friends/notifications/wiiu/send_presence_update.go
Daniel López Guimaraes 8d8a05a7e2
Add missing error handling
Now database getters do error handling aswell, and in case of any error,
the NEX or GRPC method throws a proper error about it.

There are still some doubts on how to handle errors when a list of data
is processed, so for now skip that element on the list and continue.

Also add some constant errors to do better error handling.
2023-08-13 23:19:34 +01:00

82 lines
2.8 KiB
Go

package notifications_wiiu
import (
"fmt"
"github.com/PretendoNetwork/friends/database"
database_wiiu "github.com/PretendoNetwork/friends/database/wiiu"
"github.com/PretendoNetwork/friends/globals"
nex "github.com/PretendoNetwork/nex-go"
friends_wiiu_types "github.com/PretendoNetwork/nex-protocols-go/friends-wiiu/types"
nintendo_notifications "github.com/PretendoNetwork/nex-protocols-go/nintendo-notifications"
nintendo_notifications_types "github.com/PretendoNetwork/nex-protocols-go/nintendo-notifications/types"
)
func SendPresenceUpdate(presence *friends_wiiu_types.NintendoPresenceV2) {
eventObject := nintendo_notifications_types.NewNintendoNotificationEvent()
eventObject.Type = 24
eventObject.SenderPID = presence.PID
eventObject.DataHolder = nex.NewDataHolder()
eventObject.DataHolder.SetTypeName("NintendoPresenceV2")
eventObject.DataHolder.SetObjectData(presence)
stream := nex.NewStreamOut(globals.SecureServer)
eventObjectBytes := eventObject.Bytes(stream)
rmcRequest := nex.NewRMCRequest()
rmcRequest.SetProtocolID(nintendo_notifications.ProtocolID)
rmcRequest.SetCallID(3810693103)
rmcRequest.SetMethodID(nintendo_notifications.MethodProcessNintendoNotificationEvent2)
rmcRequest.SetParameters(eventObjectBytes)
rmcRequestBytes := rmcRequest.Bytes()
friendList, err := database_wiiu.GetUserFriendList(presence.PID)
if err != nil && err != database.ErrEmptyList {
globals.Logger.Critical(err.Error())
}
for i := 0; i < len(friendList); i++ {
if friendList[i] == nil || friendList[i].NNAInfo == nil || friendList[i].NNAInfo.PrincipalBasicInfo == nil {
// TODO: Fix this
pid := presence.PID
var friendPID uint32 = 0
if friendList[i] != nil && friendList[i].Presence != nil {
// TODO: Better track the bad users PID
friendPID = friendList[i].Presence.PID
}
globals.Logger.Error(fmt.Sprintf("User %d has friend %d with bad presence data", pid, friendPID))
if friendList[i] == nil {
globals.Logger.Error(fmt.Sprintf("%d friendList[i] nil", friendPID))
} else if friendList[i].NNAInfo == nil {
globals.Logger.Error(fmt.Sprintf("%d friendList[i].NNAInfo is nil", friendPID))
} else if friendList[i].NNAInfo.PrincipalBasicInfo == nil {
globals.Logger.Error(fmt.Sprintf("%d friendList[i].NNAInfo.PrincipalBasicInfo is nil", friendPID))
}
continue
}
friendPID := friendList[i].NNAInfo.PrincipalBasicInfo.PID
connectedUser := globals.ConnectedUsers[friendPID]
if connectedUser != nil {
requestPacket, _ := nex.NewPacketV0(connectedUser.Client, nil)
requestPacket.SetVersion(0)
requestPacket.SetSource(0xA1)
requestPacket.SetDestination(0xAF)
requestPacket.SetType(nex.DataPacket)
requestPacket.SetPayload(rmcRequestBytes)
requestPacket.AddFlag(nex.FlagNeedsAck)
requestPacket.AddFlag(nex.FlagReliable)
globals.SecureServer.Send(requestPacket)
}
}
}