RetroArch/gfx/drivers/gdi_gfx.c
2023-08-16 19:17:23 +02:00

1030 lines
28 KiB
C

/* RetroArch - A frontend for libretro.
* Copyright (C) 2010-2014 - Hans-Kristian Arntzen
* Copyright (C) 2011-2017 - Daniel De Matteis
* Copyright (C) 2016-2019 - Brad Parker
*
* RetroArch is free software: you can redistribute it and/or modify it under the terms
* of the GNU General Public License as published by the Free Software Found-
* ation, either version 3 of the License, or (at your option) any later version.
*
* RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
* PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along with RetroArch.
* If not, see <http://www.gnu.org/licenses/>.
*/
#include <stdlib.h>
#include <encodings/utf.h>
#include <lists/string_list.h>
#include <retro_miscellaneous.h>
#include <formats/image.h>
#include <string/stdstring.h>
#include <windows.h>
#include <wingdi.h>
#ifdef HAVE_CONFIG_H
#include "../../config.h"
#endif
#ifdef HAVE_MENU
#include "../../menu/menu_driver.h"
#endif
#include "../font_driver.h"
#include "../gfx_display.h"
#include "../../configuration.h"
#include "../../retroarch.h"
#include "../../verbosity.h"
#include "../../frontend/frontend_driver.h"
#include "../common/gdi_defines.h"
#if defined(_WIN32) && !defined(_XBOX)
#include "../common/win32_common.h"
#endif
struct bitmap_info
{
BITMAPINFOHEADER header;
union
{
RGBQUAD colors;
DWORD masks[3];
} u;
};
HDC win32_gdi_hdc;
static void *dinput_gdi;
/*
* DISPLAY DRIVER
*/
static const float *gfx_display_gdi_get_default_vertices(void)
{
static float dummy[16] = {0.0f};
return &dummy[0];
}
static const float *gfx_display_gdi_get_default_tex_coords(void)
{
static float dummy[16] = {0.0f};
return &dummy[0];
}
static void gfx_display_gdi_draw(gfx_display_ctx_draw_t *draw,
void *data, unsigned video_width, unsigned video_height)
{
struct gdi_texture *texture = NULL;
gdi_t *gdi = (gdi_t*)data;
BITMAPINFO info = {{0}};
if (!gdi || !draw || draw->x < 0 || draw->y < 0 || draw->width <= 1 || draw->height <= 1)
return;
texture = (struct gdi_texture*)draw->texture;
if (!texture || texture->width <= 1 || texture->height <= 1)
return;
info.bmiHeader.biBitCount = 32;
info.bmiHeader.biWidth = texture->width;
info.bmiHeader.biHeight = -texture->height;
info.bmiHeader.biPlanes = 1;
info.bmiHeader.biSize = sizeof(BITMAPINFOHEADER);
info.bmiHeader.biSizeImage = 0;
info.bmiHeader.biCompression = BI_RGB;
if (gdi->memDC)
{
#if _WIN32_WINNT >= 0x0410 /* Win98 */
BLENDFUNCTION blend = {0};
#endif
if (!gdi->texDC)
gdi->texDC = CreateCompatibleDC(gdi->winDC);
if (texture->bmp)
texture->bmp_old = (HBITMAP)SelectObject(gdi->texDC, texture->bmp);
else
{
/* scale texture data into a bitmap we can easily blit later */
texture->bmp = CreateCompatibleBitmap(gdi->winDC, draw->width, draw->height);
texture->bmp_old = (HBITMAP)SelectObject(gdi->texDC, texture->bmp);
StretchDIBits(gdi->texDC, 0, 0, draw->width, draw->height, 0, 0, texture->width, texture->height, texture->data, &info, DIB_RGB_COLORS, SRCCOPY);
}
gdi->bmp_old = (HBITMAP)SelectObject(gdi->memDC, gdi->bmp);
#if _WIN32_WINNT >= 0x0410 /* Win98 */
blend.BlendOp = AC_SRC_OVER;
blend.BlendFlags = 0;
blend.SourceConstantAlpha = 255;
#if 0
clamp_8bit(draw->coords->color[3] * 255.0f);
#endif
blend.AlphaFormat = AC_SRC_ALPHA;
/* AlphaBlend() is only available since Win98 */
AlphaBlend(gdi->memDC, draw->x, video_height - draw->height - draw->y, draw->width, draw->height, gdi->texDC, 0, 0, draw->width, draw->height, blend);
#if 0
TransparentBlt(gdi->memDC, draw->x, video_height - draw->height - draw->y, draw->width, draw->height, gdi->texDC, 0, 0, draw->width, draw->height, 0);
#endif
#else
/* Just draw without the blending */
StretchBlt(gdi->memDC, draw->x, video_height - draw->height - draw->y, draw->width, draw->height, gdi->texDC, 0, 0, draw->width, draw->height, SRCCOPY);
#endif
SelectObject(gdi->memDC, gdi->bmp_old);
SelectObject(gdi->texDC, texture->bmp_old);
}
}
gfx_display_ctx_driver_t gfx_display_ctx_gdi = {
gfx_display_gdi_draw,
NULL, /* draw_pipeline */
NULL, /* blend_begin */
NULL, /* blend_end */
NULL, /* get_default_mvp */
gfx_display_gdi_get_default_vertices,
gfx_display_gdi_get_default_tex_coords,
FONT_DRIVER_RENDER_GDI,
GFX_VIDEO_DRIVER_GDI,
"gdi",
false,
NULL, /* scissor_begin */
NULL /* scissor_end */
};
/*
* FONT DRIVER
*/
typedef struct
{
const font_renderer_driver_t *font_driver;
void *font_data;
gdi_t *gdi;
} gdi_raster_t;
static void *gdi_font_init(void *data,
const char *font_path, float font_size,
bool is_threaded)
{
gdi_raster_t *font = (gdi_raster_t*)calloc(1, sizeof(*font));
if (!font)
return NULL;
font->gdi = (gdi_t*)data;
if (!font_renderer_create_default(
&font->font_driver,
&font->font_data, font_path, font_size))
return NULL;
return font;
}
static void gdi_font_free(void *data, bool is_threaded)
{
gdi_raster_t *font = (gdi_raster_t*)data;
if (!font)
return;
if (font->font_driver && font->font_data)
font->font_driver->free(font->font_data);
free(font);
}
static void gdi_font_render_msg(
void *userdata,
void *data,
const char *msg,
const struct font_params *params)
{
size_t i;
char* msg_local;
size_t msg_len;
float x, y, scale, drop_mod, drop_alpha;
int drop_x, drop_y;
unsigned new_x, new_y, new_drop_x, new_drop_y;
unsigned align;
unsigned red, green, blue;
gdi_t *gdi = (gdi_t*)userdata;
gdi_raster_t *font = (gdi_raster_t*)data;
unsigned width = gdi->video_width;
unsigned height = gdi->video_height;
SIZE text_size = {0};
struct string_list msg_list = {0};
if (!font || string_is_empty(msg) || !gdi)
return;
if (params)
{
x = params->x;
y = params->y;
drop_x = params->drop_x;
drop_y = params->drop_y;
drop_mod = params->drop_mod;
drop_alpha = params->drop_alpha;
scale = params->scale;
align = params->text_align;
red = FONT_COLOR_GET_RED(params->color);
green = FONT_COLOR_GET_GREEN(params->color);
blue = FONT_COLOR_GET_BLUE(params->color);
}
else
{
settings_t *settings = config_get_ptr();
float video_msg_pos_x = settings->floats.video_msg_pos_x;
float video_msg_pos_y = settings->floats.video_msg_pos_y;
float video_msg_color_r = settings->floats.video_msg_color_r;
float video_msg_color_g = settings->floats.video_msg_color_g;
float video_msg_color_b = settings->floats.video_msg_color_b;
x = video_msg_pos_x;
y = video_msg_pos_y;
drop_x = -2;
drop_y = -2;
drop_mod = 0.3f;
drop_alpha = 1.0f;
scale = 1.0f;
align = TEXT_ALIGN_LEFT;
red = video_msg_color_r * 255.0f;
green = video_msg_color_g * 255.0f;
blue = video_msg_color_b * 255.0f;
}
msg_local = utf8_to_local_string_alloc(msg);
msg_len = strlen(msg_local);
GetTextExtentPoint32(gdi->memDC, msg_local, (int)msg_len, &text_size);
switch (align)
{
case TEXT_ALIGN_LEFT:
new_x = x * width * scale;
new_drop_x = drop_x * width * scale;
break;
case TEXT_ALIGN_RIGHT:
new_x = (x * width * scale) - text_size.cx;
new_drop_x = (drop_x * width * scale) - text_size.cx;
break;
case TEXT_ALIGN_CENTER:
new_x = (x * width * scale) - (text_size.cx / 2);
new_drop_x = (drop_x * width * scale) - (text_size.cx / 2);
break;
default:
new_x = 0;
new_drop_x = 0;
break;
}
new_y = height - (y * height * scale) - text_size.cy;
new_drop_y = height - (drop_y * height * scale) - text_size.cy;
gdi->bmp_old = (HBITMAP)SelectObject(gdi->memDC, gdi->bmp);
SetBkMode(gdi->memDC, TRANSPARENT);
string_list_initialize(&msg_list);
string_split_noalloc(&msg_list, msg_local, "\n");
if (drop_x || drop_y)
{
float dark_alpha = drop_alpha;
unsigned drop_red = red * drop_mod * dark_alpha;
unsigned drop_green = green * drop_mod * dark_alpha;
unsigned drop_blue = blue * drop_mod * dark_alpha;
SetTextColor(gdi->memDC, RGB(drop_red, drop_green, drop_blue));
for (i = 0; i < msg_list.size; i++)
TextOut(gdi->memDC, new_drop_x,
new_drop_y + (text_size.cy * i),
msg_list.elems[i].data,
strlen(msg_list.elems[i].data));
}
SetTextColor(gdi->memDC, RGB(red, green, blue));
for (i = 0; i < msg_list.size; i++)
TextOut(gdi->memDC, new_x, new_y + (text_size.cy * i),
msg_list.elems[i].data,
strlen(msg_list.elems[i].data));
string_list_deinitialize(&msg_list);
free(msg_local);
SelectObject(gdi->memDC, gdi->bmp_old);
}
font_renderer_t gdi_font = {
gdi_font_init,
gdi_font_free,
gdi_font_render_msg,
"gdi",
NULL, /* get_glyph */
NULL, /* bind_block */
NULL, /* flush */
NULL, /* get_message_width */
NULL /* get_line_metrics */
};
/*
* VIDEO DRIVER
*/
static void gfx_ctx_gdi_get_video_size(
unsigned *width, unsigned *height)
{
HWND window = win32_get_window();
if (window)
{
*width = g_win32_resize_width;
*height = g_win32_resize_height;
}
else
{
RECT mon_rect;
MONITORINFOEX current_mon;
unsigned mon_id = 0;
HMONITOR hm_to_use = NULL;
win32_monitor_info(&current_mon, &hm_to_use, &mon_id);
mon_rect = current_mon.rcMonitor;
*width = mon_rect.right - mon_rect.left;
*height = mon_rect.bottom - mon_rect.top;
}
}
static bool gfx_ctx_gdi_init(void)
{
WNDCLASSEX wndclass = {0};
settings_t *settings = config_get_ptr();
uint8_t win32_flags = win32_get_flags();
if (win32_flags & WIN32_CMN_FLAG_INITED)
return true;
win32_window_reset();
win32_monitor_init();
wndclass.lpfnWndProc = wnd_proc_gdi_common;
#ifdef HAVE_DINPUT
if (string_is_equal(settings->arrays.input_driver, "dinput"))
wndclass.lpfnWndProc = wnd_proc_gdi_dinput;
#endif
#ifdef HAVE_WINRAWINPUT
if (string_is_equal(settings->arrays.input_driver, "raw"))
wndclass.lpfnWndProc = wnd_proc_gdi_winraw;
#endif
if (!win32_window_init(&wndclass, true, NULL))
return false;
return true;
}
static void gfx_ctx_gdi_destroy(void)
{
HWND window = win32_get_window();
if (window && win32_gdi_hdc)
{
ReleaseDC(window, win32_gdi_hdc);
win32_gdi_hdc = NULL;
}
if (window)
{
win32_monitor_from_window();
win32_destroy_window();
}
if (g_win32_flags & WIN32_CMN_FLAG_RESTORE_DESKTOP)
{
win32_monitor_get_info();
g_win32_flags &= ~WIN32_CMN_FLAG_RESTORE_DESKTOP;
}
g_win32_flags &= ~WIN32_CMN_FLAG_INITED;
}
static bool gfx_ctx_gdi_set_video_mode(
unsigned width, unsigned height,
bool fullscreen)
{
if (!win32_set_video_mode(NULL, width, height, fullscreen))
{
gfx_ctx_gdi_destroy();
return false;
}
return true;
}
static void gfx_ctx_gdi_input_driver(
input_driver_t **input, void **input_data)
{
settings_t *settings = config_get_ptr();
#if _WIN32_WINNT >= 0x0501
#ifdef HAVE_WINRAWINPUT
/* winraw only available since XP */
if (string_is_equal(settings->arrays.input_driver, "raw"))
{
*input_data = input_driver_init_wrap(&input_winraw, settings->arrays.input_driver);
if (*input_data)
{
*input = &input_winraw;
dinput_gdi = NULL;
return;
}
}
#endif
#endif
#ifdef HAVE_DINPUT
dinput_gdi = input_driver_init_wrap(&input_dinput, settings->arrays.input_driver);
*input = dinput_gdi ? &input_dinput : NULL;
#else
dinput_gdi = NULL;
*input = NULL;
#endif
*input_data = dinput_gdi;
}
static void gdi_create(gdi_t *gdi)
{
char os[64] = {0};
frontend_ctx_driver_t *ctx = frontend_get_ptr();
if (!ctx || !ctx->get_os)
{
RARCH_ERR("[GDI] No frontend driver found.\n");
return;
}
ctx->get_os(os, sizeof(os), &gdi->win_major, &gdi->win_minor);
/* Are we running on Windows 98 or below? */
if (gdi->win_major < 4 || (gdi->win_major == 4 && gdi->win_minor <= 10))
{
RARCH_LOG("[GDI] Win98 or lower detected, using slow frame conversion method for RGB444.\n");
gdi->lte_win98 = true;
}
}
static void *gdi_init(const video_info_t *video,
input_driver_t **input, void **input_data)
{
unsigned full_x, full_y;
void *ctx_data = NULL;
unsigned mode_width = 0, mode_height = 0;
unsigned win_width = 0, win_height = 0;
unsigned temp_width = 0, temp_height = 0;
settings_t *settings = config_get_ptr();
bool video_font_enable = settings->bools.video_font_enable;
gdi_t *gdi = (gdi_t*)calloc(1, sizeof(*gdi));
if (!gdi)
return NULL;
*input = NULL;
*input_data = NULL;
gdi->video_width = video->width;
gdi->video_height = video->height;
gdi->rgb32 = video->rgb32;
gdi->video_bits = video->rgb32 ? 32 : 16;
if (video->rgb32)
gdi->video_pitch = video->width * 4;
else
gdi->video_pitch = video->width * 2;
gdi_create(gdi);
if (!gfx_ctx_gdi_init())
goto error;
gfx_ctx_gdi_get_video_size(&mode_width, &mode_height);
full_x = mode_width;
full_y = mode_height;
mode_width = 0;
mode_height = 0;
RARCH_LOG("[GDI]: Detecting screen resolution: %ux%u.\n", full_x, full_y);
win_width = video->width;
win_height = video->height;
if (video->fullscreen && (win_width == 0) && (win_height == 0))
{
win_width = full_x;
win_height = full_y;
}
mode_width = win_width;
mode_height = win_height;
if (!gfx_ctx_gdi_set_video_mode(mode_width,
mode_height, video->fullscreen))
goto error;
mode_width = 0;
mode_height = 0;
gfx_ctx_gdi_get_video_size(&mode_width, &mode_height);
temp_width = mode_width;
temp_height = mode_height;
mode_width = 0;
mode_height = 0;
/* Get real known video size, which might have been altered by context. */
if (temp_width != 0 && temp_height != 0)
video_driver_set_size(temp_width, temp_height);
video_driver_get_size(&temp_width, &temp_height);
RARCH_LOG("[GDI]: Using resolution %ux%u\n", temp_width, temp_height);
gfx_ctx_gdi_input_driver(input, input_data);
if (video_font_enable)
font_driver_init_osd(gdi,
video,
false,
video->is_threaded,
FONT_DRIVER_RENDER_GDI);
RARCH_LOG("[GDI]: Init complete.\n");
return gdi;
error:
gfx_ctx_gdi_destroy();
if (gdi)
free(gdi);
return NULL;
}
static bool gdi_frame(void *data, const void *frame,
unsigned frame_width, unsigned frame_height, uint64_t frame_count,
unsigned pitch, const char *msg, video_frame_info_t *video_info)
{
struct bitmap_info info;
unsigned mode_width = 0;
unsigned mode_height = 0;
const void *frame_to_copy = frame;
unsigned width = 0;
unsigned height = 0;
bool draw = true;
gdi_t *gdi = (gdi_t*)data;
unsigned bits = gdi->video_bits;
HWND hwnd = win32_get_window();
#ifdef HAVE_MENU
bool menu_is_alive = (video_info->menu_st_flags & MENU_ST_FLAG_ALIVE) ? true : false;
#endif
/* FIXME: Force these settings off as they interfere with the rendering */
video_info->xmb_shadows_enable = false;
video_info->menu_shader_pipeline = 0;
if (!frame || !frame_width || !frame_height)
return true;
#ifdef HAVE_MENU
if (gdi->menu_enable)
menu_driver_frame(menu_is_alive, video_info);
#endif
if ( (gdi->video_width != frame_width)
|| (gdi->video_height != frame_height)
|| (gdi->video_pitch != pitch))
{
if (frame_width > 4 && frame_height > 4)
{
gdi->video_width = frame_width;
gdi->video_height = frame_height;
gdi->video_pitch = pitch;
}
}
#ifdef HAVE_MENU
if (gdi->menu_frame && menu_is_alive)
{
frame_to_copy = gdi->menu_frame;
width = gdi->menu_width;
height = gdi->menu_height;
pitch = gdi->menu_pitch;
bits = gdi->menu_bits;
}
else
#endif
{
width = gdi->video_width;
height = gdi->video_height;
pitch = gdi->video_pitch;
if ( frame_width == 4 &&
frame_height == 4 &&
(frame_width < width && frame_height < height)
)
draw = false;
#ifdef HAVE_MENU
if (menu_is_alive)
draw = false;
#endif
}
if (hwnd && !gdi->winDC)
{
gdi->winDC = GetDC(hwnd);
gdi->memDC = CreateCompatibleDC(gdi->winDC);
gdi->video_width = width;
gdi->video_height = height;
gdi->bmp = CreateCompatibleBitmap(
gdi->winDC, gdi->video_width, gdi->video_height);
}
gdi->bmp_old = (HBITMAP)SelectObject(gdi->memDC, gdi->bmp);
if (gdi->video_width != width || gdi->video_height != height)
{
SelectObject(gdi->memDC, gdi->bmp_old);
DeleteObject(gdi->bmp);
gdi->video_width = width;
gdi->video_height = height;
gdi->bmp = CreateCompatibleBitmap(
gdi->winDC, gdi->video_width, gdi->video_height);
gdi->bmp_old = (HBITMAP)SelectObject(gdi->memDC, gdi->bmp);
if (gdi->lte_win98)
{
unsigned short *tmp = NULL;
if (gdi->temp_buf)
free(gdi->temp_buf);
tmp = (unsigned short*)malloc(width * height
* sizeof(unsigned short));
if (tmp)
gdi->temp_buf = tmp;
}
}
gfx_ctx_gdi_get_video_size(&mode_width, &mode_height);
gdi->screen_width = mode_width;
gdi->screen_height = mode_height;
info.u.colors.rgbBlue = 0;
info.u.colors.rgbGreen = 0;
info.u.colors.rgbRed = 0;
info.u.colors.rgbReserved = 0;
info.header.biSize = sizeof(BITMAPINFOHEADER);
info.header.biWidth = pitch / (bits / 8);
info.header.biHeight = -height;
info.header.biPlanes = 1;
info.header.biBitCount = bits;
info.header.biCompression = 0;
info.header.biSizeImage = 0;
info.header.biXPelsPerMeter= 0;
info.header.biYPelsPerMeter= 0;
info.header.biClrUsed = 0;
info.header.biClrImportant = 0;
if (bits == 16)
{
if (gdi->lte_win98 && gdi->temp_buf)
{
/* Win98 and below cannot use BI_BITFIELDS with RGB444,
* so convert it to RGB555 first. */
unsigned x, y;
for (y = 0; y < height; y++)
{
for (x = 0; x < width; x++)
{
unsigned short pixel = ((unsigned short*)frame_to_copy)[width * y + x];
gdi->temp_buf[width * y + x] = (pixel & 0xF000) >> 1 | (pixel & 0x0F00) >> 2 | (pixel & 0x00F0) >> 3;
}
}
frame_to_copy = gdi->temp_buf;
info.header.biCompression = BI_RGB;
}
else
{
info.header.biCompression = BI_BITFIELDS;
/* default 16-bit format on Windows is XRGB1555 */
if (frame_to_copy == gdi->menu_frame)
{
/* map RGB444 color bits for RGUI */
info.u.masks[0] = 0xF000;
info.u.masks[1] = 0x0F00;
info.u.masks[2] = 0x00F0;
}
else
{
/* map RGB565 color bits for core */
info.u.masks[0] = 0xF800;
info.u.masks[1] = 0x07E0;
info.u.masks[2] = 0x001F;
}
}
}
else
info.header.biCompression = BI_RGB;
if (draw)
StretchDIBits(gdi->memDC, 0, 0, width, height, 0, 0, width, height,
frame_to_copy, (BITMAPINFO*)&info, DIB_RGB_COLORS, SRCCOPY);
SelectObject(gdi->memDC, gdi->bmp_old);
if (msg)
font_driver_render_msg(gdi, msg, NULL, NULL);
InvalidateRect(hwnd, NULL, false);
video_driver_update_title(NULL);
return true;
}
static bool gdi_alive(void *data)
{
unsigned temp_width = 0;
unsigned temp_height = 0;
bool quit = false;
bool resize = false;
bool ret = false;
/* Needed because some context drivers don't track their sizes */
video_driver_get_size(&temp_width, &temp_height);
win32_check_window(NULL,
&quit, &resize, &temp_width, &temp_height);
ret = !quit;
if (temp_width != 0 && temp_height != 0)
video_driver_set_size(temp_width, temp_height);
return ret;
}
static void gdi_set_nonblock_state(void *a, bool b, bool c, unsigned d) { }
static bool gdi_focus(void *data) { return true; }
static bool gdi_suppress_screensaver(void *a, bool b) { return false; }
static bool gdi_has_windowed(void *data) { return true; }
static void gdi_free(void *data)
{
gdi_t *gdi = (gdi_t*)data;
HWND hwnd = win32_get_window();
if (!gdi)
return;
if (gdi->menu_frame)
free(gdi->menu_frame);
gdi->menu_frame = NULL;
if (gdi->temp_buf)
free(gdi->temp_buf);
gdi->temp_buf = NULL;
if (gdi->bmp)
DeleteObject(gdi->bmp);
if (gdi->texDC)
{
DeleteDC(gdi->texDC);
gdi->texDC = 0;
}
if (gdi->memDC)
{
DeleteDC(gdi->memDC);
gdi->memDC = 0;
}
if (hwnd && gdi->winDC)
{
ReleaseDC(hwnd, gdi->winDC);
gdi->winDC = 0;
}
font_driver_free_osd();
gfx_ctx_gdi_destroy();
free(gdi);
}
static bool gdi_set_shader(void *data,
enum rarch_shader_type type, const char *path) { return false; }
static void gdi_set_texture_enable(
void *data, bool state, bool full_screen)
{
gdi_t *gdi = (gdi_t*)data;
if (!gdi)
return;
gdi->menu_enable = state;
gdi->menu_full_screen = full_screen;
}
static void gdi_set_texture_frame(void *data,
const void *frame, bool rgb32, unsigned width, unsigned height,
float alpha)
{
gdi_t *gdi = (gdi_t*)data;
unsigned pitch = width * 2;
if (rgb32)
pitch = width * 4;
if (gdi->menu_frame)
free(gdi->menu_frame);
gdi->menu_frame = NULL;
if ( !gdi->menu_frame
|| (gdi->menu_width != width)
|| (gdi->menu_height != height)
|| (gdi->menu_pitch != pitch))
{
if (pitch && height)
{
unsigned char *tmp = (unsigned char*)malloc(pitch * height);
if (tmp)
gdi->menu_frame = tmp;
}
}
if (gdi->menu_frame && frame && pitch && height)
{
memcpy(gdi->menu_frame, frame, pitch * height);
gdi->menu_width = width;
gdi->menu_height = height;
gdi->menu_pitch = pitch;
gdi->menu_bits = rgb32 ? 32 : 16;
}
}
static void gdi_set_video_mode(void *data, unsigned width, unsigned height,
bool fullscreen)
{
gfx_ctx_gdi_set_video_mode(width, height, fullscreen);
}
static uintptr_t gdi_load_texture(void *video_data, void *data,
bool threaded, enum texture_filter_type filter_type)
{
void *tmpdata = NULL;
gdi_texture_t *texture = NULL;
struct texture_image *image = (struct texture_image*)data;
if (!image || image->width > 2048 || image->height > 2048)
return 0;
texture = (gdi_texture_t*)calloc(1, sizeof(*texture));
if (!texture)
return 0;
texture->width = image->width;
texture->height = image->height;
texture->active_width = image->width;
texture->active_height = image->height;
texture->data = calloc(1,
texture->width * texture->height * sizeof(uint32_t));
texture->type = filter_type;
if (!texture->data)
{
free(texture);
return 0;
}
memcpy(texture->data, image->pixels,
texture->width * texture->height * sizeof(uint32_t));
return (uintptr_t)texture;
}
static void gdi_unload_texture(void *data,
bool threaded, uintptr_t handle)
{
struct gdi_texture *texture = (struct gdi_texture*)handle;
if (!texture)
return;
if (texture->data)
free(texture->data);
if (texture->bmp)
{
DeleteObject(texture->bmp);
texture->bmp = NULL;
}
free(texture);
}
static uint32_t gdi_get_flags(void *data) { return 0; }
static void gdi_get_video_output_prev(void *data)
{
unsigned width = 0;
unsigned height = 0;
win32_get_video_output_prev(&width, &height);
}
static void gdi_get_video_output_next(void *data)
{
unsigned width = 0;
unsigned height = 0;
win32_get_video_output_next(&width, &height);
}
static const video_poke_interface_t gdi_poke_interface = {
gdi_get_flags,
gdi_load_texture,
gdi_unload_texture,
gdi_set_video_mode,
win32_get_refresh_rate,
NULL, /* set_filtering */
win32_get_video_output_size,
gdi_get_video_output_prev,
gdi_get_video_output_next,
NULL, /* get_current_framebuffer */
NULL, /* get_proc_address */
NULL, /* set_aspect_ratio */
NULL, /* apply_state_changes */
gdi_set_texture_frame,
gdi_set_texture_enable,
font_driver_render_msg,
NULL, /* show_mouse */
NULL, /* grab_mouse_toggle */
NULL, /* get_current_shader */
NULL, /* get_current_software_framebuffer */
NULL, /* get_hw_render_interface */
NULL, /* set_hdr_max_nits */
NULL, /* set_hdr_paper_white_nits */
NULL, /* set_hdr_contrast */
NULL /* set_hdr_expand_gamut */
};
static void gdi_get_poke_interface(void *data,
const video_poke_interface_t **iface) { *iface = &gdi_poke_interface; }
static void gdi_set_viewport(void *data, unsigned viewport_width,
unsigned viewport_height, bool force_full, bool allow_rotate) { }
video_driver_t video_gdi = {
gdi_init,
gdi_frame,
gdi_set_nonblock_state,
gdi_alive,
gdi_focus,
gdi_suppress_screensaver,
gdi_has_windowed,
gdi_set_shader,
gdi_free,
"gdi",
gdi_set_viewport,
NULL, /* set_rotation */
NULL, /* viewport_info */
NULL, /* read_viewport */
NULL, /* read_frame_raw */
#ifdef HAVE_OVERLAY
NULL, /* get_overlay_interface */
#endif
gdi_get_poke_interface,
NULL, /* wrap_type_to_enum */
#ifdef HAVE_GFX_WIDGETS
NULL /* gfx_widgets_enabled */
#endif
};