RetroArch/gfx/video_filters/dot_matrix_3x.c
2023-02-23 13:15:14 +01:00

337 lines
11 KiB
C

/* RetroArch - A frontend for libretro.
* Copyright (C) 2010-2014 - Hans-Kristian Arntzen
* Copyright (C) 2011-2018 - Daniel De Matteis
*
* RetroArch is free software: you can redistribute it and/or modify it under the terms
* of the GNU General Public License as published by the Free Software Found-
* ation, either version 3 of the License, or (at your option) any later version.
*
* RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
* PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along with RetroArch.
* If not, see <http://www.gnu.org/licenses/>.
*/
/* Compile: gcc -o dot_matrix_3x.so -shared dot_matrix_3x.c -std=c99 -O3 -Wall -pedantic -fPIC */
#include "softfilter.h"
#include <stdlib.h>
#include <string.h>
#ifdef RARCH_INTERNAL
#define softfilter_get_implementation dot_matrix_3x_get_implementation
#define softfilter_thread_data dot_matrix_3x_softfilter_thread_data
#define filter_data dot_matrix_3x_filter_data
#endif
/* Default grid colour: pure white */
#define DOT_MATRIX_3X_DEFAULT_GRID_COLOR 0xFFFFFF
typedef struct
{
uint32_t xrgb8888;
uint16_t rgb565;
} dot_matrix_3x_grid_color_t;
struct softfilter_thread_data
{
void *out_data;
const void *in_data;
size_t out_pitch;
size_t in_pitch;
unsigned colfmt;
unsigned width;
unsigned height;
int first;
int last;
};
struct filter_data
{
unsigned threads;
struct softfilter_thread_data *workers;
unsigned in_fmt;
dot_matrix_3x_grid_color_t grid_color;
};
static unsigned dot_matrix_3x_generic_input_fmts(void)
{
return SOFTFILTER_FMT_RGB565 | SOFTFILTER_FMT_XRGB8888;
}
static unsigned dot_matrix_3x_generic_output_fmts(unsigned input_fmts)
{
return input_fmts;
}
static unsigned dot_matrix_3x_generic_threads(void *data)
{
struct filter_data *filt = (struct filter_data*)data;
return filt->threads;
}
static void dot_matrix_3x_initialize(struct filter_data *filt,
const struct softfilter_config *config,
void *userdata)
{
unsigned grid_color;
/* Read raw grid colour */
config->get_hex(userdata, "grid_color", &grid_color,
DOT_MATRIX_3X_DEFAULT_GRID_COLOR);
/* Raw colour is already in XRGB8888 format */
filt->grid_color.xrgb8888 = (uint32_t)grid_color;
/* Convert to RGB565 */
filt->grid_color.rgb565 =
( ((grid_color >> 19) & 0x1F) << 11)
| (((grid_color >> 11) & 0x1F) << 6)
| ((grid_color >> 3) & 0x1F);
}
static void *dot_matrix_3x_generic_create(const struct softfilter_config *config,
unsigned in_fmt, unsigned out_fmt,
unsigned max_width, unsigned max_height,
unsigned threads, softfilter_simd_mask_t simd, void *userdata)
{
struct filter_data *filt = (struct filter_data*)calloc(1, sizeof(*filt));
(void)simd;
if (!filt)
return NULL;
if (!(filt->workers = (struct softfilter_thread_data*)
calloc(1, sizeof(struct softfilter_thread_data))))
{
free(filt);
return NULL;
}
/* Apparently the code is not thread-safe,
* so force single threaded operation... */
filt->threads = 1;
filt->in_fmt = in_fmt;
/* Initialise colour lookup tables */
dot_matrix_3x_initialize(filt, config, userdata);
return filt;
}
static void dot_matrix_3x_generic_output(void *data,
unsigned *out_width, unsigned *out_height,
unsigned width, unsigned height)
{
*out_width = width * 3;
*out_height = height * 3;
}
static void dot_matrix_3x_generic_destroy(void *data)
{
struct filter_data *filt = (struct filter_data*)data;
if (!filt)
return;
free(filt->workers);
free(filt);
}
static void dot_matrix_3x_work_cb_rgb565(void *data, void *thread_data)
{
struct filter_data *filt = (struct filter_data*)data;
struct softfilter_thread_data *thr = (struct softfilter_thread_data*)thread_data;
const uint16_t *input = (const uint16_t*)thr->in_data;
uint16_t *output = (uint16_t*)thr->out_data;
uint16_t in_stride = (uint16_t)(thr->in_pitch >> 1);
uint16_t out_stride = (uint16_t)(thr->out_pitch >> 1);
uint16_t base_grid_color = filt->grid_color.rgb565;
uint16_t x, y;
for (y = 0; y < thr->height; ++y)
{
uint16_t *out_ptr = output;
for (x = 0; x < thr->width; ++x)
{
uint16_t *out_line_ptr = out_ptr;
uint16_t pixel_color = *(input + x);
/* Get grid colour
* > 10:6 mix of pixel_color:base_grid_color
* > Achieved by combining a 50:50 mix with a 75:25 mix */
/* 50:50 mix of pixel_color:base_grid_color
* > Round down */
uint16_t pixel50_grid50_color = (pixel_color + base_grid_color -
((pixel_color ^ base_grid_color) & 0x821)) >> 1;
/* 75:25 mix of pixel_color:base_grid_color
* > Round down */
uint16_t pixel75_grid25_color = (pixel_color + pixel50_grid50_color -
((pixel_color ^ pixel50_grid50_color) & 0x821)) >> 1;
/* 10:6 mix of pixel_color:base_grid_color
* > Round up */
uint16_t grid_color = (pixel50_grid50_color + pixel75_grid25_color +
((pixel50_grid50_color ^ pixel75_grid25_color) & 0x821)) >> 1;
/* c.f "Mixing Packed RGB Pixels Efficiently"
* http://blargg.8bitalley.com/info/rgb_mixing.html */
/* - Pixel layout (p = pixel, g = grid) -
* Before: After:
* (p) (g)(p)(p)
* (g)(p)(p)
* (g)(g)(g)
*/
/* Row 1: (g)(p)(p) */
*out_line_ptr = grid_color;
*(out_line_ptr + 1) = pixel_color;
*(out_line_ptr + 2) = pixel_color;
out_line_ptr += out_stride;
/* Row 2: (g)(p)(p) */
*out_line_ptr = grid_color;
*(out_line_ptr + 1) = pixel_color;
*(out_line_ptr + 2) = pixel_color;
out_line_ptr += out_stride;
/* Row 3: (g)(g)(g) */
*out_line_ptr = grid_color;
*(out_line_ptr + 1) = grid_color;
*(out_line_ptr + 2) = grid_color;
out_ptr += 3;
}
input += in_stride;
output += out_stride * 3;
}
}
static void dot_matrix_3x_work_cb_xrgb8888(void *data, void *thread_data)
{
struct filter_data *filt = (struct filter_data*)data;
struct softfilter_thread_data *thr = (struct softfilter_thread_data*)thread_data;
const uint32_t *input = (const uint32_t*)thr->in_data;
uint32_t *output = (uint32_t*)thr->out_data;
uint32_t in_stride = (uint32_t)(thr->in_pitch >> 2);
uint32_t out_stride = (uint32_t)(thr->out_pitch >> 2);
uint32_t base_grid_color = filt->grid_color.xrgb8888;
uint32_t x, y;
for (y = 0; y < thr->height; ++y)
{
uint32_t *out_ptr = output;
for (x = 0; x < thr->width; ++x)
{
uint32_t *out_line_ptr = out_ptr;
uint32_t pixel_color = *(input + x);
/* Get grid colour
* > 10:6 mix of pixel_color:base_grid_color
* > Achieved by combining a 50:50 mix with a 75:25 mix */
/* 50:50 mix of pixel_color:base_grid_color
* > Round down */
uint32_t pixel50_grid50_color = (pixel_color + base_grid_color -
((pixel_color ^ base_grid_color) & 0x1010101)) >> 1;
/* 75:25 mix of pixel_color:base_grid_color
* > Round down */
uint32_t pixel75_grid25_color = (pixel_color + pixel50_grid50_color -
((pixel_color ^ pixel50_grid50_color) & 0x1010101)) >> 1;
/* 10:6 mix of pixel_color:base_grid_color
* > Round up */
uint32_t grid_color = (pixel50_grid50_color + pixel75_grid25_color +
((pixel50_grid50_color ^ pixel75_grid25_color) & 0x1010101)) >> 1;
/* c.f "Mixing Packed RGB Pixels Efficiently"
* http://blargg.8bitalley.com/info/rgb_mixing.html */
/* - Pixel layout (p = pixel, g = grid) -
* Before: After:
* (p) (g)(p)(p)
* (g)(p)(p)
* (g)(g)(g)
*/
/* Row 1: (g)(p)(p) */
*out_line_ptr = grid_color;
*(out_line_ptr + 1) = pixel_color;
*(out_line_ptr + 2) = pixel_color;
out_line_ptr += out_stride;
/* Row 2: (g)(p)(p) */
*out_line_ptr = grid_color;
*(out_line_ptr + 1) = pixel_color;
*(out_line_ptr + 2) = pixel_color;
out_line_ptr += out_stride;
/* Row 3: (g)(g)(g) */
*out_line_ptr = grid_color;
*(out_line_ptr + 1) = grid_color;
*(out_line_ptr + 2) = grid_color;
out_ptr += 3;
}
input += in_stride;
output += out_stride * 3;
}
}
static void dot_matrix_3x_generic_packets(void *data,
struct softfilter_work_packet *packets,
void *output, size_t output_stride,
const void *input, unsigned width, unsigned height, size_t input_stride)
{
/* We are guaranteed single threaded operation
* (filt->threads = 1) so we don't need to loop
* over threads and can cull some code */
struct filter_data *filt = (struct filter_data*)data;
struct softfilter_thread_data *thr = (struct softfilter_thread_data*)&filt->workers[0];
thr->out_data = (uint8_t*)output;
thr->in_data = (const uint8_t*)input;
thr->out_pitch = output_stride;
thr->in_pitch = input_stride;
thr->width = width;
thr->height = height;
if (filt->in_fmt == SOFTFILTER_FMT_RGB565)
packets[0].work = dot_matrix_3x_work_cb_rgb565;
else if (filt->in_fmt == SOFTFILTER_FMT_XRGB8888)
packets[0].work = dot_matrix_3x_work_cb_xrgb8888;
packets[0].thread_data = thr;
}
static const struct softfilter_implementation dot_matrix_3x_generic = {
dot_matrix_3x_generic_input_fmts,
dot_matrix_3x_generic_output_fmts,
dot_matrix_3x_generic_create,
dot_matrix_3x_generic_destroy,
dot_matrix_3x_generic_threads,
dot_matrix_3x_generic_output,
dot_matrix_3x_generic_packets,
SOFTFILTER_API_VERSION,
"Dot Matrix 3x",
"dot_matrix_3x",
};
const struct softfilter_implementation *softfilter_get_implementation(
softfilter_simd_mask_t simd)
{
return &dot_matrix_3x_generic;
}
#ifdef RARCH_INTERNAL
#undef softfilter_get_implementation
#undef softfilter_thread_data
#undef filter_data
#endif