RetroArch/gfx/drivers_context/wgl_ctx.c
aerisarn 8b1e4a1ad0
MESA UWP Integration (#16285)
* [WINRT] Enable logging on __WINRT__ and bypass verbosidy in debug

* [UWP] wrong configuration prevents GLES to compile, common functions defines GL symbols

* [UWP] configure project to allow OPENGL on default configuration and copy MESA DLLs into UWP release

* [UWP] add MESA headers

* [UWP] add MESA EGL.lib needed for GLES context. However HAVE_OPENGL is better as GL cores use desktop version, so this is left for reference and to make the solution build with HAVE_OPENGLES

* [UWP] UWP is missing some GDI function definitions, implemented into MESA Gallium

* [UWP] Configure Release project too

* [UWP] Add mesa alpha-2 release dlls

* [UWP] allow griffin and vide_driver to have an OPENGL context

* [UWP] allow wgl context to work with mesa under WINRT

* [UWP] BUG: have to modify height/width getters and align them to MESA because the screen resolution is not right in gl context. Pending further investigation

* [UWP] fix ANGLE build

* [UWP] remove duplicate import code.

* (UWP) Cleanup filters file

* MESA screen destroy fix and Yabasanshiro hack. Align to alpha-2-hack tag

---------

Co-authored-by: Gabriel Morazán <35014183+GABO1423@users.noreply.github.com>
2024-03-02 09:36:17 -08:00

899 lines
23 KiB
C

/* RetroArch - A frontend for libretro.
* Copyright (C) 2010-2014 - Hans-Kristian Arntzen
* Copyright (C) 2011-2017 - Daniel De Matteis
*
* RetroArch is free software: you can redistribute it and/or modify it under the terms
* of the GNU General Public License as published by the Free Software Found-
* ation, either version 3 of the License, or (at your option) any later version.
*
* RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
* PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along with RetroArch.
* If not, see <http://www.gnu.org/licenses/>.
*/
#include <math.h>
/* Win32/WGL context. */
/* Necessary for mingw32 multimon defines: */
#ifndef _WIN32_WINNT
#define _WIN32_WINNT 0x0500 /* _WIN32_WINNT_WIN2K */
#endif
#include <tchar.h>
#include <wchar.h>
#include <string.h>
#include <math.h>
#include <windows.h>
#include <commdlg.h>
#include <dynamic/dylib.h>
#include <string/stdstring.h>
#ifdef HAVE_CONFIG_H
#include "../../config.h"
#endif
#include "../../configuration.h"
#include "../../dynamic.h"
#include "../../retroarch.h"
#include "../../verbosity.h"
#include "../../frontend/frontend_driver.h"
#include "../common/win32_common.h"
#ifdef HAVE_EGL
#include "../common/egl_common.h"
#ifdef HAVE_ANGLE
#include "../common/angle_common.h"
#endif
#endif
#ifdef __WINRT__
#include "../common/uwpgdi.h"
#endif
#if (defined(HAVE_OPENGL) || defined(HAVE_OPENGL1) || defined(HAVE_OPENGL_CORE)) && !defined(HAVE_OPENGLES)
#include "../common/gl_common.h"
#endif
#if defined(HAVE_OPENGL) || defined(HAVE_OPENGL1) || defined(HAVE_OPENGL_CORE)
#ifndef WGL_CONTEXT_MAJOR_VERSION_ARB
#define WGL_CONTEXT_MAJOR_VERSION_ARB 0x2091
#endif
#ifndef WGL_CONTEXT_MINOR_VERSION_ARB
#define WGL_CONTEXT_MINOR_VERSION_ARB 0x2092
#endif
#ifndef WGL_CONTEXT_PROFILE_MASK_ARB
#define WGL_CONTEXT_PROFILE_MASK_ARB 0x9126
#endif
#ifndef WGL_CONTEXT_CORE_PROFILE_BIT_ARB
#define WGL_CONTEXT_CORE_PROFILE_BIT_ARB 0x0001
#endif
#ifndef WGL_CONTEXT_FLAGS_ARB
#define WGL_CONTEXT_FLAGS_ARB 0x2094
#endif
#ifndef WGL_CONTEXT_DEBUG_BIT_ARB
#define WGL_CONTEXT_DEBUG_BIT_ARB 0x0001
#endif
#endif
/* Forward declarations */
LRESULT CALLBACK wnd_proc_wgl_common(HWND hwnd, UINT message,
WPARAM wparam, LPARAM lparam);
LRESULT CALLBACK wnd_proc_wgl_dinput(HWND hwnd, UINT message,
WPARAM wparam, LPARAM lparam);
LRESULT CALLBACK wnd_proc_wgl_winraw(HWND hwnd, UINT message,
WPARAM wparam, LPARAM lparam);
static BOOL (APIENTRY *p_swap_interval)(int);
enum wgl_flags
{
WGL_FLAG_USE_HW_CTX = (1 << 0),
WGL_FLAG_CORE_HW_CTX_ENABLE = (1 << 1),
WGL_FLAG_ADAPTIVE_VSYNC = (1 << 2)
};
/* TODO/FIXME - static globals */
static HGLRC win32_hrc;
static HGLRC win32_hw_hrc;
static HDC win32_hdc;
static uint8_t wgl_flags;
#ifdef HAVE_EGL
static egl_ctx_data_t win32_egl;
#endif
static void *dinput_wgl = NULL;
static unsigned win32_major = 0;
static unsigned win32_minor = 0;
static int win32_interval = 0;
enum gfx_ctx_api win32_api = GFX_CTX_NONE;
#ifdef HAVE_DYLIB
static dylib_t dll_handle = NULL; /* Handle to OpenGL32.dll/libGLESv2.dll */
#endif
typedef struct gfx_ctx_cgl_data
{
void *empty;
} gfx_ctx_wgl_data_t;
/* FORWARD DECLARATIONS */
void win32_get_video_size(void *data, unsigned *width, unsigned *height);
static gfx_ctx_proc_t gfx_ctx_wgl_get_proc_address(const char *symbol)
{
#if (defined(HAVE_OPENGL) || defined(HAVE_OPENGL1) || defined(HAVE_OPENGL_CORE)) && !defined(HAVE_OPENGLES)
if (win32_api == GFX_CTX_OPENGL_API)
{
gfx_ctx_proc_t func = (gfx_ctx_proc_t)wglGetProcAddress(symbol);
if (func)
return func;
}
#endif
#ifdef HAVE_DYLIB
return (gfx_ctx_proc_t)GetProcAddress((HINSTANCE)dll_handle, symbol);
#else
return NULL;
#endif
}
#if (defined(HAVE_OPENGL) || defined(HAVE_OPENGL1) || defined(HAVE_OPENGL_CORE)) && !defined(HAVE_OPENGLES)
static bool wgl_has_extension(const char *ext, const char *exts)
{
const char *where = strchr(ext, ' ');
if (where || *ext == '\0')
return false;
if (exts)
{
const char *terminator = NULL;
const char *start = exts;
for (;;)
{
if (!(where = strstr(start, ext)))
break;
terminator = where + strlen(ext);
if (where == start || *(where - 1) == ' ')
if (*terminator == ' ' || *terminator == '\0')
return true;
start = terminator;
}
}
return false;
}
void create_gl_context(HWND hwnd, bool *quit)
{
struct retro_hw_render_callback *hwr = video_driver_get_hw_context();
bool core_context = (win32_major * 1000 + win32_minor) >= 3001;
#ifdef GL_DEBUG
bool debug = true;
#else
bool debug = hwr->debug_context;
#endif
#ifdef __WINRT__
win32_hdc = (HDC)(hwnd);
#else
win32_hdc = GetDC(hwnd);
#endif
win32_setup_pixel_format(win32_hdc, true);
if (win32_hrc)
{
video_state_get_ptr()->flags |= VIDEO_FLAG_CACHE_CONTEXT_ACK;
RARCH_LOG("[WGL]: Using cached GL context.\n");
}
else
{
win32_hrc = wglCreateContext(win32_hdc);
/* We'll create shared context later if not. */
if (win32_hrc && !core_context && !debug)
{
win32_hw_hrc = wglCreateContext(win32_hdc);
if (win32_hw_hrc)
{
if (!wglShareLists(win32_hrc, win32_hw_hrc))
{
RARCH_LOG("[WGL]: Failed to share contexts.\n");
*quit = true;
}
}
else
*quit = true;
}
}
if (win32_hrc)
{
if (wglMakeCurrent(win32_hdc, win32_hrc))
g_win32_flags |= WIN32_CMN_FLAG_INITED;
else
*quit = true;
}
else
{
*quit = true;
return;
}
if (core_context || debug)
{
unsigned i;
int attribs[16];
int *aptr = attribs;
typedef HGLRC (APIENTRY *wglCreateContextAttribsProc)
(HDC, HGLRC, const int*);
static wglCreateContextAttribsProc pcreate_context;
for (i = 0; i < 16; i++)
attribs[i] = 0;
if (core_context)
{
*aptr++ = WGL_CONTEXT_MAJOR_VERSION_ARB;
*aptr++ = win32_major;
*aptr++ = WGL_CONTEXT_MINOR_VERSION_ARB;
*aptr++ = win32_minor;
/* Technically, we don't have core/compat until 3.2.
* Version 3.1 is either compat or not depending
* on GL_ARB_compatibility.
*/
if ((win32_major * 1000 + win32_minor) >= 3002)
{
*aptr++ = WGL_CONTEXT_PROFILE_MASK_ARB;
*aptr++ = WGL_CONTEXT_CORE_PROFILE_BIT_ARB;
}
}
if (debug)
{
*aptr++ = WGL_CONTEXT_FLAGS_ARB;
*aptr++ = WGL_CONTEXT_DEBUG_BIT_ARB;
}
*aptr = 0;
if (!pcreate_context)
pcreate_context = (wglCreateContextAttribsProc)
gfx_ctx_wgl_get_proc_address("wglCreateContextAttribsARB");
/* In order to support the core info "required_hw_api"
* field correctly, we should try to init the highest available
* version GL context possible. This means trying successively
* lower versions until it works, because GL has
* no facility for determining the highest possible
* supported version.
*/
if (pcreate_context)
{
int i;
int gl_versions[][2] = {{4, 6}, {4, 5}, {4, 4}, {4, 3}, {4, 2}, {4, 1}, {4, 0}, {3, 3}, {3, 2}, {3, 1}, {3, 0}};
int gl_version_rows = ARRAY_SIZE(gl_versions);
HGLRC context = NULL;
int version_rows = gl_version_rows;
int (*versions)[2] = gl_versions;
/* Only try higher versions when core_context is true */
if (!core_context)
version_rows = 1;
/* Try versions from highest down to requested version */
for (i = 0; i < version_rows; i++)
{
if (core_context)
{
attribs[1] = versions[i][0];
attribs[3] = versions[i][1];
}
context = pcreate_context(win32_hdc, NULL, attribs);
if (context)
{
wglMakeCurrent(NULL, NULL);
wglDeleteContext(win32_hrc);
win32_hrc = context;
if (!wglMakeCurrent(win32_hdc, win32_hrc))
{
*quit = true;
break;
}
if (wgl_flags & WGL_FLAG_USE_HW_CTX)
{
win32_hw_hrc = pcreate_context(win32_hdc, context, attribs);
if (!win32_hw_hrc)
{
RARCH_ERR("[WGL]: Failed to create shared context.\n");
*quit = true;
break;
}
}
/* Found a suitable version that is high enough, we can stop now */
break;
}
else if (
(versions[i][0] == (int)win32_major)
&& (versions[i][1] == (int)win32_minor))
{
/* The requested version was tried and
* is not supported, go ahead and fail
* since everything else will be lower than that. */
break;
}
}
if (!context)
{
RARCH_ERR("[WGL]: Failed to create core context. Falling back to legacy context.\n");
*quit = true;
}
}
else
RARCH_ERR("[WGL]: wglCreateContextAttribsARB not supported.\n");
}
{
const char *(WINAPI * wglGetExtensionsStringARB) (HDC) = 0;
const char *exts = NULL;
wglGetExtensionsStringARB =
(const char *(WINAPI *) (HDC))
gfx_ctx_wgl_get_proc_address("wglGetExtensionsStringARB");
if (wglGetExtensionsStringARB)
{
exts = wglGetExtensionsStringARB(win32_hdc);
RARCH_LOG("[WGL]: Extensions: %s\n", exts);
if (wgl_has_extension("WGL_EXT_swap_control_tear", exts))
{
RARCH_LOG("[WGL]: Adaptive VSync supported.\n");
wgl_flags |= WGL_FLAG_ADAPTIVE_VSYNC;
}
}
}
}
#endif
#if defined(HAVE_OPENGLES) && defined(HAVE_EGL)
void create_gles_context(HWND hwnd, bool *quit)
{
EGLint n, major, minor;
EGLint format;
EGLint attribs[] = {
EGL_RENDERABLE_TYPE, EGL_OPENGL_ES2_BIT,
EGL_SURFACE_TYPE, EGL_WINDOW_BIT,
EGL_BLUE_SIZE, 8,
EGL_GREEN_SIZE, 8,
EGL_RED_SIZE, 8,
EGL_ALPHA_SIZE, 8,
EGL_DEPTH_SIZE, 16,
EGL_NONE
};
EGLint context_attributes[] = {
EGL_CONTEXT_CLIENT_VERSION, 2,
EGL_NONE
};
#ifdef HAVE_ANGLE
if (!angle_init_context(&win32_egl, EGL_DEFAULT_DISPLAY,
&major, &minor, &n, attribs, NULL))
#else
if (!egl_init_context(&win32_egl, EGL_NONE, EGL_DEFAULT_DISPLAY,
&major, &minor, &n, attribs, NULL))
#endif
{
egl_report_error();
goto error;
}
if (!egl_get_native_visual_id(&win32_egl, &format))
goto error;
if (!egl_create_context(&win32_egl, context_attributes))
{
egl_report_error();
goto error;
}
if (!egl_create_surface(&win32_egl, hwnd))
goto error;
g_win32_flags |= WIN32_CMN_FLAG_INITED;
return;
error:
*quit = true;
return;
}
#endif
static void gfx_ctx_wgl_swap_interval(void *data, int interval)
{
switch (win32_api)
{
case GFX_CTX_OPENGL_API:
#if (defined(HAVE_OPENGL) || defined(HAVE_OPENGL1) || defined(HAVE_OPENGL_CORE)) && !defined(HAVE_OPENGLES)
win32_interval = interval;
if (!win32_hrc || !p_swap_interval)
return;
if (!p_swap_interval(win32_interval))
RARCH_WARN("[WGL]: wglSwapInterval(%i) failed.\n", win32_interval);
#endif
break;
case GFX_CTX_OPENGL_ES_API:
#ifdef HAVE_EGL
if (win32_interval != interval)
{
win32_interval = interval;
egl_set_swap_interval(&win32_egl, win32_interval);
}
#endif
break;
case GFX_CTX_NONE:
default:
win32_interval = interval;
break;
}
}
static void gfx_ctx_wgl_swap_buffers(void *data)
{
switch (win32_api)
{
case GFX_CTX_OPENGL_API:
#ifdef __WINRT__
wglSwapBuffers(win32_hdc);
#else
SwapBuffers(win32_hdc);
#endif
break;
case GFX_CTX_OPENGL_ES_API:
#if defined(HAVE_EGL)
egl_swap_buffers(&win32_egl);
#endif
break;
case GFX_CTX_NONE:
default:
break;
}
}
static bool gfx_ctx_wgl_set_resize(void *data,
unsigned width, unsigned height) { return false; }
static void gfx_ctx_wgl_destroy(void *data)
{
HWND window = win32_get_window();
gfx_ctx_wgl_data_t *wgl = (gfx_ctx_wgl_data_t*)data;
switch (win32_api)
{
case GFX_CTX_OPENGL_API:
#if (defined(HAVE_OPENGL) || defined(HAVE_OPENGL1) || defined(HAVE_OPENGL_CORE)) && !defined(HAVE_OPENGLES)
if (win32_hrc)
{
uint32_t video_st_flags;
video_driver_state_t *video_st = video_state_get_ptr();
gl_finish();
wglMakeCurrent(NULL, NULL);
video_st_flags = video_st->flags;
if (!(video_st_flags & VIDEO_FLAG_CACHE_CONTEXT))
{
if (win32_hw_hrc)
wglDeleteContext(win32_hw_hrc);
wglDeleteContext(win32_hrc);
win32_hrc = NULL;
win32_hw_hrc = NULL;
}
}
#endif
break;
case GFX_CTX_OPENGL_ES_API:
#ifdef HAVE_EGL
egl_destroy(&win32_egl);
#endif
break;
case GFX_CTX_NONE:
default:
break;
}
if (window && win32_hdc)
{
#ifndef __WINRT__
ReleaseDC(window, win32_hdc);
#endif
win32_hdc = NULL;
}
#ifndef __WINRT__
if (window)
{
win32_monitor_from_window();
win32_destroy_window();
}
#endif
if (g_win32_flags & WIN32_CMN_FLAG_RESTORE_DESKTOP)
{
#ifndef __WINRT__
win32_monitor_get_info();
#endif
g_win32_flags &= ~WIN32_CMN_FLAG_RESTORE_DESKTOP;
}
#ifdef HAVE_DYLIB
dylib_close(dll_handle);
#endif
if (wgl)
free(wgl);
win32_major = 0;
win32_minor = 0;
p_swap_interval = NULL;
wgl_flags &= ~(WGL_FLAG_CORE_HW_CTX_ENABLE
| WGL_FLAG_ADAPTIVE_VSYNC
);
g_win32_flags &= ~WIN32_CMN_FLAG_INITED;
}
static void *gfx_ctx_wgl_init(void *video_driver)
{
#ifndef __WINRT__
WNDCLASSEX wndclass = {0};
#endif
gfx_ctx_wgl_data_t *wgl = (gfx_ctx_wgl_data_t*)calloc(1, sizeof(*wgl));
uint8_t win32_flags = win32_get_flags();
settings_t *settings = config_get_ptr();
if (!wgl)
return NULL;
if (win32_flags & WIN32_CMN_FLAG_INITED)
gfx_ctx_wgl_destroy(NULL);
#ifdef HAVE_DYLIB
#ifdef HAVE_OPENGL
dll_handle = dylib_load("OpenGL32.dll");
#else
dll_handle = dylib_load("libGLESv2.dll");
#endif
#endif
#ifndef __WINRT__
win32_window_reset();
win32_monitor_init();
wndclass.lpfnWndProc = wnd_proc_wgl_common;
#ifdef HAVE_DINPUT
if (string_is_equal(settings->arrays.input_driver, "dinput"))
wndclass.lpfnWndProc = wnd_proc_wgl_dinput;
#endif
#ifdef HAVE_WINRAWINPUT
if (string_is_equal(settings->arrays.input_driver, "raw"))
wndclass.lpfnWndProc = wnd_proc_wgl_winraw;
#endif
if (!win32_window_init(&wndclass, true, NULL))
{
free(wgl);
return NULL;
}
#else
bool quit = false;
create_gl_context(uwp_get_corewindow(), &quit);
if (quit)
{
RARCH_ERR("[UWP WGL]: create_gl_context failed.\n");
free(wgl);
return NULL;
}
#endif
return wgl;
}
static bool gfx_ctx_wgl_set_video_mode(void *data,
unsigned width, unsigned height,
bool fullscreen)
{
if (!win32_set_video_mode(NULL, width, height, fullscreen))
{
RARCH_ERR("[WGL]: win32_set_video_mode failed.\n");
gfx_ctx_wgl_destroy(data);
return false;
}
if (win32_api == GFX_CTX_OPENGL_API)
p_swap_interval = (BOOL (APIENTRY *)(int))gfx_ctx_wgl_get_proc_address("wglSwapIntervalEXT");
gfx_ctx_wgl_swap_interval(data, win32_interval);
return true;
}
static void gfx_ctx_wgl_input_driver(void *data,
const char *joypad_name,
input_driver_t **input, void **input_data)
{
settings_t *settings = config_get_ptr();
#if _WIN32_WINNT >= 0x0501
#ifdef HAVE_WINRAWINPUT
const char *input_driver = settings->arrays.input_driver;
/* winraw only available since XP */
if (string_is_equal(input_driver, "raw"))
{
*input_data = input_driver_init_wrap(&input_winraw, joypad_name);
if (*input_data)
{
*input = &input_winraw;
dinput_wgl = NULL;
return;
}
}
#endif
#endif
#ifdef HAVE_DINPUT
dinput_wgl = input_driver_init_wrap(&input_dinput, joypad_name);
*input = dinput_wgl ? &input_dinput : NULL;
*input_data = dinput_wgl;
#elif defined(__WINRT__)
/* Plain xinput is supported on UWP, but it
* supports joypad only (uwp driver was added later) */
if (string_is_equal(settings->arrays.input_driver, "xinput"))
{
void* xinput = input_driver_init_wrap(&input_xinput, joypad_name);
*input = xinput ? (input_driver_t*)&input_xinput : NULL;
*input_data = xinput;
}
else
{
void* uwp = input_driver_init_wrap(&input_uwp, joypad_name);
*input = uwp ? (input_driver_t*)&input_uwp : NULL;
*input_data = uwp;
}
#elif defined(_XBOX)
void* xinput = input_driver_init_wrap(&input_xinput, joypad_name);
*input = xinput ? (input_driver_t*)&input_xinput : NULL;
*input_data = xinput;
#endif
}
static enum gfx_ctx_api gfx_ctx_wgl_get_api(void *data) { return win32_api; }
static bool gfx_ctx_wgl_bind_api(void *data,
enum gfx_ctx_api api, unsigned major, unsigned minor)
{
win32_major = major;
win32_minor = minor;
win32_api = api;
#if defined(HAVE_OPENGL) || defined(HAVE_OPENGL1) || defined(HAVE_OPENGL_CORE)
if (api == GFX_CTX_OPENGL_API)
return true;
#endif
#if defined(HAVE_OPENGLES)
if (api == GFX_CTX_OPENGL_ES_API)
return true;
#endif
return false;
}
static void gfx_ctx_wgl_bind_hw_render(void *data, bool enable)
{
switch (win32_api)
{
case GFX_CTX_OPENGL_API:
#if (defined(HAVE_OPENGL) || defined(HAVE_OPENGL1) || defined(HAVE_OPENGL_CORE)) && !defined(HAVE_OPENGLES)
wgl_flags |= WGL_FLAG_USE_HW_CTX;
if (win32_hdc)
{
if (enable)
wglMakeCurrent(win32_hdc, win32_hw_hrc);
else
wglMakeCurrent(win32_hdc, win32_hrc);
}
#endif
break;
case GFX_CTX_OPENGL_ES_API:
#ifdef HAVE_EGL
egl_bind_hw_render(&win32_egl, enable);
#endif
break;
case GFX_CTX_NONE:
default:
break;
}
}
static uint32_t gfx_ctx_wgl_get_flags(void *data)
{
uint32_t flags = 0;
switch (win32_api)
{
case GFX_CTX_OPENGL_API:
if (wgl_flags & WGL_FLAG_ADAPTIVE_VSYNC)
BIT32_SET(flags, GFX_CTX_FLAGS_ADAPTIVE_VSYNC);
if (wgl_flags & WGL_FLAG_CORE_HW_CTX_ENABLE)
BIT32_SET(flags, GFX_CTX_FLAGS_GL_CORE_CONTEXT);
if (string_is_equal(video_driver_get_ident(), "gl1")) { }
else if (string_is_equal(video_driver_get_ident(), "glcore"))
{
#if defined(HAVE_SLANG) && defined(HAVE_SPIRV_CROSS)
BIT32_SET(flags, GFX_CTX_FLAGS_SHADERS_SLANG);
#endif
}
else
{
#ifdef HAVE_CG
if (!(wgl_flags & WGL_FLAG_CORE_HW_CTX_ENABLE))
BIT32_SET(flags, GFX_CTX_FLAGS_SHADERS_CG);
#endif
#ifdef HAVE_GLSL
BIT32_SET(flags, GFX_CTX_FLAGS_SHADERS_GLSL);
#endif
}
break;
case GFX_CTX_OPENGL_ES_API:
#if defined(HAVE_SLANG) && defined(HAVE_SPIRV_CROSS)
BIT32_SET(flags, GFX_CTX_FLAGS_SHADERS_SLANG);
#endif
#ifdef HAVE_GLSL
BIT32_SET(flags, GFX_CTX_FLAGS_SHADERS_GLSL);
#endif
break;
case GFX_CTX_NONE:
default:
break;
}
return flags;
}
static void gfx_ctx_wgl_set_flags(void *data, uint32_t flags)
{
switch (win32_api)
{
case GFX_CTX_OPENGL_API:
#if defined(HAVE_OPENGL) || defined(HAVE_OPENGL1) || defined(HAVE_OPENGL_CORE)
if (BIT32_GET(flags, GFX_CTX_FLAGS_ADAPTIVE_VSYNC))
wgl_flags |= WGL_FLAG_ADAPTIVE_VSYNC;
if (BIT32_GET(flags, GFX_CTX_FLAGS_GL_CORE_CONTEXT))
wgl_flags |= WGL_FLAG_CORE_HW_CTX_ENABLE;
#endif
break;
case GFX_CTX_NONE:
default:
break;
}
}
static void gfx_ctx_wgl_get_video_output_prev(void *data) { }
static void gfx_ctx_wgl_get_video_output_next(void *data) { }
//TODO: maybe create an uwp_mesa_common.c?
#ifdef __WINRT__
static void win32_get_video_size(void* data,
unsigned* width, unsigned* height)
{
bool quit = false;
bool resize = false;
win32_check_window(NULL, &quit, &resize, width, height);
width = uwp_get_width();
height = uwp_get_height();
}
void win32_get_video_output_size(void* data, unsigned* width, unsigned* height, char* desc, size_t desc_len)
{
win32_get_video_size(data, width, height);
}
bool win32_suspend_screensaver(void* data, bool enable)
{
return true;
}
float win32_get_refresh_rate(void* data)
{
return 60.0;
}
#define win32_get_refresh_rate NULL
HWND win32_get_window(void)
{
return (HWND)uwp_get_corewindow();
}
/* TODO/FIXME - static globals */
uint8_t g_win32_flags = 0;
uint8_t win32_get_flags(void)
{
return g_win32_flags;
}
void win32_setup_pixel_format(HDC hdc, bool supports_gl)
{
//NTD, already done by mesa
}
#endif
const gfx_ctx_driver_t gfx_ctx_wgl = {
gfx_ctx_wgl_init,
gfx_ctx_wgl_destroy,
gfx_ctx_wgl_get_api,
gfx_ctx_wgl_bind_api,
gfx_ctx_wgl_swap_interval,
gfx_ctx_wgl_set_video_mode,
win32_get_video_size,
win32_get_refresh_rate,
win32_get_video_output_size,
gfx_ctx_wgl_get_video_output_prev,
gfx_ctx_wgl_get_video_output_next,
win32_get_metrics,
NULL,
video_driver_update_title,
win32_check_window,
gfx_ctx_wgl_set_resize,
win32_has_focus,
win32_suspend_screensaver,
true, /* has_windowed */
gfx_ctx_wgl_swap_buffers,
gfx_ctx_wgl_input_driver,
gfx_ctx_wgl_get_proc_address,
NULL,
NULL,
win32_show_cursor,
"wgl",
gfx_ctx_wgl_get_flags,
gfx_ctx_wgl_set_flags,
gfx_ctx_wgl_bind_hw_render,
NULL,
NULL
};