Add temporary build script for CIA files until CMake works

This commit is contained in:
Wally4000 2023-10-11 19:53:22 +11:00
parent 54d2ad311d
commit 34cba45c1c

14
build_cia.sh Executable file
View file

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# APP_TITLE "DaedalusX64"
# APP_DESCRIPTION "DaedalusX64 port for 3DS"
# APP_AUTHOR "MasterFeizz / DaedalusX64 Team"
# APP_SMDH "${PROJECT_SOURCE_DIR}/SysCTR/Resources/daedalus.smdh"
# APP_BANNER "${PROJECT_SOURCE_DIR}/SysCTR/Resources/banner.bnr"
# APP_AUDIO "${PROJECT_SOURCE_DIR}/SysCTR/Resources/audio_silent.wav"
# APP_RSF "${PROJECT_SOURCE_DIR}/SysCTR/Resources/template.rsf"
# APP_ROMFS_DIR "${PROJECT_SOURCE_DIR}/SysCTR/Resources/RomFS"
# APP_ROMFS_BIN "${PROJECT_SOURCE_DIR}/SysCTR/Resources/romfs.bin"
cp build/Source/daedalus.elf .
3dsxtool daedalus.elf DaedalusX64.3dsx --romfs="$PWD/Source/SysCTR/Resources/RomFS" --smdh="$PWD/Source/SysCTR/Resources/daedalus.smdh"
makerom -f cia -target t -exefslogo -o Daedalus.cia -elf daedalus.elf -rsf $PWD/Source/SysCTR/Resources/template.rsf -banner $PWD/Source/SysCTR/Resources/banner.bnr -icon $PWD/Source/SysCTR/Resources/daedalus.smdh -romfs $PWD/Source/SysCTR/Resources/romfs.bin