cen64/si/pak_transfer.h
Mike Ryan e83da838f7 transfer pak: implement transfer pak read and write
This code will not boot Pokemon Stadium 1 or 2 after extensive
debugging. The code lacks Game Boy MBC support (though this is not the
reason the games refuse to boot).
2016-01-24 17:46:44 -08:00

23 lines
630 B
C

//
// si/pak_transfer.h: Transfer pak handling
//
// CEN64: Cycle-Accurate Nintendo 64 Emulator.
// Copyright (C) 2016, Mike Ryan.
//
// This file is subject to the terms and conditions defined in
// 'LICENSE', which is part of this source code package.
//
#ifndef __si_pak_transfer_h__
#define __si_pak_transfer_h__
#include "common.h"
void transfer_pak_read(struct controller *controller,
uint8_t *send_buf, uint8_t send_bytes,
uint8_t *recv_buf, uint8_t recv_bytes);
void transfer_pak_write(struct controller *controller,
uint8_t *send_buf, uint8_t send_bytes,
uint8_t *recv_buf, uint8_t recv_bytes);
#endif