Update Super Metroid widescreen patch to v0.3.01 (by ocesse)

This commit is contained in:
DerKoun 2021-10-16 20:48:29 +02:00
parent 03cd4e11f1
commit 65f24e56c3
3 changed files with 38 additions and 17 deletions

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% SUPER METROID %
% ! with widescreen patch by ocesse ! %
w : 1 % enabled widescreen permanently %
W : 1609 % aspect ratio 16:9 %
P : 0 % disable pixel aspect ratio correction %
s : 1 % widescreen sprites/objects %
b : 2 % background layer 1 auto widescreen %
B : 1 % background layer 2 on %
c : 2032 % background layer 3 widescreen below line 32 %
C : 2 % background layer 4 auto widescreen %
i : 0 % disable ignore window %
m : 0 % disable widescreen markers %
O : 200 % overclock CPU to 200 percent %
S : 2 % stretch windowing effects %
w : 1 % Widescreen : all %
W : 1609 % Aspect ratio : 16:9 %
s : 1 % Widescreen sprites/objects : unsafe %
b : 2 % Background layer 1 : autoHor&Ver %
B : 1 % Background layer 2 : on %
c : 2032 % Background layer 3 : widescreen below line 32 %
C : 2 % Background layer 4 : autoHor&Ver %
i : 0 % Ignore window : None %
m : 0 % Widescreen markers : off %
O : 200 % Overclock CPU : 200 percent %
S : 2 % Stretch windowing effects : on %
o : 0 % Show Overscan Area : off (affects RetroArch only) %
p : 0 % Pixel Aspect Ratio Correction : off (affects RetroArch only) %
l : 1 % PPU No sprite limit : on %
f : 1 % HD Mode 7 Scale : 1x (this is only an optimization) %

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Super Metroid widescreen patch
September 27, 2021
2021-23-05, by ocesse
Super Metroid (JU) [!] (UH) - Widescreen Patch v0.3.01 by ocesse
This folder contains a patch and a setting overrides file for Super Metroid (US+JP version).
To use those, copy both to the same folder as the ROM and rename them to the same name as the ROM (except for the extensions ".bps" and ".bso").
(Since bsnes-hd 10.5 these instructions apply to the libretro core as well, so RetroArch users no longer have to manually patch the ROM or adjust the settings.)
This folder contains a patch and a setting overrides file for Super Metroid (JU) [!] (UH).
Get the lastest bsnes-hd
https://github.com/DerKoun/bsnes-hd/releases
Instructions
1.- You need Super Metroid (JU) [!] (UH).smc (CRC32: D63ED5F8)
Be sure that your game, the Widescreen bps patch and the bso override configuration file have the same name, for example:
Super Metroid (JU) [!] (UH) - WS.smc (CRC32: D63ED5F8)
Super Metroid (JU) [!] (UH) - WS.bps
Super Metroid (JU) [!] (UH) - WS.bso
Put the three files in the same folder and open your smc game with bsnes_hd.exe
Or apply the Widescreen bps patch to Super Metroid (JU) [!] (UH).smc with a bps patcher like beat and rename it the same as the bso override file, for example:
Super Metroid (JU) [!] (UH) - WS Patched.smc (CRC32: E76A23D2)
Super Metroid (JU) [!] (UH) - WS Patched.bso
Put only the two files in the same folder, no bps patch here, and open your smc game with bsnes_hd.exe
The RetroArch core bsnes-hd now support softpatch and the bso override file.
The patch has been developed by ocesse. If you want to report issues, share ideas or just talk about widescreen patches join us on our Discord:
https://discord.gg/7ahAzCV
@ -28,6 +45,7 @@ Lioran: Elevator speed change
http://metroidconstruction.com/resource.php?id=104
snaphat: Overclocking fix for Super Metroid
Discord user: snaphat#7786
Near: bsnes developer
https://bsnes.dev/