RetroArch/input/connect/connect_retrode.c
2023-02-23 13:15:14 +01:00

286 lines
7.2 KiB
C

/* RetroArch - A frontend for libretro.
* Copyright (C) 2013-2014 - Jason Fetters
* Copyright (C) 2011-2017 - Daniel De Matteis
*
* RetroArch is free software: you can redistribute it and/or modify it under the terms
* of the GNU General Public License as published by the Free Software Found-
* ation, either version 3 of the License, or (at your option) any later version.
*
* RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
* PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along with RetroArch.
* If not, see <http://www.gnu.org/licenses/>.
*/
#include <stdint.h>
#include <string.h>
#include <stdlib.h>
#include <boolean.h>
#include "joypad_connection.h"
#include "../input_defines.h"
#define RETRODE_MAX_PAD 4
#define RETRODE_TYPE_DEVICE 0x00
#define RETRODE_TYPE_PAD 0x01
typedef struct hidpad_retrode_pad_data retrode_pad_data_t;
typedef struct hidpad_retrode_data retrode_device_data_t;
struct hidpad_retrode_pad_data
{
uint8_t datatype;
retrode_device_data_t *device_data;
joypad_connection_t *joypad;
int pad_index;
uint32_t buttons;
uint8_t data[64];
};
struct hidpad_retrode_data
{
uint8_t datatype;
void *handle;
hid_driver_t *driver;
retrode_pad_data_t pad_data[RETRODE_MAX_PAD];
uint8_t data[64];
};
static void* hidpad_retrode_init(void *data, uint32_t slot, hid_driver_t *driver)
{
int i;
retrode_device_data_t * device = (retrode_device_data_t *)calloc(1, sizeof(retrode_device_data_t));
if (!device)
return NULL;
if (!data)
{
free(device);
return NULL;
}
device->handle = data;
for (i = 0; i < RETRODE_MAX_PAD; i++)
{
device->pad_data[i].datatype = RETRODE_TYPE_PAD;
device->pad_data[i].device_data = device;
device->pad_data[i].joypad = NULL;
device->pad_data[i].pad_index = i;
}
device->driver = driver;
return device;
}
static void hidpad_retrode_deinit(void *data)
{
retrode_device_data_t *device = (retrode_device_data_t *)data;
if (device)
free(device);
}
static void hidpad_retrode_get_buttons(void *pad_data, input_bits_t *state)
{
retrode_pad_data_t *pad = (retrode_pad_data_t *)pad_data;
if (pad)
{
if (pad->datatype == RETRODE_TYPE_PAD)
{
BITS_COPY16_PTR(state, pad->buttons);
}
else
{
retrode_device_data_t *device = (retrode_device_data_t *)pad_data;
BITS_COPY16_PTR(state, device->pad_data[0].buttons);
}
}
else
{
BIT256_CLEAR_ALL_PTR(state);
}
}
static int16_t hidpad_retrode_get_axis(void *pad_data, unsigned axis)
{
int val;
retrode_pad_data_t *pad = (retrode_pad_data_t *)pad_data;
retrode_device_data_t *device = (retrode_device_data_t *)pad_data;
if (!pad || axis >= 2)
return 0;
if (pad->datatype == RETRODE_TYPE_PAD)
val = pad->data[2 + axis];
else
val = device->pad_data[0].data[2 + axis];
/* map Retrode values to a known gamepad (VID=0x0079, PID=0x0011) */
if (val == 0x9C)
val = 0x00; /* axis=0 left, axis=1 up */
else if (val == 0x64)
val = 0xFF; /* axis=0 right, axis=1 down */
else
val = 0x7F; /* no button pressed */
val = (val << 8) - 0x8000;
if (abs(val) > 0x1000)
return val;
return 0;
}
static void retrode_update_button_state(retrode_pad_data_t *pad)
{
uint32_t i, pressed_keys;
static const uint32_t button_mapping[8] =
{
RETRO_DEVICE_ID_JOYPAD_B,
RETRO_DEVICE_ID_JOYPAD_Y,
RETRO_DEVICE_ID_JOYPAD_SELECT,
RETRO_DEVICE_ID_JOYPAD_START,
RETRO_DEVICE_ID_JOYPAD_A,
RETRO_DEVICE_ID_JOYPAD_X,
RETRO_DEVICE_ID_JOYPAD_L,
RETRO_DEVICE_ID_JOYPAD_R
};
if (!pad)
return;
pressed_keys = pad->data[3];
pad->buttons = 0;
for (i = 0; i < 8; i ++)
if (button_mapping[i] != NO_BTN)
pad->buttons |= (pressed_keys & (1 << i)) ? (1 << button_mapping[i]) : 0;
}
static void hidpad_retrode_pad_packet_handler(retrode_pad_data_t *pad, uint8_t *packet, size_t size)
{
memcpy(pad->data, packet, size);
retrode_update_button_state(pad);
}
static void hidpad_retrode_packet_handler(void *device_data, uint8_t *packet, uint16_t size)
{
retrode_device_data_t *device = (retrode_device_data_t *)device_data;
if (!device)
return;
memcpy(device->data, packet, size);
/*
* packet[0] contains Retrode port number
* 1 = left SNES
* 2 = right SNES
* 3 = left Genesis/MD
* 4 = right Genesis/MD
*/
hidpad_retrode_pad_packet_handler(&device->pad_data[packet[0] - 1], &device->data[0], size);
}
static void hidpad_retrode_set_rumble(void *data,
enum retro_rumble_effect effect, uint16_t strength)
{
(void)data;
(void)effect;
(void)strength;
}
const char * hidpad_retrode_get_name(void *pad_data)
{
(void)pad_data;
/* For now we return a single static name */
return "Retrode";
}
static int32_t hidpad_retrode_button(void *pad_data, uint16_t joykey)
{
retrode_pad_data_t *pad = (retrode_pad_data_t *)pad_data;
if (!pad)
return 0;
if (pad->datatype != RETRODE_TYPE_PAD)
{
retrode_device_data_t *device = (retrode_device_data_t *)pad_data;
pad = &device->pad_data[0];
}
if (!pad->device_data || joykey > 31 || !pad->joypad)
return 0;
return pad->buttons & (1 << joykey);
}
static void *hidpad_retrode_pad_init(void *device_data, int pad_index, joypad_connection_t *joypad)
{
retrode_device_data_t *device = (retrode_device_data_t *)device_data;
if (!device || pad_index < 0 || pad_index >= RETRODE_MAX_PAD || !joypad || device->pad_data[pad_index].joypad)
return NULL;
device->pad_data[pad_index].joypad = joypad;
return &device->pad_data[pad_index];
}
static void hidpad_retrode_pad_deinit(void *pad_data)
{
retrode_pad_data_t *pad = (retrode_pad_data_t *)pad_data;
if (pad)
pad->joypad = NULL;
}
static int8_t hidpad_retrode_status(void *device_data, int pad_index)
{
retrode_device_data_t *device = (retrode_device_data_t *)device_data;
int8_t result = 0;
if (!device || pad_index < 0 || pad_index >= RETRODE_MAX_PAD)
return 0;
result |= PAD_CONNECT_READY;
if (device->pad_data[pad_index].joypad)
result |= PAD_CONNECT_BOUND;
return result;
}
static joypad_connection_t *hidpad_retrode_joypad(void *device_data, int pad_index)
{
retrode_device_data_t *device = (retrode_device_data_t *)device_data;
if (!device || pad_index < 0 || pad_index >= RETRODE_MAX_PAD)
return 0;
return device->pad_data[pad_index].joypad;
}
pad_connection_interface_t pad_connection_retrode = {
hidpad_retrode_init,
hidpad_retrode_deinit,
hidpad_retrode_packet_handler,
hidpad_retrode_set_rumble,
hidpad_retrode_get_buttons,
hidpad_retrode_get_axis,
hidpad_retrode_get_name,
hidpad_retrode_button,
true,
RETRODE_MAX_PAD,
hidpad_retrode_pad_init,
hidpad_retrode_pad_deinit,
hidpad_retrode_status,
hidpad_retrode_joypad,
};