DSPSpy: Remove build.sh and sbuild.sh

This also removes the emu folder from the Makefile, and the Config.h file.  I'm not entirely sure what build.sh was for, but my best guess is that it was some kind of tool to run emulated DSP code at the same time as the actual DSP code and compare the results.  I don't know if it ever worked, but it certainly doesn't work now.
This commit is contained in:
Pokechu22 2021-08-14 14:17:52 -07:00
parent 3eaf06d2e0
commit 1ad8dd7634
4 changed files with 1 additions and 15 deletions

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@ -1,4 +0,0 @@
// Copyright 2003 Dolphin Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
// Dummy file for common to compile

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@ -23,7 +23,7 @@ include $(DEVKITPPC)/$(HW_TYPE)_rules
#---------------------------------------------------------------------------------
TARGET := $(notdir $(CURDIR))_$(HW_TYPE)
BUILD := build
SOURCES := . emu
SOURCES := .
DATA := data
INCLUDES := include ../Core/Common .

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@ -1,6 +0,0 @@
../../Binary/x64/DSPTool.exe -h dsp_code tests/mul_test.ds
mkdir emu
cp ../Core/Core/DSP/*.cpp emu
cp ../Core/Core/DSP/*.h emu
make

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@ -1,4 +0,0 @@
../../Binary/x64/DSPTool.exe -h dsp_code tests/mul_test.ds
rm -rf emu
make