[Maintenance PR for Legacy Gamedevs] Add party privacy enum (#306)

* Add party privacy enum

* Add party privacy enum

* Possible unreal working

* Cast to int
This commit is contained in:
Mason Sciotti 2020-09-21 14:51:48 -07:00 committed by GitHub
parent e4c0c569ec
commit 963aa9f3e5
No known key found for this signature in database
GPG key ID: 4AEE18F83AFDEB23
7 changed files with 37 additions and 1 deletions

View file

@ -31,6 +31,11 @@ public class DiscordController : MonoBehaviour
clickCounter++;
presence.details = string.Format("Button clicked {0} times", clickCounter);
presence.joinSecret = "aSecret";
presence.partyId = "aPartyId";
presence.partySize = 1;
presence.partyMax = 3;
presence.partyPrivacy = DiscordRpc.PartyPrivacy.Public;
DiscordRpc.UpdatePresence(presence);
}

View file

@ -56,6 +56,7 @@ public class DiscordRpc
public IntPtr partyId; /* max 128 bytes */
public int partySize;
public int partyMax;
public int partyPrivacy;
public IntPtr matchSecret; /* max 128 bytes */
public IntPtr joinSecret; /* max 128 bytes */
public IntPtr spectateSecret; /* max 128 bytes */
@ -78,6 +79,12 @@ public class DiscordRpc
Ignore = 2
}
public enum PartyPrivacy
{
Private = 0,
Public = 1
}
public static void Initialize(string applicationId, ref EventHandlers handlers, bool autoRegister, string optionalSteamId)
{
Callbacks = handlers;
@ -137,6 +144,7 @@ public class DiscordRpc
public string partyId; /* max 128 bytes */
public int partySize;
public int partyMax;
public PartyPrivacy partyPrivacy;
public string matchSecret; /* max 128 bytes */
public string joinSecret; /* max 128 bytes */
public string spectateSecret; /* max 128 bytes */
@ -164,6 +172,7 @@ public class DiscordRpc
_presence.partyId = StrToPtr(partyId);
_presence.partySize = partySize;
_presence.partyMax = partyMax;
_presence.partyPrivacy = (int)partyPrivacy;
_presence.matchSecret = StrToPtr(matchSecret);
_presence.joinSecret = StrToPtr(joinSecret);
_presence.spectateSecret = StrToPtr(spectateSecret);

View file

@ -47,6 +47,7 @@ static void updateDiscordPresence()
discordPresence.partyId = "party1234";
discordPresence.partySize = 1;
discordPresence.partyMax = 6;
discordPresence.partyPrivacy = DISCORD_PARTY_PUBLIC;
discordPresence.matchSecret = "xyzzy";
discordPresence.joinSecret = "join";
discordPresence.spectateSecret = "look";

View file

@ -153,6 +153,7 @@ void UDiscordRpc::UpdatePresence()
rp.endTimestamp = RichPresence.endTimestamp;
rp.partySize = RichPresence.partySize;
rp.partyMax = RichPresence.partyMax;
rp.partyPrivacy = (int)RichPresence.partyPrivacy;
rp.instance = RichPresence.instance;
Discord_UpdatePresence(&rp);

View file

@ -35,6 +35,16 @@ enum class EDiscordJoinResponseCodes : uint8
DISCORD_REPLY_IGNORE UMETA(DisplayName="Ignore")
};
/**
* Valid party privacy values
*/
UENUM(BlueprintType)
enum class EDiscordPartyPrivacy: uint8
{
DISCORD_PARTY_PRIVATE UMETA(DisplayName="Private"),
DISCORD_PARTY_PUBLIC UMETA(DisplayName="Public")
};
DECLARE_LOG_CATEGORY_EXTERN(Discord, Log, All);
DECLARE_DYNAMIC_MULTICAST_DELEGATE_OneParam(FDiscordConnected, const FDiscordUserData&, joinRequest);
@ -77,6 +87,8 @@ struct FDiscordRichPresence {
UPROPERTY(BlueprintReadWrite)
int partyMax;
UPROPERTY(BlueprintReadWrite)
EDiscordPartyPrivacy partyPrivacy;
UPROPERTY(BlueprintReadWrite)
FString matchSecret;
UPROPERTY(BlueprintReadWrite)
FString joinSecret;

View file

@ -35,6 +35,7 @@ typedef struct DiscordRichPresence {
const char* partyId; /* max 128 bytes */
int partySize;
int partyMax;
int partyPrivacy;
const char* matchSecret; /* max 128 bytes */
const char* joinSecret; /* max 128 bytes */
const char* spectateSecret; /* max 128 bytes */
@ -60,6 +61,8 @@ typedef struct DiscordEventHandlers {
#define DISCORD_REPLY_NO 0
#define DISCORD_REPLY_YES 1
#define DISCORD_REPLY_IGNORE 2
#define DISCORD_PARTY_PRIVATE 0
#define DISCORD_PARTY_PUBLIC 1
DISCORD_EXPORT void Discord_Initialize(const char* applicationId,
DiscordEventHandlers* handlers,

View file

@ -134,7 +134,7 @@ size_t JsonWriteRichPresenceObj(char* dest,
}
if ((presence->partyId && presence->partyId[0]) || presence->partySize ||
presence->partyMax) {
presence->partyMax || presence->partyPrivacy) {
WriteObject party(writer, "party");
WriteOptionalString(writer, "id", presence->partyId);
if (presence->partySize && presence->partyMax) {
@ -142,6 +142,11 @@ size_t JsonWriteRichPresenceObj(char* dest,
writer.Int(presence->partySize);
writer.Int(presence->partyMax);
}
if (presence->partyPrivacy) {
WriteKey(writer, "privacy");
writer.Int(presence->partyPrivacy);
}
}
if ((presence->matchSecret && presence->matchSecret[0]) ||