Try to fix linux build

This commit is contained in:
Howard Su 2023-12-09 22:41:20 +08:00
parent 22e7d34dbc
commit 0e5a430752
3 changed files with 9 additions and 15 deletions

View file

@ -3,4 +3,6 @@ project (DaedalusX64 LANGUAGES C CXX ASM)
message(${CMAKE_SYSTEM_PROCESSOR} " Detected")
INCLUDE(FindPkgConfig)
add_subdirectory(Source)

View file

@ -168,8 +168,13 @@ if(DAEDALUS_SDL)
if(NOT PSP)
# PSP is not needed as it uses built-in native font
find_package(SDL2_ttf REQUIRED)
link_libraries(SDL2_ttf::SDL2_ttf)
find_package(SDL2_ttf QUIET)
if(SDL2_ttf_FOUND)
link_libraries(SDL2_ttf::SDL2_ttf)
else()
PKG_SEARCH_MODULE(SDL2_TTF REQUIRED SDL2_ttf>=2.0.0)
link_libraries(${SDL2_TTF_LIBRARIES})
endif()
endif()
endif(DAEDALUS_SDL)

View file

@ -1,24 +1,11 @@
file(GLOB SRC_FILES Graphics/*.cpp HLEGraphics/*.cpp Input/*.cpp Interface/*.cpp)
add_library(SysGL OBJECT ${SRC_FILES})
find_package(OpenGL REQUIRED)
target_include_directories(SysGL PUBLIC ${OPENGL_INCLUDE_DIR})
link_libraries(OpenGL::GL)
find_package(GLEW REQUIRED)
target_include_directories(SysGL PUBLIC ${GLEW_INCLUDE_DIRS})
link_libraries(GLEW::GLEW)
find_package(SDL2 CONFIG REQUIRED)
target_include_directories(SysGL PUBLIC ${SDL2_INCLUDE_DIRS})
link_libraries(SDL2::SDL2)
# PSP is not needed as it uses built-in native font
find_package(SDL2_ttf REQUIRED)
target_include_directories(SysGL PUBLIC ${SDL2_TTF_INCLUDE_DIRS})
link_libraries(SDL2_ttf::SDL2_ttf)
install(FILES ${PROJECT_SOURCE_DIR}/Source/SysGL/HLEGraphics/n64.psh DESTINATION DaedalusX64)