RetroArch/frontend/drivers/platform_ctr.c
2023-06-19 06:00:10 +02:00

668 lines
20 KiB
C

/* RetroArch - A frontend for libretro.
* Copyright (C) 2014-2017 - Ali Bouhlel
* Copyright (C) 2011-2017 - Daniel De Matteis
*
* RetroArch is free software: you can redistribute it and/or modify it under the terms
* of the GNU General Public License as published by the Free Software Found-
* ation, either version 3 of the License, or (at your option) any later version.
*
* RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
* PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along with RetroArch.
* If not, see <http://www.gnu.org/licenses/>.
*/
#include <stdint.h>
#include <stddef.h>
#include <string.h>
#include <ctype.h>
#include <boolean.h>
#include <sys/stat.h>
#include <dirent.h>
#include <3ds.h>
#include <3ds/svc.h>
#include <3ds/os.h>
#include <3ds/services/cfgu.h>
#include <3ds/services/ptmu.h>
#include <3ds/services/mcuhwc.h>
#include <file/file_path.h>
#include <string/stdstring.h>
#ifdef HAVE_CONFIG_H
#include "../../config.h"
#endif
#ifndef IS_SALAMANDER
#include <lists/file_list.h>
#endif
#include "../frontend_driver.h"
#include "../../file_path_special.h"
#include "../../defaults.h"
#include "../../paths.h"
#include "../../retroarch.h"
#include "../../verbosity.h"
#include "ctr/ctr_debug.h"
#include "ctr/exec-3dsx/exec_3dsx.h"
#include "ctr/exec-3dsx/exec_cia.h"
#ifndef IS_SALAMANDER
#ifdef HAVE_MENU
#include "../../menu/menu_driver.h"
#endif
#ifdef HAVE_NETWORKING
#include "../../network/netplay/netplay.h"
#endif
#endif
static enum frontend_fork ctr_fork_mode = FRONTEND_FORK_NONE;
static const char* elf_path_cst = "sdmc:/retroarch/retroarch.3dsx";
#ifdef IS_SALAMANDER
static void get_first_valid_core(char* path_return, size_t len)
{
struct dirent* ent;
const char* extension = envIsHomebrew() ? ".3dsx" : ".cia";
DIR *dir = opendir("sdmc:/retroarch/cores");
path_return[0] = '\0';
if (dir)
{
while (ent = readdir(dir))
{
if (!ent)
break;
if (strlen(ent->d_name) > strlen(extension)
&& !strcmp(ent->d_name + strlen(ent->d_name) - strlen(extension), extension))
{
size_t _len = strlcpy(path_return, "sdmc:/retroarch/cores/", len);
strlcpy(path_return + _len, ent->d_name, len - _len);
break;
}
}
closedir(dir);
}
}
#endif
static void frontend_ctr_get_env(int* argc, char* argv[],
void* args, void* params_data)
{
fill_pathname_basedir(g_defaults.dirs[DEFAULT_DIR_PORT], elf_path_cst, sizeof(g_defaults.dirs[DEFAULT_DIR_PORT]));
fill_pathname_join(g_defaults.dirs[DEFAULT_DIR_CORE_ASSETS], g_defaults.dirs[DEFAULT_DIR_PORT],
"downloads", sizeof(g_defaults.dirs[DEFAULT_DIR_CORE_ASSETS]));
fill_pathname_join(g_defaults.dirs[DEFAULT_DIR_ASSETS], g_defaults.dirs[DEFAULT_DIR_PORT],
"assets", sizeof(g_defaults.dirs[DEFAULT_DIR_ASSETS]));
fill_pathname_join(g_defaults.dirs[DEFAULT_DIR_CORE], g_defaults.dirs[DEFAULT_DIR_PORT],
"cores", sizeof(g_defaults.dirs[DEFAULT_DIR_CORE]));
fill_pathname_join(g_defaults.dirs[DEFAULT_DIR_CORE_INFO], g_defaults.dirs[DEFAULT_DIR_CORE],
"info", sizeof(g_defaults.dirs[DEFAULT_DIR_CORE_INFO]));
fill_pathname_join(g_defaults.dirs[DEFAULT_DIR_SAVESTATE], g_defaults.dirs[DEFAULT_DIR_CORE],
"savestates", sizeof(g_defaults.dirs[DEFAULT_DIR_SAVESTATE]));
fill_pathname_join(g_defaults.dirs[DEFAULT_DIR_SRAM], g_defaults.dirs[DEFAULT_DIR_CORE],
"savefiles", sizeof(g_defaults.dirs[DEFAULT_DIR_SRAM]));
fill_pathname_join(g_defaults.dirs[DEFAULT_DIR_SYSTEM], g_defaults.dirs[DEFAULT_DIR_CORE],
"system", sizeof(g_defaults.dirs[DEFAULT_DIR_SYSTEM]));
fill_pathname_join(g_defaults.dirs[DEFAULT_DIR_PLAYLIST], g_defaults.dirs[DEFAULT_DIR_CORE],
"playlists", sizeof(g_defaults.dirs[DEFAULT_DIR_PLAYLIST]));
fill_pathname_join(g_defaults.dirs[DEFAULT_DIR_THUMBNAILS], g_defaults.dirs[DEFAULT_DIR_PORT],
"downloads", sizeof(g_defaults.dirs[DEFAULT_DIR_THUMBNAILS]));
fill_pathname_join(g_defaults.dirs[DEFAULT_DIR_MENU_CONFIG], g_defaults.dirs[DEFAULT_DIR_PORT],
"config", sizeof(g_defaults.dirs[DEFAULT_DIR_MENU_CONFIG]));
fill_pathname_join(g_defaults.dirs[DEFAULT_DIR_REMAP], g_defaults.dirs[DEFAULT_DIR_PORT],
"config/remaps", sizeof(g_defaults.dirs[DEFAULT_DIR_REMAP]));
fill_pathname_join(g_defaults.dirs[DEFAULT_DIR_AUDIO_FILTER], g_defaults.dirs[DEFAULT_DIR_PORT],
"filters/audio", sizeof(g_defaults.dirs[DEFAULT_DIR_AUDIO_FILTER]));
fill_pathname_join(g_defaults.dirs[DEFAULT_DIR_VIDEO_FILTER], g_defaults.dirs[DEFAULT_DIR_PORT],
"filters/video", sizeof(g_defaults.dirs[DEFAULT_DIR_VIDEO_FILTER]));
fill_pathname_join(g_defaults.dirs[DEFAULT_DIR_OVERLAY], g_defaults.dirs[DEFAULT_DIR_PORT],
"overlays/ctr", sizeof(g_defaults.dirs[DEFAULT_DIR_OVERLAY]));
fill_pathname_join(g_defaults.dirs[DEFAULT_DIR_DATABASE], g_defaults.dirs[DEFAULT_DIR_PORT],
"database/rdb", sizeof(g_defaults.dirs[DEFAULT_DIR_DATABASE]));
fill_pathname_join(g_defaults.dirs[DEFAULT_DIR_LOGS], g_defaults.dirs[DEFAULT_DIR_PORT],
"logs", sizeof(g_defaults.dirs[DEFAULT_DIR_LOGS]));
fill_pathname_join(g_defaults.path_config, g_defaults.dirs[DEFAULT_DIR_PORT],
FILE_PATH_MAIN_CONFIG, sizeof(g_defaults.path_config));
fill_pathname_join(g_defaults.dirs[DEFAULT_DIR_BOTTOM_ASSETS], g_defaults.dirs[DEFAULT_DIR_ASSETS],
"ctr", sizeof(g_defaults.dirs[DEFAULT_DIR_BOTTOM_ASSETS]));
#ifndef IS_SALAMANDER
dir_check_defaults("custom.ini");
#endif
}
static void frontend_ctr_deinit(void* data)
{
Handle lcd_handle;
u32 parallax_layer_reg_state;
u8 not_2DS;
u8 device_model = 0xFF;
(void)data;
#ifndef IS_SALAMANDER
CFGU_GetModelNintendo2DS(&not_2DS);
if (not_2DS && srvGetServiceHandle(&lcd_handle, "gsp::Lcd") >= 0)
{
u32* cmdbuf = getThreadCommandBuffer();
cmdbuf[0] = 0x00110040;
cmdbuf[1] = 2;
svcSendSyncRequest(lcd_handle);
svcCloseHandle(lcd_handle);
}
/* Only O3DS and O3DSXL support running in 'dual-framebuffer'
* mode with the parallax barrier disabled
* (i.e. these are the only platforms that can use
* CTR_VIDEO_MODE_2D_400X240 and CTR_VIDEO_MODE_2D_800X240) */
CFGU_GetSystemModel(&device_model); /* (0 = O3DS, 1 = O3DSXL, 2 = N3DS, 3 = 2DS, 4 = N3DSXL, 5 = N2DSXL) */
if ((device_model == 0) || (device_model == 1))
{
parallax_layer_reg_state = (*(float*)0x1FF81080 == 0.0) ? 0x0 : 0x00010001;
GSPGPU_WriteHWRegs(0x202000, &parallax_layer_reg_state, 4);
}
mcuHwcExit();
ptmuExit();
cfguExit();
ndspExit();
csndExit();
gfxTopRightFramebuffers[0] = NULL;
gfxTopRightFramebuffers[1] = NULL;
gfxExit();
#endif
}
static void frontend_ctr_exec(const char *path, bool should_load_game)
{
DEBUG_VAR(path);
DEBUG_STR(path);
if (!string_is_empty(path))
{
#ifndef IS_SALAMANDER
#ifdef HAVE_NETWORKING
char *arg_data[NETPLAY_FORK_MAX_ARGS + 1];
#else
char *arg_data[3];
#endif
char game_path[PATH_MAX];
#else
char *arg_data[2];
#endif
arg_data[0] = (char*)elf_path_cst;
arg_data[1] = NULL;
#ifndef IS_SALAMANDER
if (should_load_game)
{
const char *content = path_get(RARCH_PATH_CONTENT);
#ifdef HAVE_NETWORKING
if (!netplay_driver_ctl(RARCH_NETPLAY_CTL_GET_FORK_ARGS,
(void*)&arg_data[1]))
#endif
if (!string_is_empty(content))
{
strlcpy(game_path, content, sizeof(game_path));
arg_data[1] = game_path;
arg_data[2] = NULL;
}
}
#else
{
struct stat sbuff;
if (stat(path, &sbuff))
{
char core_path[PATH_MAX];
get_first_valid_core(core_path, sizeof(core_path));
if (string_is_empty(core_path))
error_and_quit("There are no cores installed, install a core to continue.");
}
}
#endif
if (envIsHomebrew())
exec_3dsx_no_path_in_args(path, (const char**)arg_data);
else
exec_cia(path, (const char**)arg_data);
/* couldnt launch new core, but context
is corrupt so we have to quit */
{
char error[PATH_MAX + 32];
snprintf(error, sizeof(error), "Can't launch core: %s", path);
error_and_quit(error);
}
}
}
#ifndef IS_SALAMANDER
static bool frontend_ctr_set_fork(enum frontend_fork fork_mode)
{
switch (fork_mode)
{
case FRONTEND_FORK_CORE:
ctr_fork_mode = fork_mode;
break;
case FRONTEND_FORK_CORE_WITH_ARGS:
ctr_fork_mode = fork_mode;
break;
case FRONTEND_FORK_RESTART:
/* NOTE: We don't implement Salamander, so just turn
this into FRONTEND_FORK_CORE. */
ctr_fork_mode = FRONTEND_FORK_CORE;
break;
case FRONTEND_FORK_NONE:
default:
return false;
}
return true;
}
#endif
static void frontend_ctr_exitspawn(char* s, size_t len, char *args)
{
bool should_load_game = false;
#ifndef IS_SALAMANDER
if (ctr_fork_mode == FRONTEND_FORK_NONE)
return;
switch (ctr_fork_mode)
{
case FRONTEND_FORK_CORE_WITH_ARGS:
should_load_game = true;
break;
default:
break;
}
#endif
frontend_ctr_exec(s, should_load_game);
}
static void frontend_ctr_shutdown(bool unused)
{
(void)unused;
}
static void ctr_check_dspfirm(void)
{
FILE* dsp_fp = fopen("sdmc:/3ds/dspfirm.cdc", "rb");
if (dsp_fp)
fclose(dsp_fp);
else
{
FILE *code_fp = fopen("sdmc:/3ds/code.bin", "rb");
if (code_fp)
{
size_t code_size;
uint32_t* code_buffer = NULL;
fseek(code_fp, 0, SEEK_END);
code_size = ftell(code_fp);
fseek(code_fp, 0, SEEK_SET);
code_buffer = (uint32_t*) malloc(code_size);
if (code_buffer)
{
uint32_t *ptr = NULL;
fread(code_buffer, 1, code_size, code_fp);
for (ptr = code_buffer + 0x40;
ptr < (code_buffer + (code_size >> 2)); ptr++)
{
const uint32_t dsp1_magic = 0x31505344; /* "DSP1" */
if (*ptr == dsp1_magic)
{
size_t dspfirm_size = ptr[1];
ptr -= 0x40;
if ((ptr + (dspfirm_size >> 2)) >
(code_buffer + (code_size >> 2)))
break;
dsp_fp = fopen("sdmc:/3ds/dspfirm.cdc", "wb");
if (!dsp_fp)
break;
fwrite(ptr, 1, dspfirm_size, dsp_fp);
fclose(dsp_fp);
break;
}
}
free(code_buffer);
}
fclose(code_fp);
}
else
{
RARCH_WARN("\n");
RARCH_WARN("\n");
RARCH_WARN("Warning:\n");
RARCH_WARN("3DS DSP dump is missing.\n");
RARCH_WARN("A working DSP dump is required\n");
RARCH_WARN("for correct operation.\n");
RARCH_WARN("\n");
RARCH_WARN("\n");
}
}
}
__attribute__((weak)) Result svchax_init(bool patch_srv);
__attribute__((weak)) u32 __ctr_patch_services;
void gfxSetFramebufferInfo(gfxScreen_t screen, u8 id);
#ifdef USE_CTRULIB_2
u8* gfxTopLeftFramebuffers[2];
u8* gfxTopRightFramebuffers[2];
u8* gfxBottomFramebuffers[2];
void gfxSetFramebufferInfo(gfxScreen_t screen, u8 id)
{
if (screen==GFX_TOP)
{
u8 enable3d = 0;
u8 bit5=(enable3d != 0);
gspPresentBuffer(GFX_TOP,
id,
(u32*)gfxTopLeftFramebuffers[id],
enable3d ? (u32*)gfxTopRightFramebuffers[id] : (u32*)gfxTopLeftFramebuffers[id],
240 * 3,
((1)<<8)|((1^bit5)<<6)|((bit5)<<5)|GSP_BGR8_OES);
}
else
{
gspPresentBuffer(GFX_BOTTOM,
id,
(u32*)gfxBottomFramebuffers[id],
(u32*)gfxBottomFramebuffers[id],
240 * 3,
GSP_BGR8_OES);
}
}
#endif
#ifdef CONSOLE_LOG
PrintConsole* ctrConsole;
#endif
static void frontend_ctr_init(void* data)
{
#ifndef IS_SALAMANDER
extern audio_driver_t audio_null;
(void)data;
verbosity_enable();
gfxInit(GSP_BGR8_OES, GSP_BGR8_OES, false);
u32 topSize = 400 * 240 * 3;
u32 bottomSize = 320 * 240 * 3;
#ifdef USE_CTRULIB_2
linearFree(gfxGetFramebuffer(GFX_TOP, GFX_LEFT, NULL, NULL));
linearFree(gfxGetFramebuffer(GFX_TOP, GFX_RIGHT, NULL, NULL));
linearFree(gfxGetFramebuffer(GFX_BOTTOM, GFX_LEFT, NULL, NULL));
gfxSwapBuffers();
linearFree(gfxGetFramebuffer(GFX_TOP, GFX_LEFT, NULL, NULL));
linearFree(gfxGetFramebuffer(GFX_TOP, GFX_RIGHT, NULL, NULL));
linearFree(gfxGetFramebuffer(GFX_BOTTOM, GFX_LEFT, NULL, NULL));
gfxSwapBuffers();
#else
linearFree(gfxTopLeftFramebuffers [0]);
linearFree(gfxTopLeftFramebuffers [1]);
linearFree(gfxBottomFramebuffers [0]);
linearFree(gfxBottomFramebuffers [1]);
linearFree(gfxTopRightFramebuffers[0]);
linearFree(gfxTopRightFramebuffers[1]);
#endif
gfxTopLeftFramebuffers [0] = linearAlloc(topSize * 2);
gfxTopRightFramebuffers[0] = gfxTopLeftFramebuffers[0] + topSize;
gfxTopLeftFramebuffers [1] = linearAlloc(topSize * 2);
gfxTopRightFramebuffers[1] = gfxTopLeftFramebuffers[1] + topSize;
gfxBottomFramebuffers [0] = linearAlloc(bottomSize);
gfxBottomFramebuffers [1] = linearAlloc(bottomSize);
gfxSetFramebufferInfo(GFX_TOP, 0);
gfxSetFramebufferInfo(GFX_BOTTOM, 0);
gfxSet3D(true);
#ifdef CONSOLE_LOG
ctrConsole = consoleInit(GFX_BOTTOM, NULL);
#endif
/* enable access to all service calls when possible. */
if (svchax_init)
{
osSetSpeedupEnable(false);
svchax_init(__ctr_patch_services);
}
osSetSpeedupEnable(true);
if (csndInit() != 0)
audio_ctr_csnd = audio_null;
ctr_check_dspfirm();
if (ndspInit() != 0) {
audio_ctr_dsp = audio_null;
#ifdef HAVE_THREADS
audio_ctr_dsp_thread = audio_null;
#endif
}
cfguInit();
ptmuInit();
mcuHwcInit();
#endif
}
static int frontend_ctr_get_rating(void)
{
u8 device_model = 0xFF;
/*(0 = O3DS, 1 = O3DSXL, 2 = N3DS, 3 = 2DS, 4 = N3DSXL, 5 = N2DSXL)*/
CFGU_GetSystemModel(&device_model);
switch (device_model)
{
case 0:
case 1:
case 3:
/*Old 3/2DS*/
return 3;
case 2:
case 4:
case 5:
/*New 3/2DS*/
return 6;
default:
/*Unknown Device Or Check Failed*/
break;
}
return -1;
}
enum frontend_architecture frontend_ctr_get_arch(void)
{
return FRONTEND_ARCH_ARM;
}
static int frontend_ctr_parse_drive_list(void* data, bool load_content)
{
#ifndef IS_SALAMANDER
file_list_t* list = (file_list_t*)data;
enum msg_hash_enums enum_idx = load_content
? MENU_ENUM_LABEL_FILE_DETECT_CORE_LIST_PUSH_DIR
: MENU_ENUM_LABEL_FILE_BROWSER_DIRECTORY;
if (!list)
return -1;
menu_entries_append(list,
"sdmc:/",
msg_hash_to_str(
MENU_ENUM_LABEL_FILE_DETECT_CORE_LIST_PUSH_DIR),
enum_idx,
FILE_TYPE_DIRECTORY, 0, 0, NULL);
#endif
return 0;
}
static uint64_t frontend_ctr_get_total_mem(void)
{
return osGetMemRegionSize(MEMREGION_ALL);
}
static uint64_t frontend_ctr_get_free_mem(void)
{
return osGetMemRegionFree(MEMREGION_ALL);
}
static enum frontend_powerstate frontend_ctr_get_powerstate(
int* seconds, int* percent)
{
u8 battery_percent = 0;
u8 charging = 0;
#ifdef USE_CTRULIB_2
MCUHWC_GetBatteryLevel(&battery_percent);
#else
mcuHwcGetBatteryLevel(&battery_percent);
#endif
*percent = battery_percent;
/* 3DS does not support seconds of charge remaining */
*seconds = -1;
PTMU_GetBatteryChargeState(&charging);
if (charging)
{
if (battery_percent == 100)
return FRONTEND_POWERSTATE_CHARGED;
return FRONTEND_POWERSTATE_CHARGING;
}
return FRONTEND_POWERSTATE_ON_POWER_SOURCE;
}
static void frontend_ctr_get_os(char* s, size_t len, int* major, int* minor)
{
OS_VersionBin cver;
OS_VersionBin nver;
strlcpy(s, "3DS OS", len);
Result data_invalid = osGetSystemVersionData(&nver, &cver);
if (data_invalid == 0)
{
*major = cver.mainver;
*minor = cver.minor;
}
else
{
*major = 0;
*minor = 0;
}
}
static void frontend_ctr_get_name(char* s, size_t len)
{
u8 device_model = 0xFF;
/*(0 = O3DS, 1 = O3DSXL, 2 = N3DS, 3 = 2DS, 4 = N3DSXL, 5 = N2DSXL)*/
CFGU_GetSystemModel(&device_model);
switch (device_model)
{
case 0:
strlcpy(s, "Old 3DS", len);
break;
case 1:
strlcpy(s, "Old 3DS XL", len);
break;
case 2:
strlcpy(s, "New 3DS", len);
break;
case 3:
strlcpy(s, "Old 2DS", len);
break;
case 4:
strlcpy(s, "New 3DS XL", len);
break;
case 5:
strlcpy(s, "New 2DS XL", len);
break;
default:
strlcpy(s, "Unknown Device", len);
break;
}
}
frontend_ctx_driver_t frontend_ctx_ctr =
{
frontend_ctr_get_env, /* get_env */
frontend_ctr_init, /* init */
frontend_ctr_deinit, /* deinit */
frontend_ctr_exitspawn, /* exitspawn */
NULL, /* process_args */
frontend_ctr_exec, /* exec */
#ifdef IS_SALAMANDER
NULL, /* set_fork */
#else
frontend_ctr_set_fork, /* set_fork */
#endif
frontend_ctr_shutdown, /* shutdown */
frontend_ctr_get_name, /* get_name */
frontend_ctr_get_os, /* get_os */
frontend_ctr_get_rating, /* get_rating */
NULL, /* load_content */
frontend_ctr_get_arch, /* get_architecture */
frontend_ctr_get_powerstate, /* get_powerstate */
frontend_ctr_parse_drive_list,/* parse_drive_list */
frontend_ctr_get_total_mem, /* get_total_mem */
frontend_ctr_get_free_mem, /* get_free_mem */
NULL, /* install_signal_handler */
NULL, /* get_signal_handler_state */
NULL, /* set_signal_handler_state */
NULL, /* destroy_signal_handler_state */
NULL, /* attach_console */
NULL, /* detach_console */
NULL, /* get_lakka_version */
NULL, /* set_screen_brightness */
NULL, /* watch_path_for_changes */
NULL, /* check_for_path_changes */
NULL, /* set_sustained_performance_mode */
NULL, /* get_cpu_model_name */
NULL, /* get_user_language */
NULL, /* is_narrator_running */
NULL, /* accessibility_speak */
NULL, /* set_gamemode */
"ctr", /* ident */
NULL /* get_video_driver */
};