duckstation/src/core/CMakeLists.txt
2024-04-28 15:25:24 +10:00

215 lines
5.4 KiB
CMake

add_library(core
achievements.cpp
achievements.h
achievements_private.h
analog_controller.cpp
analog_controller.h
analog_joystick.cpp
analog_joystick.h
bios.cpp
bios.h
bus.cpp
bus.h
cdrom.cpp
cdrom.h
cdrom_async_reader.cpp
cdrom_async_reader.h
cheats.cpp
cheats.h
controller.cpp
controller.h
cpu_code_cache.cpp
cpu_code_cache.h
cpu_code_cache_private.h
cpu_core.cpp
cpu_core.h
cpu_core_private.h
cpu_disasm.cpp
cpu_disasm.h
cpu_pgxp.cpp
cpu_pgxp.h
cpu_types.cpp
cpu_types.h
digital_controller.cpp
digital_controller.h
dma.cpp
dma.h
fullscreen_ui.cpp
fullscreen_ui.h
game_database.cpp
game_database.h
game_list.cpp
game_list.h
gdb_protocol.cpp
gdb_protocol.h
gpu.cpp
gpu.h
gpu_backend.cpp
gpu_backend.h
gpu_commands.cpp
gpu_hw.cpp
gpu_hw.h
gpu_hw_shadergen.cpp
gpu_hw_shadergen.h
gpu_shadergen.cpp
gpu_shadergen.h
gpu_sw.cpp
gpu_sw.h
gpu_sw_backend.cpp
gpu_sw_backend.h
gpu_types.h
guncon.cpp
guncon.h
gte.cpp
gte.h
gte_types.h
host.cpp
host.h
host_interface_progress_callback.cpp
host_interface_progress_callback.h
hotkeys.cpp
input_types.h
imgui_overlays.cpp
imgui_overlays.h
interrupt_controller.cpp
interrupt_controller.h
justifier.cpp
justifier.h
mdec.cpp
mdec.h
memory_card.cpp
memory_card.h
memory_card_image.cpp
memory_card_image.h
multitap.cpp
multitap.h
negcon.cpp
negcon.h
negcon_rumble.cpp
negcon_rumble.h
pad.cpp
pad.h
pcdrv.cpp
pcdrv.h
playstation_mouse.cpp
playstation_mouse.h
psf_loader.cpp
psf_loader.h
resources.cpp
resources.h
save_state_version.h
settings.cpp
settings.h
shader_cache_version.h
sio.cpp
sio.h
spu.cpp
spu.h
system.cpp
system.h
texture_replacements.cpp
texture_replacements.h
timers.cpp
timers.h
timing_event.cpp
timing_event.h
types.h
)
set(RECOMPILER_SRCS
cpu_recompiler_code_generator.cpp
cpu_recompiler_code_generator.h
cpu_recompiler_code_generator_generic.cpp
cpu_recompiler_register_cache.cpp
cpu_recompiler_register_cache.h
cpu_recompiler_thunks.h
cpu_recompiler_types.h
)
set(NEWREC_SOURCES
cpu_newrec_compiler.cpp
cpu_newrec_compiler.h
)
target_precompile_headers(core PRIVATE "pch.h")
target_include_directories(core PRIVATE "${CMAKE_CURRENT_SOURCE_DIR}/..")
target_include_directories(core PUBLIC "${CMAKE_CURRENT_SOURCE_DIR}/..")
target_link_libraries(core PUBLIC Threads::Threads common util ZLIB::ZLIB)
target_link_libraries(core PRIVATE xxhash imgui rapidyaml rcheevos)
if(CPU_ARCH_X64)
target_compile_definitions(core PUBLIC "ENABLE_RECOMPILER=1" "ENABLE_NEWREC=1" "ENABLE_MMAP_FASTMEM=1")
target_sources(core PRIVATE ${RECOMPILER_SRCS} ${NEWREC_SOURCES}
cpu_recompiler_code_generator_x64.cpp
cpu_newrec_compiler_x64.cpp
cpu_newrec_compiler_x64.h
)
target_link_libraries(core PRIVATE xbyak)
if("${CMAKE_BUILD_TYPE}" STREQUAL "Debug")
target_link_libraries(core PRIVATE zydis)
endif()
message(STATUS "Building x64 recompiler.")
endif()
if(CPU_ARCH_ARM32)
target_compile_definitions(core PUBLIC "ENABLE_RECOMPILER=1" "ENABLE_NEWREC=1")
target_sources(core PRIVATE ${RECOMPILER_SRCS} ${NEWREC_SOURCES}
cpu_recompiler_code_generator_aarch32.cpp
cpu_newrec_compiler_aarch32.cpp
cpu_newrec_compiler_aarch32.h
)
target_link_libraries(core PUBLIC vixl)
message(STATUS "Building AArch32 recompiler.")
endif()
if(CPU_ARCH_ARM64)
target_compile_definitions(core PUBLIC "ENABLE_RECOMPILER=1" "ENABLE_NEWREC=1" "ENABLE_MMAP_FASTMEM=1")
target_sources(core PRIVATE ${RECOMPILER_SRCS} ${NEWREC_SOURCES}
cpu_recompiler_code_generator_aarch64.cpp
cpu_newrec_compiler_aarch64.cpp
cpu_newrec_compiler_aarch64.h
)
target_link_libraries(core PUBLIC vixl)
message(STATUS "Building AArch64 recompiler.")
endif()
if(CPU_ARCH_RISCV64)
target_compile_definitions(core PUBLIC "ENABLE_NEWREC=1" "ENABLE_MMAP_FASTMEM=1")
target_sources(core PRIVATE ${NEWREC_SOURCES}
cpu_newrec_compiler_riscv64.cpp
cpu_newrec_compiler_riscv64.h
)
target_link_libraries(core PUBLIC biscuit::biscuit riscv-disas)
message(STATUS "Building RISC-V 64-bit recompiler.")
endif()
if(NOT ANDROID)
target_compile_definitions(core PUBLIC -DENABLE_DISCORD_PRESENCE=1)
target_link_libraries(core PRIVATE discord-rpc)
endif()
# Copy the provided data directory to the output directory. Borrowed from PCSX2.
function(add_resources target path basedir)
get_filename_component(dir ${path} DIRECTORY)
file(RELATIVE_PATH subdir ${basedir} ${dir})
if(APPLE)
target_sources(${target} PRIVATE ${path})
set_source_files_properties(${path} PROPERTIES MACOSX_PACKAGE_LOCATION Resources/${subdir})
else()
add_custom_command(TARGET ${target} POST_BUILD
COMMAND "${CMAKE_COMMAND}" -E make_directory "$<TARGET_FILE_DIR:${target}>/resources/${subdir}"
COMMAND "${CMAKE_COMMAND}" -E copy_if_different "${path}" "$<TARGET_FILE_DIR:${target}>/resources/${subdir}")
endif()
source_group(Resources/${subdir} FILES ${path})
endfunction()
function(add_core_resources target)
add_util_resources(${target})
file(GLOB_RECURSE RESOURCE_FILES ${CMAKE_SOURCE_DIR}/data/resources/*)
foreach(path IN LISTS RESOURCE_FILES)
get_filename_component(file ${path} NAME)
if("${file}" MATCHES "^\\.") # Don't copy macOS garbage (mainly Finder's .DS_Store files) into application
continue()
endif()
add_resources(${target} ${path} ${CMAKE_SOURCE_DIR}/data/resources/)
endforeach()
endfunction()