOL("materialui_playlist_icons_enable", &settings->bools.menu_materialui_playlist_icons_enable, true, DEFAULT_MATERIALUI_PLAYLIST_ICONS_ENABLE, false);
SETTING_BOOL("materialui_show_nav_bar", &settings->bools.menu_materialui_show_nav_bar, true, DEFAULT_MATERIALUI_SHOW_NAV_BAR, false);
SETTING_BOOL("materialui_auto_rotate_nav_bar", &settings->bools.menu_materialui_auto_rotate_nav_bar, true, DEFAULT_MATERIALUI_AUTO_ROTATE_NAV_BAR, false);
SETTING_BOOL("materialui_dual_thumbnail_list_view_enable", &settings->bools.menu_materialui_dual_thumbnail_list_view_enable, true, DEFAULT_MATERIALUI_DUAL_THUMBNAIL_LIST_VIEW_ENABLE, false);
SETTING_BOOL("materialui_thumbnail_background_enable", &settings->bools.menu_materialui_thumbnail_background_enable, true, DEFAULT_MATERIALUI_THUMBNAIL_BACKGROUND_ENABLE, false);
#endif
#ifdef HAVE_RGUI
SETTING_BOOL("rgui_show_start_screen", &settings->bools.menu_show_start_screen, false, false /* TODO */, false);
SETTING_BOOL("rgui_background_filler_thickness_enable", &settings->bools.menu_rgui_background_filler_thickness_enable, true, true, false);
SETTING_BOOL("rgui_border_filler_thickness_enable", &settings->bools.menu_rgui_border_filler_thickness_enable, true, true, false);
SETTING_BOOL("rgui_border_filler_enable", &settings->bools.menu_rgui_border_filler_enable, true, true, false);
SETTING_BOOL("menu_rgui_transparency", &settings->bools.menu_rgui_transparency, true, DEFAULT_RGUI_TRANSPARENCY, false);
SETTING_BOOL("menu_rgui_shadows", &settings->bools.menu_rgui_shadows, true, DEFAULT_RGUI_SHADOWS, false);
SETTING_BOOL("menu_rgui_full_width_layout", &settings->bools.menu_rgui_full_width_layout, true, DEFAULT_RGUI_FULL_WIDTH_LAYOUT, false);
SETTING_BOOL("rgui_inline_thumbnails", &settings->bools.menu_rgui_inline_thumbnails, true, DEFAULT_RGUI_INLINE_THUMBNAILS, false);
SETTING_BOOL("rgui_swap_thumbnails", &settings->bools.menu_rgui_swap_thumbnails, true, DEFAULT_RGUI_SWAP_THUMBNAILS, false);
SETTING_BOOL("rgui_extended_ascii", &settings->bools.menu_rgui_extended_ascii, true, DEFAULT_RGUI_EXTENDED_ASCII, false);
SETTING_BOOL("rgui_switch_icons", &settings->bools.menu_rgui_switch_icons, true, DEFAULT_RGUI_SWITCH_ICONS, false);
SETTING_BOOL("rgui_particle_effect_screensaver", &settings->bools.menu_rgui_particle_effect_screensaver, true, DEFAULT_RGUI_PARTICLE_EFFECT_SCREENSAVER, false);
#endif
#ifdef HAVE_XMB
SETTING_BOOL("xmb_shadows_enable", &settings->bools.menu_xmb_shadows_enable, true, DEFAULT_XMB_SHADOWS_ENABLE, false);
SETTING_BOOL("xmb_switch_icons", &settings->bools.menu_xmb_switch_icons, true, DEFAULT_XMB_SWITCH_ICONS, false);
SETTING_BOOL("xmb_vertical_thumbnails", &settings->bools.menu_xmb_vertical_thumbnails, true, DEFAULT_XMB_VERTICAL_THUMBNAILS, false);
SETTING_BOOL("menu_xmb_show_title_header", &settings->bools.menu_xmb_show_title_header, true, DEFAULT_XMB_SHOW_TITLE_HEADER, false);
#endif
#ifdef HAVE_OZONE
SETTING_BOOL("ozone_collapse_sidebar", &settings->bools.ozone_collapse_sidebar, true, DEFAULT_OZONE_COLLAPSE_SIDEBAR, false);
SETTING_BOOL("ozone_scroll_content_metadata", &settings->bools.ozone_scroll_content_metadata, true, DEFAULT_OZONE_SCROLL_CONTENT_METADATA, false);
#endif
#if defined(HAVE_OZONE) || defined(HAVE_XMB)
SETTING_BOOL("ozone_truncate_playlist_name", &settings->bools.ozone_truncate_playlist_name, true, DEFAULT_OZONE_TRUNCATE_PLAYLIST_NAME, false);
SETTING_BOOL("ozone_sort_after_truncate_playlist_name", &settings->bools.ozone_sort_after_truncate_playlist_name, true, DEFAULT_OZONE_SORT_AFTER_TRUNCATE_PLAYLIST_NAME, false);
#endif
#endif /* HAVE_MENU */
#ifdef HAVE_CHEEVOS
SETTING_BOOL("cheevos_enable", &settings->bools.cheevos_enable, true, DEFAULT_CHEEVOS_ENABLE, false);
SETTING_BOOL("cheevos_test_unofficial", &settings->bools.cheevos_test_unofficial, true, false, false);
SETTING_BOOL("cheevos_hardcore_mode_enable", &settings->bools.cheevos_hardcore_mode_enable, true, true, false);
SETTING_BOOL("cheevos_challenge_indicators", &settings->bools.cheevos_challenge_indicators, true, true, false);
SETTING_BOOL("cheevos_richpresence_enable", &settings->bools.cheevos_richpresence_enable, true, true, false);
SETTING_BOOL("cheevos_unlock_sound_enable", &settings->bools.cheevos_unlock_sound_enable, true, false, false);
SETTING_BOOL("cheevos_verbose_enable", &settings->bools.cheevos_verbose_enable, true, true, false);
SETTING_BOOL("cheevos_auto_screenshot", &settings->bools.cheevos_auto_screenshot, true, false, false);
SETTING_BOOL("cheevos_badges_enable", &settings->bools.cheevos_badges_enable, true, false, false);
SETTING_BOOL("cheevos_start_active", &settings->bools.cheevos_start_active, true, false, false);
SETTING_BOOL("cheevos_appearance_padding_auto", &settings->bools.cheevos_appearance_padding_auto, true, DEFAULT_CHEEVOS_APPEARANCE_PADDING_AUTO, false);
SETTING_BOOL("cheevos_visibility_unlock", &settings->bools.cheevos_visibility_unlock, true, DEFAULT_CHEEVOS_VISIBILITY_UNLOCK, false);
SETTING_BOOL("cheevos_visibility_mastery", &settings->bools.cheevos_visibility_mastery, true, DEFAULT_CHEEVOS_VISIBILITY_MASTERY, false);
SETTING_BOOL("cheevos_visibility_account", &settings->bools.cheevos_visibility_account, true, DEFAULT_CHEEVOS_VISIBILITY_ACCOUNT, false);
SETTING_BOOL("cheevos_visibility_lboard_start", &settings->bools.cheevos_visibility_lboard_start, true, DEFAULT_CHEEVOS_VISIBILITY_LBOARD_START, false);
SETTING_BOOL("cheevos_visibility_lboard_submit", &settings->bools.cheevos_visibility_lboard_submit, true, DEFAULT_CHEEVOS_VISIBILITY_LBOARD_SUBMIT, false);
SETTING_BOOL("cheevos_visibility_lboard_cancel", &settings->bools.cheevos_visibility_lboard_cancel, true, DEFAULT_CHEEVOS_VISIBILITY_LBOARD_CANCEL, false);
SETTING_BOOL("cheevos_visibility_lboard_trackers", &settings->bools.cheevos_visibility_lboard_trackers, true, DEFAULT_CHEEVOS_VISIBILITY_LBOARD_TRACKERS, false);
SETTING_BOOL("cheevos_visibility_progress_tracker", &settings->bools.cheevos_visibility_progress_tracker, true, DEFAULT_CHEEVOS_VISIBILITY_PROGRESS_TRACKER, false);
#endif
#ifdef HAVE_OVERLAY
SETTING_BOOL("input_overlay_enable", &settings->bools.input_overlay_enable, true, config_overlay_enable_default(), false);
SETTING_BOOL("input_overlay_enable_autopreferred", &settings->bools.input_overlay_enable_autopreferred, true, DEFAULT_OVERLAY_ENABLE_AUTOPREFERRED, false);
SETTING_BOOL("input_overlay_behind_menu", &settings->bools.input_overlay_behind_menu, true, DEFAULT_OVERLAY_BEHIND_MENU, false);
SETTING_BOOL("input_overlay_hide_in_menu", &settings->bools.input_overlay_hide_in_menu, true, DEFAULT_OVERLAY_HIDE_IN_MENU, false);
SETTING_BOOL("input_overlay_hide_when_gamepad_connected", &settings->bools.input_overlay_hide_when_gamepad_connected, true, DEFAULT_OVERLAY_HIDE_WHEN_GAMEPAD_CONNECTED, false);
SETTING_BOOL("input_overlay_show_mouse_cursor", &settings->bools.input_overlay_show_mouse_cursor, true, DEFAULT_OVERLAY_SHOW_MOUSE_CURSOR, false);
SETTING_BOOL("input_overlay_auto_rotate", &settings->bools.input_overlay_auto_rotate, true, DEFAULT_OVERLAY_AUTO_ROTATE, false);
SETTING_BOOL("input_overlay_auto_scale", &settings->bools.input_overlay_auto_scale, true, DEFAULT_INPUT_OVERLAY_AUTO_SCALE, false);
SETTING_BOOL("input_osk_overlay_auto_scale", &settings->bools.input_osk_overlay_auto_scale, true, DEFAULT_INPUT_OVERLAY_AUTO_SCALE, false);
SETTING_BOOL("input_overlay_pointer_enable", &settings->bools.input_overlay_pointer_enable, true, DEFAULT_INPUT_OVERLAY_POINTER_ENABLE, false);
SETTING_BOOL("input_overlay_lightgun_trigger_on_touch", &settings->bools.input_overlay_lightgun_trigger_on_touch, true, DEFAULT_INPUT_OVERLAY_LIGHTGUN_TRIGGER_ON_TOUCH, false);
SETTING_BOOL("input_overlay_lightgun_allow_offscreen", &settings->bools.input_overlay_lightgun_allow_offscreen, true, DEFAULT_INPUT_OVERLAY_LIGHTGUN_ALLOW_OFFSCREEN, false);
SETTING_BOOL("input_overlay_mouse_hold_to_drag", &settings->bools.input_overlay_mouse_hold_to_drag, true, DEFAULT_INPUT_OVERLAY_MOUSE_HOLD_TO_DRAG, false);
SETTING_BOOL("input_overlay_mouse_dtap_to_drag", &settings->bools.input_overlay_mouse_dtap_to_drag, true, DEFAULT_INPUT_OVERLAY_MOUSE_DTAP_TO_DRAG, false);
#endif
#ifdef UDEV_TOUCH_SUPPORT
SETTING_BOOL("input_touch_vmouse_pointer", &settings->bools.input_touch_vmouse_pointer, true, DEFAULT_INPUT_TOUCH_VMOUSE_POINTER, false);
SETTING_BOOL("input_touch_vmouse_mouse", &settings->bools.input_touch_vmouse_mouse, true, DEFAULT_INPUT_TOUCH_VMOUSE_MOUSE, false);
SETTING_BOOL("input_touch_vmouse_touchpad", &settings->bools.input_touch_vmouse_touchpad, true, DEFAULT_INPUT_TOUCH_VMOUSE_TOUCHPAD, false);
SETTING_BOOL("input_touch_vmouse_trackball", &settings->bools.input_touch_vmouse_trackball, true, DEFAULT_INPUT_TOUCH_VMOUSE_TRACKBALL, false);
SETTING_BOOL("input_touch_vmouse_gesture", &settings->bools.input_touch_vmouse_gesture, true, DEFAULT_INPUT_TOUCH_VMOUSE_GESTURE, false);
#endif
#if defined(VITA)
SETTING_BOOL("input_backtouch_enable", &settings->bools.input_backtouch_enable, false, DEFAULT_INPUT_BACKTOUCH_ENABLE, false);
SETTING_BOOL("input_backtouch_toggle", &settings->bools.input_backtouch_toggle, false, DEFAULT_INPUT_BACKTOUCH_TOGGLE, false);
#endif
#if TARGET_OS_IPHONE
SETTING_BOOL("small_keyboard_enable", &settings->bools.input_small_keyboard_enable, true, false, false);
#endif
SETTING_BOOL("keyboard_gamepad_enable", &settings->bools.input_keyboard_gamepad_enable, true, DEFAULT_INPUT_KEYBOARD_GAMEPAD_ENABLE, false);
SETTING_BOOL("input_autodetect_enable", &settings->bools.input_autodetect_enable, true, DEFAULT_INPUT_AUTODETECT_ENABLE, false);
SETTING_BOOL("input_allow_turbo_dpad", &settings->bools.input_allow_turbo_dpad, true, DEFAULT_ALLOW_TURBO_DPAD, false);
SETTING_BOOL("input_auto_mouse_grab", &settings->bools.input_auto_mouse_grab, true, DEFAULT_INPUT_AUTO_MOUSE_GRAB, false);
SETTING_BOOL("input_remap_binds_enable", &settings->bools.input_remap_binds_enable, true, true, false);
SETTING_BOOL("input_hotkey_device_merge", &settings->bools.input_hotkey_device_merge, true, DEFAULT_INPUT_HOTKEY_DEVICE_MERGE, false);
SETTING_BOOL("all_users_control_menu", &settings->bools.input_all_users_control_menu, true, DEFAULT_ALL_USERS_CONTROL_MENU, false);
#ifdef HAVE_MENU
SETTING_BOOL("menu_swap_ok_cancel_buttons", &settings->bools.input_menu_swap_ok_cancel_buttons, true, DEFAULT_MENU_SWAP_OK_CANCEL_BUTTONS, false);
SETTING_BOOL("menu_swap_scroll_buttons", &settings->bools.input_menu_swap_scroll_buttons, true, DEFAULT_MENU_SWAP_SCROLL_BUTTONS, false);
#endif
#if defined(HAVE_DINPUT) || defined(HAVE_WINRAWINPUT)
SETTING_BOOL("input_nowinkey_enable", &settings->bools.input_nowinkey_enable, true, false, false);
#endif
SETTING_BOOL("input_sensors_enable", &settings->bools.input_sensors_enable, true, DEFAULT_INPUT_SENSORS_ENABLE, false);
SETTING_BOOL("vibrate_on_keypress", &settings->bools.vibrate_on_keypress, true, DEFAULT_VIBRATE_ON_KEYPRESS, false);
SETTING_BOOL("enable_device_vibration", &settings->bools.enable_device_vibration, true, DEFAULT_ENABLE_DEVICE_VIBRATION, false);
SETTING_BOOL("sustained_performance_mode", &settings->bools.sustained_performance_mode, true, DEFAULT_SUSTAINED_PERFORMANCE_MODE, false);
SETTING_BOOL("content_runtime_log", &settings->bools.content_runtime_log, true, DEFAULT_CONTENT_RUNTIME_LOG, false);
SETTING_BOOL("content_runtime_log_aggregate", &settings->bools.content_runtime_log_aggregate, true, DEFAULT_CONTENT_RUNTIME_LOG_AGGREGATE, false);
SETTING_BOOL("history_list_enable", &settings->bools.history_list_enable, true, DEFAULT_HISTORY_LIST_ENABLE, false);
SETTING_BOOL("playlist_entry_rename", &settings->bools.playlist_entry_rename, true, DEFAULT_PLAYLIST_ENTRY_RENAME, false);
SETTING_BOOL("playlist_use_old_format", &settings->bools.playlist_use_old_format, true, DEFAULT_PLAYLIST_USE_OLD_FORMAT, false);
SETTING_BOOL("playlist_compression", &settings->bools.playlist_compression, true, DEFAULT_PLAYLIST_COMPRESSION, false);
SETTING_BOOL("playlist_show_sublabels", &settings->bools.playlist_show_sublabels, true, DEFAULT_PLAYLIST_SHOW_SUBLABELS, false);
SETTING_BOOL("playlist_show_entry_idx", &settings->bools.playlist_show_entry_idx, true, DEFAULT_PLAYLIST_SHOW_ENTRY_IDX, false);
SETTING_BOOL("playlist_sort_alphabetical", &settings->bools.playlist_sort_alphabetical, true, DEFAULT_PLAYLIST_SORT_ALPHABETICAL, false);
SETTING_BOOL("playlist_fuzzy_archive_match", &settings->bools.playlist_fuzzy_archive_match, true, DEFAULT_PLAYLIST_FUZZY_ARCHIVE_MATCH, false);
SETTING_BOOL("playlist_portable_paths", &settings->bools.playlist_portable_paths, true, DEFAULT_PLAYLIST_PORTABLE_PATHS, false);
SETTING_BOOL("playlist_use_filename", &settings->bools.playlist_use_filename, true, DEFAULT_PLAYLIST_USE_FILENAME, false);
SETTING_BOOL("frame_time_counter_reset_after_fastforwarding", &settings->bools.frame_time_counter_reset_after_fastforwarding, true, false, false);
SETTING_BOOL("frame_time_counter_reset_after_load_state", &settings->bools.frame_time_counter_reset_after_load_state, true, false, false);
SETTING_BOOL("frame_time_counter_reset_after_save_state", &settings->bools.frame_time_counter_reset_after_save_state, true, false, false);
#ifdef HAVE_COMMAND
SETTING_BOOL("network_cmd_enable", &settings->bools.network_cmd_enable, true, DEFAULT_NETWORK_CMD_ENABLE, false);
SETTING_BOOL("stdin_cmd_enable", &settings->bools.stdin_cmd_enable, true, DEFAULT_STDIN_CMD_ENABLE, false);
#endif
#ifdef HAVE_NETWORKING
SETTING_BOOL("netplay_show_only_connectable", &settings->bools.netplay_show_only_connectable, true, DEFAULT_NETPLAY_SHOW_ONLY_CONNECTABLE, false);
SETTING_BOOL("netplay_show_only_installed_cores", &settings->bools.netplay_show_only_installed_cores, true, DEFAULT_NETPLAY_SHOW_ONLY_INSTALLED_CORES, false);
SETTING_BOOL("netplay_show_passworded", &settings->bools.netplay_show_passworded, true, DEFAULT_NETPLAY_SHOW_PASSWORDED, false);
SETTING_BOOL("netplay_public_announce", &settings->bools.netplay_public_announce, true, DEFAULT_NETPLAY_PUBLIC_ANNOUNCE, false);
SETTING_BOOL("netplay_start_as_spectator", &settings->bools.netplay_start_as_spectator, false, DEFAULT_NETPLAY_START_AS_SPECTATOR, false);
SETTING_BOOL("netplay_nat_traversal", &settings->bools.netplay_nat_traversal, true, true, false);
SETTING_BOOL("netplay_fade_chat", &settings->bools.netplay_fade_chat, true, DEFAULT_NETPLAY_FADE_CHAT, false);
SETTING_BOOL("netplay_allow_pausing", &settings->bools.netplay_allow_pausing, true, DEFAULT_NETPLAY_ALLOW_PAUSING, false);
SETTING_BOOL("netplay_allow_slaves", &settings->bools.netplay_allow_slaves, true, DEFAULT_NETPLAY_ALLOW_SLAVES, false);
SETTING_BOOL("netplay_require_slaves", &settings->bools.netplay_require_slaves, true, DEFAULT_NETPLAY_REQUIRE_SLAVES, false);
SETTING_BOOL("netplay_use_mitm_server", &settings->bools.netplay_use_mitm_server, true, DEFAULT_NETPLAY_USE_MITM_SERVER, false);
SETTING_BOOL("netplay_request_device_p1", &settings->bools.netplay_request_devices[0], true, false, false);
SETTING_BOOL("netplay_request_device_p2", &settings->bools.netplay_request_devices[1], true, false, false);
SETTING_BOOL("netplay_request_device_p3", &settings->bools.netplay_request_devices[2], true, false, false);
SETTING_BOOL("netplay_request_device_p4", &settings->bools.netplay_request_devices[3], true, false, false);
SETTING_BOOL("netplay_request_device_p5", &settings->bools.netplay_request_devices[4], true, false, false);
SETTING_BOOL("netplay_request_device_p6", &settings->bools.netplay_request_devices[5], true, false, false);
SETTING_BOOL("netplay_request_device_p7", &settings->bools.netplay_request_devices[6], true, false, false);
SETTING_BOOL("netplay_request_device_p8", &settings->bools.netplay_request_devices[7], true, false, false);
SETTING_BOOL("netplay_request_device_p9", &settings->bools.netplay_request_devices[8], true, false, false);
SETTING_BOOL("netplay_request_device_p10", &settings->bools.netplay_request_devices[9], true, false, false);
SETTING_BOOL("netplay_request_device_p11", &settings->bools.netplay_request_devices[10], true, false, false);
SETTING_BOOL("netplay_request_device_p12", &settings->bools.netplay_request_devices[11], true, false, false);
SETTING_BOOL("netplay_request_device_p13", &settings->bools.netplay_request_devices[12], true, false, false);
SETTING_BOOL("netplay_request_device_p14", &settings->bools.netplay_request_devices[13], true, false, false);
SETTING_BOOL("netplay_request_device_p15", &settings->bools.netplay_request_devices[14], true, false, false);
SETTING_BOOL("netplay_request_device_p16", &settings->bools.netplay_request_devices[15], true, false, false);
SETTING_BOOL("netplay_ping_show", &settings->bools.netplay_ping_show, true, DEFAULT_NETPLAY_PING_SHOW, false);
SETTING_BOOL("network_on_demand_thumbnails", &settings->bools.network_on_demand_thumbnails, true, DEFAULT_NETWORK_ON_DEMAND_THUMBNAILS, false);
#ifdef HAVE_NETWORKGAMEPAD
SETTING_BOOL("network_remote_enable", &settings->bools.network_remote_enable, false, false /* TODO */, false);
#endif
#endif
#ifdef ANDROID
SETTING_BOOL("android_input_disconnect_workaround", &settings->bools.android_input_disconnect_workaround, true, false, false);
#endif
#ifdef _3DS
SETTING_BOOL("new3ds_speedup_enable", &settings->bools.new3ds_speedup_enable, true, DEFAULT_NEW_3DS_SPEEDUP_ENABLE, false);
SETTING_BOOL("video_3ds_lcd_bottom", &settings->bools.video_3ds_lcd_bottom, true, DEFAULT_VIDEO_3DS_LCD_BOTTOM, false);
SETTING_BOOL("bottom_font_enable", &settings->bools.bottom_font_enable, true, DEFAULT_BOTTOM_FONT_ENABLE, false);
#endif
#ifdef WIIU
SETTING_BOOL("video_wiiu_prefer_drc", &settings->bools.video_wiiu_prefer_drc, true, DEFAULT_WIIU_PREFER_DRC, false);
#endif
#if defined(HAVE_COCOATOUCH) && defined(TARGET_OS_TV)
SETTING_BOOL("gcdwebserver_alert", &settings->bools.gcdwebserver_alert, true, true, false);
#endif
*size = count;
return tmp;
}
static struct config_float_setting *populate_settings_float(
settings_t *settings, int *size)
{
unsigned count = 0;
struct config_float_setting *tmp = (struct config_float_setting*)calloc(1, (*size + 1) * sizeof(struct config_float_setting));
if (!tmp)
return NULL;
#ifdef HAVE_MENU
SETTING_FLOAT("menu_scale_factor", &settings->floats.menu_scale_factor, true, DEFAULT_MENU_SCALE_FACTOR, false);
SETTING_FLOAT("menu_widget_scale_factor", &settings->floats.menu_widget_scale_factor, true, DEFAULT_MENU_WIDGET_SCALE_FACTOR, false);
#if !(defined(RARCH_CONSOLE) || defined(RARCH_MOBILE))
SETTING_FLOAT("menu_widget_scale_factor_windowed", &settings->floats.menu_widget_scale_factor_windowed, true, DEFAULT_MENU_WIDGET_SCALE_FACTOR_WINDOWED, false);
#endif
SETTING_FLOAT("menu_wallpaper_opacity", &settings->floats.menu_wallpaper_opacity, true, DEFAULT_MENU_WALLPAPER_OPACITY, false);
SETTING_FLOAT("menu_framebuffer_opacity", &settings->floats.menu_framebuffer_opacity, true, DEFAULT_MENU_FRAMEBUFFER_OPACITY, false);
SETTING_FLOAT("menu_footer_opacity", &settings->floats.menu_footer_opacity, true, DEFAULT_MENU_FOOTER_OPACITY, false);
SETTING_FLOAT("menu_header_opacity", &settings->floats.menu_header_opacity, true, DEFAULT_MENU_HEADER_OPACITY, false);
SETTING_FLOAT("menu_ticker_speed", &settings->floats.menu_ticker_speed, true, DEFAULT_MENU_TICKER_SPEED, false);
#ifdef HAVE_RGUI
SETTING_FLOAT("rgui_particle_effect_speed", &settings->floats.menu_rgui_particle_effect_speed, true, DEFAULT_RGUI_PARTICLE_EFFECT_SPEED, false);
#endif
#if defined(HAVE_MATERIALUI) || defined(HAVE_XMB) || defined(HAVE_OZONE)
SETTING_FLOAT("menu_screensaver_animation_speed", &settings->floats.menu_screensaver_animation_speed, true, DEFAULT_MENU_SCREENSAVER_ANIMATION_SPEED, false);
#endif
#ifdef HAVE_OZONE
SETTING_FLOAT("ozone_thumbnail_scale_factor", &settings->floats.ozone_thumbnail_scale_factor, true, DEFAULT_OZONE_THUMBNAIL_SCALE_FACTOR, false);
#endif
#endif /* HAVE_MENU */
#ifdef HAVE_CHEEVOS
SETTING_FLOAT("cheevos_appearance_padding_h", &settings->floats.cheevos_appearance_padding_h, true, DEFAULT_CHEEVOS_APPEARANCE_PADDING_H, false);
SETTING_FLOAT("cheevos_appearance_padding_v", &settings->floats.cheevos_appearance_padding_v, true, DEFAULT_CHEEVOS_APPEARANCE_PADDING_V, false);
#endif
SETTING_FLOAT("fastforward_ratio", &settings->floats.fastforward_ratio, true, DEFAULT_FASTFORWARD_RATIO, false);
SETTING_FLOAT("slowmotion_ratio", &settings->floats.slowmotion_ratio, true, DEFAULT_SLOWMOTION_RATIO, false);
SETTING_FLOAT("audio_rate_control_delta", audio_get_float_ptr(AUDIO_ACTION_RATE_CONTROL_DELTA), true, DEFAULT_RATE_CONTROL_DELTA, false);
SETTING_FLOAT("audio_max_timing_skew", &settings->floats.audio_max_timing_skew, true, DEFAULT_MAX_TIMING_SKEW, false);
SETTING_FLOAT("audio_volume", &settings->floats.audio_volume, true, DEFAULT_AUDIO_VOLUME, false);
#ifdef HAVE_AUDIOMIXER
SETTING_FLOAT("audio_mixer_volume", &settings->floats.audio_mixer_volume, true, DEFAULT_AUDIO_MIXER_VOLUME, false);
#endif
SETTING_FLOAT("video_aspect_ratio", &settings->floats.video_aspect_ratio, true, DEFAULT_ASPECT_RATIO, false);
SETTING_FLOAT("video_refresh_rate", &settings->floats.video_refresh_rate, true, DEFAULT_REFRESH_RATE, false);
SETTING_FLOAT("video_autoswitch_pal_threshold", &settings->floats.video_autoswitch_pal_threshold, true, DEFAULT_AUTOSWITCH_PAL_THRESHOLD, false);
SETTING_FLOAT("crt_video_refresh_rate", &settings->floats.crt_video_refresh_rate, true, DEFAULT_CRT_REFRESH_RATE, false);
SETTING_FLOAT("video_message_pos_x", &settings->floats.video_msg_pos_x, true, DEFAULT_MESSAGE_POS_OFFSET_X, false);
SETTING_FLOAT("video_message_pos_y", &settings->floats.video_msg_pos_y, true, DEFAULT_MESSAGE_POS_OFFSET_Y, false);
SETTING_FLOAT("video_font_size", &settings->floats.video_font_size, true, DEFAULT_FONT_SIZE, false);
SETTING_FLOAT("video_msg_bgcolor_opacity", &settings->floats.video_msg_bgcolor_opacity, true, DEFAULT_MESSAGE_BGCOLOR_OPACITY, false);
SETTING_FLOAT("video_hdr_max_nits", &settings->floats.video_hdr_max_nits, true, DEFAULT_VIDEO_HDR_MAX_NITS, false);
SETTING_FLOAT("video_hdr_paper_white_nits", &settings->floats.video_hdr_paper_white_nits, true, DEFAULT_VIDEO_HDR_PAPER_WHITE_NITS, false);
SETTING_FLOAT("video_hdr_display_contrast", &settings->floats.video_hdr_display_contrast, true, DEFAULT_VIDEO_HDR_CONTRAST, false);
SETTING_FLOAT("input_axis_threshold", &settings->floats.input_axis_threshold, true, DEFAULT_AXIS_THRESHOLD, false);
SETTING_FLOAT("input_analog_deadzone", &settings->floats.input_analog_deadzone, true, DEFAULT_ANALOG_DEADZONE, false);
SETTING_FLOAT("input_analog_sensitivity", &settings->floats.input_analog_sensitivity, true, DEFAULT_ANALOG_SENSITIVITY, false);
#ifdef HAVE_OVERLAY
SETTING_FLOAT("input_overlay_opacity", &settings->floats.input_overlay_opacity, true, DEFAULT_INPUT_OVERLAY_OPACITY, false);
SETTING_FLOAT("input_osk_overlay_opacity", &settings->floats.input_osk_overlay_opacity, true, DEFAULT_INPUT_OVERLAY_OPACITY, false);
SETTING_FLOAT("input_overlay_scale_landscape", &settings->floats.input_overlay_scale_landscape, true, DEFAULT_INPUT_OVERLAY_SCALE_LANDSCAPE, false);
SETTING_FLOAT("input_overlay_aspect_adjust_landscape", &settings->floats.input_overlay_aspect_adjust_landscape, true, DEFAULT_INPUT_OVERLAY_ASPECT_ADJUST_LANDSCAPE, false);
SETTING_FLOAT("input_overlay_x_separation_landscape", &settings->floats.input_overlay_x_separation_landscape, true, DEFAULT_INPUT_OVERLAY_X_SEPARATION_LANDSCAPE, false);
SETTING_FLOAT("input_overlay_y_separation_landscape", &settings->floats.input_overlay_y_separation_landscape, true, DEFAULT_INPUT_OVERLAY_Y_SEPARATION_LANDSCAPE, false);
SETTING_FLOAT("input_overlay_x_offset_landscape", &settings->floats.input_overlay_x_offset_landscape, true, DEFAULT_INPUT_OVERLAY_X_OFFSET_LANDSCAPE, false);
SETTING_FLOAT("input_overlay_y_offset_landscape", &settings->floats.input_overlay_y_offset_landscape, true, DEFAULT_INPUT_OVERLAY_Y_OFFSET_LANDSCAPE, false);
SETTING_FLOAT("input_overlay_scale_portrait", &settings->floats.input_overlay_scale_portrait, true, DEFAULT_INPUT_OVERLAY_SCALE_PORTRAIT, false);
SETTING_FLOAT("input_overlay_aspect_adjust_portrait", &settings->floats.input_overlay_aspect_adjust_portrait, true, DEFAULT_INPUT_OVERLAY_ASPECT_ADJUST_PORTRAIT, false);
SETTING_FLOAT("input_overlay_x_separation_portrait", &settings->floats.input_overlay_x_separation_portrait, true, DEFAULT_INPUT_OVERLAY_X_SEPARATION_PORTRAIT, false);
SETTING_FLOAT("input_overlay_y_separation_portrait", &settings->floats.input_overlay_y_separation_portrait, true, DEFAULT_INPUT_OVERLAY_Y_SEPARATION_PORTRAIT, false);
SETTING_FLOAT("input_overlay_x_offset_portrait", &settings->floats.input_overlay_x_offset_portrait, true, DEFAULT_INPUT_OVERLAY_X_OFFSET_PORTRAIT, false);
SETTING_FLOAT("input_overlay_y_offset_portrait", &settings->floats.input_overlay_y_offset_portrait, true, DEFAULT_INPUT_OVERLAY_Y_OFFSET_PORTRAIT, false);
SETTING_FLOAT("input_overlay_mouse_speed", &settings->floats.input_overlay_mouse_speed, true, DEFAULT_INPUT_OVERLAY_MOUSE_SPEED, false);
SETTING_FLOAT("input_overlay_mouse_swipe_threshold", &settings->floats.input_overlay_mouse_swipe_threshold, true, DEFAULT_INPUT_OVERLAY_MOUSE_SWIPE_THRESHOLD, false);
#endif
#ifdef _3DS
SETTING_FLOAT("bottom_font_scale", &settings->floats.bottom_font_scale, true, DEFAULT_BOTTOM_FONT_SCALE, false);
#endif
*size = count;
return tmp;
}
static struct config_uint_setting *populate_settings_uint(
settings_t *settings, int *size)
{
unsigned count = 0;
struct config_uint_setting *tmp = (struct config_uint_setting*)calloc(1, (*size + 1) * sizeof(struct config_uint_setting));
if (!tmp)
return NULL;
SETTING_UINT("frontend_log_level", &settings->uints.frontend_log_level, true, DEFAULT_FRONTEND_LOG_LEVEL, false);
SETTING_UINT("libretro_log_level", &settings->uints.libretro_log_level, true, DEFAULT_LIBRETRO_LOG_LEVEL, false);
SETTING_UINT("fps_update_interval", &settings->uints.fps_update_interval, true, DEFAULT_FPS_UPDATE_INTERVAL, false);
SETTING_UINT("memory_update_interval", &settings->uints.memory_update_interval, true, DEFAULT_MEMORY_UPDATE_INTERVAL, false);
SETTING_UINT("core_updater_auto_backup_history_size", &settings->uints.core_updater_auto_backup_history_size, true, DEFAULT_CORE_UPDATER_AUTO_BACKUP_HISTORY_SIZE, false);
SETTING_UINT("autosave_interval", &settings->uints.autosave_interval, true, DEFAULT_AUTOSAVE_INTERVAL, false);
SETTING_UINT("rewind_granularity", &settings->uints.rewind_granularity, true, DEFAULT_REWIND_GRANULARITY, false);
SETTING_UINT("rewind_buffer_size_step", &settings->uints.rewind_buffer_size_step, true, DEFAULT_REWIND_BUFFER_SIZE_STEP, false);
SETTING_UINT("run_ahead_frames", &settings->uints.run_ahead_frames, true, 1, false);
SETTING_UINT("replay_max_keep", &settings->uints.replay_max_keep, true, DEFAULT_REPLAY_MAX_KEEP, false);
SETTING_UINT("replay_checkpoint_interval", &settings->uints.replay_checkpoint_interval, true, DEFAULT_REPLAY_CHECKPOINT_INTERVAL, false);
SETTING_UINT("savestate_max_keep", &settings->uints.savestate_max_keep, true, DEFAULT_SAVESTATE_MAX_KEEP, false);
#ifdef HAVE_MENU
SETTING_UINT("content_show_add_entry", &settings->uints.menu_content_show_add_entry, true, DEFAULT_MENU_CONTENT_SHOW_ADD_ENTRY, false);
SETTING_UINT("content_show_contentless_cores",&settings->uints.menu_content_show_contentless_cores, true, DEFAULT_MENU_CONTENT_SHOW_CONTENTLESS_CORES, false);
SETTING_UINT("content_history_size", &settings->uints.content_history_size, true, DEFAULT_CONTENT_HISTORY_SIZE, false);
SETTING_UINT("playlist_entry_remove_enable", &settings->uints.playlist_entry_remove_enable, true, DEFAULT_PLAYLIST_ENTRY_REMOVE_ENABLE, false);
SETTING_UINT("playlist_show_inline_core_name", &settings->uints.playlist_show_inline_core_name, true, DEFAULT_PLAYLIST_SHOW_INLINE_CORE_NAME, false);
SETTING_UINT("playlist_show_history_icons", &settings->uints.playlist_show_history_icons, true, DEFAULT_PLAYLIST_SHOW_HISTORY_ICONS, false);
SETTING_UINT("playlist_sublabel_runtime_type", &settings->uints.playlist_sublabel_runtime_type, true, DEFAULT_PLAYLIST_SUBLABEL_RUNTIME_TYPE, false);
SETTING_UINT("playlist_sublabel_last_played_style", &settings->uints.playlist_sublabel_last_played_style, true, DEFAULT_PLAYLIST_SUBLABEL_LAST_PLAYED_STYLE, false);
SETTING_UINT("quit_on_close_content", &settings->uints.quit_on_close_content, true, DEFAULT_QUIT_ON_CLOSE_CONTENT, false);
SETTING_UINT("menu_thumbnails", &settings->uints.gfx_thumbnails, true, DEFAULT_GFX_THUMBNAILS_DEFAULT, false);
SETTING_UINT("menu_left_thumbnails", &settings->uints.menu_left_thumbnails, true, DEFAULT_MENU_LEFT_THUMBNAILS_DEFAULT, false);
SETTING_UINT("menu_thumbnail_upscale_threshold", &settings->uints.gfx_thumbnail_upscale_threshold, true, DEFAULT_GFX_THUMBNAIL_UPSCALE_THRESHOLD, false);
SETTING_UINT("menu_timedate_style", &settings->uints.menu_timedate_style, true, DEFAULT_MENU_TIMEDATE_STYLE, false);
SETTING_UINT("menu_timedate_date_separator", &settings->uints.menu_timedate_date_separator, true, DEFAULT_MENU_TIMEDATE_DATE_SEPARATOR, false);
SETTING_UINT("menu_ticker_type", &settings->uints.menu_ticker_type, true, DEFAULT_MENU_TICKER_TYPE, false);
SETTING_UINT("menu_scroll_delay", &settings->uints.menu_scroll_delay, true, DEFAULT_MENU_SCROLL_DELAY, false);
SETTING_UINT("menu_screensaver_timeout", &settings->uints.menu_screensaver_timeout, true, DEFAULT_MENU_SCREENSAVER_TIMEOUT, false);
#if defined(HAVE_MATERIALUI) || defined(HAVE_XMB) || defined(HAVE_OZONE)
SETTING_UINT("menu_screensaver_animation", &settings->uints.menu_screensaver_animation, true, DEFAULT_MENU_SCREENSAVER_ANIMATION, false);
#endif
#if defined(HAVE_XMB) || defined(HAVE_OZONE)
SETTING_UINT("menu_remember_selection", &settings->uints.menu_remember_selection, true, DEFAULT_MENU_REMEMBER_SELECTION, false);
#endif
#ifdef HAVE_RGUI
SETTING_UINT("rgui_menu_color_theme", &settings->uints.menu_rgui_color_theme, true, DEFAULT_RGUI_COLOR_THEME, false);
SETTING_UINT("rgui_thumbnail_downscaler", &settings->uints.menu_rgui_thumbnail_downscaler, true, DEFAULT_RGUI_THUMBNAIL_DOWNSCALER, false);
SETTING_UINT("rgui_thumbnail_delay", &settings->uints.menu_rgui_thumbnail_delay, true, DEFAULT_RGUI_THUMBNAIL_DELAY, false);
SETTING_UINT("rgui_internal_upscale_level", &settings->uints.menu_rgui_internal_upscale_level, true, DEFAULT_RGUI_INTERNAL_UPSCALE_LEVEL, false);
SETTING_UINT("rgui_aspect_ratio", &settings->uints.menu_rgui_aspect_ratio, true, DEFAULT_RGUI_ASPECT, false);
SETTING_UINT("rgui_aspect_ratio_lock", &settings->uints.menu_rgui_aspect_ratio_lock, true, DEFAULT_RGUI_ASPECT_LOCK, false);
SETTING_UINT("rgui_particle_effect", &settings->uints.menu_rgui_particle_effect, true, DEFAULT_RGUI_PARTICLE_EFFECT, false);
#endif
#ifdef HAVE_XMB
SETTING_UINT("menu_xmb_animation_opening_main_menu", &settings->uints.menu_xmb_animation_opening_main_menu, true, DEFAULT_XMB_ANIMATION, false);
SETTING_UINT("menu_xmb_animation_horizontal_highlight", &settings->uints.menu_xmb_animation_horizontal_highlight, true, DEFAULT_XMB_ANIMATION, false);
SETTING_UINT("menu_xmb_animation_move_up_down", &settings->uints.menu_xmb_animation_move_up_down, true, DEFAULT_XMB_ANIMATION, false);
SETTING_UINT("menu_xmb_thumbnail_scale_factor", &settings->uints.menu_xmb_thumbnail_scale_factor, true, DEFAULT_XMB_THUMBNAIL_SCALE_FACTOR, false);
SETTING_UINT("menu_xmb_vertical_fade_factor", &settings->uints.menu_xmb_vertical_fade_factor, true, DEFAULT_XMB_VERTICAL_FADE_FACTOR, false);
SETTING_UINT("xmb_alpha_factor", &settings->uints.menu_xmb_alpha_factor, true, DEFAULT_XMB_ALPHA_FACTOR, false);
SETTING_UINT("xmb_layout", &settings->uints.menu_xmb_layout, true, DEFAULT_XMB_MENU_LAYOUT, false);
SETTING_UINT("xmb_theme", &settings->uints.menu_xmb_theme, true, DEFAULT_XMB_ICON_THEME, false);
SETTING_UINT("xmb_menu_color_theme", &settings->uints.menu_xmb_color_theme, true, DEFAULT_XMB_THEME, false);
SETTING_UINT("menu_shader_pipeline", &settings->uints.menu_xmb_shader_pipeline, true, DEFAULT_MENU_SHADER_PIPELINE, false);
SETTING_UINT("menu_font_color_red", &settings->uints.menu_font_color_red, true, DEFAULT_MENU_FONT_COLOR_RED, false);
SETTING_UINT("menu_font_color_green", &settings->uints.menu_font_color_green, true, DEFAULT_MENU_FONT_COLOR_GREEN, false);
SETTING_UINT("menu_font_color_blue", &settings->uints.menu_font_color_blue, true, DEFAULT_MENU_FONT_COLOR_BLUE, false);
#endif
#ifdef HAVE_MATERIALUI
SETTING_UINT("materialui_menu_color_theme", &settings->uints.menu_materialui_color_theme, true, DEFAULT_MATERIALUI_THEME, false);
SETTING_UINT("materialui_menu_transition_animation", &settings->uints.menu_materialui_transition_animation, true, DEFAULT_MATERIALUI_TRANSITION_ANIM, false);
SETTING_UINT("materialui_thumbnail_view_portrait", &settings->uints.menu_materialui_thumbnail_view_portrait, true, DEFAULT_MATERIALUI_THUMBNAIL_VIEW_PORTRAIT, false);
SETTING_UINT("materialui_thumbnail_view_landscape", &settings->uints.menu_materialui_thumbnail_view_landscape, true, DEFAULT_MATERIALUI_THUMBNAIL_VIEW_LANDSCAPE, false);
SETTING_UINT("materialui_landscape_layout_optimization", &settings->uints.menu_materialui_landscape_layout_optimization, true, DEFAULT_MATERIALUI_LANDSCAPE_LAYOUT_OPTIMIZATION, false);
#endif
#ifdef HAVE_OZONE
SETTING_UINT("ozone_menu_color_theme", &settings->uints.menu_ozone_color_theme, true, DEFAULT_OZONE_COLOR_THEME, false);
#endif
#endif /* HAVE_MENU */
SETTING_UINT("audio_out_rate", &settings->uints.audio_output_sample_rate, true, DEFAULT_OUTPUT_RATE, false);
SETTING_UINT("audio_latency", &settings->uints.audio_latency, false, 0 /* TODO */, false);
SETTING_UINT("audio_resampler_quality", &settings->uints.audio_resampler_quality, true, DEFAULT_AUDIO_RESAMPLER_QUALITY_LEVEL, false);
SETTING_UINT("audio_block_frames", &settings->uints.audio_block_frames, true, 0, false);
SETTING_UINT("midi_volume", &settings->uints.midi_volume, true, DEFAULT_MIDI_VOLUME, false);
#ifdef HAVE_WASAPI
SETTING_UINT("audio_wasapi_sh_buffer_length", &settings->uints.audio_wasapi_sh_buffer_length, true, DEFAULT_WASAPI_SH_BUFFER_LENGTH, false);
#endif
#ifdef HAVE_MICROPHONE
SETTING_UINT("microphone_latency", &settings->uints.microphone_latency, false, 0 /* TODO */, false);
SETTING_UINT("microphone_resampler_quality", &settings->uints.microphone_resampler_quality, true, DEFAULT_AUDIO_RESAMPLER_QUALITY_LEVEL, false);
SETTING_UINT("microphone_block_frames", &settings->uints.microphone_block_frames, true, 0, false);
SETTING_UINT("microphone_rate", &settings->uints.microphone_sample_rate, true, DEFAULT_INPUT_RATE, false);
#ifdef HAVE_WASAPI
SETTING_UINT("microphone_wasapi_sh_buffer_length", &settings->uints.microphone_wasapi_sh_buffer_length, true, DEFAULT_WASAPI_MICROPHONE_SH_BUFFER_LENGTH, false);
#endif
#endif
SETTING_UINT("crt_switch_resolution", &settings->uints.crt_switch_resolution, true, DEFAULT_CRT_SWITCH_RESOLUTION, false);
SETTING_UINT("crt_switch_resolution_super", &settings->uints.crt_switch_resolution_super, true, DEFAULT_CRT_SWITCH_RESOLUTION_SUPER, false);
SETTING_UINT("custom_viewport_width", &settings->video_viewport_custom.width, false, 0 /* TODO */, false);
SETTING_UINT("custom_viewport_height", &settings->video_viewport_custom.height, false, 0 /* TODO */, false);
SETTING_UINT("custom_viewport_x", (unsigned*)&settings->video_viewport_custom.x, false, 0 /* TODO */, false);
SETTING_UINT("custom_viewport_y", (unsigned*)&settings->video_viewport_custom.y, false, 0 /* TODO */, false);
SETTING_UINT("aspect_ratio_index", &settings->uints.video_aspect_ratio_idx, true, DEFAULT_ASPECT_RATIO_IDX, false);
SETTING_UINT("video_autoswitch_refresh_rate", &settings->uints.video_autoswitch_refresh_rate, true, DEFAULT_AUTOSWITCH_REFRESH_RATE, false);
SETTING_UINT("video_monitor_index", &settings->uints.video_monitor_index, true, DEFAULT_MONITOR_INDEX, false);
SETTING_UINT("video_windowed_position_x", &settings->uints.window_position_x, true, 0, false);
SETTING_UINT("video_windowed_position_y", &settings->uints.window_position_y, true, 0, false);
SETTING_UINT("video_windowed_position_width", &settings->uints.window_position_width, true, DEFAULT_WINDOW_WIDTH, false);
SETTING_UINT("video_windowed_position_height",&settings->uints.window_position_height, true, DEFAULT_WINDOW_HEIGHT, false);
SETTING_UINT("video_window_auto_width_max", &settings->uints.window_auto_width_max, true, DEFAULT_WINDOW_AUTO_WIDTH_MAX, false);
SETTING_UINT("video_window_auto_height_max", &settings->uints.window_auto_height_max, true, DEFAULT_WINDOW_AUTO_HEIGHT_MAX, false);
#ifdef __WINRT__
SETTING_UINT("video_fullscreen_x", &settings->uints.video_fullscreen_x, true, uwp_get_width(), false);
SETTING_UINT("video_fullscreen_y", &settings->uints.video_fullscreen_y, true, uwp_get_height(), false);
#else
SETTING_UINT("video_fullscreen_x", &settings->uints.video_fullscreen_x, true, DEFAULT_FULLSCREEN_X, false);
SETTING_UINT("video_fullscreen_y", &settings->uints.video_fullscreen_y, true, DEFAULT_FULLSCREEN_Y, false);
#endif
SETTING_UINT("video_scale", &settings->uints.video_scale, true, DEFAULT_SCALE, false);
SETTING_UINT("video_window_opacity", &settings->uints.video_window_opacity, true, DEFAULT_WINDOW_OPACITY, false);
SETTING_UINT("video_shader_delay", &settings->uints.video_shader_delay, true, DEFAULT_SHADER_DELAY, false);
#ifdef GEKKO
SETTING_UINT("video_viwidth", &settings->uints.video_viwidth, true, DEFAULT_VIDEO_VI_WIDTH, false);
SETTING_UINT("video_overscan_correction_top", &settings->uints.video_overscan_correction_top, true, DEFAULT_VIDEO_OVERSCAN_CORRECTION_TOP, false);
SETTING_UINT("video_overscan_correction_bottom", &settings->uints.video_overscan_correction_bottom, true, DEFAULT_VIDEO_OVERSCAN_CORRECTION_BOTTOM, false);
#endif
SETTING_UINT("video_hard_sync_frames", &settings->uints.video_hard_sync_frames, true, DEFAULT_HARD_SYNC_FRAMES, false);
SETTING_UINT("video_frame_delay", &settings->uints.video_frame_delay, true, DEFAULT_FRAME_DELAY, false);
SETTING_UINT("video_max_swapchain_images", &settings->uints.video_max_swapchain_images, true, DEFAULT_MAX_SWAPCHAIN_IMAGES, false);
SETTING_UINT("video_max_frame_latency", &settings->uints.video_max_frame_latency, true, DEFAULT_MAX_FRAME_LATENCY, false);
SETTING_UINT("video_black_frame_insertion", &settings->uints.video_black_frame_insertion, true, DEFAULT_BLACK_FRAME_INSERTION, false);
SETTING_UINT("video_bfi_dark_frames", &settings->uints.video_bfi_dark_frames, true, DEFAULT_BFI_DARK_FRAMES, false);
SETTING_UINT("video_shader_subframes", &settings->uints.video_shader_subframes, true, DEFAULT_SHADER_SUBFRAMES, false);
SETTING_UINT("video_swap_interval", &settings->uints.video_swap_interval, true, DEFAULT_SWAP_INTERVAL, false);
SETTING_UINT("video_rotation", &settings->uints.video_rotation, true, ORIENTATION_NORMAL, false);
SETTING_UINT("screen_orientation", &settings->uints.screen_orientation, true, ORIENTATION_NORMAL, false);
SETTING_UINT("video_msg_bgcolor_red", &settings->uints.video_msg_bgcolor_red, true, DEFAULT_MESSAGE_BGCOLOR_RED, false);
SETTING_UINT("video_msg_bgcolor_green", &settings->uints.video_msg_bgcolor_green, true, DEFAULT_MESSAGE_BGCOLOR_GREEN, false);
SETTING_UINT("video_msg_bgcolor_blue", &settings->uints.video_msg_bgcolor_blue, true, DEFAULT_MESSAGE_BGCOLOR_BLUE, false);
SETTING_UINT("video_stream_port", &settings->uints.video_stream_port, true, RARCH_STREAM_DEFAULT_PORT, false);
SETTING_UINT("video_record_threads", &settings->uints.video_record_threads, true, DEFAULT_VIDEO_RECORD_THREADS, false);
SETTING_UINT("video_record_quality", &settings->uints.video_record_quality, true, RECORD_CONFIG_TYPE_RECORDING_MED_QUALITY, false);
SETTING_UINT("video_stream_quality", &settings->uints.video_stream_quality, true, RECORD_CONFIG_TYPE_STREAMING_MED_QUALITY, false);
SETTING_UINT("video_record_scale_factor", &settings->uints.video_record_scale_factor, true, 1, false);
SETTING_UINT("video_stream_scale_factor", &settings->uints.video_stream_scale_factor, true, 1, false);
#ifdef HAVE_NETWORKING
SETTING_UINT("streaming_mode", &settings->uints.streaming_mode, true, STREAMING_MODE_TWITCH, false);
#endif
SETTING_UINT("screen_brightness", &settings->uints.screen_brightness, true, DEFAULT_SCREEN_BRIGHTNESS, false);
SETTING_UINT("input_bind_timeout", &settings->uints.input_bind_timeout, true, DEFAULT_INPUT_BIND_TIMEOUT, false);
SETTING_UINT("input_bind_hold", &settings->uints.input_bind_hold, true, DEFAULT_INPUT_BIND_HOLD, false);
SETTING_UINT("input_turbo_period", &settings->uints.input_turbo_period, true, DEFAULT_TURBO_PERIOD, false);
SETTING_UINT("input_duty_cycle", &settings->uints.input_turbo_duty_cycle, true, DEFAULT_TURBO_DUTY_CYCLE, false);
SETTING_UINT("input_turbo_mode", &settings->uints.input_turbo_mode, true, DEFAULT_TURBO_MODE, false);
SETTING_UINT("input_turbo_default_button", &settings->uints.input_turbo_default_button, true, DEFAULT_TURBO_DEFAULT_BTN, false);
SETTING_UINT("input_max_users", &settings->uints.input_max_users, true, DEFAULT_INPUT_MAX_USERS, false);
SETTING_UINT("input_menu_toggle_gamepad_combo", &settings->uints.input_menu_toggle_gamepad_combo, true, DEFAULT_MENU_TOGGLE_GAMEPAD_COMBO, false);
SETTING_UINT("input_poll_type_behavior", &settings->uints.input_poll_type_behavior, true, DEFAULT_INPUT_POLL_TYPE_BEHAVIOR, false);
SETTING_UINT("input_quit_gamepad_combo", &settings->uints.input_quit_gamepad_combo, true, DEFAULT_QUIT_GAMEPAD_COMBO, false);
SETTING_UINT("input_hotkey_block_delay", &settings->uints.input_hotkey_block_delay, true, DEFAULT_INPUT_HOTKEY_BLOCK_DELAY, false);
#ifdef GEKKO
SETTING_UINT("input_mouse_scale", &settings->uints.input_mouse_scale, true, DEFAULT_MOUSE_SCALE, false);
#endif
SETTING_UINT("input_touch_scale", &settings->uints.input_touch_scale, true, DEFAULT_TOUCH_SCALE, false);
SETTING_UINT("input_rumble_gain", &settings->uints.input_rumble_gain, true, DEFAULT_RUMBLE_GAIN, false);
SETTING_UINT("input_auto_game_focus", &settings->uints.input_auto_game_focus, true, DEFAULT_INPUT_AUTO_GAME_FOCUS, false);
#ifdef ANDROID
SETTING_UINT("input_block_timeout", &settings->uints.input_block_timeout, true, 0, false);
#endif
SETTING_UINT("keyboard_gamepad_mapping_type", &settings->uints.input_keyboard_gamepad_mapping_type, true, 1, false);
#if defined(HAVE_OVERLAY)
SETTING_UINT("input_overlay_show_inputs", &settings->uints.input_overlay_show_inputs, true, DEFAULT_OVERLAY_SHOW_INPUTS, false);
SETTING_UINT("input_overlay_show_inputs_port", &settings->uints.input_overlay_show_inputs_port, true, DEFAULT_OVERLAY_SHOW_INPUTS_PORT, false);
SETTING_UINT("input_overlay_dpad_diagonal_sensitivity", &settings->uints.input_overlay_dpad_diagonal_sensitivity, true, DEFAULT_OVERLAY_DPAD_DIAGONAL_SENSITIVITY, false);
SETTING_UINT("input_overlay_abxy_diagonal_sensitivity", &settings->uints.input_overlay_abxy_diagonal_sensitivity, true, DEFAULT_OVERLAY_ABXY_DIAGONAL_SENSITIVITY, false);
#endif
#ifdef HAVE_LIBNX
SETTING_UINT("split_joycon_p1", &settings->uints.input_split_joycon[0], true, 0, false);
SETTING_UINT("split_joycon_p2", &settings->uints.input_split_joycon[1], true, 0, false);
SETTING_UINT("split_joycon_p3", &settings->uints.input_split_joycon[2], true, 0, false);
SETTING_UINT("split_joycon_p4", &settings->uints.input_split_joycon[3], true, 0, false);
SETTING_UINT("split_joycon_p5", &settings->uints.input_split_joycon[4], true, 0, false);
SETTING_UINT("split_joycon_p6", &settings->uints.input_split_joycon[5], true, 0, false);
SETTING_UINT("split_joycon_p7", &settings->uints.input_split_joycon[6], true, 0, false);
SETTING_UINT("split_joycon_p8", &settings->uints.input_split_joycon[7], true, 0, false);
#endif
#ifdef HAVE_SCREENSHOTS
SETTING_UINT("notification_show_screenshot_duration", &settings->uints.notification_show_screenshot_duration, true, DEFAULT_NOTIFICATION_SHOW_SCREENSHOT_DURATION, false);
SETTING_UINT("notification_show_screenshot_flash", &settings->uints.notification_show_screenshot_flash, true, DEFAULT_NOTIFICATION_SHOW_SCREENSHOT_FLASH, false);
#endif
#ifdef HAVE_NETWORKING
SETTING_UINT("netplay_ip_port", &settings->uints.netplay_port, true, RARCH_DEFAULT_PORT, false);
SETTING_OVERRIDE(RARCH_OVERRIDE_SETTING_NETPLAY_IP_PORT);
SETTING_UINT("netplay_max_connections", &settings->uints.netplay_max_connections, true, DEFAULT_NETPLAY_MAX_CONNECTIONS, false);
SETTING_UINT("netplay_max_ping", &settings->uints.netplay_max_ping, true, DEFAULT_NETPLAY_MAX_PING, false);
SETTING_UINT("netplay_chat_color_name", &settings->uints.netplay_chat_color_name, true, DEFAULT_NETPLAY_CHAT_COLOR_NAME, false);
SETTING_UINT("netplay_chat_color_msg", &settings->uints.netplay_chat_color_msg, true, DEFAULT_NETPLAY_CHAT_COLOR_MSG, false);
SETTING_UINT("netplay_input_latency_frames_min", &settings->uints.netplay_input_latency_frames_min, true, 0, false);
SETTING_UINT("netplay_input_latency_frames_range", &settings->uints.netplay_input_latency_frames_range, true, 0, false);
SETTING_UINT("netplay_share_digital", &settings->uints.netplay_share_digital, true, DEFAULT_NETPLAY_SHARE_DIGITAL, false);
SETTING_UINT("netplay_share_analog", &settings->uints.netplay_share_analog, true, DEFAULT_NETPLAY_SHARE_ANALOG, false);
#endif
#ifdef HAVE_COMMAND
SETTING_UINT("network_cmd_port", &settings->uints.network_cmd_port, true, DEFAULT_NETWORK_CMD_PORT, false);
#endif
#ifdef HAVE_NETWORKGAMEPAD
SETTING_UINT("network_remote_base_port", &settings->uints.network_remote_base_port, true, DEFAULT_NETWORK_REMOTE_BASE_PORT, false);
#endif
#ifdef HAVE_LANGEXTRA
SETTING_UINT("user_language", msg_hash_get_uint(MSG_HASH_USER_LANGUAGE), true, frontend_driver_get_user_language(), false);
#endif
#ifndef __APPLE__
SETTING_UINT("bundle_assets_extract_version_current", &settings->uints.bundle_assets_extract_version_current, true, 0, false);
#endif
SETTING_UINT("bundle_assets_extract_last_version", &settings->uints.bundle_assets_extract_last_version, true, 0, false);
#ifdef HAVE_CHEEVOS
SETTING_UINT("cheevos_appearance_anchor", &settings->uints.cheevos_appearance_anchor, true, DEFAULT_CHEEVOS_APPEARANCE_ANCHOR, false);
SETTING_UINT("cheevos_visibility_summary", &settings->uints.cheevos_visibility_summary, true, DEFAULT_CHEEVOS_VISIBILITY_SUMMARY, false);
#endif
SETTING_UINT("accessibility_narrator_speech_speed", &settings->uints.accessibility_narrator_speech_speed, true, DEFAULT_ACCESSIBILITY_NARRATOR_SPEECH_SPEED, false);
SETTING_UINT("ai_service_mode", &settings->uints.ai_service_mode, true, DEFAULT_AI_SERVICE_MODE, false);
SETTING_UINT("ai_service_target_lang", &settings->uints.ai_service_target_lang, true, 0, false);
SETTING_UINT("ai_service_source_lang", &settings->uints.ai_service_source_lang, true, 0, false);
#ifdef HAVE_LIBNX
SETTING_UINT("libnx_overclock", &settings->uints.libnx_overclock, true, SWITCH_DEFAULT_CPU_PROFILE, false);
#endif
#ifdef _3DS
SETTING_UINT("video_3ds_display_mode", &settings->uints.video_3ds_display_mode, true, DEFAULT_VIDEO_3DS_DISPLAY_MODE, false);
#endif
#if defined(DINGUX)
SETTING_UINT("video_dingux_ipu_filter_type", &settings->uints.video_dingux_ipu_filter_type, true, DEFAULT_DINGUX_IPU_FILTER_TYPE, false);
#if defined(DINGUX_BETA)
SETTING_UINT("video_dingux_refresh_rate", &settings->uints.video_dingux_refresh_rate, true, DEFAULT_DINGUX_REFRESH_RATE, false);
#endif
#if defined(RS90) || defined(MIYOO)
SETTING_UINT("video_dingux_rs90_softfilter_type", &settings->uints.video_dingux_rs90_softfilter_type, true, DEFAULT_DINGUX_RS90_SOFTFILTER_TYPE, false);
#endif
#endif
#ifdef HAVE_LAKKA
SETTING_UINT("cpu_scaling_mode", &settings->uints.cpu_scaling_mode, true, 0, false);
SETTING_UINT("cpu_min_freq", &settings->uints.cpu_min_freq, true, 1, false);
SETTING_UINT("cpu_max_freq", &settings->uints.cpu_max_freq, true, ~0U, false);
#endif
#ifdef HAVE_MIST
SETTING_UINT("steam_rich_presence_format", &settings->uints.steam_rich_presence_format, true, DEFAULT_STEAM_RICH_PRESENCE_FORMAT, false);
#endif
#ifdef HAVE_OVERLAY
SETTING_UINT("input_overlay_lightgun_trigger_delay", &settings->uints.input_overlay_lightgun_trigger_delay, true, DEFAULT_INPUT_OVERLAY_LIGHTGUN_TRIGGER_DELAY, false);
SETTING_UINT("input_overlay_lightgun_two_touch_input", &settings->uints.input_overlay_lightgun_two_touch_input, true, DEFAULT_INPUT_OVERLAY_LIGHTGUN_MULTI_TOUCH_INPUT, false);
SETTING_UINT("input_overlay_lightgun_three_touch_input", &settings->uints.input_overlay_lightgun_three_touch_input, true, DEFAULT_INPUT_OVERLAY_LIGHTGUN_MULTI_TOUCH_INPUT, false);
SETTING_UINT("input_overlay_lightgun_four_touch_input", &settings->uints.input_overlay_lightgun_four_touch_input, true, DEFAULT_INPUT_OVERLAY_LIGHTGUN_MULTI_TOUCH_INPUT, false);
SETTING_UINT("input_overlay_mouse_hold_msec", &settings->uints.input_overlay_mouse_hold_msec, true, DEFAULT_INPUT_OVERLAY_MOUSE_HOLD_MSEC, false);
SETTING_UINT("input_overlay_mouse_dtap_msec", &settings->uints.input_overlay_mouse_dtap_msec, true, DEFAULT_INPUT_OVERLAY_MOUSE_DTAP_MSEC, false);
#endif
*size = count;
return tmp;
}
static struct config_size_setting *populate_settings_size(
settings_t *settings, int *size)
{
unsigned count = 0;
struct config_size_setting *tmp = (struct config_size_setting*)calloc((*size + 1), sizeof(struct config_size_setting));
if (!tmp)
return NULL;
SETTING_SIZE("rewind_buffer_size", &settings->sizes.rewind_buffer_size, true, DEFAULT_REWIND_BUFFER_SIZE, false);
*size = count;
return tmp;
}
static struct config_int_setting *populate_settings_int(
settings_t *settings, int *size)
{
unsigned count = 0;
struct config_int_setting *tmp = (struct config_int_setting*)calloc((*size + 1), sizeof(struct config_int_setting));
if (!tmp)
return NULL;
SETTING_INT("content_favorites_size", &settings->ints.content_favorites_size, true, DEFAULT_CONTENT_FAVORITES_SIZE, false);
SETTING_INT("state_slot", &settings->ints.state_slot, false, 0, false);
SETTING_INT("replay_slot", &settings->ints.replay_slot, false, 0, false);
#ifdef HAVE_XMB
SETTING_INT("menu_xmb_title_margin", &settings->ints.menu_xmb_title_margin, true, DEFAULT_XMB_TITLE_MARGIN, false);
SETTING_INT("menu_xmb_title_margin_horizontal_offset", &settings->ints.menu_xmb_title_margin_horizontal_offset, true, DEFAULT_XMB_TITLE_MARGIN_HORIZONTAL_OFFSET, false);
#endif
SETTING_INT("crt_switch_center_adjust", &settings->ints.crt_switch_center_adjust, false, DEFAULT_CRT_SWITCH_CENTER_ADJUST, false);
SETTING_INT("crt_switch_porch_adjust", &settings->ints.crt_switch_porch_adjust, false, DEFAULT_CRT_SWITCH_PORCH_ADJUST, false);
#ifdef HAVE_WINDOW_OFFSET
SETTING_INT("video_window_offset_x", &settings->ints.video_window_offset_x, true, DEFAULT_WINDOW_OFFSET_X, false);
SETTING_INT("video_window_offset_y", &settings->ints.video_window_offset_y, true, DEFAULT_WINDOW_OFFSET_Y, false);
#endif
#ifdef HAVE_D3D10
SETTING_INT("d3d10_gpu_index", &settings->ints.d3d10_gpu_index, true, DEFAULT_D3D10_GPU_INDEX, false);
#endif
#ifdef HAVE_D3D11
SETTING_INT("d3d11_gpu_index", &settings->ints.d3d11_gpu_index, true, DEFAULT_D3D11_GPU_INDEX, false);
#endif
#ifdef HAVE_D3D12
SETTING_INT("d3d12_gpu_index", &settings->ints.d3d12_gpu_index, true, DEFAULT_D3D12_GPU_INDEX, false);
#endif
#ifdef HAVE_VULKAN
SETTING_INT("vulkan_gpu_index", &settings->ints.vulkan_gpu_index, true, DEFAULT_VULKAN_GPU_INDEX, false);
#endif
#ifdef HAVE_NETWORKING
SETTING_INT("netplay_check_frames", &settings->ints.netplay_check_frames, true, DEFAULT_NETPLAY_CHECK_FRAMES, false);
SETTING_OVERRIDE(RARCH_OVERRIDE_SETTING_NETPLAY_CHECK_FRAMES);
#endif
#ifdef _3DS
SETTING_INT("bottom_font_color_red", &settings->ints.bottom_font_color_red, true, DEFAULT_BOTTOM_FONT_COLOR, false);
SETTING_INT("bottom_font_color_green", &settings->ints.bottom_font_color_green, true, DEFAULT_BOTTOM_FONT_COLOR, false);
SETTING_INT("bottom_font_color_blue", &settings->ints.bottom_font_color_blue, true, DEFAULT_BOTTOM_FONT_COLOR, false);
SETTING_INT("bottom_font_color_opacity", &settings->ints.bottom_font_color_opacity, true, DEFAULT_BOTTOM_FONT_COLOR, false);
#endif
#ifdef HAVE_OVERLAY
SETTING_INT("input_overlay_lightgun_port", &settings->ints.input_overlay_lightgun_port, true, DEFAULT_INPUT_OVERLAY_LIGHTGUN_PORT, false);
#endif
*size = count;
return tmp;
}
static void video_driver_default_settings(global_t *global)
{
if (!global)
return;
global->console.screen.gamma_correction = DEFAULT_GAMMA;
global->console.flickerfilter_enable = false;
global->console.softfilter_enable = false;
global->console.screen.resolutions.current.id = 0;
}
/**
* config_set_defaults:
*
* Set 'default' configuration values.
**/
void config_set_defaults(void *data)
{
size_t i;
#ifdef HAVE_MENU
static bool first_initialized = true;
#endif
global_t *global = (global_t*)data;
settings_t *settings = config_st;
recording_state_t *recording_st = recording_state_get_ptr();
int bool_settings_size = sizeof(settings->bools) / sizeof(settings->bools.placeholder);
int float_settings_size = sizeof(settings->floats) / sizeof(settings->floats.placeholder);
int int_settings_size = sizeof(settings->ints) / sizeof(settings->ints.placeholder);
int uint_settings_size = sizeof(settings->uints) / sizeof(settings->uints.placeholder);
int size_settings_size = sizeof(settings->sizes) / sizeof(settings->sizes.placeholder);
const char *def_video = config_get_default_video();
const char *def_audio = config_get_default_audio();
#ifdef HAVE_MICROPHONE
const char *def_microphone = config_get_default_microphone();
#endif
const char *def_audio_resampler = config_get_default_audio_resampler();
const char *def_input = config_get_default_input();
const char *def_joypad = config_get_default_joypad();
#ifdef HAVE_MENU
const char *def_menu = config_get_default_menu();
#endif
const char *def_camera = config_get_default_camera();
const char *def_bluetooth = config_get_default_bluetooth();
const char *def_wifi = config_get_default_wifi();
const char *def_led = config_get_default_led();
const char *def_location = config_get_default_location();
const char *def_record = config_get_default_record();
const char *def_midi = config_get_default_midi();
const char *def_mitm = DEFAULT_NETPLAY_MITM_SERVER;
struct video_viewport *custom_vp = &settings->video_viewport_custom;
struct config_float_setting *float_settings = populate_settings_float (settings, &float_settings_size);
struct config_bool_setting *bool_settings = populate_settings_bool (settings, &bool_settings_size);
struct config_int_setting *int_settings = populate_settings_int (settings, &int_settings_size);
struct config_uint_setting *uint_settings = populate_settings_uint (settings, &uint_settings_size);
struct config_size_setting *size_settings = populate_settings_size (settings, &size_settings_size);
if (bool_settings && (bool_settings_size > 0))
{
for (i = 0; i < (unsigned)bool_settings_size; i++)
{
if (bool_settings[i].def_enable)
*bool_settings[i].ptr = bool_settings[i].def;
}
free(bool_settings);
}
if (int_settings && (int_settings_size > 0))
{
for (i = 0; i < (unsigned)int_settings_size; i++)
{
if (int_settings[i].def_enable)
*int_settings[i].ptr = int_settings[i].def;
}
free(int_settings);
}
if (uint_settings && (uint_settings_size > 0))
{
for (i = 0; i < (unsigned)uint_settings_size; i++)
{
if (uint_settings[i].def_enable)
*uint_settings[i].ptr = uint_settings[i].def;
}
free(uint_settings);
}
if (size_settings && (size_settings_size > 0))
{
for (i = 0; i < (unsigned)size_settings_size; i++)
{
if (size_settings[i].def_enable)
*size_settings[i].ptr = size_settings[i].def;
}
free(size_settings);
}
if (float_settings && (float_settings_size > 0))
{
for (i = 0; i < (unsigned)float_settings_size; i++)
{
if (float_settings[i].def_enable)
*float_settings[i].ptr = float_settings[i].def;
}
free(float_settings);
}
if (def_camera)
configuration_set_string(settings,
settings->arrays.camera_driver,
def_camera);
if (def_bluetooth)
configuration_set_string(settings,
settings->arrays.bluetooth_driver,
def_bluetooth);
if (def_wifi)
configuration_set_string(settings,
settings->arrays.wifi_driver,
def_wifi);
if (def_led)
configuration_set_string(settings,
settings->arrays.led_driver,
def_led);
if (def_location)
configuration_set_string(settings,
settings->arrays.location_driver,
def_location);
if (def_video)
configuration_set_string(settings,
settings->arrays.video_driver,
def_video);
if (def_audio)
configuration_set_string(settings,
settings->arrays.audio_driver,
def_audio);
#ifdef HAVE_MICROPHONE
if (def_microphone)
configuration_set_string(settings,
settings->arrays.microphone_driver,
def_microphone);
if (def_audio_resampler) /* not a typo, microphone's default sampler is the same as audio's */
configuration_set_string(settings,
settings->arrays.microphone_resampler,
def_audio_resampler);
#endif
if (def_audio_resampler)
configuration_set_string(settings,
settings->arrays.audio_resampler,
def_audio_resampler);
if (def_input)
configuration_set_string(settings,
settings->arrays.input_driver,
def_input);
if (def_joypad)
configuration_set_string(settings,
settings->arrays.input_joypad_driver,
def_joypad);
if (def_record)
configuration_set_string(settings,
settings->arrays.record_driver,
def_record);
if (def_midi)
configuration_set_string(settings,
settings->arrays.midi_driver,
def_midi);
if (def_mitm)
configuration_set_string(settings,
settings->arrays.netplay_mitm_server,
def_mitm);
#ifdef HAVE_MENU
if (def_menu)
configuration_set_string(settings,
settings->arrays.menu_driver,
def_menu);
#ifdef HAVE_XMB
*settings->paths.path_menu_xmb_font = '\0';
#endif
configuration_set_string(settings,
settings->arrays.discord_app_id,
DEFAULT_DISCORD_APP_ID);
configuration_set_string(settings,
settings->arrays.ai_service_url,
DEFAULT_AI_SERVICE_URL);
#ifdef HAVE_MATERIALUI
if (g_defaults.menu_materialui_menu_color_theme_enable)
settings->uints.menu_materialui_color_theme = g_defaults.menu_materialui_menu_color_theme;
#endif
#endif
settings->uints.video_scale = DEFAULT_SCALE;
video_driver_set_threaded(DEFAULT_VIDEO_THREADED);
settings->floats.video_msg_color_r = ((DEFAULT_MESSAGE_COLOR >> 16) & 0xff) / 255.0f;
settings->floats.video_msg_color_g = ((DEFAULT_MESSAGE_COLOR >> 8) & 0xff) / 255.0f;
settings->floats.video_msg_color_b = ((DEFAULT_MESSAGE_COLOR >> 0) & 0xff) / 255.0f;
if (g_defaults.settings_video_refresh_rate > 0.0 &&
g_defaults.settings_video_refresh_rate != DEFAULT_REFRESH_RATE)
settings->floats.video_refresh_rate = g_defaults.settings_video_refresh_rate;
if (DEFAULT_AUDIO_DEVICE)
configuration_set_string(settings,
settings->arrays.audio_device,
DEFAULT_AUDIO_DEVICE);
if (!g_defaults.settings_out_latency)
g_defaults.settings_out_latency = DEFAULT_OUT_LATENCY;
settings->uints.audio_latency = g_defaults.settings_out_latency;
if (!g_defaults.settings_in_latency)
g_defaults.settings_in_latency = DEFAULT_IN_LATENCY;
audio_set_float(AUDIO_ACTION_VOLUME_GAIN, settings->floats.audio_volume);
#ifdef HAVE_AUDIOMIXER
audio_set_float(AUDIO_ACTION_MIXER_VOLUME_GAIN, settings->floats.audio_mixer_volume);
#endif
#ifdef HAVE_MICROPHONE
if (DEFAULT_MICROPHONE_DEVICE)
configuration_set_string(settings,
settings->arrays.microphone_device,
DEFAULT_MICROPHONE_DEVICE);
settings->uints.microphone_latency = g_defaults.settings_in_latency;
#endif
#ifdef HAVE_LAKKA
configuration_set_bool(settings,
settings->bools.ssh_enable, filestream_exists(LAKKA_SSH_PATH));
configuration_set_bool(settings,
settings->bools.samba_enable, filestream_exists(LAKKA_SAMBA_PATH));
configuration_set_bool(settings,
settings->bools.bluetooth_enable, filestream_exists(LAKKA_BLUETOOTH_PATH));
configuration_set_bool(settings, settings->bools.localap_enable, false);
load_timezone(settings->arrays.timezone);
#endif
#ifdef HAVE_MENU
if (first_initialized)
configuration_set_bool(settings,
settings->bools.menu_show_start_screen,
DEFAULT_MENU_SHOW_START_SCREEN);
#endif
#ifdef HAVE_CHEEVOS
*settings->arrays.cheevos_username = '\0';
*settings->arrays.cheevos_password = '\0';
*settings->arrays.cheevos_token = '\0';
#endif
input_config_reset();
input_remapping_deinit(false);
input_remapping_set_defaults(false);
configuration_set_string(settings,
settings->paths.network_buildbot_url, DEFAULT_BUILDBOT_SERVER_URL);
configuration_set_string(settings,
settings->paths.network_buildbot_assets_url,
DEFAULT_BUILDBOT_ASSETS_SERVER_URL);
*settings->arrays.input_keyboard_layout = '\0';
for (i = 0; i < MAX_USERS; i++)
{
settings->uints.input_joypad_index[i] = (unsigned)i;
#ifdef SWITCH /* Switch prefered default dpad mode */
settings->uints.input_analog_dpad_mode[i] = ANALOG_DPAD_LSTICK;
#else
settings->uints.input_analog_dpad_mode[i] = ANALOG_DPAD_NONE;
#endif
input_config_set_device((unsigned)i, RETRO_DEVICE_JOYPAD);
settings->uints.input_mouse_index[i] = (unsigned)i;
}
custom_vp->width = 0;
custom_vp->height = 0;
custom_vp->x = 0;
custom_vp->y = 0;
/* Make sure settings from other configs carry over into defaults
* for another config. */
if (!retroarch_override_setting_is_set(RARCH_OVERRIDE_SETTING_SAVE_PATH, NULL))
dir_clear(RARCH_DIR_SAVEFILE);
if (!retroarch_override_setting_is_set(RARCH_OVERRIDE_SETTING_STATE_PATH, NULL))
dir_clear(RARCH_DIR_SAVESTATE);
*settings->paths.path_libretro_info = '\0';
*settings->paths.directory_libretro = '\0';
*settings->paths.directory_screenshot = '\0';
*settings->paths.directory_system = '\0';
*settings->paths.directory_cache = '\0';
*settings->paths.directory_input_remapping = '\0';
*settings->paths.directory_core_assets = '\0';
*settings->paths.directory_assets = '\0';
*settings->paths.directory_dynamic_wallpapers = '\0';
*settings->paths.directory_thumbnails = '\0';
*settings->paths.directory_playlist = '\0';
*settings->paths.directory_content_favorites = '\0';
*settings->paths.directory_content_history = '\0';
*settings->paths.directory_content_image_history = '\0';
*settings->paths.directory_content_music_history = '\0';
*settings->paths.directory_content_video_history = '\0';
*settings->paths.directory_runtime_log = '\0';
*settings->paths.directory_autoconfig = '\0';
#ifdef HAVE_MENU
*settings->paths.directory_menu_content = '\0';
*settings->paths.directory_menu_config = '\0';
#endif
*settings->paths.directory_video_shader = '\0';
*settings->paths.directory_video_filter = '\0';
*settings->paths.directory_audio_filter = '\0';
retroarch_ctl(RARCH_CTL_UNSET_UPS_PREF, NULL);
retroarch_ctl(RARCH_CTL_UNSET_BPS_PREF, NULL);
retroarch_ctl(RARCH_CTL_UNSET_IPS_PREF, NULL);
retroarch_ctl(RARCH_CTL_UNSET_XDELTA_PREF, NULL);
*recording_st->output_dir = '\0';
*recording_st->config_dir = '\0';
*settings->paths.path_core_options = '\0';
*settings->paths.path_content_favorites = '\0';
*settings->paths.path_content_history = '\0';
*settings->paths.path_content_image_history = '\0';
*settings->paths.path_content_music_history = '\0';
*settings->paths.path_content_video_history = '\0';
*settings->paths.path_cheat_settings = '\0';
#if !defined(__APPLE__)
*settings->paths.bundle_assets_src = '\0';
*settings->paths.bundle_assets_dst = '\0';
*settings->paths.bundle_assets_dst_subdir = '\0';
#endif
*settings->paths.path_cheat_database = '\0';
*settings->paths.path_menu_wallpaper = '\0';
*settings->paths.path_rgui_theme_preset = '\0';
*settings->paths.path_content_database = '\0';
*settings->paths.path_overlay = '\0';
*settings->paths.path_osk_overlay = '\0';
*settings->paths.path_record_config = '\0';
*settings->paths.path_stream_config = '\0';
*settings->paths.path_stream_url = '\0';
*settings->paths.path_softfilter_plugin = '\0';
*settings->paths.path_audio_dsp_plugin = '\0';
*settings->paths.log_dir = '\0';
video_driver_default_settings(global);
if (!string_is_empty(g_defaults.dirs[DEFAULT_DIR_WALLPAPERS]))
configuration_set_string(settings,
settings->paths.directory_dynamic_wallpapers,
g_defaults.dirs[DEFAULT_DIR_WALLPAPERS]);
if (!string_is_empty(g_defaults.dirs[DEFAULT_DIR_THUMBNAILS]))
configuration_set_string(settings,
settings->paths.directory_thumbnails,
g_defaults.dirs[DEFAULT_DIR_THUMBNAILS]);
if (!string_is_empty(g_defaults.dirs[DEFAULT_DIR_REMAP]))
configuration_set_string(settings,
settings->paths.directory_input_remapping,
g_defaults.dirs[DEFAULT_DIR_REMAP]);
if (!string_is_empty(g_defaults.dirs[DEFAULT_DIR_CACHE]))
configuration_set_string(settings,
settings->paths.directory_cache,
g_defaults.dirs[DEFAULT_DIR_CACHE]);
if (!string_is_empty(g_defaults.dirs[DEFAULT_DIR_ASSETS]))
configuration_set_string(settings,
settings->paths.directory_assets,
g_defaults.dirs[DEFAULT_DIR_ASSETS]);
if (!string_is_empty(g_defaults.dirs[DEFAULT_DIR_CORE_ASSETS]))
configuration_set_string(settings,
settings->paths.directory_core_assets,
g_defaults.dirs[DEFAULT_DIR_CORE_ASSETS]);
if (!string_is_empty(g_defaults.dirs[DEFAULT_DIR_PLAYLIST]))
configuration_set_string(settings,
settings->paths.directory_playlist,
g_defaults.dirs[DEFAULT_DIR_PLAYLIST]);
if (!string_is_empty(g_defaults.dirs[DEFAULT_DIR_CONTENT_FAVORITES]))
configuration_set_string(settings,
settings->paths.directory_content_favorites,
g_defaults.dirs[DEFAULT_DIR_CONTENT_FAVORITES]);
if (!string_is_empty(g_defaults.dirs[DEFAULT_DIR_CONTENT_HISTORY]))
configuration_set_string(settings,
settings->paths.directory_content_history,
g_defaults.dirs[DEFAULT_DIR_CONTENT_HISTORY]);
if (!string_is_empty(g_defaults.dirs[DEFAULT_DIR_CONTENT_IMAGE_HISTORY]))
configuration_set_string(settings,
settings->paths.directory_content_image_history,
g_defaults.dirs[DEFAULT_DIR_CONTENT_IMAGE_HISTORY]);
if (!string_is_empty(g_defaults.dirs[DEFAULT_DIR_CONTENT_MUSIC_HISTORY]))
configuration_set_string(settings,
settings->paths.directory_content_music_history,
g_defaults.dirs[DEFAULT_DIR_CONTENT_MUSIC_HISTORY]);
if (!string_is_empty(g_defaults.dirs[DEFAULT_DIR_CONTENT_VIDEO_HISTORY]))
configuration_set_string(settings,
settings->paths.directory_content_video_history,
g_defaults.dirs[DEFAULT_DIR_CONTENT_VIDEO_HISTORY]);
if (!string_is_empty(g_defaults.dirs[DEFAULT_DIR_CORE]))
fill_pathname_expand_special(settings->paths.directory_libretro,
g_defaults.dirs[DEFAULT_DIR_CORE],
sizeof(settings->paths.directory_libretro));
if (!string_is_empty(g_defaults.dirs[DEFAULT_DIR_AUDIO_FILTER]))
configuration_set_string(settings,
settings->paths.directory_audio_filter,
g_defaults.dirs[DEFAULT_DIR_AUDIO_FILTER]);
if (!string_is_empty(g_defaults.dirs[DEFAULT_DIR_VIDEO_FILTER]))
configuration_set_string(settings,
settings->paths.directory_video_filter,
g_defaults.dirs[DEFAULT_DIR_VIDEO_FILTER]);
if (!string_is_empty(g_defaults.dirs[DEFAULT_DIR_SHADER]))
fill_pathname_expand_special(settings->paths.directory_video_shader,
g_defaults.dirs[DEFAULT_DIR_SHADER],
sizeof(settings->paths.directory_video_shader));
if (!string_is_empty(g_defaults.path_buildbot_server_url))
configuration_set_string(settings,
settings->paths.network_buildbot_url,
g_defaults.path_buildbot_server_url);
if (!string_is_empty(g_defaults.dirs[DEFAULT_DIR_DATABASE]))
configuration_set_string(settings,
settings->paths.path_content_database,
g_defaults.dirs[DEFAULT_DIR_DATABASE]);
if (!string_is_empty(g_defaults.dirs[DEFAULT_DIR_CHEATS]))
configuration_set_string(settings,
settings->paths.path_cheat_database,
g_defaults.dirs[DEFAULT_DIR_CHEATS]);
if (!string_is_empty(g_defaults.dirs[DEFAULT_DIR_CORE_INFO]))
fill_pathname_expand_special(settings->paths.path_libretro_info,
g_defaults.dirs[DEFAULT_DIR_CORE_INFO],
sizeof(settings->paths.path_libretro_info));
#ifdef HAVE_OVERLAY
if (!string_is_empty(g_defaults.dirs[DEFAULT_DIR_OVERLAY]))
{
fill_pathname_expand_special(settings->paths.directory_overlay,
g_defaults.dirs[DEFAULT_DIR_OVERLAY],
sizeof(settings->paths.directory_overlay));
#ifdef RARCH_MOBILE
if (string_is_empty(settings->paths.path_overlay))
fill_pathname_join_special(settings->paths.path_overlay,
settings->paths.directory_overlay,
FILE_PATH_DEFAULT_OVERLAY,
sizeof(settings->paths.path_overlay));
#endif
}
if (!string_is_empty(g_defaults.dirs[DEFAULT_DIR_OSK_OVERLAY]))
fill_pathname_expand_special(settings->paths.directory_osk_overlay,
g_defaults.dirs[DEFAULT_DIR_OSK_OVERLAY],
sizeof(settings->paths.directory_osk_overlay));
#endif
#ifdef HAVE_MENU
if (!string_is_empty(g_defaults.dirs[DEFAULT_DIR_MENU_CONFIG]))
{
configuration_set_string(settings,
settings->paths.directory_menu_config,
g_defaults.dirs[DEFAULT_DIR_MENU_CONFIG]);
#if TARGET_OS_IPHONE
{
char config_file_path[PATH_MAX_LENGTH];
fill_pathname_join_special(config_file_path,
settings->paths.directory_menu_config,
FILE_PATH_MAIN_CONFIG,
sizeof(config_file_path));
path_set(RARCH_PATH_CONFIG,
config_file_path);
}
#endif
}
if (!string_is_empty(g_defaults.dirs[DEFAULT_DIR_MENU_CONTENT]))
configuration_set_string(settings,
settings->paths.directory_menu_content,
g_defaults.dirs[DEFAULT_DIR_MENU_CONTENT]);
#endif
if (!string_is_empty(g_defaults.dirs[DEFAULT_DIR_AUTOCONFIG]))
configuration_set_string(settings,
settings->paths.directory_autoconfig,
g_defaults.dirs[DEFAULT_DIR_AUTOCONFIG]);
if (!string_is_empty(g_defaults.dirs[DEFAULT_DIR_SAVESTATE]))
dir_set(RARCH_DIR_SAVESTATE, g_defaults.dirs[DEFAULT_DIR_SAVESTATE]);
if (!string_is_empty(g_defaults.dirs[DEFAULT_DIR_SRAM]))
dir_set(RARCH_DIR_SAVEFILE, g_defaults.dirs[DEFAULT_DIR_SRAM]);
if (!string_is_empty(g_defaults.dirs[DEFAULT_DIR_SYSTEM]))
configuration_set_string(settings,
settings->paths.directory_system,
g_defaults.dirs[DEFAULT_DIR_SYSTEM]);
if (!string_is_empty(g_defaults.dirs[DEFAULT_DIR_SCREENSHOT]))
configuration_set_string(settings,
settings->paths.directory_screenshot,
g_defaults.dirs[DEFAULT_DIR_SCREENSHOT]);
if (!string_is_empty(g_defaults.dirs[DEFAULT_DIR_LOGS]))
configuration_set_string(settings,
settings->paths.log_dir,
g_defaults.dirs[DEFAULT_DIR_LOGS]);
if (!string_is_empty(g_defaults.dirs[DEFAULT_DIR_RECORD_OUTPUT]))
fill_pathname_expand_special(recording_st->output_dir,
g_defaults.dirs[DEFAULT_DIR_RECORD_OUTPUT],
sizeof(recording_st->output_dir));
if (!string_is_empty(g_defaults.dirs[DEFAULT_DIR_RECORD_CONFIG]))
fill_pathname_expand_special(recording_st->config_dir,
g_defaults.dirs[DEFAULT_DIR_RECORD_CONFIG],
sizeof(recording_st->config_dir));
if (!string_is_empty(g_defaults.path_config))
{
char temp_str[PATH_MAX_LENGTH];
temp_str[0] = '\0';
fill_pathname_expand_special(temp_str,
g_defaults.path_config,
sizeof(temp_str));
path_set(RARCH_PATH_CONFIG, temp_str);
}
configuration_set_string(settings,
settings->arrays.midi_input,
DEFAULT_MIDI_INPUT);
configuration_set_string(settings,
settings->arrays.midi_output,
DEFAULT_MIDI_OUTPUT);
#ifdef HAVE_CONFIGFILE
/* Avoid reloading config on every content load */
if (DEFAULT_BLOCK_CONFIG_READ)
retroarch_ctl(RARCH_CTL_SET_BLOCK_CONFIG_READ, NULL);
else
retroarch_ctl(RARCH_CTL_UNSET_BLOCK_CONFIG_READ, NULL);
#endif
#ifdef HAVE_MENU
first_initialized = false;
#endif
}
/**
* config_load:
*
* Loads a config file and reads all the values into memory.
*
*/
void config_load(void *data)
{
global_t *global = (global_t*)data;
config_set_defaults(global);
#ifdef HAVE_CONFIGFILE
config_parse_file(global);
#endif
}
#ifdef HAVE_CONFIGFILE
#if defined(HAVE_MENU) && defined(HAVE_RGUI)
static bool check_menu_driver_compatibility(settings_t *settings)
{
char *video_driver = settings->arrays.video_driver;
char *menu_driver = settings->arrays.menu_driver;
if ( string_is_equal(menu_driver, "rgui")
|| string_is_equal(menu_driver, "null")
|| string_is_equal(video_driver, "null"))
return true;
/* TODO/FIXME - maintenance hazard */
if (string_starts_with_size(video_driver, "d3d", STRLEN_CONST("d3d")))
if (
string_is_equal(video_driver, "d3d9_hlsl")
|| string_is_equal(video_driver, "d3d9_cg")
|| string_is_equal(video_driver, "d3d10")
|| string_is_equal(video_driver, "d3d11")
|| string_is_equal(video_driver, "d3d12")
)
return true;
if (string_starts_with_size(video_driver, "gl", STRLEN_CONST("gl")))
if (
string_is_equal(video_driver, "gl")
|| string_is_equal(video_driver, "gl1")
|| string_is_equal(video_driver, "glcore")
)
return true;
if (
string_is_equal(video_driver, "caca")
|| string_is_equal(video_driver, "gdi")
|| string_is_equal(video_driver, "gx2")
|| string_is_equal(video_driver, "vulkan")
|| string_is_equal(video_driver, "metal")
|| string_is_equal(video_driver, "ctr")
|| string_is_equal(video_driver, "vita2d")
|| string_is_equal(video_driver, "rsx")
)
return true;
return false;
}
#endif
/**
* open_default_config_file
*
* Open a default config file. Platform-specific.
*
* Returns: handle to config file if found, otherwise NULL.
**/
static config_file_t *open_default_config_file(void)
{
char conf_path[PATH_MAX_LENGTH];
config_file_t *conf = NULL;
#ifndef RARCH_CONSOLE
char application_data[PATH_MAX_LENGTH] = {0};
#endif
#if defined(_WIN32) && !defined(_XBOX)
char app_path[PATH_MAX_LENGTH] = {0};
#if defined(__WINRT__) || defined(WINAPI_FAMILY) && WINAPI_FAMILY == WINAPI_FAMILY_PHONE_APP
/* On UWP, the app install directory is not writable so use the writable LocalState dir instead */
fill_pathname_home_dir(app_path, sizeof(app_path));
#else
fill_pathname_application_dir(app_path, sizeof(app_path));
#endif
fill_pathname_resolve_relative(conf_path, app_path,
FILE_PATH_MAIN_CONFIG, sizeof(conf_path));
conf = config_file_new_from_path_to_string(conf_path);
if (!conf)
{
if (fill_pathname_application_data(application_data,
sizeof(application_data)))
{
fill_pathname_join_special(conf_path, application_data,
FILE_PATH_MAIN_CONFIG, sizeof(conf_path));
conf = config_file_new_from_path_to_string(conf_path);
}
}
if (!conf)
{
bool saved = false;
/* Try to create a new config file. */
conf = config_file_new_alloc();
if (conf)
{
/* Since this is a clean config file, we can
* safely use config_save_on_exit. */
fill_pathname_resolve_relative(conf_path, app_path,
FILE_PATH_MAIN_CONFIG, sizeof(conf_path));
config_set_string(conf, "config_save_on_exit", "true");
saved = config_file_write(conf, conf_path, true);
}
if (!saved)
{
/* WARN here to make sure user has a good chance of seeing it. */
RARCH_ERR("[Config]: Failed to create new config file in: \"%s\".\n",
conf_path);
goto error;
}
RARCH_WARN("[Config]: Created new config file in: \"%s\".\n", conf_path);
}
#elif defined(OSX)
if (!fill_pathname_application_data(application_data,
sizeof(application_data)))
goto error;
/* Group config file with menu configs, remaps, etc: */
strlcat(application_data, "/config", sizeof(application_data));
path_mkdir(application_data);
fill_pathname_join_special(conf_path, application_data,
FILE_PATH_MAIN_CONFIG, sizeof(conf_path));
if (!(conf = config_file_new_from_path_to_string(conf_path)))
{
bool saved = false;
if ((conf = config_file_new_alloc()))
{
config_set_string(conf, "config_save_on_exit", "true");
saved = config_file_write(conf, conf_path, true);
}
if (!saved)
{
/* WARN here to make sure user has a good chance of seeing it. */
RARCH_ERR("Failed to create new config file in: \"%s\".\n",
conf_path);
goto error;
}
RARCH_WARN("Created new config file in: \"%s\".\n", conf_path);
}
#elif !defined(RARCH_CONSOLE)
bool has_application_data =
fill_pathname_application_data(application_data,
sizeof(application_data));
if (has_application_data)
{
fill_pathname_join_special(conf_path, application_data,
FILE_PATH_MAIN_CONFIG, sizeof(conf_path));
RARCH_LOG("[Config]: Looking for config in: \"%s\".\n", conf_path);
conf = config_file_new_from_path_to_string(conf_path);
}
/* Fallback to $HOME/.retroarch.cfg. */
if (!conf && getenv("HOME"))
{
fill_pathname_join_special(conf_path, getenv("HOME"),
"." FILE_PATH_MAIN_CONFIG, sizeof(conf_path));
RARCH_LOG("[Config]: Looking for config in: \"%s\".\n", conf_path);
conf = config_file_new_from_path_to_string(conf_path);
}
if (!conf && has_application_data)
{
bool dir_created = false;
char basedir[PATH_MAX_LENGTH];
/* Try to create a new config file. */
fill_pathname_basedir(basedir, application_data, sizeof(basedir));
fill_pathname_join_special(conf_path, application_data,
FILE_PATH_MAIN_CONFIG, sizeof(conf_path));
dir_created = path_mkdir(basedir);
if (dir_created)
{
char skeleton_conf[PATH_MAX_LENGTH];
bool saved = false;
/* Build a retroarch.cfg path from the
* global config directory (/etc). */
fill_pathname_join_special(skeleton_conf, GLOBAL_CONFIG_DIR,
FILE_PATH_MAIN_CONFIG, sizeof(skeleton_conf));
if ((conf = config_file_new_from_path_to_string(skeleton_conf)))
RARCH_WARN("[Config]: Using skeleton config \"%s\" as base for a new config file.\n", skeleton_conf);
else
conf = config_file_new_alloc();
if (conf)
{
/* Since this is a clean config file, we can
* safely use config_save_on_exit. */
config_set_string(conf, "config_save_on_exit", "true");
saved = config_file_write(conf, conf_path, true);
}
if (!saved)
{
/* WARN here to make sure user has a good chance of seeing it. */
RARCH_ERR("[Config]: Failed to create new config file in: \"%s\".\n",
conf_path);
goto error;
}
RARCH_WARN("[Config]: Created new config file in: \"%s\".\n",
conf_path);
}
}
#endif
if (!conf)
goto error;
path_set(RARCH_PATH_CONFIG, conf_path);
return conf;
error:
if (conf)
config_file_free(conf);
return NULL;
}
#ifdef RARCH_CONSOLE
static void video_driver_load_settings(global_t *global,
config_file_t *conf)
{
bool tmp_bool = false;
CONFIG_GET_INT_BASE(conf, global,
console.screen.gamma_correction, "gamma_correction");
if (config_get_bool(conf, "flicker_filter_enable",
&tmp_bool))
global->console.flickerfilter_enable = tmp_bool;
if (config_get_bool(conf, "soft_filter_enable",
&tmp_bool))
global->console.softfilter_enable = tmp_bool;
CONFIG_GET_INT_BASE(conf, global,
console.screen.soft_filter_index,
"soft_filter_index");
CONFIG_GET_INT_BASE(conf, global,
console.screen.resolutions.current.id,
"current_resolution_id");
CONFIG_GET_INT_BASE(conf, global,
console.screen.flicker_filter_index,
"flicker_filter_index");
}
#endif
static void check_verbosity_settings(config_file_t *conf,
settings_t *settings)
{
unsigned tmp_uint = 0;
bool tmp_bool = false;
/* Make sure log_to_file is true if 'log-file' command line argument was used. */
if (retroarch_override_setting_is_set(RARCH_OVERRIDE_SETTING_LOG_TO_FILE, NULL))
{
configuration_set_bool(settings, settings->bools.log_to_file, true);
}
else
{
/* Make sure current 'log_to_file' is effective */
if (config_get_bool(conf, "log_to_file", &tmp_bool))
configuration_set_bool(settings, settings->bools.log_to_file, tmp_bool);
}
/* Set frontend log level */
if (config_get_uint(conf, "frontend_log_level", &tmp_uint))
verbosity_set_log_level(tmp_uint);
/* Set verbosity according to config only if command line argument was not used. */
if (retroarch_override_setting_is_set(RARCH_OVERRIDE_SETTING_VERBOSITY, NULL))
{
verbosity_enable();
}
else
{
if (config_get_bool(conf, "log_verbosity", &tmp_bool))
{
if (tmp_bool)
verbosity_enable();
else
verbosity_disable();
}
}
}
/**
* config_load:
* @path : path to be read from.
* @set_defaults : set default values first before
* reading the values from the config file
*
* Loads a config file and reads all the values into memory.
*
*/
static bool config_load_file(global_t *global,
const char *path, settings_t *settings)
{
unsigned i;
char tmp_str[PATH_MAX_LENGTH];
static bool first_load = true;
bool without_overrides = false;
unsigned msg_color = 0;
char *save = NULL;
char *override_username = NULL;
const char *path_config = NULL;
runloop_state_t *runloop_st = runloop_state_get_ptr();
int bool_settings_size = sizeof(settings->bools) / sizeof(settings->bools.placeholder);
int float_settings_size = sizeof(settings->floats) / sizeof(settings->floats.placeholder);
int int_settings_size = sizeof(settings->ints) / sizeof(settings->ints.placeholder);
int uint_settings_size = sizeof(settings->uints) / sizeof(settings->uints.placeholder);
int size_settings_size = sizeof(settings->sizes) / sizeof(settings->sizes.placeholder);
int array_settings_size = sizeof(settings->arrays) / sizeof(settings->arrays.placeholder);
int path_settings_size = sizeof(settings->paths) / sizeof(settings->paths.placeholder);
struct config_bool_setting *bool_settings = NULL;
struct config_float_setting *float_settings = NULL;
struct config_int_setting *int_settings = NULL;
struct config_uint_setting *uint_settings = NULL;
struct config_size_setting *size_settings = NULL;
struct config_array_setting *array_settings = NULL;
struct config_path_setting *path_settings = NULL;
config_file_t *conf = NULL;
uint16_t rarch_flags = retroarch_get_flags();
tmp_str[0] = '\0';
/* Override config comparison must be compared to config before overrides */
if (string_is_equal(path, "without-overrides"))
{
path = path_get(RARCH_PATH_CONFIG);
without_overrides = true;
}
conf = (path) ? config_file_new_from_path_to_string(path) : open_default_config_file();
#if TARGET_OS_TV
if (!conf && path && string_is_equal(path, path_get(RARCH_PATH_CONFIG)))
{
/* Sometimes the OS decides it needs to reclaim disk space
* by emptying the cache, which is the only disk space we
* have access to, other than NSUserDefaults. */
conf = open_userdefaults_config_file();
}
#endif
if (!conf)
{
first_load = false;
if (!path)
return true;
return false;
}
bool_settings = populate_settings_bool (settings, &bool_settings_size);
float_settings = populate_settings_float (settings, &float_settings_size);
int_settings = populate_settings_int (settings, &int_settings_size);
uint_settings = populate_settings_uint (settings, &uint_settings_size);
size_settings = populate_settings_size (settings, &size_settings_size);
array_settings = populate_settings_array (settings, &array_settings_size);
path_settings = populate_settings_path (settings, &path_settings_size);
/* Initialize verbosity settings */
check_verbosity_settings(conf, settings);
if (!first_load)
{
if (!path)
RARCH_LOG("[Config]: Loading default config.\n");
else
RARCH_LOG("[Config]: Loading config: \"%s\".\n", path);
}
if (!path_is_empty(RARCH_PATH_CONFIG_APPEND))
{
/* Don't destroy append_config_path, store in temporary
* variable. */
char tmp_append_path[PATH_MAX_LENGTH];
const char *extra_path = NULL;
strlcpy(tmp_append_path, path_get(RARCH_PATH_CONFIG_APPEND),
sizeof(tmp_append_path));
extra_path = strtok_r(tmp_append_path, "|", &save);
while (extra_path)
{
bool result = config_append_file(conf, extra_path);
if (!first_load)
{
RARCH_LOG("[Config]: Appending config: \"%s\".\n", extra_path);
if (!result)
RARCH_ERR("[Config]: Failed to append config: \"%s\".\n", extra_path);
}
extra_path = strtok_r(NULL, "|", &save);
}
/* Re-check verbosity settings */
check_verbosity_settings(conf, settings);
}
if (!path_is_empty(RARCH_PATH_CONFIG_OVERRIDE) && !without_overrides)
{
/* Don't destroy append_config_path, store in temporary
* variable. */
char tmp_append_path[PATH_MAX_LENGTH];
const char *extra_path = NULL;
strlcpy(tmp_append_path, path_get(RARCH_PATH_CONFIG_OVERRIDE),
sizeof(tmp_append_path));
extra_path = strtok_r(tmp_append_path, "|", &save);
while (extra_path)
{
bool result = config_append_file(conf, extra_path);
if (!first_load)
{
RARCH_LOG("[Config]: Appending override config: \"%s\".\n", extra_path);
if (!result)
RARCH_ERR("[Config]: Failed to append override config: \"%s\".\n", extra_path);
}
extra_path = strtok_r(NULL, "|", &save);
}
/* Re-check verbosity settings */
check_verbosity_settings(conf, settings);
}
#if 0
if (verbosity_is_enabled())
{
RARCH_LOG_OUTPUT("=== Config ===\n");
config_file_dump_all(conf);
RARCH_LOG_OUTPUT("=== Config end ===\n");
}
#endif
/* Overrides */
if (rarch_flags & RARCH_FLAGS_HAS_SET_USERNAME)
override_username = strdup(settings->paths.username);
/* Boolean settings */
for (i = 0; i < (unsigned)bool_settings_size; i++)
{
bool tmp = false;
if (config_get_bool(conf, bool_settings[i].ident, &tmp))
*bool_settings[i].ptr = tmp;
}
#ifdef HAVE_NETWORKGAMEPAD
{
char tmp[64];
size_t _len = strlcpy(tmp, "network_remote_enable_user_p", sizeof(tmp));
for (i = 0; i < MAX_USERS; i++)
{
bool tmp_bool = false;
snprintf(tmp + _len, sizeof(tmp) - _len, "%u", i + 1);
if (config_get_bool(conf, tmp, &tmp_bool))
configuration_set_bool(settings,
settings->bools.network_remote_enable_user[i], tmp_bool);
}
}
#endif
/* Integer settings */
for (i = 0; i < (unsigned)int_settings_size; i++)
{
int tmp = 0;
if (config_get_int(conf, int_settings[i].ident, &tmp))
*int_settings[i].ptr = tmp;
}
for (i = 0; i < (unsigned)uint_settings_size; i++)
{
int tmp = 0;
if (config_get_int(conf, uint_settings[i].ident, &tmp))
*uint_settings[i].ptr = tmp;
}
for (i = 0; i < (unsigned)size_settings_size; i++)
{
size_t tmp = 0;
if (config_get_size_t(conf, size_settings[i].ident, &tmp))
*size_settings[i].ptr = tmp;
/* Special case for rewind_buffer_size - need to convert
* low values to what they were
* intended to be based on the default value in config.def.h
* If the value is less than 10000 then multiple by 1MB because if
* the retroarch.cfg
* file contains rewind_buffer_size = "100",
* then that ultimately gets interpreted as
* 100MB, so ensure the internal values represent that.*/
if (string_is_equal(size_settings[i].ident, "rewind_buffer_size"))
if (*size_settings[i].ptr < 10000)
*size_settings[i].ptr = *size_settings[i].ptr * 1024 * 1024;
}
{
char prefix[24];
size_t _len = strlcpy(prefix, "input_player", sizeof(prefix));
for (i = 0; i < MAX_USERS; i++)
{
size_t _len2;
char buf[64];
snprintf(prefix + _len, sizeof(prefix) - _len, "%u", i + 1);
_len2 = strlcpy(buf, prefix, sizeof(buf));
strlcpy(buf + _len2, "_mouse_index", sizeof(buf) - _len2);
CONFIG_GET_INT_BASE(conf, settings, uints.input_mouse_index[i], buf);
strlcpy(buf + _len2, "_joypad_index", sizeof(buf) - _len2);
CONFIG_GET_INT_BASE(conf, settings, uints.input_joypad_index[i], buf);
strlcpy(buf + _len2, "_analog_dpad_mode", sizeof(buf) - _len2);
CONFIG_GET_INT_BASE(conf, settings, uints.input_analog_dpad_mode[i], buf);
}
}
/* LED map for use by the led driver */
for (i = 0; i < MAX_LEDS; i++)
{
char buf[64];
buf[0] = '\0';
snprintf(buf, sizeof(buf), "led%u_map", i + 1);
/* TODO/FIXME - change of sign - led_map is unsigned */
settings->uints.led_map[i] = -1;
CONFIG_GET_INT_BASE(conf, settings, uints.led_map[i], buf);
}
/* Hexadecimal settings */
if (config_get_hex(conf, "video_message_color", &msg_color))
{
settings->floats.video_msg_color_r = ((msg_color >> 16) & 0xff) / 255.0f;
settings->floats.video_msg_color_g = ((msg_color >> 8) & 0xff) / 255.0f;
settings->floats.video_msg_color_b = ((msg_color >> 0) & 0xff) / 255.0f;
}
/* Float settings */
for (i = 0; i < (unsigned)float_settings_size; i++)
{
float tmp = 0.0f;
if (config_get_float(conf, float_settings[i].ident, &tmp))
*float_settings[i].ptr = tmp;
}
/* Array settings */
for (i = 0; i < (unsigned)array_settings_size; i++)
{
if (!array_settings[i].handle)
continue;
config_get_array(conf, array_settings[i].ident,
array_settings[i].ptr, PATH_MAX_LENGTH);
}
/* Path settings */
for (i = 0; i < (unsigned)path_settings_size; i++)
{
if (!path_settings[i].handle)
continue;
if (config_get_path(conf, path_settings[i].ident, tmp_str, sizeof(tmp_str)))
strlcpy(path_settings[i].ptr, tmp_str, PATH_MAX_LENGTH);
}
#if !IOS
if (config_get_path(conf, "libretro_directory", tmp_str, sizeof(tmp_str)))
configuration_set_string(settings,
settings->paths.directory_libretro, tmp_str);
#endif
#ifdef RARCH_CONSOLE
if (conf)
video_driver_load_settings(global, conf);
#endif
/* Post-settings load */
if ( (rarch_flags & RARCH_FLAGS_HAS_SET_USERNAME)
&& (override_username))
{
configuration_set_string(settings,
settings->paths.username,
override_username);
free(override_username);
}
if (settings->uints.video_hard_sync_frames > 3)
settings->uints.video_hard_sync_frames = 3;
if (settings->uints.video_frame_delay > MAXIMUM_FRAME_DELAY)
settings->uints.video_frame_delay = MAXIMUM_FRAME_DELAY;
settings->uints.video_swap_interval = MAX(settings->uints.video_swap_interval, 0);
settings->uints.video_swap_interval = MIN(settings->uints.video_swap_interval, 4);
audio_set_float(AUDIO_ACTION_VOLUME_GAIN, settings->floats.audio_volume);
#ifdef HAVE_AUDIOMIXER
audio_set_float(AUDIO_ACTION_MIXER_VOLUME_GAIN, settings->floats.audio_mixer_volume);
#endif
#ifdef HAVE_WASAPI
{
/* Migrate from old deprecated negative value */
int wasapi_sh_buffer_length = settings->uints.audio_wasapi_sh_buffer_length;
if (wasapi_sh_buffer_length < 0)
settings->uints.audio_wasapi_sh_buffer_length = 0;
}
#endif
/* MIDI fallback for old OFF-string */
if (string_is_equal(settings->arrays.midi_input, "Off"))
configuration_set_string(settings,
settings->arrays.midi_input,
DEFAULT_MIDI_INPUT);
if (string_is_equal(settings->arrays.midi_output, "Off"))
configuration_set_string(settings,
settings->arrays.midi_output,
DEFAULT_MIDI_OUTPUT);
path_config = path_get(RARCH_PATH_CONFIG);
if (string_is_empty(settings->paths.path_content_favorites))
strlcpy(settings->paths.directory_content_favorites, "default",
sizeof(settings->paths.directory_content_favorites));
if ( string_is_empty(settings->paths.directory_content_favorites)
|| string_is_equal(settings->paths.directory_content_favorites, "default"))
fill_pathname_resolve_relative(
settings->paths.path_content_favorites,
path_config,
FILE_PATH_CONTENT_FAVORITES,
sizeof(settings->paths.path_content_favorites));
else
fill_pathname_join_special(
settings->paths.path_content_favorites,
settings->paths.directory_content_favorites,
FILE_PATH_CONTENT_FAVORITES,
sizeof(settings->paths.path_content_favorites));
if (string_is_empty(settings->paths.path_content_history))
strlcpy(settings->paths.directory_content_history, "default",
sizeof(settings->paths.directory_content_history));
if ( string_is_empty(settings->paths.directory_content_history)
|| string_is_equal(settings->paths.directory_content_history, "default"))
fill_pathname_resolve_relative(
settings->paths.path_content_history,
path_config,
FILE_PATH_CONTENT_HISTORY,
sizeof(settings->paths.path_content_history));
else
fill_pathname_join_special(
settings->paths.path_content_history,
settings->paths.directory_content_history,
FILE_PATH_CONTENT_HISTORY,
sizeof(settings->paths.path_content_history));
if (string_is_empty(settings->paths.path_content_image_history))
strlcpy(settings->paths.directory_content_image_history, "default",
sizeof(settings->paths.directory_content_image_history));
if ( string_is_empty(settings->paths.directory_content_image_history)
|| string_is_equal(settings->paths.directory_content_image_history, "default"))
fill_pathname_resolve_relative(
settings->paths.path_content_image_history,
path_config,
FILE_PATH_CONTENT_IMAGE_HISTORY,
sizeof(settings->paths.path_content_image_history));
else
fill_pathname_join_special(
settings->paths.path_content_image_history,
settings->paths.directory_content_image_history,
FILE_PATH_CONTENT_IMAGE_HISTORY,
sizeof(settings->paths.path_content_image_history));
if (string_is_empty(settings->paths.path_content_music_history))
strlcpy(settings->paths.directory_content_music_history, "default",
sizeof(settings->paths.directory_content_music_history));
if ( string_is_empty(settings->paths.directory_content_music_history)
|| string_is_equal(settings->paths.directory_content_music_history, "default"))
fill_pathname_resolve_relative(
settings->paths.path_content_music_history,
path_config,
FILE_PATH_CONTENT_MUSIC_HISTORY,
sizeof(settings->paths.path_content_music_history));
else
fill_pathname_join_special(
settings->paths.path_content_music_history,
settings->paths.directory_content_music_history,
FILE_PATH_CONTENT_MUSIC_HISTORY,
sizeof(settings->paths.path_content_music_history));
if (string_is_empty(settings->paths.path_content_video_history))
strlcpy(settings->paths.directory_content_video_history, "default",
sizeof(settings->paths.directory_content_video_history));
if ( string_is_empty(settings->paths.directory_content_video_history)
|| string_is_equal(settings->paths.directory_content_video_history, "default"))
fill_pathname_resolve_relative(
settings->paths.path_content_video_history,
path_config,
FILE_PATH_CONTENT_VIDEO_HISTORY,
sizeof(settings->paths.path_content_video_history));
else
fill_pathname_join_special(
settings->paths.path_content_video_history,
settings->paths.directory_content_video_history,
FILE_PATH_CONTENT_VIDEO_HISTORY,
sizeof(settings->paths.path_content_video_history));
if (!string_is_empty(settings->paths.directory_screenshot))
{
if (string_is_equal(settings->paths.directory_screenshot, "default"))
*settings->paths.directory_screenshot = '\0';
else if (!path_is_directory(settings->paths.directory_screenshot))
{
RARCH_WARN("[Config]: 'screenshot_directory' is not an existing directory, ignoring..\n");
*settings->paths.directory_screenshot = '\0';
}
}
#if defined(__APPLE__) && defined(OSX)
#if defined(__aarch64__)
/* Wrong architecture, set it back to arm64 */
if (string_is_equal(settings->paths.network_buildbot_url,
"http://buildbot.libretro.com/nightly/apple/osx/x86_64/latest/"))
configuration_set_string(settings,
settings->paths.network_buildbot_url, DEFAULT_BUILDBOT_SERVER_URL);
#elif defined(__x86_64__)
/* Wrong architecture, set it back to x86_64 */
if (string_is_equal(settings->paths.network_buildbot_url,
"http://buildbot.libretro.com/nightly/apple/osx/arm64/latest/"))
configuration_set_string(settings,
settings->paths.network_buildbot_url, DEFAULT_BUILDBOT_SERVER_URL);
#endif
#endif
if (string_is_equal(settings->paths.path_menu_wallpaper, "default"))
*settings->paths.path_menu_wallpaper = '\0';
if (string_is_equal(settings->paths.path_rgui_theme_preset, "default"))
*settings->paths.path_rgui_theme_preset = '\0';
if (string_is_equal(settings->paths.directory_video_shader, "default"))
*settings->paths.directory_video_shader = '\0';
if (string_is_equal(settings->paths.directory_video_filter, "default"))
*settings->paths.directory_video_filter = '\0';
if (string_is_equal(settings->paths.directory_audio_filter, "default"))
*settings->paths.directory_audio_filter = '\0';
if (string_is_equal(settings->paths.directory_core_assets, "default"))
*settings->paths.directory_core_assets = '\0';
if (string_is_equal(settings->paths.directory_assets, "default"))
*settings->paths.directory_assets = '\0';
#ifdef _3DS
if (string_is_equal(settings->paths.directory_bottom_assets, "default"))
configuration_set_string(settings,
settings->paths.directory_bottom_assets,
g_defaults.dirs[DEFAULT_DIR_BOTTOM_ASSETS]);
#endif
if (string_is_equal(settings->paths.directory_dynamic_wallpapers, "default"))
*settings->paths.directory_dynamic_wallpapers = '\0';
if (string_is_equal(settings->paths.directory_thumbnails, "default"))
*settings->paths.directory_thumbnails = '\0';
if (string_is_equal(settings->paths.directory_playlist, "default"))
*settings->paths.directory_playlist = '\0';
if (string_is_equal(settings->paths.directory_content_favorites, "default"))
*settings->paths.directory_content_favorites = '\0';
if (string_is_equal(settings->paths.directory_content_history, "default"))
*settings->paths.directory_content_history = '\0';
if (string_is_equal(settings->paths.directory_content_image_history, "default"))
*settings->paths.directory_content_image_history = '\0';
if (string_is_equal(settings->paths.directory_content_music_history, "default"))
*settings->paths.directory_content_music_history = '\0';
if (string_is_equal(settings->paths.directory_content_video_history, "default"))
*settings->paths.directory_content_video_history = '\0';
if (string_is_equal(settings->paths.directory_runtime_log, "default"))
*settings->paths.directory_runtime_log = '\0';
#ifdef HAVE_MENU
if (string_is_equal(settings->paths.directory_menu_content, "default"))
*settings->paths.directory_menu_content = '\0';
if (string_is_equal(settings->paths.directory_menu_config, "default"))
*settings->paths.directory_menu_config = '\0';
#endif
#ifdef HAVE_OVERLAY
if (string_is_equal(settings->paths.directory_overlay, "default"))
*settings->paths.directory_overlay = '\0';
if (string_is_equal(settings->paths.directory_osk_overlay, "default"))
*settings->paths.directory_osk_overlay = '\0';
#endif
if (string_is_equal(settings->paths.directory_system, "default"))
*settings->paths.directory_system = '\0';
/* Log directory is a special case, since it must contain
* a valid path as soon as possible - if config file
* value is 'default' must copy g_defaults.dirs[DEFAULT_DIR_LOGS]
* directly... */
if (string_is_equal(settings->paths.log_dir, "default"))
{
if (!string_is_empty(g_defaults.dirs[DEFAULT_DIR_LOGS]))
{
configuration_set_string(settings,
settings->paths.log_dir,
g_defaults.dirs[DEFAULT_DIR_LOGS]);
}
else
*settings->paths.log_dir = '\0';
}
if (settings->floats.slowmotion_ratio < 1.0f)
configuration_set_float(settings, settings->floats.slowmotion_ratio, 1.0f);
/* Sanitize fastforward_ratio value - previously range was -1
* and up (with 0 being skipped) */
if (settings->floats.fastforward_ratio < 0.0f)
configuration_set_float(settings, settings->floats.fastforward_ratio, 0.0f);
#ifdef HAVE_CHEEVOS
if (!string_is_empty(settings->arrays.cheevos_leaderboards_enable))
{
if (string_is_equal(settings->arrays.cheevos_leaderboards_enable, "true"))
{
settings->bools.cheevos_visibility_lboard_start = true;
settings->bools.cheevos_visibility_lboard_submit = true;
settings->bools.cheevos_visibility_lboard_cancel = true;
settings->bools.cheevos_visibility_lboard_trackers = true;
}
else if (string_is_equal(settings->arrays.cheevos_leaderboards_enable, "trackers"))
{
settings->bools.cheevos_visibility_lboard_start = false;
settings->bools.cheevos_visibility_lboard_submit = true;
settings->bools.cheevos_visibility_lboard_cancel = false;
settings->bools.cheevos_visibility_lboard_trackers = true;
}
else if (string_is_equal(settings->arrays.cheevos_leaderboards_enable, "notifications"))
{
settings->bools.cheevos_visibility_lboard_start = true;
settings->bools.cheevos_visibility_lboard_submit = true;
settings->bools.cheevos_visibility_lboard_cancel = true;
settings->bools.cheevos_visibility_lboard_trackers = false;
}
else
{
settings->bools.cheevos_visibility_lboard_start = false;
settings->bools.cheevos_visibility_lboard_submit = false;
settings->bools.cheevos_visibility_lboard_cancel = false;
settings->bools.cheevos_visibility_lboard_trackers = false;
}
settings->arrays.cheevos_leaderboards_enable[0] = '\0';
}
#endif
#ifdef HAVE_LAKKA
configuration_set_bool(settings,
settings->bools.ssh_enable, filestream_exists(LAKKA_SSH_PATH));
configuration_set_bool(settings,
settings->bools.samba_enable, filestream_exists(LAKKA_SAMBA_PATH));
configuration_set_bool(settings,
settings->bools.bluetooth_enable, filestream_exists(LAKKA_BLUETOOTH_PATH));
#endif
if ( !retroarch_override_setting_is_set(RARCH_OVERRIDE_SETTING_SAVE_PATH, NULL)
&& config_get_path(conf, "savefile_directory", tmp_str, sizeof(tmp_str)))
{
if (string_is_equal(tmp_str, "default"))
dir_set(RARCH_DIR_SAVEFILE, g_defaults.dirs[DEFAULT_DIR_SRAM]);
else if (path_is_directory(tmp_str))
{
dir_set(RARCH_DIR_SAVEFILE, tmp_str);
strlcpy(runloop_st->name.savefile, tmp_str,
sizeof(runloop_st->name.savefile));
fill_pathname_dir(runloop_st->name.savefile,
path_get(RARCH_PATH_BASENAME),
FILE_PATH_SRM_EXTENSION,
sizeof(runloop_st->name.savefile));
}
else
RARCH_WARN("[Config]: 'savefile_directory' is not a directory, ignoring..\n");
}
if ( !retroarch_override_setting_is_set(RARCH_OVERRIDE_SETTING_STATE_PATH, NULL)
&& config_get_path(conf, "savestate_directory", tmp_str, sizeof(tmp_str)))
{
if (string_is_equal(tmp_str, "default"))
dir_set(RARCH_DIR_SAVESTATE, g_defaults.dirs[DEFAULT_DIR_SAVESTATE]);
else if (path_is_directory(tmp_str))
{
dir_set(RARCH_DIR_SAVESTATE, tmp_str);
strlcpy(runloop_st->name.savestate, tmp_str,
sizeof(runloop_st->name.savestate));
fill_pathname_dir(runloop_st->name.savestate,
path_get(RARCH_PATH_BASENAME),
".state",
sizeof(runloop_st->name.savestate));
strlcpy(runloop_st->name.replay, tmp_str,
sizeof(runloop_st->name.replay));
fill_pathname_dir(runloop_st->name.replay,
path_get(RARCH_PATH_BASENAME),
".replay",
sizeof(runloop_st->name.replay));
}
else
RARCH_WARN("[Config]: 'savestate_directory' is not a directory, ignoring..\n");
}
config_read_keybinds_conf(conf);
#if defined(HAVE_MENU) && defined(HAVE_RGUI)
if (!check_menu_driver_compatibility(settings))
configuration_set_string(settings,
settings->arrays.menu_driver, "rgui");
#endif
#ifdef HAVE_LIBNX
/* Apply initial clocks */
extern void libnx_apply_overclock();
libnx_apply_overclock();
#endif
#ifdef HAVE_LAKKA_SWITCH
FILE* f = fopen(SWITCH_OC_TOGGLE_PATH, "w");
if (settings->bools.switch_oc == true) {
fprintf(f, "1\n");
} else {
fprintf(f, "0\n");
}
fclose(f);
if (settings->bools.switch_cec == true) {
FILE* f = fopen(SWITCH_CEC_TOGGLE_PATH, "w");
fprintf(f, "\n");
fclose(f);
} else {
filestream_delete(SWITCH_CEC_TOGGLE_PATH);
}
if (settings->bools.bluetooth_ertm_disable == true) {
FILE* f = fopen(BLUETOOTH_ERTM_TOGGLE_PATH, "w");
fprintf(f, "1\n");
fclose(f);
} else {
FILE* f = fopen(BLUETOOTH_ERTM_TOGGLE_PATH, "w");
fprintf(f, "0\n");
fclose(f);
}
#endif
frontend_driver_set_sustained_performance_mode(settings->bools.sustained_performance_mode);
recording_driver_update_streaming_url();
if (!(bool)RHMAP_HAS_STR(conf->entries_map, "user_language"))
msg_hash_set_uint(MSG_HASH_USER_LANGUAGE, frontend_driver_get_user_language());
if (frontend_driver_has_gamemode() &&
!frontend_driver_set_gamemode(settings->bools.gamemode_enable) &&
settings->bools.gamemode_enable)
{
RARCH_WARN("[Config]: GameMode unsupported - disabling..\n");
configuration_set_bool(settings,
settings->bools.gamemode_enable, false);
}
/* If this is the first run of an existing installation
* after the independent favourites playlist size limit was
* added, set the favourites limit according to the current
* history playlist size limit. (Have to do this, otherwise
* users with large custom history size limits may lose
* favourites entries when updating RetroArch...) */
if ( (bool)RHMAP_HAS_STR(conf->entries_map, "content_history_size")
&& !(bool)RHMAP_HAS_STR(conf->entries_map, "content_favorites_size"))
{
if (settings->uints.content_history_size > 999)
settings->ints.content_favorites_size = -1;
else
settings->ints.content_favorites_size = (int)settings->uints.content_history_size;
}
if (conf)
config_file_free(conf);
if (bool_settings)
free(bool_settings);
if (int_settings)
free(int_settings);
if (uint_settings)
free(uint_settings);
if (float_settings)
free(float_settings);
if (array_settings)
free(array_settings);
if (path_settings)
free(path_settings);
if (size_settings)
free(size_settings);
first_load = false;
return true;
}
/**
* config_load_override:
*
* Tries to append game-specific and core-specific configuration.
* These settings will always have precedence, thus this feature
* can be used to enforce overrides.
*
* This function only has an effect if a game-specific or core-specific
* configuration file exists at respective locations.
*
* core-specific: $CONFIG_DIR/$CORE_NAME/$CORE_NAME.cfg
* fallback: $CURRENT_CFG_LOCATION/$CORE_NAME/$CORE_NAME.cfg
*
* game-specific: $CONFIG_DIR/$CORE_NAME/$ROM_NAME.cfg
* fallback: $CURRENT_CFG_LOCATION/$CORE_NAME/$GAME_NAME.cfg
*
* Returns: false if there was an error or no action was performed.
*
*/
bool config_load_override(void *data)
{
char core_path[PATH_MAX_LENGTH];
char game_path[PATH_MAX_LENGTH];
char content_path[PATH_MAX_LENGTH];
char content_dir_name[PATH_MAX_LENGTH];
char config_directory[PATH_MAX_LENGTH];
bool should_append = false;
bool show_notification = true;
rarch_system_info_t *sys_info = (rarch_system_info_t*)data;
const char *core_name = sys_info
? sys_info->info.library_name : NULL;
const char *rarch_path_basename = path_get(RARCH_PATH_BASENAME);
const char *game_name = NULL;
settings_t *settings = config_st;
bool has_content = !string_is_empty(rarch_path_basename);
core_path[0] = '\0';
game_path[0] = '\0';
content_path[0] = '\0';
content_dir_name[0] = '\0';
config_directory[0] = '\0';
path_clear(RARCH_PATH_CONFIG_OVERRIDE);
/* Cannot load an override if we have no core */
if (string_is_empty(core_name))
return false;
/* Get base config directory */
fill_pathname_application_special(config_directory,
sizeof(config_directory),
APPLICATION_SPECIAL_DIRECTORY_CONFIG);
/* Concatenate strings into full paths for core_path,
* game_path, content_path */
if (has_content)
{
fill_pathname_parent_dir_name(content_dir_name,
rarch_path_basename, sizeof(content_dir_name));
game_name = path_basename_nocompression(rarch_path_basename);
fill_pathname_join_special_ext(game_path,
config_directory, core_name,
game_name,
".cfg",
sizeof(game_path));
fill_pathname_join_special_ext(content_path,
config_directory, core_name,
content_dir_name,
".cfg",
sizeof(content_path));
}
fill_pathname_join_special_ext(core_path,
config_directory, core_name,
core_name,
".cfg",
sizeof(core_path));
/* Prevent "--appendconfig" from being ignored */
if (!path_is_empty(RARCH_PATH_CONFIG_APPEND))
{
should_append = true;
show_notification = false;
}
/* per-core overrides */
/* Create a new config file from core_path */
if (path_is_valid(core_path))
{
char tmp_path[PATH_MAX_LENGTH + 1];
RARCH_LOG("[Overrides]: Core-specific overrides found at \"%s\".\n",
core_path);
if (should_append && !string_is_empty(path_get(RARCH_PATH_CONFIG_OVERRIDE)))
{
size_t _len = strlcpy(tmp_path,
path_get(RARCH_PATH_CONFIG_OVERRIDE),
sizeof(tmp_path));
tmp_path[ _len] = '|';
tmp_path[++_len] = '\0';
strlcpy(tmp_path + _len, core_path, sizeof(tmp_path) - _len);
RARCH_LOG("[Overrides]: Core-specific overrides stacking on top of previous overrides.\n");
}
else
strlcpy(tmp_path, core_path, sizeof(tmp_path));
path_set(RARCH_PATH_CONFIG_OVERRIDE, tmp_path);
should_append = true;
show_notification = true;
}
if (has_content)
{
/* per-content-dir overrides */
/* Create a new config file from content_path */
if (path_is_valid(content_path))
{
char tmp_path[PATH_MAX_LENGTH + 1];
RARCH_LOG("[Overrides]: Content dir-specific overrides found at \"%s\".\n",
content_path);
if (should_append && !string_is_empty(path_get(RARCH_PATH_CONFIG_OVERRIDE)))
{
size_t _len = strlcpy(tmp_path,
path_get(RARCH_PATH_CONFIG_OVERRIDE),
sizeof(tmp_path));
tmp_path[ _len] = '|';
tmp_path[++_len] = '\0';
strlcpy(tmp_path + _len, content_path, sizeof(tmp_path) - _len);
RARCH_LOG("[Overrides]: Content dir-specific overrides stacking on top of previous overrides.\n");
}
else
strlcpy(tmp_path, content_path, sizeof(tmp_path));
path_set(RARCH_PATH_CONFIG_OVERRIDE, tmp_path);
should_append = true;
show_notification = true;
}
/* per-game overrides */
/* Create a new config file from game_path */
if (path_is_valid(game_path))
{
char tmp_path[PATH_MAX_LENGTH + 1];
RARCH_LOG("[Overrides]: Game-specific overrides found at \"%s\".\n",
game_path);
if (should_append && !string_is_empty(path_get(RARCH_PATH_CONFIG_OVERRIDE)))
{
size_t _len = strlcpy(tmp_path,
path_get(RARCH_PATH_CONFIG_OVERRIDE),
sizeof(tmp_path));
tmp_path[ _len] = '|';
tmp_path[++_len] = '\0';
strlcpy(tmp_path + _len, game_path, sizeof(tmp_path) - _len);
RARCH_LOG("[Overrides]: Game-specific overrides stacking on top of previous overrides.\n");
}
else
strlcpy(tmp_path, game_path, sizeof(tmp_path));
path_set(RARCH_PATH_CONFIG_OVERRIDE, tmp_path);
should_append = true;
show_notification = true;
}
}
if (!should_append)
return false;
/* Re-load the configuration with any overrides
* that might have been found */
/* Toggle has_save_path to false so it resets */
retroarch_override_setting_unset(RARCH_OVERRIDE_SETTING_STATE_PATH, NULL);
retroarch_override_setting_unset(RARCH_OVERRIDE_SETTING_SAVE_PATH, NULL);
if (!config_load_file(global_get_ptr(),
path_get(RARCH_PATH_CONFIG), settings))
return false;
if (settings->bools.notification_show_config_override_load
&& show_notification)
runloop_msg_queue_push(msg_hash_to_str(MSG_CONFIG_OVERRIDE_LOADED),
1, 100, false,
NULL, MESSAGE_QUEUE_ICON_DEFAULT, MESSAGE_QUEUE_CATEGORY_INFO);
/* Reset save paths. */
retroarch_override_setting_set(RARCH_OVERRIDE_SETTING_STATE_PATH, NULL);
retroarch_override_setting_set(RARCH_OVERRIDE_SETTING_SAVE_PATH, NULL);
if (!string_is_empty(path_get(RARCH_PATH_CONFIG_OVERRIDE)))
runloop_state_get_ptr()->flags |= RUNLOOP_FLAG_OVERRIDES_ACTIVE;
else
runloop_state_get_ptr()->flags &= ~RUNLOOP_FLAG_OVERRIDES_ACTIVE;
return true;
}
bool config_load_override_file(const char *config_path)
{
char config_directory[PATH_MAX_LENGTH];
bool should_append = false;
bool show_notification = true;
settings_t *settings = config_st;
config_directory[0] = '\0';
path_clear(RARCH_PATH_CONFIG_OVERRIDE);
/* Get base config directory */
fill_pathname_application_special(config_directory,
sizeof(config_directory),
APPLICATION_SPECIAL_DIRECTORY_CONFIG);
if (path_is_valid(config_path))
{
path_set(RARCH_PATH_CONFIG_OVERRIDE, config_path);
should_append = true;
}
if (!should_append)
return false;
/* Re-load the configuration with any overrides
* that might have been found */
/* Toggle has_save_path to false so it resets */
retroarch_override_setting_unset(RARCH_OVERRIDE_SETTING_STATE_PATH, NULL);
retroarch_override_setting_unset(RARCH_OVERRIDE_SETTING_SAVE_PATH, NULL);
if (!config_load_file(global_get_ptr(),
path_get(RARCH_PATH_CONFIG), settings))
return false;
if (settings->bools.notification_show_config_override_load
&& show_notification)
runloop_msg_queue_push(msg_hash_to_str(MSG_CONFIG_OVERRIDE_LOADED),
1, 100, false,
NULL, MESSAGE_QUEUE_ICON_DEFAULT, MESSAGE_QUEUE_CATEGORY_INFO);
/* Reset save paths. */
retroarch_override_setting_set(RARCH_OVERRIDE_SETTING_STATE_PATH, NULL);
retroarch_override_setting_set(RARCH_OVERRIDE_SETTING_SAVE_PATH, NULL);
if (!string_is_empty(path_get(RARCH_PATH_CONFIG_OVERRIDE)))
runloop_state_get_ptr()->flags |= RUNLOOP_FLAG_OVERRIDES_ACTIVE;
else
runloop_state_get_ptr()->flags &= ~RUNLOOP_FLAG_OVERRIDES_ACTIVE;
return true;
}
/**
* config_unload_override:
*
* Unloads configuration overrides if overrides are active.
*
*
* Returns: false if there was an error.
*/
bool config_unload_override(void)
{
settings_t *settings = config_st;
bool fullscreen_prev = settings->bools.video_fullscreen;
uint32_t flags = runloop_get_flags();
runloop_state_get_ptr()->flags &= ~RUNLOOP_FLAG_OVERRIDES_ACTIVE;
path_clear(RARCH_PATH_CONFIG_OVERRIDE);
/* Toggle has_save_path to false so it resets */
retroarch_override_setting_unset(RARCH_OVERRIDE_SETTING_STATE_PATH, NULL);
retroarch_override_setting_unset(RARCH_OVERRIDE_SETTING_SAVE_PATH, NULL);
if (!config_load_file(global_get_ptr(),
path_get(RARCH_PATH_CONFIG), config_st))
return false;
if (settings->bools.video_fullscreen != fullscreen_prev)
{
/* This is for 'win32_common.c', so we don't save
* fullscreen size and position if we're switching
* back to windowed mode.
* Might be useful for other devices as well? */
if ( settings->bools.video_window_save_positions
&& !settings->bools.video_fullscreen)
settings->skip_window_positions = true;
if (flags & RUNLOOP_FLAG_CORE_RUNNING)
command_event(CMD_EVENT_REINIT, NULL);
}
RARCH_LOG("[Overrides]: Configuration overrides unloaded, original configuration restored.\n");
/* Reset save paths */
retroarch_override_setting_set(RARCH_OVERRIDE_SETTING_STATE_PATH, NULL);
retroarch_override_setting_set(RARCH_OVERRIDE_SETTING_SAVE_PATH, NULL);
return true;
}
/**
* config_load_remap:
*
* Tries to append game-specific and core-specific remap files.
*
* This function only has an effect if a game-specific or core-specific
* configuration file exists at respective locations.
*
* core-specific: $REMAP_DIR/$CORE_NAME/$CORE_NAME.cfg
* game-specific: $REMAP_DIR/$CORE_NAME/$GAME_NAME.cfg
*
* Returns: false if there was an error or no action was performed.
*/
bool config_load_remap(const char *directory_input_remapping,
void *data)
{
char content_dir_name[PATH_MAX_LENGTH];
/* final path for core-specific configuration (prefix+suffix) */
char core_path[PATH_MAX_LENGTH];
/* final path for game-specific configuration (prefix+suffix) */
char game_path[PATH_MAX_LENGTH];
/* final path for content-dir-specific configuration (prefix+suffix) */
char content_path[PATH_MAX_LENGTH];
config_file_t *new_conf = NULL;
rarch_system_info_t *sys_info = (rarch_system_info_t*)data;
const char *core_name = sys_info ? sys_info->info.library_name : NULL;
const char *rarch_path_basename = path_get(RARCH_PATH_BASENAME);
const char *game_name = NULL;
bool has_content = !string_is_empty(rarch_path_basename);
enum msg_hash_enums msg_remap_loaded = MSG_GAME_REMAP_FILE_LOADED;
settings_t *settings = config_st;
bool notification_show_remap_load = settings->bools.notification_show_remap_load;
content_dir_name[0] = '\0';
core_path[0] = '\0';
game_path[0] = '\0';
content_path[0] = '\0';
/* > Cannot load remaps if we have no core
* > Cannot load remaps if remap directory is unset */
if ( string_is_empty(core_name)
|| string_is_empty(directory_input_remapping))
return false;
/* Concatenate strings into full paths for core_path,
* game_path, content_path */
if (has_content)
{
fill_pathname_parent_dir_name(content_dir_name,
rarch_path_basename, sizeof(content_dir_name));
game_name = path_basename_nocompression(rarch_path_basename);
fill_pathname_join_special_ext(game_path,
directory_input_remapping, core_name,
game_name,
FILE_PATH_REMAP_EXTENSION,
sizeof(game_path));
fill_pathname_join_special_ext(content_path,
directory_input_remapping, core_name,
content_dir_name,
FILE_PATH_REMAP_EXTENSION,
sizeof(content_path));
}
fill_pathname_join_special_ext(core_path,
directory_input_remapping, core_name,
core_name,
FILE_PATH_REMAP_EXTENSION,
sizeof(core_path));
/* If a game remap file exists, load it. */
if (has_content && (new_conf = config_file_new_from_path_to_string(game_path)))
{
bool ret = input_remapping_load_file(new_conf, game_path);
config_file_free(new_conf);
new_conf = NULL;
RARCH_LOG("[Remaps]: Game-specific remap found at \"%s\".\n", game_path);
if (ret)
{
retroarch_ctl(RARCH_CTL_SET_REMAPS_GAME_ACTIVE, NULL);
/* msg_remap_loaded is set to MSG_GAME_REMAP_FILE_LOADED
* by default - no need to change it here */
goto success;
}
}
/* If a content-dir remap file exists, load it. */
if (has_content && (new_conf = config_file_new_from_path_to_string(content_path)))
{
bool ret = input_remapping_load_file(new_conf, content_path);
config_file_free(new_conf);
new_conf = NULL;
RARCH_LOG("[Remaps]: Content-dir-specific remap found at \"%s\".\n", content_path);
if (ret)
{
retroarch_ctl(RARCH_CTL_SET_REMAPS_CONTENT_DIR_ACTIVE, NULL);
msg_remap_loaded = MSG_DIRECTORY_REMAP_FILE_LOADED;
goto success;
}
}
/* If a core remap file exists, load it. */
if ((new_conf = config_file_new_from_path_to_string(core_path)))
{
bool ret = input_remapping_load_file(new_conf, core_path);
config_file_free(new_conf);
new_conf = NULL;
RARCH_LOG("[Remaps]: Core-specific remap found at \"%s\".\n", core_path);
if (ret)
{
retroarch_ctl(RARCH_CTL_SET_REMAPS_CORE_ACTIVE, NULL);
msg_remap_loaded = MSG_CORE_REMAP_FILE_LOADED;
goto success;
}
}
if (new_conf)
config_file_free(new_conf);
new_conf = NULL;
return false;
success:
if (notification_show_remap_load)
runloop_msg_queue_push(
msg_hash_to_str(msg_remap_loaded), 1, 100, false,
NULL, MESSAGE_QUEUE_ICON_DEFAULT, MESSAGE_QUEUE_CATEGORY_INFO);
return true;
}
/**
* config_parse_file:
*
* Loads a config file and reads all the values into memory.
*
*/
static void config_parse_file(global_t *global)
{
const char *config_path = path_get(RARCH_PATH_CONFIG);
if (!config_load_file(global, config_path, config_st))
{
RARCH_ERR("[Config]: Config not found at: \"%s\".\n",
config_path);
}
}
static void video_driver_save_settings(global_t *global, config_file_t *conf)
{
config_set_int(conf, "gamma_correction",
global->console.screen.gamma_correction);
config_set_string(conf, "flicker_filter_enable",
global->console.flickerfilter_enable
? "true"
: "false");
config_set_string(conf, "soft_filter_enable",
global->console.softfilter_enable
? "true"
: "false");
config_set_int(conf, "soft_filter_index",
global->console.screen.soft_filter_index);
config_set_int(conf, "current_resolution_id",
global->console.screen.resolutions.current.id);
config_set_int(conf, "flicker_filter_index",
global->console.screen.flicker_filter_index);
}
static void save_keybind_hat(config_file_t *conf, const char *key,
const struct retro_keybind *bind)
{
size_t _len;
char config[16];
config[0] = '\0';
_len = snprintf(config, sizeof(config), "h%u", GET_HAT(bind->joykey));
switch (GET_HAT_DIR(bind->joykey))
{
case HAT_UP_MASK:
strlcpy(config + _len, "up", sizeof(config) - _len);
break;
case HAT_DOWN_MASK:
strlcpy(config + _len, "down", sizeof(config) - _len);
break;
case HAT_LEFT_MASK:
strlcpy(config + _len, "left", sizeof(config) - _len);
break;
case HAT_RIGHT_MASK:
strlcpy(config + _len, "right", sizeof(config) - _len);
break;
default:
break;
}
config_set_string(conf, key, config);
}
static void save_keybind_joykey(config_file_t *conf,
const char *prefix,
const char *base,
const struct retro_keybind *bind, bool save_empty)
{
char key[64];
size_t len = fill_pathname_join_delim(key, prefix,
base, '_', sizeof(key));
strlcpy(key + len, "_btn", sizeof(key) - len);
if (bind->joykey == NO_BTN)
{
if (save_empty)
config_set_string(conf, key, "nul");
}
else if (GET_HAT_DIR(bind->joykey))
save_keybind_hat(conf, key, bind);
else
config_set_uint64(conf, key, bind->joykey);
}
static void save_keybind_axis(config_file_t *conf,
const char *prefix,
const char *base,
const struct retro_keybind *bind, bool save_empty)
{
char key[64];
size_t len = fill_pathname_join_delim(key, prefix, base, '_', sizeof(key));
strlcpy(key + len, "_axis", sizeof(key) - len);
if (bind->joyaxis == AXIS_NONE)
{
if (save_empty)
config_set_string(conf, key, "nul");
}
else if (AXIS_NEG_GET(bind->joyaxis) != AXIS_DIR_NONE)
{
char config[16];
config[0] = '-';
config[1] = '\0';
snprintf(config + 1, sizeof(config) - 1, "%u",
AXIS_NEG_GET(bind->joyaxis));
config_set_string(conf, key, config);
}
else if (AXIS_POS_GET(bind->joyaxis) != AXIS_DIR_NONE)
{
char config[16];
config[0] = '+';
config[1] = '\0';
snprintf(config + 1, sizeof(config) - 1, "%u",
AXIS_POS_GET(bind->joyaxis));
config_set_string(conf, key, config);
}
}
static void save_keybind_mbutton(config_file_t *conf,
const char *prefix,
const char *base,
const struct retro_keybind *bind, bool save_empty)
{
char key[64];
size_t len = fill_pathname_join_delim(key, prefix,
base, '_', sizeof(key));
strlcpy(key + len, "_mbtn", sizeof(key) - len);
switch (bind->mbutton)
{
case RETRO_DEVICE_ID_MOUSE_LEFT:
config_set_uint64(conf, key, 1);
break;
case RETRO_DEVICE_ID_MOUSE_RIGHT:
config_set_uint64(conf, key, 2);
break;
case RETRO_DEVICE_ID_MOUSE_MIDDLE:
config_set_uint64(conf, key, 3);
break;
case RETRO_DEVICE_ID_MOUSE_BUTTON_4:
config_set_uint64(conf, key, 4);
break;
case RETRO_DEVICE_ID_MOUSE_BUTTON_5:
config_set_uint64(conf, key, 5);
break;
case RETRO_DEVICE_ID_MOUSE_WHEELUP:
config_set_string(conf, key, "wu");
break;
case RETRO_DEVICE_ID_MOUSE_WHEELDOWN:
config_set_string(conf, key, "wd");
break;
case RETRO_DEVICE_ID_MOUSE_HORIZ_WHEELUP:
config_set_string(conf, key, "whu");
break;
case RETRO_DEVICE_ID_MOUSE_HORIZ_WHEELDOWN:
config_set_string(conf, key, "whd");
break;
default:
if (save_empty)
config_set_string(conf, key, "nul");
break;
}
}
/**
* input_config_save_keybind:
* @conf : pointer to config file object
* @prefix : prefix name of keybind
* @base : base name of keybind
* @bind : pointer to key binding object
* @kb : save keyboard binds
*
* Save a key binding to the config file.
*/
static void input_config_save_keybind(config_file_t *conf,
const char *prefix,
const char *base,
const struct retro_keybind *bind,
bool save_empty)
{
save_keybind_joykey (conf, prefix, base, bind, save_empty);
save_keybind_axis (conf, prefix, base, bind, save_empty);
save_keybind_mbutton(conf, prefix, base, bind, save_empty);
}
const char *input_config_get_prefix(unsigned user, bool meta)
{
static const char *bind_user_prefix[MAX_USERS] = {
"input_player1",
"input_player2",
"input_player3",
"input_player4",
"input_player5",
"input_player6",
"input_player7",
"input_player8",
"input_player9",
"input_player10",
"input_player11",
"input_player12",
"input_player13",
"input_player14",
"input_player15",
"input_player16",
};
if (meta)
{
if (user == 0)
return "input";
/* Don't bother with meta bind for anyone else than first user. */
return NULL;
}
return bind_user_prefix[user];
}
/**
* input_config_save_keybinds_user:
* @conf : pointer to config file object
* @user : user number
*
* Save the current keybinds of a user (@user) to the config file (@conf).
*/
static void input_config_save_keybinds_user(config_file_t *conf, unsigned user)
{
unsigned i = 0;
for (i = 0; input_config_bind_map_get_valid(i); i++)
{
char key[64];
char btn[64];
const struct input_bind_map *keybind =
(const struct input_bind_map*)INPUT_CONFIG_BIND_MAP_GET(i);
bool meta = keybind ? keybind->meta : false;
const char *prefix = input_config_get_prefix(user, meta);
const struct retro_keybind *bind = &input_config_binds[user][i];
const char *base = NULL;
if (!prefix || !bind->valid || !keybind)
continue;
base = keybind->base;
btn[0] = '\0';
fill_pathname_join_delim(key, prefix, base, '_', sizeof(key));
input_keymaps_translate_rk_to_str(bind->key, btn, sizeof(btn));
config_set_string(conf, key, btn);
input_config_save_keybind(conf, prefix, base, bind, true);
}
}
/**
* input_config_save_keybinds_user_override:
* @conf : pointer to config file object
* @user : user number
* @bind_id : bind number
* @override_bind : override retro_keybind for comparison and saving
*
* Save the current bind (@override_bind) override of a user (@user) to the
* config file (@conf), and skip binds that are not modified.
*/
static void input_config_save_keybinds_user_override(config_file_t *conf,
unsigned user, unsigned bind_id,
const struct retro_keybind *override_bind)
{
unsigned i = bind_id;
if (input_config_bind_map_get_valid(i))
{
char key[64];
char btn[64];
const struct input_bind_map *keybind =
(const struct input_bind_map*)INPUT_CONFIG_BIND_MAP_GET(i);
bool meta = keybind ? keybind->meta : false;
const char *prefix = input_config_get_prefix(user, meta);
const struct retro_keybind *bind = &input_config_binds[user][i];
const char *base = NULL;
if (!prefix || !bind->valid || !keybind)
return;
base = keybind->base;
btn[0] = '\0';
fill_pathname_join_delim(key, prefix, base, '_', sizeof(key));
input_keymaps_translate_rk_to_str(override_bind->key, btn, sizeof(btn));
config_set_string(conf, key, btn);
if (bind->joykey != override_bind->joykey)
save_keybind_joykey (conf, prefix, base, override_bind, true);
if (bind->joyaxis != override_bind->joyaxis)
save_keybind_axis (conf, prefix, base, override_bind, true);
if (bind->mbutton != override_bind->mbutton)
save_keybind_mbutton(conf, prefix, base, override_bind, true);
RARCH_DBG("[Overrides]: %s = \"%s\"\n", key, btn);
}
}
void config_get_autoconf_profile_filename(
const char *device_name, unsigned user,
char *buf, size_t len_buf)
{
static const char* invalid_filename_chars[] = {
/* https://support.microsoft.com/en-us/help/905231/information-about-the-characters-that-you-cannot-use-in-site-names--fo */
"~", "#", "%", "&", "*", "{", "}", "\\", ":", "[", "]", "?", "/", "|", "\'", "\"",
NULL
};
size_t len;
unsigned i;
settings_t *settings = config_st;
const char *autoconf_dir = settings->paths.directory_autoconfig;
const char *joypad_driver_fallback = settings->arrays.input_joypad_driver;
const char *joypad_driver = NULL;
char *sanitised_name = NULL;
if (string_is_empty(device_name))
goto end;
/* Get currently set joypad driver */
joypad_driver = input_config_get_device_joypad_driver(user);
if (string_is_empty(joypad_driver))
{
/* This cannot happen, but if we reach this
* point without a driver being set for the
* current input device then use the value
* from the settings struct as a fallback */
joypad_driver = joypad_driver_fallback;
if (string_is_empty(joypad_driver))
goto end;
}
sanitised_name = strdup(device_name);
/* Remove invalid filename characters from
* input device name */
for (i = 0; invalid_filename_chars[i]; i++)
{
for (;;)
{
char *tmp = strstr(sanitised_name,
invalid_filename_chars[i]);
if (tmp)
*tmp = '_';
else
break;
}
}
/* Generate autoconfig file path */
fill_pathname_join_special(buf, autoconf_dir, joypad_driver, len_buf);
/* Driver specific autoconf dir may not exist, if autoconfs are not downloaded. */
if (!path_is_directory(buf))
{
len = strlcpy(buf, sanitised_name, len_buf);
}
else
{
len = fill_pathname_join_special(buf, joypad_driver, sanitised_name, len_buf);
}
strlcpy(buf + len, ".cfg", len_buf - len);
end:
if (sanitised_name)
free(sanitised_name);
}
/**
* config_save_autoconf_profile:
* @device_name : Input device name
* @user : Controller number to save
* Writes a controller autoconf file to disk.
**/
bool config_save_autoconf_profile(const
char *device_name, unsigned user)
{
unsigned i;
char buf[PATH_MAX_LENGTH];
char autoconf_file[PATH_MAX_LENGTH];
config_file_t *conf = NULL;
int32_t pid_user = 0;
int32_t vid_user = 0;
bool ret = false;
settings_t *settings = config_st;
const char *autoconf_dir = settings->paths.directory_autoconfig;
const char *joypad_driver_fallback = settings->arrays.input_joypad_driver;
const char *joypad_driver = NULL;
if (string_is_empty(device_name))
goto end;
/* Get currently set joypad driver */
joypad_driver = input_config_get_device_joypad_driver(user);
if (string_is_empty(joypad_driver))
{
/* This cannot happen, but if we reach this
* point without a driver being set for the
* current input device then use the value
* from the settings struct as a fallback */
joypad_driver = joypad_driver_fallback;
if (string_is_empty(joypad_driver))
goto end;
}
/* Generate autoconfig file path */
config_get_autoconf_profile_filename(device_name, user, buf, sizeof(buf));
fill_pathname_join_special(autoconf_file, autoconf_dir, buf, sizeof(autoconf_file));
/* Open config file */
if ( !(conf = config_file_new_from_path_to_string(autoconf_file))
&& !(conf = config_file_new_alloc())
)
goto end;
/* Update config file */
config_set_string(conf, "input_driver",
joypad_driver);
config_set_string(conf, "input_device",
input_config_get_device_name(user));
pid_user = input_config_get_device_pid(user);
vid_user = input_config_get_device_vid(user);
if (pid_user && vid_user)
{
config_set_int(conf, "input_vendor_id",
vid_user);
config_set_int(conf, "input_product_id",
pid_user);
}
for (i = 0; i < RARCH_FIRST_META_KEY; i++)
{
const struct retro_keybind *bind = &input_config_binds[user][i];
if (bind->valid)
{
save_keybind_joykey(
conf, "input", input_config_bind_map_get_base(i),
bind, false);
save_keybind_axis(
conf, "input", input_config_bind_map_get_base(i),
bind, false);
}
}
RARCH_LOG("[Autoconf]: Writing autoconf file for device \"%s\" to \"%s\".\n", device_name, autoconf_file);
ret = config_file_write(conf, autoconf_file, false);
end:
if (conf)
config_file_free(conf);
return ret;
}
/**
* config_save_file:
* @path : Path that shall be written to.
*
* Writes a config file to disk.
*
* Returns: true (1) on success, otherwise returns false (0).
**/
bool config_save_file(const char *path)
{
float msg_color;
unsigned i = 0;
bool ret = false;
struct config_bool_setting *bool_settings = NULL;
struct config_int_setting *int_settings = NULL;
struct config_uint_setting *uint_settings = NULL;
struct config_size_setting *size_settings = NULL;
struct config_float_setting *float_settings = NULL;
struct config_array_setting *array_settings = NULL;
struct config_path_setting *path_settings = NULL;
uint32_t flags = runloop_get_flags();
config_file_t *conf = config_file_new_from_path_to_string(path);
settings_t *settings = config_st;
global_t *global = global_get_ptr();
int bool_settings_size = sizeof(settings->bools) / sizeof(settings->bools.placeholder);
int float_settings_size = sizeof(settings->floats)/ sizeof(settings->floats.placeholder);
int int_settings_size = sizeof(settings->ints) / sizeof(settings->ints.placeholder);
int uint_settings_size = sizeof(settings->uints) / sizeof(settings->uints.placeholder);
int size_settings_size = sizeof(settings->sizes) / sizeof(settings->sizes.placeholder);
int array_settings_size = sizeof(settings->arrays)/ sizeof(settings->arrays.placeholder);
int path_settings_size = sizeof(settings->paths) / sizeof(settings->paths.placeholder);
if (!conf)
conf = config_file_new_alloc();
if (!conf || (flags & RUNLOOP_FLAG_OVERRIDES_ACTIVE))
{
if (conf)
config_file_free(conf);
return false;
}
bool_settings = populate_settings_bool (settings, &bool_settings_size);
int_settings = populate_settings_int (settings, &int_settings_size);
uint_settings = populate_settings_uint (settings, &uint_settings_size);
size_settings = populate_settings_size (settings, &size_settings_size);
float_settings = populate_settings_float (settings, &float_settings_size);
array_settings = populate_settings_array (settings, &array_settings_size);
path_settings = populate_settings_path (settings, &path_settings_size);
/* Path settings */
if (path_settings && (path_settings_size > 0))
{
for (i = 0; i < (unsigned)path_settings_size; i++)
{
const char *value = path_settings[i].ptr;
if (path_settings[i].def_enable && string_is_empty(path_settings[i].ptr))
value = "default";
config_set_path(conf, path_settings[i].ident, value);
}
free(path_settings);
}
#ifdef HAVE_MENU
config_set_path(conf, "xmb_font",
!string_is_empty(settings->paths.path_menu_xmb_font)
? settings->paths.path_menu_xmb_font : "");
#endif
/* String settings */
if (array_settings && (array_settings_size > 0))
{
for (i = 0; i < (unsigned)array_settings_size; i++)
if ( !array_settings[i].override
|| !retroarch_override_setting_is_set(array_settings[i].override, NULL))
config_set_string(conf,
array_settings[i].ident,
array_settings[i].ptr);
free(array_settings);
}
/* Float settings */
if (float_settings && (float_settings_size > 0))
{
for (i = 0; i < (unsigned)float_settings_size; i++)
if ( !float_settings[i].override
|| !retroarch_override_setting_is_set(float_settings[i].override, NULL))
config_set_float(conf,
float_settings[i].ident,
*float_settings[i].ptr);
free(float_settings);
}
/* Integer settings */
if (int_settings && (int_settings_size > 0))
{
for (i = 0; i < (unsigned)int_settings_size; i++)
if ( !int_settings[i].override
|| !retroarch_override_setting_is_set(int_settings[i].override, NULL))
config_set_int(conf,
int_settings[i].ident,
*int_settings[i].ptr);
free(int_settings);
}
if (uint_settings && (uint_settings_size > 0))
{
for (i = 0; i < (unsigned)uint_settings_size; i++)
if ( !uint_settings[i].override
|| !retroarch_override_setting_is_set(uint_settings[i].override, NULL))
config_set_int(conf,
uint_settings[i].ident,
*uint_settings[i].ptr);
free(uint_settings);
}
if (size_settings && (size_settings_size > 0))
{
for (i = 0; i < (unsigned)size_settings_size; i++)
if ( !size_settings[i].override
|| !retroarch_override_setting_is_set(size_settings[i].override, NULL))
config_set_int(conf,
size_settings[i].ident,
(int)*size_settings[i].ptr);
free(size_settings);
}
for (i = 0; i < MAX_USERS; i++)
{
size_t _len;
char cfg[64];
char formatted_number[4];
formatted_number[0] = '\0';
snprintf(formatted_number, sizeof(formatted_number), "%u", i + 1);
_len = strlcpy(cfg, "input_device_p", sizeof(cfg));
strlcpy(cfg + _len, formatted_number, sizeof(cfg) - _len);
config_set_int(conf, cfg, settings->uints.input_device[i]);
_len = strlcpy(cfg, "input_player", sizeof(cfg));
_len += strlcpy(cfg + _len, formatted_number, sizeof(cfg) - _len);
strlcpy(cfg + _len, "_mouse_index", sizeof(cfg) - _len);
config_set_int(conf, cfg, settings->uints.input_mouse_index[i]);
strlcpy(cfg + _len, "_joypad_index", sizeof(cfg) - _len);
config_set_int(conf, cfg, settings->uints.input_joypad_index[i]);
strlcpy(cfg + _len, "_analog_dpad_mode", sizeof(cfg) - _len);
config_set_int(conf, cfg, settings->uints.input_analog_dpad_mode[i]);
}
/* Boolean settings */
if (bool_settings && (bool_settings_size > 0))
{
for (i = 0; i < (unsigned)bool_settings_size; i++)
if ( !bool_settings[i].override
|| !retroarch_override_setting_is_set(bool_settings[i].override, NULL))
config_set_string(conf, bool_settings[i].ident,
*bool_settings[i].ptr
? "true" : "false");
free(bool_settings);
}
#ifdef HAVE_NETWORKGAMEPAD
{
char tmp[64];
size_t _len = strlcpy(tmp, "network_remote_enable_user_p", sizeof(tmp));
for (i = 0; i < MAX_USERS; i++)
{
snprintf(tmp + _len, sizeof(tmp) - _len, "%u", i + 1);
config_set_string(conf, tmp,
settings->bools.network_remote_enable_user[i]
? "true" : "false");
}
}
#endif
/* Verbosity isn't in bool_settings since it needs to be loaded differently */
if (!retroarch_override_setting_is_set(RARCH_OVERRIDE_SETTING_VERBOSITY, NULL))
config_set_string(conf, "log_verbosity",
verbosity_is_enabled() ? "true" : "false");
config_set_string(conf, "perfcnt_enable",
retroarch_ctl(RARCH_CTL_IS_PERFCNT_ENABLE, NULL)
? "true" : "false");
msg_color = (((int)(settings->floats.video_msg_color_r * 255.0f) & 0xff) << 16) +
(((int)(settings->floats.video_msg_color_g * 255.0f) & 0xff) << 8) +
(((int)(settings->floats.video_msg_color_b * 255.0f) & 0xff));
/* Hexadecimal settings */
config_set_hex(conf, "video_message_color", msg_color);
if (conf)
video_driver_save_settings(global, conf);
#ifdef HAVE_LAKKA
if (settings->bools.ssh_enable)
filestream_close(filestream_open(LAKKA_SSH_PATH,
RETRO_VFS_FILE_ACCESS_WRITE,
RETRO_VFS_FILE_ACCESS_HINT_NONE));
else
filestream_delete(LAKKA_SSH_PATH);
if (settings->bools.samba_enable)
filestream_close(filestream_open(LAKKA_SAMBA_PATH,
RETRO_VFS_FILE_ACCESS_WRITE,
RETRO_VFS_FILE_ACCESS_HINT_NONE));
else
filestream_delete(LAKKA_SAMBA_PATH);
if (settings->bools.bluetooth_enable)
filestream_close(filestream_open(LAKKA_BLUETOOTH_PATH,
RETRO_VFS_FILE_ACCESS_WRITE,
RETRO_VFS_FILE_ACCESS_HINT_NONE));
else
filestream_delete(LAKKA_BLUETOOTH_PATH);
#endif
for (i = 0; i < MAX_USERS; i++)
input_config_save_keybinds_user(conf, i);
ret = config_file_write(conf, path, true);
config_file_free(conf);
#if TARGET_OS_TV
if (ret && string_is_equal(path, path_get(RARCH_PATH_CONFIG)))
write_userdefaults_config_file();
#endif
return ret;
}
/**
* config_save_overrides:
* @path : Path that shall be written to.
*
* Writes a config file override to disk.
*
* Returns: true (1) on success, (-1) if nothing to write, otherwise returns false (0).
**/
int8_t config_save_overrides(enum override_type type,
void *data, bool remove, const char *path)
{
int tmp_i = 0;
unsigned i = 0;
int8_t ret = 0;
retro_keybind_set input_override_binds[MAX_USERS]
= {0};
config_file_t *conf = NULL;
settings_t *settings = NULL;
struct config_bool_setting *bool_settings = NULL;
struct config_bool_setting *bool_overrides = NULL;
struct config_int_setting *int_settings = NULL;
struct config_uint_setting *uint_settings = NULL;
struct config_size_setting *size_settings = NULL;
struct config_int_setting *int_overrides = NULL;
struct config_uint_setting *uint_overrides = NULL;
struct config_size_setting *size_overrides = NULL;
struct config_float_setting *float_settings = NULL;
struct config_float_setting *float_overrides= NULL;
struct config_array_setting *array_settings = NULL;
struct config_array_setting *array_overrides= NULL;
struct config_path_setting *path_settings = NULL;
struct config_path_setting *path_overrides = NULL;
char config_directory[PATH_MAX_LENGTH];
char override_directory[PATH_MAX_LENGTH];
char content_dir_name[PATH_MAX_LENGTH];
char override_path[PATH_MAX_LENGTH];
settings_t *overrides = config_st;
int bool_settings_size = sizeof(settings->bools) / sizeof(settings->bools.placeholder);
int float_settings_size = sizeof(settings->floats) / sizeof(settings->floats.placeholder);
int int_settings_size = sizeof(settings->ints) / sizeof(settings->ints.placeholder);
int uint_settings_size = sizeof(settings->uints) / sizeof(settings->uints.placeholder);
int size_settings_size = sizeof(settings->sizes) / sizeof(settings->sizes.placeholder);
int array_settings_size = sizeof(settings->arrays) / sizeof(settings->arrays.placeholder);
int path_settings_size = sizeof(settings->paths) / sizeof(settings->paths.placeholder);
rarch_system_info_t *sys_info = (rarch_system_info_t*)data;
const char *core_name = sys_info ? sys_info->info.library_name : NULL;
const char *rarch_path_basename = path_get(RARCH_PATH_BASENAME);
const char *game_name = NULL;
bool has_content = !string_is_empty(rarch_path_basename);
content_dir_name[0] = '\0';
override_path[0] = '\0';
/* > Cannot save an override if we have no core
* > Cannot save a per-game or per-content-directory
* override if we have no content */
if ( string_is_empty(core_name)
|| (!has_content && (type != OVERRIDE_CORE)))
return false;
settings = (settings_t*)calloc(1, sizeof(settings_t));
conf = config_file_new_alloc();
/* Get base config directory */
fill_pathname_application_special(config_directory,
sizeof(config_directory),
APPLICATION_SPECIAL_DIRECTORY_CONFIG);
fill_pathname_join_special(override_directory,
config_directory, core_name,
sizeof(override_directory));
/* Ensure base config directory exists */
if (!path_is_directory(override_directory))
path_mkdir(override_directory);
/* Store current binds as override binds */
memcpy(input_override_binds, input_config_binds, sizeof(input_override_binds));
/* Load the original config file in memory */
config_load_file(global_get_ptr(),
"without-overrides", settings);
bool_settings = populate_settings_bool(settings, &bool_settings_size);
tmp_i = sizeof(settings->bools) / sizeof(settings->bools.placeholder);
bool_overrides = populate_settings_bool(overrides, &tmp_i);
int_settings = populate_settings_int(settings, &int_settings_size);
tmp_i = sizeof(settings->ints) / sizeof(settings->ints.placeholder);
int_overrides = populate_settings_int(overrides, &tmp_i);
uint_settings = populate_settings_uint(settings, &uint_settings_size);
tmp_i = sizeof(settings->uints) / sizeof(settings->uints.placeholder);
uint_overrides = populate_settings_uint(overrides, &tmp_i);
size_settings = populate_settings_size(settings, &size_settings_size);
tmp_i = sizeof(settings->sizes) / sizeof(settings->sizes.placeholder);
size_overrides = populate_settings_size(overrides, &tmp_i);
float_settings = populate_settings_float(settings, &float_settings_size);
tmp_i = sizeof(settings->floats) / sizeof(settings->floats.placeholder);
float_overrides = populate_settings_float(overrides, &tmp_i);
array_settings = populate_settings_array(settings, &array_settings_size);
tmp_i = sizeof(settings->arrays) / sizeof(settings->arrays.placeholder);
array_overrides = populate_settings_array(overrides, &tmp_i);
path_settings = populate_settings_path(settings, &path_settings_size);
tmp_i = sizeof(settings->paths) / sizeof(settings->paths.placeholder);
path_overrides = populate_settings_path(overrides, &tmp_i);
if (conf->modified)
RARCH_LOG("[Overrides]: Looking for changed settings..\n");
if (conf)
{
for (i = 0; i < (unsigned)bool_settings_size; i++)
{
if ((*bool_settings[i].ptr) != (*bool_overrides[i].ptr))
{
config_set_string(conf, bool_overrides[i].ident,
(*bool_overrides[i].ptr) ? "true" : "false");
RARCH_DBG("[Overrides]: %s = \"%s\"\n",
bool_overrides[i].ident,
(*bool_overrides[i].ptr) ? "true" : "false");
}
}
for (i = 0; i < (unsigned)int_settings_size; i++)
{
if ((*int_settings[i].ptr) != (*int_overrides[i].ptr))
{
config_set_int(conf, int_overrides[i].ident,
(*int_overrides[i].ptr));
RARCH_DBG("[Overrides]: %s = \"%d\"\n",
int_overrides[i].ident, *int_overrides[i].ptr);
}
}
for (i = 0; i < (unsigned)uint_settings_size; i++)
{
if ((*uint_settings[i].ptr) != (*uint_overrides[i].ptr))
{
config_set_int(conf, uint_overrides[i].ident,
(*uint_overrides[i].ptr));
RARCH_DBG("[Overrides]: %s = \"%d\"\n",
uint_overrides[i].ident, *uint_overrides[i].ptr);
}
}
for (i = 0; i < (unsigned)size_settings_size; i++)
{
if ((*size_settings[i].ptr) != (*size_overrides[i].ptr))
{
config_set_int(conf, size_overrides[i].ident,
(int)(*size_overrides[i].ptr));
RARCH_DBG("[Overrides]: %s = \"%d\"\n",
size_overrides[i].ident, *size_overrides[i].ptr);
}
}
for (i = 0; i < (unsigned)float_settings_size; i++)
{
if ((*float_settings[i].ptr) != (*float_overrides[i].ptr))
{
config_set_float(conf, float_overrides[i].ident,
*float_overrides[i].ptr);
RARCH_DBG("[Overrides]: %s = \"%f\"\n",
float_overrides[i].ident, *float_overrides[i].ptr);
}
}
for (i = 0; i < (unsigned)array_settings_size; i++)
{
if (!string_is_equal(array_settings[i].ptr, array_overrides[i].ptr))
{
#ifdef HAVE_CHEEVOS
/* As authentication doesn't occur until after content is loaded,
* the achievement authentication token might only exist in the
* override set, and therefore differ from the master config set.
* Storing the achievement authentication token in an override
* is a recipe for disaster. If it expires and the user generates
* a new token, then the override will be out of date and the
* user will have to reauthenticate for each override (and also
* remember to update each override). Also exclude the username
* as it's directly tied to the token and password.
*/
if ( string_is_equal(array_settings[i].ident, "cheevos_token")
|| string_is_equal(array_settings[i].ident, "cheevos_password")
|| string_is_equal(array_settings[i].ident, "cheevos_username"))
continue;
#endif
config_set_string(conf, array_overrides[i].ident,
array_overrides[i].ptr);
RARCH_DBG("[Overrides]: %s = \"%s\"\n",
array_overrides[i].ident, array_overrides[i].ptr);
}
}
for (i = 0; i < (unsigned)path_settings_size; i++)
{
if (!string_is_equal(path_settings[i].ptr, path_overrides[i].ptr))
{
config_set_path(conf, path_overrides[i].ident,
path_overrides[i].ptr);
RARCH_DBG("[Overrides]: %s = \"%s\"\n",
path_overrides[i].ident, path_overrides[i].ptr);
}
}
for (i = 0; i < MAX_USERS; i++)
{
size_t _len;
uint8_t j;
char cfg[64];
char formatted_number[4];
cfg[0] = formatted_number[0] = '\0';
snprintf(formatted_number, sizeof(formatted_number), "%u", i + 1);
if (settings->uints.input_device[i]
!= overrides->uints.input_device[i])
{
size_t _len = strlcpy(cfg, "input_device_p", sizeof(cfg));
strlcpy(cfg + _len, formatted_number, sizeof(cfg) - _len);
config_set_int(conf, cfg, overrides->uints.input_device[i]);
RARCH_DBG("[Overrides]: %s = \"%u\"\n", cfg, overrides->uints.input_device[i]);
}
_len = strlcpy(cfg, "input_player", sizeof(cfg));
_len += strlcpy(cfg + _len, formatted_number, sizeof(cfg) - _len);
if (settings->uints.input_mouse_index[i]
!= overrides->uints.input_mouse_index[i])
{
strlcpy(cfg + _len, "_mouse_index", sizeof(cfg) - _len);
config_set_int(conf, cfg, overrides->uints.input_mouse_index[i]);
RARCH_DBG("[Overrides]: %s = \"%u\"\n", cfg, overrides->uints.input_mouse_index[i]);
}
if (settings->uints.input_joypad_index[i]
!= overrides->uints.input_joypad_index[i])
{
strlcpy(cfg + _len, "_joypad_index", sizeof(cfg) - _len);
config_set_int(conf, cfg, overrides->uints.input_joypad_index[i]);
RARCH_DBG("[Overrides]: %s = \"%u\"\n", cfg, overrides->uints.input_joypad_index[i]);
}
if (settings->uints.input_analog_dpad_mode[i]
!= overrides->uints.input_analog_dpad_mode[i])
{
strlcpy(cfg + _len, "_analog_dpad_mode", sizeof(cfg) - _len);
config_set_int(conf, cfg, overrides->uints.input_analog_dpad_mode[i]);
RARCH_DBG("[Overrides]: %s = \"%u\"\n", cfg, overrides->uints.input_analog_dpad_mode[i]);
}
for (j = 0; j < RARCH_BIND_LIST_END; j++)
{
const struct retro_keybind *override_bind = &input_override_binds[i][j];
const struct retro_keybind *config_bind = &input_config_binds[i][j];
if ( config_bind->joyaxis != override_bind->joyaxis
|| config_bind->joykey != override_bind->joykey
|| config_bind->key != override_bind->key
|| config_bind->mbutton != override_bind->mbutton
)
input_config_save_keybinds_user_override(conf, i, j, override_bind);
}
}
ret = 0;
switch (type)
{
case OVERRIDE_CORE:
fill_pathname_join_special_ext(override_path,
config_directory, core_name,
core_name,
FILE_PATH_CONFIG_EXTENSION,
sizeof(override_path));
break;
case OVERRIDE_GAME:
game_name = path_basename_nocompression(rarch_path_basename);
fill_pathname_join_special_ext(override_path,
config_directory, core_name,
game_name,
FILE_PATH_CONFIG_EXTENSION,
sizeof(override_path));
break;
case OVERRIDE_CONTENT_DIR:
fill_pathname_parent_dir_name(content_dir_name,
rarch_path_basename, sizeof(content_dir_name));
fill_pathname_join_special_ext(override_path,
config_directory, core_name,
content_dir_name,
FILE_PATH_CONFIG_EXTENSION,
sizeof(override_path));
break;
case OVERRIDE_AS:
fill_pathname_join_special_ext(override_path,
config_directory, core_name,
path,
FILE_PATH_CONFIG_EXTENSION,
sizeof(override_path));
break;
case OVERRIDE_NONE:
default:
break;
}
if (!conf->modified && !remove)
ret = -1;
if (!string_is_empty(override_path))
{
if (!conf->modified && !remove)
if (path_is_valid(override_path))
remove = true;
if ( remove
&& path_is_valid(override_path))
{
if (filestream_delete(override_path) == 0)
{
ret = -1;
RARCH_LOG("[Overrides]: %s: \"%s\".\n",
"Deleted", override_path);
}
}
else if (conf->modified)
{
ret = config_file_write(conf, override_path, true);
if (ret)
{
path_set(RARCH_PATH_CONFIG_OVERRIDE, override_path);
RARCH_LOG("[Overrides]: %s: \"%s\".\n",
"Saved", override_path);
}
else
{
RARCH_LOG("[Overrides]: %s: \"%s\".\n",
"Failed to save", override_path);
}
}
}
config_file_free(conf);
}
/* Since config_load_file resets binds, restore overrides back to current binds */
memcpy(input_config_binds, input_override_binds, sizeof(input_config_binds));
if (bool_settings)
free(bool_settings);
if (bool_overrides)
free(bool_overrides);
if (int_settings)
free(int_settings);
if (uint_settings)
free(uint_settings);
if (size_settings)
free(size_settings);
if (int_overrides)
free(int_overrides);
if (uint_overrides)
free(uint_overrides);
if (float_settings)
free(float_settings);
if (float_overrides)
free(float_overrides);
if (array_settings)
free(array_settings);
if (array_overrides)
free(array_overrides);
if (path_settings)
free(path_settings);
if (path_overrides)
free(path_overrides);
if (size_overrides)
free(size_overrides);
free(settings);
return ret;
}
/* Replaces currently loaded configuration file with
* another one. Will load a dummy core to flush state
* properly. */
bool config_replace(bool config_replace_save_on_exit, char *path)
{
content_ctx_info_t content_info = {0};
const char *rarch_path_config = path_get(RARCH_PATH_CONFIG);
/* If config file to be replaced is the same as the
* current config file, exit. */
if (string_is_equal(path, rarch_path_config))
return false;
if (config_replace_save_on_exit && !path_is_empty(RARCH_PATH_CONFIG))
config_save_file(rarch_path_config);
path_set(RARCH_PATH_CONFIG, path);
retroarch_ctl(RARCH_CTL_UNSET_BLOCK_CONFIG_READ, NULL);
/* Load core in new (salamander) config. */
path_clear(RARCH_PATH_CORE);
return task_push_start_dummy_core(&content_info);
}
/**
* input_remapping_load_file:
* @data : Path to config file.
*
* Loads a remap file from disk to memory.
*
* Returns: true (1) if successful, otherwise false (0).
**/
bool input_remapping_load_file(void *data, const char *path)
{
unsigned i, j;
config_file_t *conf = (config_file_t*)data;
settings_t *settings = config_st;
runloop_state_t *runloop_st = runloop_state_get_ptr();
char key_strings[RARCH_FIRST_CUSTOM_BIND + 8][8] = {
"b", "y", "select", "start",
"up", "down", "left", "right",
"a", "x", "l", "r", "l2", "r2",
"l3", "r3", "l_x+", "l_x-", "l_y+", "l_y-", "r_x+", "r_x-", "r_y+", "r_y-" };
if ( !conf
|| string_is_empty(path))
return false;
if (!string_is_empty(runloop_st->name.remapfile))
input_remapping_deinit(false);
input_remapping_set_defaults(false);
runloop_st->name.remapfile = strdup(path);
for (i = 0; i < MAX_USERS; i++)
{
size_t _len;
char prefix[16];
char s1[32], s2[32], s3[32];
char formatted_number[4];
formatted_number[0] = '\0';
snprintf(formatted_number, sizeof(formatted_number), "%u", i + 1);
_len = strlcpy(prefix, "input_player", sizeof(prefix));
strlcpy(prefix + _len, formatted_number, sizeof(prefix) - _len);
_len = strlcpy(s1, prefix, sizeof(s1));
strlcpy(s1 + _len, "_btn", sizeof(s1) - _len);
_len = strlcpy(s2, prefix, sizeof(s2));
strlcpy(s2 + _len, "_key", sizeof(s2) - _len);
_len = strlcpy(s3, prefix, sizeof(s3));
strlcpy(s3 + _len, "_stk", sizeof(s3) - _len);
for (j = 0; j < RARCH_FIRST_CUSTOM_BIND + 8; j++)
{
const char *key_string = key_strings[j];
if (j < RARCH_FIRST_CUSTOM_BIND)
{
int btn_remap = -1;
int key_remap = -1;
char btn_ident[128];
char key_ident[128];
fill_pathname_join_delim(btn_ident, s1,
key_string, '_', sizeof(btn_ident));
fill_pathname_join_delim(key_ident, s2,
key_string, '_', sizeof(key_ident));
if (config_get_int(conf, btn_ident, &btn_remap))
{
if (btn_remap == -1)
btn_remap = RARCH_UNMAPPED;
configuration_set_uint(settings,
settings->uints.input_remap_ids[i][j], btn_remap);
}
if (!config_get_int(conf, key_ident, &key_remap))
key_remap = RETROK_UNKNOWN;
configuration_set_uint(settings,
settings->uints.input_keymapper_ids[i][j], key_remap);
}
else
{
char stk_ident[256];
char key_ident[128];
int stk_remap = -1;
int key_remap = -1;
fill_pathname_join_delim(stk_ident, s3,
key_string, '_', sizeof(stk_ident));
if (config_get_int(conf, stk_ident, &stk_remap))
{
if (stk_remap == -1)
stk_remap = RARCH_UNMAPPED;
configuration_set_uint(settings,
settings->uints.input_remap_ids[i][j], stk_remap);
}
fill_pathname_join_delim(key_ident, s2,
key_string, '_', sizeof(key_ident));
if (!config_get_int(conf, key_ident, &key_remap))
key_remap = RETROK_UNKNOWN;
configuration_set_uint(settings,
settings->uints.input_keymapper_ids[i][j], key_remap);
}
}
_len = strlcpy(s1, prefix, sizeof(s1));
strlcpy(s1 + _len, "_analog_dpad_mode", sizeof(s1) - _len);
CONFIG_GET_INT_BASE(conf, settings, uints.input_analog_dpad_mode[i], s1);
_len = strlcpy(s1, "input_libretro_device_p", sizeof(s1));
strlcpy(s1 + _len, formatted_number, sizeof(s1) - _len);
CONFIG_GET_INT_BASE(conf, settings, uints.input_libretro_device[i], s1);
_len = strlcpy(s1, "input_remap_port_p", sizeof(s1));
strlcpy(s1 + _len, formatted_number, sizeof(s1) - _len);
CONFIG_GET_INT_BASE(conf, settings, uints.input_remap_ports[i], s1);
}
input_remapping_update_port_map();
/* Whenever a remap file is loaded, subsequent
* changes to global remap-related parameters
* must be reset at the next core deinitialisation */
input_state_get_ptr()->flags |= INP_FLAG_REMAPPING_CACHE_ACTIVE;
return true;
}
/**
* input_remapping_save_file:
* @path : Path to remapping file.
*
* Saves remapping values to file.
*
* Returns: true (1) if successful, otherwise false (0).
**/
bool input_remapping_save_file(const char *path)
{
size_t _len;
bool ret;
unsigned i, j;
char remap_file_dir[PATH_MAX_LENGTH];
char key_strings[RARCH_FIRST_CUSTOM_BIND + 8][8] =
{
"b", "y", "select", "start",
"up", "down", "left", "right",
"a", "x", "l", "r",
"l2", "r2", "l3", "r3",
"l_x+", "l_x-", "l_y+", "l_y-",
"r_x+", "r_x-", "r_y+", "r_y-"
};
config_file_t *conf = NULL;
runloop_state_t *runloop_st = runloop_state_get_ptr();
settings_t *settings = config_st;
unsigned max_users = settings->uints.input_max_users;
if (string_is_empty(path))
return false;
/* Create output directory, if required */
_len = strlcpy(remap_file_dir, path, sizeof(remap_file_dir));
path_parent_dir(remap_file_dir, _len);
if ( !string_is_empty(remap_file_dir)
&& !path_is_directory(remap_file_dir)
&& !path_mkdir(remap_file_dir))
return false;
/* Attempt to load file */
if (!(conf = config_file_new_alloc()))
return false;
for (i = 0; i < MAX_USERS; i++)
{
size_t _len;
bool skip_port = true;
char formatted_number[4];
char prefix[16];
char s1[32];
char s2[32];
char s3[32];
formatted_number[0] = '\0';
/* We must include all mapped ports + all those
* with an index less than max_users */
if (i < max_users)
skip_port = false;
else
{
/* Check whether current port is mapped
* to an input device */
for (j = 0; j < max_users; j++)
{
if (i == settings->uints.input_remap_ports[j])
{
skip_port = false;
break;
}
}
}
if (skip_port)
continue;
snprintf(formatted_number, sizeof(formatted_number), "%u", i + 1);
_len = strlcpy(prefix, "input_player", sizeof(prefix));
strlcpy(prefix + _len, formatted_number, sizeof(prefix) - _len);
_len = strlcpy(s1, prefix, sizeof(s1));
strlcpy(s1 + _len, "_btn", sizeof(s1) - _len);
_len = strlcpy(s2, prefix, sizeof(s2));
strlcpy(s2 + _len, "_key", sizeof(s2) - _len);
_len = strlcpy(s3, prefix, sizeof(s3));
strlcpy(s3 + _len, "_stk", sizeof(s3) - _len);
for (j = 0; j < RARCH_FIRST_CUSTOM_BIND; j++)
{
char btn_ident[128];
char key_ident[128];
const char *key_string = key_strings[j];
unsigned remap_id = settings->uints.input_remap_ids[i][j];
unsigned keymap_id = settings->uints.input_keymapper_ids[i][j];
fill_pathname_join_delim(btn_ident, s1,
key_string, '_', sizeof(btn_ident));
fill_pathname_join_delim(key_ident, s2,
key_string, '_', sizeof(key_ident));
/* Only save modified button values */
if (remap_id == j)
config_unset(conf, btn_ident);
else
{
if (remap_id == RARCH_UNMAPPED)
config_set_int(conf, btn_ident, -1);
else
config_set_int(conf, btn_ident,
settings->uints.input_remap_ids[i][j]);
}
/* Only save non-empty keymapper values */
if (keymap_id == RETROK_UNKNOWN)
config_unset(conf, key_ident);
else
config_set_int(conf, key_ident,
settings->uints.input_keymapper_ids[i][j]);
}
for (j = RARCH_FIRST_CUSTOM_BIND; j < (RARCH_FIRST_CUSTOM_BIND + 8); j++)
{
char stk_ident[128];
char key_ident[128];
const char *key_string = key_strings[j];
unsigned remap_id = settings->uints.input_remap_ids[i][j];
unsigned keymap_id = settings->uints.input_keymapper_ids[i][j];
fill_pathname_join_delim(stk_ident, s3,
key_string, '_', sizeof(stk_ident));
fill_pathname_join_delim(key_ident, s2,
key_string, '_', sizeof(key_ident));
/* Only save modified button values */
if (remap_id == j)
config_unset(conf, stk_ident);
else
{
if (remap_id == RARCH_UNMAPPED)
config_set_int(conf, stk_ident, -1);
else
config_set_int(conf, stk_ident,
settings->uints.input_remap_ids[i][j]);
}
/* Only save non-empty keymapper values */
if (keymap_id == RETROK_UNKNOWN)
config_unset(conf, key_ident);
else
config_set_int(conf, key_ident,
settings->uints.input_keymapper_ids[i][j]);
}
_len = strlcpy(s1, "input_libretro_device_p", sizeof(s1));
strlcpy(s1 + _len, formatted_number, sizeof(s1) - _len);
config_set_int(conf, s1, input_config_get_device(i));
_len = strlcpy(s1, prefix, sizeof(s1));
strlcpy(s1 + _len, "_analog_dpad_mode", sizeof(s1) - _len);
config_set_int(conf, s1, settings->uints.input_analog_dpad_mode[i]);
_len = strlcpy(s1, "input_remap_port_p", sizeof(s1));
strlcpy(s1 + _len, formatted_number, sizeof(s1) - _len);
config_set_int(conf, s1, settings->uints.input_remap_ports[i]);
}
ret = config_file_write(conf, path, true);
config_file_free(conf);
/* Cache remap file path
* > Must guard against the case where
* runloop_st->name.remapfile itself
* is passed to this function... */
if (runloop_st->name.remapfile != path)
{
if (runloop_st->name.remapfile)
free(runloop_st->name.remapfile);
runloop_st->name.remapfile = strdup(path);
}
return ret;
}
#endif
#if !defined(HAVE_DYNAMIC)
/* Salamander config file contains a single
* entry (libretro_path), which is linked to
* RARCH_PATH_CORE
* > Used to select which core to load
* when launching a salamander build */
static bool config_file_salamander_get_path(char *s, size_t len)
{
const char *rarch_config_path = g_defaults.path_config;
if (!string_is_empty(rarch_config_path))
fill_pathname_resolve_relative(s,
rarch_config_path,
FILE_PATH_SALAMANDER_CONFIG,
len);
else
strlcpy(s, FILE_PATH_SALAMANDER_CONFIG, len);
return !string_is_empty(s);
}
void config_load_file_salamander(void)
{
config_file_t *config = NULL;
char config_path[PATH_MAX_LENGTH];
char libretro_path[PATH_MAX_LENGTH];
config_path[0] = '\0';
libretro_path[0] = '\0';
/* Get config file path */
if (!config_file_salamander_get_path(
config_path, sizeof(config_path)))
return;
/* Open config file */
if (!(config = config_file_new_from_path_to_string(config_path)))
return;
/* Read 'libretro_path' value and update
* RARCH_PATH_CORE */
RARCH_LOG("[Config]: Loading salamander config from: \"%s\".\n",
config_path);
if (config_get_path(config, "libretro_path",
libretro_path, sizeof(libretro_path)) &&
!string_is_empty(libretro_path) &&
!string_is_equal(libretro_path, "builtin"))
path_set(RARCH_PATH_CORE, libretro_path);
config_file_free(config);
}
void config_save_file_salamander(void)
{
config_file_t *conf = NULL;
const char *libretro_path = path_get(RARCH_PATH_CORE);
bool success = false;
char config_path[PATH_MAX_LENGTH];
config_path[0] = '\0';
if ( string_is_empty(libretro_path)
|| string_is_equal(libretro_path, "builtin"))
return;
/* Get config file path */
if (!config_file_salamander_get_path(
config_path, sizeof(config_path)))
return;
/* Open config file */
if ( !(conf = config_file_new_from_path_to_string(config_path))
&& !(conf = config_file_new_alloc())
)
goto end;
/* Update config file */
config_set_path(conf, "libretro_path", libretro_path);
/* Save config file
* > Only one entry - no need to sort */
success = config_file_write(conf, config_path, false);
end:
if (success)
RARCH_LOG("[Config]: Saving salamander config to: \"%s\".\n",
config_path);
else
RARCH_ERR("[Config]: Failed to create new salamander config file in: \"%s\".\n",
config_path);
if (conf)
config_file_free(conf);
}
#endif
bool input_config_bind_map_get_valid(unsigned bind_index)
{
const struct input_bind_map *keybind =
(const struct input_bind_map*)INPUT_CONFIG_BIND_MAP_GET(bind_index);
if (!keybind)
return false;
return keybind->valid;
}
unsigned input_config_bind_map_get_meta(unsigned bind_index)
{
const struct input_bind_map *keybind =
(const struct input_bind_map*)INPUT_CONFIG_BIND_MAP_GET(bind_index);
if (!keybind)
return 0;
return keybind->meta;
}
const char *input_config_bind_map_get_base(unsigned bind_index)
{
const struct input_bind_map *keybind =
(const struct input_bind_map*)INPUT_CONFIG_BIND_MAP_GET(bind_index);
if (!keybind)
return NULL;
return keybind->base;
}
const char *input_config_bind_map_get_desc(unsigned bind_index)
{
const struct input_bind_map *keybind =
(const struct input_bind_map*)INPUT_CONFIG_BIND_MAP_GET(bind_index);
if (!keybind)
return NULL;
return msg_hash_to_str(keybind->desc);
}
uint8_t input_config_bind_map_get_retro_key(unsigned bind_index)
{
const struct input_bind_map *keybind =
(const struct input_bind_map*)INPUT_CONFIG_BIND_MAP_GET(bind_index);
if (!keybind)
return 0;
return keybind->retro_key;
}
void input_config_reset_autoconfig_binds(unsigned port)
{
unsigned i;
if (port >= MAX_USERS)
return;
for (i = 0; i < RARCH_BIND_LIST_END; i++)
{
input_autoconf_binds[port][i].joykey = NO_BTN;
input_autoconf_binds[port][i].joyaxis = AXIS_NONE;
if (input_autoconf_binds[port][i].joykey_label)
{
free(input_autoconf_binds[port][i].joykey_label);
input_autoconf_binds[port][i].joykey_label = NULL;
}
if (input_autoconf_binds[port][i].joyaxis_label)
{
free(input_autoconf_binds[port][i].joyaxis_label);
input_autoconf_binds[port][i].joyaxis_label = NULL;
}
}
}
void input_config_set_autoconfig_binds(unsigned port, void *data)
{
unsigned i;
config_file_t *config = (config_file_t*)data;
struct retro_keybind *binds = NULL;
if ( (port >= MAX_USERS)
|| !config)
return;
binds = input_autoconf_binds[port];
for (i = 0; i < RARCH_BIND_LIST_END; i++)
{
const struct input_bind_map *keybind =
(const struct input_bind_map*)INPUT_CONFIG_BIND_MAP_GET(i);
if (keybind)
{
char str[256];
const char *base = keybind->base;
fill_pathname_join_delim(str, "input", base, '_', sizeof(str));
input_config_parse_joy_button(str, config, "input", base, &binds[i]);
input_config_parse_joy_axis (str, config, "input", base, &binds[i]);
}
}
}
void input_config_parse_mouse_button(
char *s,
void *conf_data, const char *prefix,
const char *btn, void *bind_data)
{
int val;
char tmp[64];
char key[64];
config_file_t *conf = (config_file_t*)conf_data;
struct retro_keybind *bind = (struct retro_keybind*)bind_data;
tmp[0] = '\0';
fill_pathname_join_delim(key, s, "mbtn", '_', sizeof(key));
if (config_get_array(conf, key, tmp, sizeof(tmp)))
{
bind->mbutton = NO_BTN;
if (tmp[0]=='w')
{
switch (tmp[1])
{
case 'u':
bind->mbutton = RETRO_DEVICE_ID_MOUSE_WHEELUP;
break;
case 'd':
bind->mbutton = RETRO_DEVICE_ID_MOUSE_WHEELDOWN;
break;
case 'h':
switch (tmp[2])
{
case 'u':
bind->mbutton = RETRO_DEVICE_ID_MOUSE_HORIZ_WHEELUP;
break;
case 'd':
bind->mbutton = RETRO_DEVICE_ID_MOUSE_HORIZ_WHEELDOWN;
break;
}
break;
}
}
else
{
val = atoi(tmp);
switch (val)
{
case 1:
bind->mbutton = RETRO_DEVICE_ID_MOUSE_LEFT;
break;
case 2:
bind->mbutton = RETRO_DEVICE_ID_MOUSE_RIGHT;
break;
case 3:
bind->mbutton = RETRO_DEVICE_ID_MOUSE_MIDDLE;
break;
case 4:
bind->mbutton = RETRO_DEVICE_ID_MOUSE_BUTTON_4;
break;
case 5:
bind->mbutton = RETRO_DEVICE_ID_MOUSE_BUTTON_5;
break;
}
}
}
}
void input_config_parse_joy_axis(
char *s,
void *conf_data, const char *prefix,
const char *axis, void *bind_data)
{
char tmp[64];
char key[64];
char key_label[64];
config_file_t *conf = (config_file_t*)conf_data;
struct retro_keybind *bind = (struct retro_keybind*)bind_data;
struct config_entry_list *tmp_a = NULL;
tmp[0] = '\0';
fill_pathname_join_delim(key, s,
"axis", '_', sizeof(key));
fill_pathname_join_delim(key_label, s,
"axis_label", '_', sizeof(key_label));
if (config_get_array(conf, key, tmp, sizeof(tmp)))
{
if ( tmp[0] == 'n'
&& tmp[1] == 'u'
&& tmp[2] == 'l'
&& tmp[3] == '\0'
)
bind->joyaxis = AXIS_NONE;
else if
( tmp[0] != '\0'
&& tmp[1] != '\0'
&& (*tmp == '+'
|| *tmp == '-'))
{
int i_axis = (int)strtol(tmp + 1, NULL, 0);
if (*tmp == '+')
bind->joyaxis = AXIS_POS(i_axis);
else
bind->joyaxis = AXIS_NEG(i_axis);
}
/* Ensure that D-pad emulation doesn't screw this over. */
bind->orig_joyaxis = bind->joyaxis;
}
tmp_a = config_get_entry(conf, key_label);
if (tmp_a && (!string_is_empty(tmp_a->value)))
{
if (bind->joyaxis_label &&
!string_is_empty(bind->joyaxis_label))
free(bind->joyaxis_label);
bind->joyaxis_label = strdup(tmp_a->value);
}
}
static uint16_t input_config_parse_hat(const char *dir)
{
if ( dir[0] == 'u'
&& dir[1] == 'p'
&& dir[2] == '\0'
)
return HAT_UP_MASK;
else if (
dir[0] == 'd'
&& dir[1] == 'o'
&& dir[2] == 'w'
&& dir[3] == 'n'
&& dir[4] == '\0'
)
return HAT_DOWN_MASK;
else if (
dir[0] == 'l'
&& dir[1] == 'e'
&& dir[2] == 'f'
&& dir[3] == 't'
&& dir[4] == '\0'
)
return HAT_LEFT_MASK;
else if (
dir[0] == 'r'
&& dir[1] == 'i'
&& dir[2] == 'g'
&& dir[3] == 'h'
&& dir[4] == 't'
&& dir[5] == '\0'
)
return HAT_RIGHT_MASK;
return 0;
}
void input_config_parse_joy_button(
char *s,
void *data, const char *prefix,
const char *btn, void *bind_data)
{
char tmp[64];
char key[64];
char key_label[64];
config_file_t *conf = (config_file_t*)data;
struct retro_keybind *bind = (struct retro_keybind*)bind_data;
struct config_entry_list *tmp_a = NULL;
tmp[0] = '\0';
fill_pathname_join_delim(key, s,
"btn", '_', sizeof(key));
fill_pathname_join_delim(key_label, s,
"btn_label", '_', sizeof(key_label));
if (config_get_array(conf, key, tmp, sizeof(tmp)))
{
btn = tmp;
if ( btn[0] == 'n'
&& btn[1] == 'u'
&& btn[2] == 'l'
&& btn[3] == '\0'
)
bind->joykey = NO_BTN;
else
{
if (*btn == 'h')
{
const char *str = btn + 1;
/* Parse hat? */
if (str && ISDIGIT((int)*str))
{
char *dir = NULL;
uint16_t hat = strtoul(str, &dir, 0);
uint16_t hat_dir = dir ? input_config_parse_hat(dir) : 0;
if (hat_dir)
bind->joykey = HAT_MAP(hat, hat_dir);
}
}
else
bind->joykey = strtoull(tmp, NULL, 0);
}
}
tmp_a = config_get_entry(conf, key_label);
if (tmp_a && !string_is_empty(tmp_a->value))
{
if (!string_is_empty(bind->joykey_label))
free(bind->joykey_label);
bind->joykey_label = strdup(tmp_a->value);
}
}
void retroarch_config_deinit(void)
{
if (config_st)
free(config_st);
config_st = NULL;
}
void retroarch_config_init(void)
{
if (!config_st)
config_st = (settings_t*)calloc(1, sizeof(settings_t));
}