RetroArch/reference/opt/shaders-hlsl/comp/rmw-matrix.comp
libretroadmin da29639d70 Squashed 'deps/SPIRV-Cross/' content from commit f3a75d1d4b
git-subtree-dir: deps/SPIRV-Cross
git-subtree-split: f3a75d1d4ba6b559d5c89550f800a518baad522d
2023-01-20 18:00:31 +01:00

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static const uint3 gl_WorkGroupSize = uint3(1u, 1u, 1u);
RWByteAddressBuffer _11 : register(u0);
void comp_main()
{
_11.Store(0, asuint(asfloat(_11.Load(0)) * asfloat(_11.Load(96))));
_11.Store4(16, asuint(asfloat(_11.Load4(16)) * asfloat(_11.Load4(112))));
float4x4 _35 = asfloat(uint4x4(_11.Load4(128), _11.Load4(144), _11.Load4(160), _11.Load4(176)));
float4x4 _37 = asfloat(uint4x4(_11.Load4(32), _11.Load4(48), _11.Load4(64), _11.Load4(80)));
float4x4 _38 = mul(_35, _37);
_11.Store4(32, asuint(_38[0]));
_11.Store4(48, asuint(_38[1]));
_11.Store4(64, asuint(_38[2]));
_11.Store4(80, asuint(_38[3]));
}
[numthreads(1, 1, 1)]
void main()
{
comp_main();
}